Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 18:47:50 Player: Folded_Phoenix Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (23) 115 Value Destroyed (725) 725 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6780 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 670/1150 Matter 50/300 Energy 59/100 System Corruption 57% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Field HERF Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Antigrav System Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Scrap Suit Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Melee Analysis Suite Layered Light Armor Plating Supersonic Drone Bay > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Hover Unit Improved Gravmag System Linear Gravjet Improved Antigrav System Armor Integrity Analyzer Force Field Hacking Suite Scythe [Rating: 92] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Enhanced Optical Array Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . . . 1 Utility 7 | . . . . . 2 1 . 1 2 1 Weapon . | . . . . . . . . . . . Parts Attached 63 | 6 . 3 2 4 14 1 1 9 5 18 Power 8 | 1 . 1 . . 3 . . 3 . . Engine 5 | 1 . 1 . . 1 . . 2 . . Core 3 | . . . . . 2 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . . . 3 8 . . 1 3 8 Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . . . . 7 Flight 16 | . . . . 3 8 . . 1 3 1 Utility 22 | 1 . 1 2 . 2 1 1 5 1 8 Device 9 | . . 1 2 . 1 . . 1 1 3 Storage 1 | 1 . . . . . . . . . . Processor 6 | . . . . . . . . 3 . 3 Hackware 3 | . . . . . . 1 . 1 . 1 Protection 3 | . . . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 8 | 2 . 1 . 1 1 . . . 1 2 Energy Gun 3 | 2 . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 1 . . 1 1 1 Parts Lost 29 | . . . . . 4 . 1 2 . 22 Power 3 | . . . . . 1 . . . . 2 Propulsion 12 | . . . . . 3 . . 1 . 8 Utility 12 | . . . . . . . 1 1 . 10 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 7 | . . . . . 2 . 1 2 . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | . . 2 4 6 7 6 6 7 7 5 Power . | . . . 1 1 . . . . . . Propulsion 1 | . . . 1 1 1 1 1 2 2 1 Utility 2 | . . . . 2 3 4 4 4 4 2 Weapon 1 | . . 1 2 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . . 1 1 . . . 1 1 Power . | . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . 1 1 Utility 1 | . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 89 100 97 78 78 84 76 74 62 Engine 8 | . 14 14 14 14 5 . . 5 5 6 Core 1 | . . . . . 3 7 7 1 4 . Leg 10 | . 28 28 28 24 . . . . . . Hover 4 | . . . . . . . . . . 15 Flight 13 | . . . . 3 34 38 38 33 27 6 Device 10 | . . 4 14 14 17 15 15 8 11 10 Storage 8 | . 14 14 14 14 9 7 7 6 5 3 Processor 3 | . . . . . . . . 5 5 9 Protection 2 | . . . . . . . 1 6 5 4 Energy Gun 7 | . 28 19 14 12 1 . . . . . Launcher 3 | . . 8 14 12 . . . . . . Slashing Weapon 2 | . . . . . 7 7 7 6 5 1 Peak Build Rating 92 | 6 6 20 20 23 49 51 52 59 80 92 Average Rating 40 | 4 6 11 19 19 42 49 51 51 63 66 On Entrance 31 | . 6 6 20 19 23 44 51 50 59 68 Avg Prop Armor Cover (%) 3 | . . . . . 1 . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 12 12 20 27 20 26 17 20 35 38 40 Greatest Support 53 | 20 20 20 20 20 24 26 26 36 41 53 Greatest Overweight (x) 4 | 2 . . 1 4 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | . . 7 8 8 8 7 7 8 8 8 Average Carried 6 | . . 5 7 7 7 6 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | . . 7 7 8 8 6 6 8 7 2 Scrap Suit Usage (%) 15 | . . . . . 2 94 100 100 6 15 Parts Cannibalized 4 | . . . . . 1 1 . . . 2 Class Distribution -------------------- 60% | Mutant 33% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Matter Collected 663 | 191 . 109 . 120 175 . . . . 68 Remotely . | . . . . . . . . . . . Salvage Created 713 | . . 163 . 29 360 . . 10 . 151 Parts 38 | . . 13 . . 13 . . 3 . 9 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 23 | . . 7 . 4 9 . . . . 3 Melee 10 | . . . . . 8 . . . . 2 Guns 2 | . . 1 . 1 . . . . . . AOE 9 | . . 6 . 3 . . . . . . Classes Destroyed 8 | . . 3 . 1 1 . . 1 . 2 Builder 2 | . . . . . . . . . . 2 Tunneler 1 | . . 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . Swarmer 6 | . . 3 . . 3 . . . . . Grunt 8 | . . 4 . . 3 . . . . 1 Sentry 3 | . . . . . 3 . . . . . Programmer 2 | . . . . . . . . . . 2 Assembled 4 | . . . . 4 . . . . . . Best Kill Streak 4 | . . 4 . 3 3 . . 1 . 2 Combat Bots Only 4 | . . 4 . 3 3 . . . . 2 Max Kills in Single Turn 3 | . . 3 . 2 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . . . . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Hostile Shots Fired 168 | . 18 17 . 8 69 . 7 1 2 46 Missed 56 | . 6 10 . 1 21 . 3 1 1 13 Hits 112 | . 12 7 . 7 48 . 4 . 1 33 Melee 1 | . . . . 1 . . . . . . Projectile 111 | . 12 7 . 6 48 . 4 . 1 33 AOE 4 | . . . . . 1 . 3 . . . Critical Strikes 4 | . . . . . 2 . . . . 2 Damage Taken 3963 | . 93 57 . 102 712 . 167 302 13 2517 Core 636 | . 27 6 . . 114 . 9 . . 480 Absorbed by Shields 11 | . . . . . . . . . . 11 Ignored by Resistances 3 | . . . . . 3 . . . . . Regen/Repaired (Parts) 82 | . . . . . 3 10 . . 49 20 Core Remaining (%) 93 | 100 . . . 86 79 . 98 100 100 . Volleys Fired 32 | . 1 13 . 3 11 . . . . 4 Largest 2 | . 2 2 . 2 1 . . . . 1 Hottest 90 | . 90 70 . 75 75 . . . . 88 Shots Fired 39 | . 2 17 . 5 11 . . . . 4 Gun 29 | . 2 13 . 3 11 . . . . . Cannon 4 | . . . . . . . . . . 4 Launcher 6 | . . 4 . 2 . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 13 | . 1 . . 1 11 . . . . . Explosive 6 | . . 4 . 2 . . . . . . Electromagnetic 20 | . 1 13 . 2 . . . . . 4 Robot Hit Streak 5 | . 1 4 . 4 5 . . . . . Robot Miss Streak 2 | . 1 2 . 1 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 56 | . 1 10 . 4 31 . . 1 . 9 Core Hits 26 | . . 9 . 4 8 . . 1 . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . . . 5 . . . . 1 Burn 1 | . . . . . 1 . . . . . Sever 5 | . . . . . 4 . . . . 1 Melee Attacks 154 | . . . . . 30 . . 12 11 101 Impact . | . . . . . . . . . . . Slashing 70 | . . . . . 30 . . 12 11 17 Piercing 84 | . . . . . . . . . . 84 Sneak Attacks 4 | . . . . . 1 . . . . 3 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2101 | . 13 488 . 128 946 . . 41 . 485 Guns 291 | . 13 103 . 32 143 . . . . . Cannons . | . . . . . . . . . . . Explosions 481 | . . 385 . 96 . . . . . . Melee 1329 | . . . . . 803 . . 41 . 485 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 200 | . 13 24 . 20 143 . . . . . Explosive 457 | . . 361 . 96 . . . . . . Electromagnetic 115 | . . 103 . 12 . . . . . . Impact . | . . . . . . . . . . . Slashing 954 | . . . . . 803 . . 41 . 110 Piercing 375 | . . . . . . . . . . 375 Highest Corruption 57 | . . . . . . . 5 6 . 57 Average Corruption 16 | . . . . . . . 5 6 . 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . . . . . 3 . 28 Message Errors 6 | . . . . . . . . . . 6 Matter Fused 6 | . . . . . . . . 1 . 5 Heat Flow Errors 5 | . . . . . . . . . . 5 Energy Discharges 6 | . . . . . . . . . . 6 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 1 . 2 Data Loss (major) 3 | . . . . . . . . 1 . 2 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 137 | . . 14 . . 23 . . . . 100 Projectiles . | . . . . . . . . . . . Explosions 14 | . . 14 . . . . . . . . Melee 123 | . . . . . 23 . . . . 100 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 425 | . 30 24 . 42 425 . . 4 8 281 Average Temperature 75 | . 18 11 . 14 184 . . 3 5 44 Received Heat Transfer 260 | . . 6 . 20 198 . . . . 36 Effects 2 | . . . . . 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 457 | . 37 50 . 37 333 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 100 95 100 100 100 100 100 Level 1 . | . . . . . 4 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 268 | . 4 114 . 17 268 121 99 46 62 69 Initial 121 | . . . . . . 121 84 46 . . Average 26 | . . 37 . 1 51 121 85 10 25 14 Influence Increases 1091 | . 7 175 . 17 448 . 15 35 79 315 Destroy 0b10 Robot/C 380 | . . 140 . . 180 . . . . 60 Destroy 0b10 Robot/NC 20 | . . 5 . . . . . 5 . 10 Destroy Leader 70 | . . 20 . . 40 . . . . 10 Successful Hack 46 | . 7 . . . 18 . . 12 5 4 Destroy Structure 110 | . . 10 . 17 . . . 3 14 66 Partial Spotted 75 | . . . . . 45 . . . . 30 Lose Combat Pursuer 390 | . . . . . 165 . 15 15 60 135 Influence Decreases 1091 | . 7 158 17 17 180 147 47 124 79 315 Entered New Map 244 | . . . 17 . . 147 37 43 . . Time Decay 731 | . 7 158 . 17 150 . . 75 79 245 Lost Part 116 | . . . . . 30 . 10 6 . 70 Squads Dispatched 12 | . . 1 . . 2 . 1 3 1 4 Investigation 1 | . . . . . . . . 1 . . Extermination 3 | . . . . . . . . 1 . 2 Reinforcement 7 | . . . . . 2 . 1 1 1 2 Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Distress Signals 2 | . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 65 | . 4 9 . 4 23 . 6 2 4 13 Peak Tracking Total 8 | . 3 3 . 3 8 . 5 1 5 5 Tactical Retreats 14 | . . . . . 6 . 1 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Traps Triggered 1 | . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Accessed 25 | . 3 . . . 6 2 . 10 2 2 Terminals 14 | . 2 . . . 5 1 . 4 . 2 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 2 | . . . . . . 1 . . 1 . Recycling Units 3 | . 1 . . . . . . 2 . . Scanalyzers 4 | . . . . . 1 . . 2 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 79 | . 7 . . . 26 2 . 25 14 5 Successful 34 | . 4 . . . 10 1 . 8 9 2 Failed 42 | . 3 . . . 15 1 . 16 4 3 Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts 3 | . . . . . 1 . . 1 1 . Manual 5 | . 1 . 1 . 3 . . . . . Terminals 46 | . 5 . . . 24 1 . 11 . 5 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 4 | . . . . . . 1 . . 3 . Recycling Units 6 | . 2 . . . . . . 4 . . Scanalyzers 21 | . . . . . 2 . . 8 11 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 3 . . . 8 1 . 2 . 2 Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 5 | . . . . . 4 . . . . 1 Alert Level 1 | . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 . . Zone Layout 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . 2 . . Retrieve Components 2 | . . . . . . . . 2 . . Scanalyzer 12 | . . . . . 1 . . 4 7 . Insert Component 3 | . . . . . . . . 1 2 . Analyze 4 | . . . . . . . . . 4 . Retrieve Study 5 | . . . . . 1 . . 3 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 5 . . 9 2 2 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 3 1 . Parts Repaired 1 | . . . . . . . . . 1 . Time 70 | . . . . . . . . . 70 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . Parts Scanalyzed 2 | . . . . . . . . 1 1 . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders 8 | . . . 4 1 1 1 . . . 1 ROAM 1 | . . . 1 . . . . . . . EXPLORE 4 | . . . 1 1 1 . . . . 1 RETURN 3 | . . . 2 . . 1 . . . . Ally Attacks 4 | . . 4 . . . . . . . . Total Damage 63 | . . 63 . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Active Infowar (turns) 1522 | . . 196 133 . . . . 211 199 783 Optics 1193 | . . . . . . . . 211 199 783 Sensors 328 | . . 196 132 . . . . . . . Cloaking 1 | . . . 1 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 6 | . . . 2 1 1 1 . . . 1 Drone Recoveries 6 | . . . 2 1 1 1 . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Turns Passed 3272 | 47 93 607 298 213 585 17 31 281 199 901 Spaces Moved 3956 | 33 76 473 223 133 752 58 118 905 346 839 Core 8 | 8 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 915 | 25 76 473 223 118 . . . . . . Wheels . | . . . . . . . . . . . Hover 435 | . . . . . . . . . . 435 Flight 2598 | . . . . 15 752 58 118 905 346 404 Fastest Speed 24 | 50 120 120 120 120 26 24 24 24 24 25 Average Speed 52 | 116 120 120 124 129 33 24 24 24 24 39 Slowest Speed 360 | 190 120 120 190 360 117 24 24 95 28 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . . 2 2 . Potential Cave-ins 57 | . . . . . . . . 8 5 44 Cave-ins Triggered 9 | . . . . . . . . 1 . 8 Exploration Rate (%) 49 | 4 24 84 91 97 63 2 76 26 11 61 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 104 | . . . . . . . . 11 11 82 Terrain Destroyed 138 | . . 10 . 24 . . . 11 11 82 Melee 104 | . . . . . . . . 11 11 82 Projectile . | . . . . . . . . . . . AOE 34 | . . 10 . 24 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total 4802 | 38 76 494 244 170 1024 60 119 943 436 1198 Wait 510 | . . . 14 22 193 1 . 6 70 204 Move 3934 | 32 75 472 222 132 749 57 117 899 341 838 Hop 5 | . . . . . 1 . . 2 2 . Pick Up 36 | . . 6 2 3 10 . 1 7 . 7 Fast Attach 26 | 6 . 1 1 1 3 . . 4 3 7 Attach 23 | . . . . . 6 2 1 4 . 10 Detach 5 | . . . . . 2 . . 1 1 1 Swap 26 | . . 2 2 3 11 . . 1 4 3 Drop 35 | . . . 3 6 8 . . 6 4 8 Fire 32 | . 1 13 . 3 11 . . . . 4 Melee 154 | . . . . . 30 . . 12 11 101 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 1 . 15 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Upp] / [*Arm]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 7) 141 | -10/Materials | Entered Mines 154 | -10/Mines | Met a Derelict bent on vengeance 165 | -10/Mines | Found a hidden stash of uninstalled traps 315 | -10/Mines | Build established: Mutant 349 | -10/Mines | Met a Derelict testing a Signal Generator 457 | -10/Mines | Discovered new exit (range 8) 464 | -10/Mines | Discovered new exit (range 10) 466 | -10/Mines | Learned Materials terminal intel 550 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 552 | -10/Mines | Found Prototype Device 552 | -10/Mines | Identified Exp. Sensor Array 744 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 744 | -10/Mines | Discovered new exit (range 5) 748 | -10/Mines | Entered Exiles 777 | -10/Exiles | Met 8R-AWN 799 | -10/Exiles | Met EX-HEX 831 | -10/Exiles | Met EX-BIN 844 | -10/Exiles | Aligned with FarCom system 846 | -10/Exiles | Given EX-Vault access code 874 | -10/Exiles | Opened EX-Vault 878 | -10/Exiles | Found Prototype Device 880 | -10/Exiles | Identified Supersonic Drone Bay 884 | -10/Exiles | Found Prototype Device 884 | -10/Exiles | Identified Cloak of Protection 924 | -10/Exiles | Discovered new exit (range 68) 929 | -10/Exiles | Discovered new exit (range 56) 955 | -10/Exiles | Exiles lab attacked by MAIN.C 1046 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1046 | -10/Exiles | Entered Mines 1058 | -9/Mines | Discovered new exit (range 36) 1060 | -9/Mines | Discovered new exit (range 42) 1122 | -9/Mines | Assembled infested the area 1182 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1186 | -9/Mines | Found Scrap Suit 1259 | -9/Mines | Entered Materials 1259 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1260 | -8/Materials | Loaded intel: 12 terminal locations 1275 | -8/Materials | Discovered new exit (range 69) 1672 | -8/Materials | Build established: Sprinter 1745 | -8/Materials | Central database locked down 1844 | -8/Materials | Entered Factory 1844 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -7/Factory | Identified exit to DSF 1861 | -7/Factory | Entered DSF 1876 | -7/DSF | Additional patrols routed to DSF 1889 | -7/DSF | Discovered new exit (range 12) 1892 | -7/DSF | Entered Factory 1892 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1932 | -6/Factory | Central database locked down 1981 | -6/Factory | Spotted B-75 Beast 2013 | -6/Factory | Crushed by falling debris 2139 | -6/Factory | Discovered new exit (range 5) 2173 | -6/Factory | Entered another Factory area 2173 | -5/Factory | Evolved 2 slots: Utility x2 2197 | -5/Factory | Central database locked down 2320 | -5/Factory | Repaired Cld. VTOL Module 2368 | -5/Factory | Discovered new exit (range 5) 2372 | -5/Factory | Entered another Factory area 2372 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2382 | -4/Factory | Discovered new exit (range 109) 2455 | -4/Factory | Crushed by falling debris 2518 | -4/Factory | Discovered new exit (range 21) 2630 | -4/Factory | System corruption reached 10% 2667 | -4/Factory | Lost 4 parts (1n2u1w) 2939 | -4/Factory | Build established: Mutant 3040 | -4/Factory | Crushed by falling debris 3056 | -4/Factory | Crushed by falling debris 3087 | -4/Factory | Lost 6 parts (3n3u) 3155 | -4/Factory | Crushed by falling debris 3156 | -4/Factory | System corruption reached 30% 3157 | -4/Factory | Crushed by falling debris 3188 | -4/Factory | Lost 7 parts (1p1n4u1w) 3238 | -4/Factory | Crushed by falling debris 3243 | -4/Factory | Crushed by falling debris 3245 | -4/Factory | Crushed by falling debris 3273 | -4/Factory | Self-destructed Last Messages --------------- System corrupted: Energy discharge (-21). System corrupted: Matter fused (-10). The unstable cave ceiling collapses. System corrupted: Substantial component data lost. System corrupted: Matter fused (-6). ALERT: Cargo convoy en route, clear transfer corridor. The unstable cave ceiling collapses. Crushed by falling debris. Antigrav System destroyed. System corrupted by crushing effect (+4). The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Energy discharge (-20). PY<5ED MLNFNJX/SVWQBF##8Z Dropped Force Field. Acquired Force Field. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????#"""""# # | | ?????????????????????????????????????#" "# # | | ?????????????????????????????????????#" | | ?????????????????????????????????????# < | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# "# # | | ?????????????????????????????????????#" "## ## | | ?????????????????????????????????????#"" """ "" | | ?????????????????????????????????????#"[[ | | ?????????????????????????????????????#"[[ | | ?????????????????????????????????????#"[[" | | ?????????????????????????????????????#""""" | | ?????????????????????########????????########+++## | | ????????????????????#####@###??????????????# # | | ????????????????????# ###################### # | | ????????????????????# # | | ????????????????????# # | | ????????????????????# # | | ?????????????########## | | ?????????????# ^ ^ # | | ?????????????# """ # ###########+### | | ?????????????# """"" # #?# | | ?????????????# """"" # #?# """" """" " | | ?+???????????+! ^ / #?# """" """" " | | ?????????????# "" # #?# """" """" " | | ?????????????# T" # #?# """" """" " | | ?????????????#^ "" # #?# | | ?+???????????+ ######## #?#= | | ?????????????################# ############+## | | ???????????????????# # | | ???????????????????# + ######## | | ???????????????????# # #??????# | | ???????????????????# # #??????# | | ???????????????????# # #??????# | | ???????????????????# ##########+#######??# | | ???????????????????# #???# #??# | | ??????????????????# #???# #??# | | ?????????????????###+#######???# """ """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Airjet | -5/Factory | Scanalyzed Imp. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. VTOL Module | 18% | -5/Factory Studied --------- Lgt. Nuclear Core | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Airjet | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me GoHome() This Is My Hole Window Shopping Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ScanPropulsionProtection Manual? 0 Play Time 01:11:36 Cumulative 18.7 hours Start 2026.04.06 @ 17:12:28 End 2026.04.06 @ 18:47:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d88dbf4-910d-49e4-9b4d-4176d0fa0fa8