Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 09:52:08 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1198) 1198 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2578 Bonus ------- None Cogmind --------- Core Integrity 196/400 Matter 82/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Terrain Scanner Transport Network Coupler > --- WEAPON (2) ------- Assault Cannon Maul > --- INVENTORY (12) --- Light Nuclear Core Improved Heat Sink Large Storage Unit Large Storage Unit Compact Matter Pod (150) Phase Shifter Medium Armor Plating Improved Light Armor Plating Beam Rifle Assault Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Fission Core Improved Heat Sink Large Storage Unit Large Storage Unit Compact Matter Pod Phase Shifter Improved Light Armor Plating Assault Cannon Assault Cannon Mining Laser Stasis Trap [Rating: 23] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | . 11 9 16 Power 4 | . 1 2 1 Engine 2 | . . 2 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 16 | . 4 4 8 Treads 7 | . 2 . 5 Leg 4 | . 1 2 1 Wheel 5 | . 1 2 2 Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 1 | . . . 1 Storage 1 | . 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | . 4 3 5 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 8 | . 3 2 3 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 6 4 Power 2 | . . 1 1 Propulsion 6 | . 1 2 3 Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 3 | . 1 3 1 Average Slot Usage (%) 98 | . 98 99 97 Engine 7 | . 7 11 5 Core 4 | . 6 1 4 Treads 16 | . 15 8 22 Leg 4 | . 4 8 2 Wheel 9 | . 8 10 8 Device 4 | . . . 10 Storage 12 | . 14 14 11 Processor 12 | . 12 14 11 Energy Gun 1 | . 5 . . Ballistic Gun 1 | . 5 . . Ballistic Cannon 21 | . 13 27 21 Naked Turns . | . . . . Heaviest Build 53 | 13 43 43 53 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 5 | . 4 4 5 Average Overweight (x) 2 | . 2 3 2 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 6 10 12 12 Most Carried 12 | 6 12 12 12 Average Carried 11 | 6 9 11 11 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 6 11 12 12 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1347 | 200 273 352 522 Remotely . | . . . . Salvage Created 1252 | . 408 209 635 Parts 88 | . 25 11 52 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 52 | . 12 18 22 Guns 7 | . 6 1 . Cannons 45 | . 6 17 22 Classes Destroyed 7 | . 3 1 3 Worker 1 | . 1 . . Hauler 3 | . . . 3 Swarmer 10 | . 1 2 7 Grunt 21 | . 11 2 8 Duelist 3 | . . . 3 Sentry 4 | . . . 4 Assembled 14 | . . 14 . Best Kill Streak 9 | . 5 9 4 Combat Bots Only 9 | . 5 9 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2165 | . 417 781 967 Core 379 | . 86 89 204 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 30 . Volleys Fired 132 | . 32 40 60 Largest 2 | . 2 2 2 Hottest 100 | . 100 75 88 Shots Fired 262 | . 63 79 120 Gun 38 | . 32 6 . Cannon 223 | . 30 73 120 Launcher . | . . . . Special 1 | . 1 . . Kinetic 239 | . 46 73 120 Thermal 17 | . 17 . . Explosive . | . . . . Electromagnetic 6 | . . 6 . Robot Hit Streak 20 | . 20 6 14 Robot Miss Streak 6 | . 6 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 175 | . 45 44 86 Core Hits 74 | . 18 27 29 Critical Hits 2 | . . 1 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3283 | . 644 765 1874 Guns 304 | . 270 34 . Cannons 2790 | . 374 731 1685 Explosions . | . . . . Melee 189 | . . . 189 Ramming . | . . . . Kinetic 2912 | . 496 731 1685 Thermal 148 | . 148 . . Explosive . | . . . . Electromagnetic 34 | . . 34 . Impact 189 | . . . 189 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . 6 12 21 Projectiles 30 | . 6 12 12 Explosions . | . . . . Melee 9 | . . . 9 Knockbacks 33 | . 6 6 21 Impact . | . . . . Kinetic 32 | . 5 6 21 Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 323 | . 129 173 323 Average Temperature 62 | . 44 51 77 Received Heat Transfer 530 | . 207 68 255 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . 1 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 444 | . 444 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 360 | . 282 100 360 Initial 65 | . . 65 . Average 113 | . 122 55 150 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 79 | 100 81 100 64 Level 1 20 | . 18 . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 4 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 25 29 37 Peak Tracking Total 14 | . 4 14 7 Tactical Retreats 10 | . 3 6 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 4 . 5 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 13 . 17 Successful 20 | . 7 . 13 Failed 10 | . 6 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 30 | . 13 . 17 Terminals 30 | . 13 . 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 5 . 9 Part Schematic 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Locate Traps 4 | . 1 . 3 Zone Layout 5 | . 2 . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 . 4 Terminals 6 | . 2 . 4 Track 2 | . 1 . 1 Botnet 3 | . 1 . 2 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2753 | 2 686 855 1210 Spaces Moved 1439 | 2 390 494 553 Core . | . . . . Treads 363 | . 61 61 241 Legs 163 | 2 64 97 . Wheels 913 | . 265 336 312 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 90 110 100 Average Speed 135 | 120 129 140 135 Slowest Speed 200 | 120 180 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 2 63 97 54 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . 1 . 2 Terrain Destroyed 28 | . 1 9 18 Melee 2 | . . . 2 Projectile 17 | . 1 . 16 AOE 9 | . . 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1953 | 1 503 582 867 Wait 280 | . 57 18 205 Move 1436 | 1 389 493 553 Hop . | . . . . Pick Up 30 | . 8 13 9 Fast Attach 12 | . 4 2 6 Attach 11 | . 1 6 4 Detach 3 | . 1 1 1 Swap 13 | . 6 1 6 Drop 23 | . 5 8 10 Fire 132 | . 32 40 60 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / Min x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 6) 124 | -10/Materials | Discovered new exit (range 14) 319 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Discovered new exit (range 5) 689 | -10/Materials | Entered Mines 696 | -10/Mines | Met a Derelict bent on vengeance 736 | -10/Mines | Assembled infested the area 828 | -10/Mines | Destroyed 9 combat bots 833 | -10/Mines | Lost 3 parts (1p1n1w) 840 | -10/Mines | Core integrity fell below 50% 879 | -10/Mines | Discovered new exit (range 8) 1022 | -10/Mines | Discovered new exit (range 8) 1430 | -10/Mines | Found a hidden stash of uninstalled traps 1544 | -10/Mines | Entered Materials 1544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -9/Materials | Build established: Scavenger-Mutant 2391 | -9/Materials | Identified exit to Mines 2602 | -9/Materials | Core integrity fell below 50% 2612 | -9/Materials | Discovered new exit (range 15) 2754 | -9/Materials | Self-destructed Last Messages --------------- 02592_ S-10 Pest knocked back. 02593_ M-13 Machinist fits Backup Power I on S-10 Pest. 02594_ U-05 Engineer builds a Wall. 02595_ M-13 Machinist fits Backup Propulsion I on S-10 Pest. 02595_ Acquired 14 matter. 02600_ U-05 Engineer builds a Wall. 02600_ Destroyed Backup Propulsion I. 02600_ S-10 Pest knocked back. 02600_ Destroyed Lgt. Assault Rifle. 02601_ M-13 Machinist fits Backup Laser I on S-10 Pest. 02603_ S-10 Pest destroyed. 02607_ Acquired 12 matter. 02612_ EXIT=FOUND 02628_ Dropped Lgt. Treads. 02630_ Acquired Med. Armor Plating. 02733_ Hadron Collector disabled. 02736_ Lgt. Treads destroyed. 02743_ Destroyed Heat Sink. 02743_ Y-45 Defender system corrupted by crushing effect. 02748_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?# #?#?##????# #???????????????#?? ?# #??????#k | | ??# #??#?????## ##??????????? ???????# #??????# | | ?## ####???#?# #####???????????????# ######## | | ??# #?#??#???# #???? # # # # | | ?## #??#?????# T +? ?? # # # """ # | | ??# #??#????## #?? ? #"" # # """ # | | ### #?#??#?### ########???? #"T + + """ / | | ##%#???#????####### ??????????"" #"" # # """ # | | ##+#######?? ?????????????????"" # # # # | | #=!= #?? ?#????????????"" ###### ######## | | #=! ""[[##????????? ? ????????## # # #??????# | | # """%=#???????????#??###?????### # #??????# | | # """![######## ## #????????# # ######## | | ## *[#[! #????????# + | | # !^+ = #????????# ########### | | #!!! [# #????????# #??######## | | #!! ########+## #????????# #??# | | #!! #??? ????????#??????????# #??## """ | | # #??# ???? ???????#???#???# #???# "T" | | # #????????????????????#??########### | | ##########??????????#???########## # | | #??????????#????????# ??# # """# | | #?????????#???????### #?# """" # """#+#+### | | ##?#?#?#?#?#????#??# # """" # """# * | | #?#????????????????# # """" # + | | ??#??##????#???????# @ # """# | | #?????????????##??## Y# k """ # """# #### | | ????????#???????#??# # = """" # [ """# # | | ??#????????????????## ?# """" " + + | | ???????????#????????# ?# ##########/##""" | | ???????????????????## ??##########????# #""" | | ????????????????????# ?#?????????????## = #""" | | ??????????? ????????# ?????????????????#""" # | | ???????????????????? ???#?????????#??##"R #### | | ???????????????????# ??? #????????????#?""" ##?# | | ????????????? ?????+ ?? ????????????????? #??? | | ?????????????????? #????????????????????#######??? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ????????????????????????????#???????????????????#? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#????#????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeTerrainGreatsword Manual? 0 Play Time 00:31:42 Cumulative 24.5 hours Start 2020.10.15 @ 14:13:12 End 2020.10.19 @ 09:52:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03af50a6-5d3a-43e8-bbeb-06fab5209e86