Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.22 @ 12:42:20 Player: lsend Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (27) 135 Value Destroyed (965) 965 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (10876) 10876 TOTAL SCORE: 19656 Bonus ------- Pacifist 470 Win 3000 Win Speed 7406 Cogmind --------- Core Integrity 1600/1600 Matter 170/300 Energy 239/240 System Corruption 0% Temperature Cool (3) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Improved Cloaking Device Improved Propulsion Shielding Advanced Focal Shield Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Scythe Force Lance > --- INVENTORY (5) ---- Quantum Reactor Impulse Thruster Array Small Storage Unit Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Improved Cloaking Device Improved Propulsion Shielding Advanced Focal Shield Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Scythe Force Lance > --- INVENTORY -------- Quantum Reactor Impulse Thruster Array Small Storage Unit [Rating: 120] Favorites ----------- Power Backup Power VII Engine Deuterium Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Advanced Weight Redist. System Storage Experimental Matter Compressor Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Spear Launcher Rocket Launcher Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 . . . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . 1 . . . . . 1 1 . Utility 11 | . . 1 1 1 1 . 1 . . . . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 71 | 2 1 . 4 12 . . 9 . 11 . . 6 13 13 . Power 7 | . . . . 2 . . . . . . . . 3 2 . Engine 1 | . . . . 1 . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 3 2 . Propulsion 20 | 2 . . 1 2 . . . . 3 . . 2 6 4 . Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 18 | . . . 1 2 . . . . 3 . . 2 6 4 . Utility 30 | . 1 . 2 4 . . 7 . 6 . . 3 3 4 . Device 11 | . 1 . . 1 . . 1 . 2 . . 1 2 3 . Storage 1 | . . . . . . . . . . . . . 1 . . Processor 4 | . . . 1 . . . 2 . . . . 1 . . . Hackware 5 | . . . . 1 . . 1 . 3 . . . . . . Protection 9 | . . . 1 2 . . 3 . 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 14 | . . . 1 4 . . 2 . 2 . . 1 1 3 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 2 . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . 1 1 . Piercing Weapon 7 | . . . . 2 . . 2 . . . . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . 1 . 2 . . . 1 . . Parts Lost 32 | . . . 1 . . . 5 . 6 . . 3 17 . . Power 5 | . . . . . . . 1 . . . . 1 3 . . Propulsion 10 | . . . . . . . 1 . 2 . . 1 6 . . Utility 13 | . . . 1 . . . 3 . 2 . . 1 6 . . Weapon 4 | . . . . . . . . . 2 . . . 2 . . Highest Loss Streak 7 | . . . 1 . . . 2 . 2 . . 2 7 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 37 19 22 54 73 73 61 64 74 76 76 85 60 61 72 Core 3 | . . . . 5 6 6 1 . 2 11 11 10 1 . . Reactor 1 | . . . . . . . . . . . . . 2 5 8 Flight 17 | . . . 9 16 20 20 12 11 19 17 17 20 16 20 20 Device 5 | . 9 11 3 6 6 6 2 . 3 5 5 9 5 9 16 Processor 9 | . . . 4 7 6 6 14 17 13 11 11 10 6 4 4 Hackware 11 | . . . . 2 6 6 1 5 15 23 23 21 16 13 12 Protection 6 | . . . 4 13 13 13 17 17 5 . . 5 . 1 4 Slashing Weapon 2 | . . . . . . . . . 3 5 5 5 2 1 4 Piercing Weapon 3 | . . . . . 13 13 7 11 5 . . 2 2 2 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 37 | . 1 1 8 22 22 22 26 10 16 13 13 23 21 37 37 Greatest Support 47 | 3 3 3 5 26 26 26 26 12 27 23 23 30 40 47 47 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 3 3 5 5 5 5 5 5 5 5 5 5 4 4 Average Carried 4 | . 1 2 2 2 5 5 4 5 4 5 5 4 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 3 3 5 5 5 5 5 5 5 5 5 2 3 4 Class Distribution -------------------- 36% | Hacker-Mutant 27% | Mutant 22% | Hacker-Sprinter 7% | Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Extension Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Matter Collected 761 | 220 . . . . . . . . 374 19 . 49 99 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1018 | . . . 11 . . . . . 436 . . 83 488 . . Parts 75 | . . . 4 . . . . . 23 . . 6 42 . . Haulers Intercepted 2 | . . . . . . . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 18 | . . . 4 . . . . . 3 . . 1 10 . . Melee 13 | . . . . . . . . . 2 . . 1 10 . . AOE 5 | . . . 4 . . . . . 1 . . . . . . Classes Destroyed 8 | . . . 1 . . . . . 4 . . 2 1 . . Worker 2 | . . . . . . . . . 1 . . . 1 . . Builder 3 | . . . . . . . . . 3 . . . . . . Hauler 2 | . . . . . . . . . 2 . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . Swarmer 13 | . . . 4 . . . . . 3 . . . 6 . . Cutter 1 | . . . . . . . . . . . . 1 . . . Programmer 4 | . . . . . . . . . . . . . 4 . . Best Kill Streak 10 | . . . 4 . . . . . 3 . . 1 10 . . Combat Bots Only 9 | . . . 4 . . . . . 2 . . 1 9 . . Max Kills in Single Turn 2 | . . . 2 . . . . . 1 . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Damage Taken 3677 | . 12 300 234 242 20 98 192 . 808 . . 308 1381 32 50 Core 1323 | . . 290 113 134 . 24 19 . 187 . . 76 464 16 . Absorbed by Shields 245 | . . . . . . . . . . . . 110 135 . . Redirected to Shielding 193 | . . . . 9 . 16 28 . 97 . . . . 10 33 Core Remaining (%) 83 | 100 100 27 79 80 . 97 . . . . 79 93 64 98 100 Volleys Fired 5 | . . . 1 2 . . . . 2 . . . . . . Largest 1 | . . . 1 1 . . . . 1 . . . . . . Hottest 33 | . . . 30 30 . . . . 33 . . . . . . Shots Fired 5 | . . . 1 2 . . . . 2 . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 2 . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 5 | . . . 1 2 . . . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . 1 . . . . . . . . . . . . Robot Miss Streak 2 | . . . . . . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 42 | . . . 1 . . . . . 18 . . 2 21 . . Core Hits 30 | . . 1 2 . . . . . 12 . . 2 13 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . 2 . . . 1 . . Sever 1 | . . . . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . 2 . . . . . . Melee Attacks 85 | . . . . . 2 . 8 . 40 . 1 8 25 . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . 6 . 1 7 22 . . Piercing 49 | . . . . . 2 . 8 . 34 . . 1 3 . 1 Sneak Attacks 7 | . . . . . . . . . 6 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 1 . . . 2 . . Damage Inflicted 2420 | . 3 5 350 . . . . . 915 . . 105 1042 . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 433 | . . . 350 . . . . . 83 . . . . . . Melee 1979 | . . . . . . . . . 832 . . 105 1042 . . Ramming 8 | . 3 5 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 433 | . . . 350 . . . . . 83 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1069 | . . . . . . . . . 37 . . 73 959 . . Piercing 910 | . . . . . . . . . 795 . . 32 83 . . Highest Corruption 12 | . 1 . . 3 . . 1 1 12 12 12 . 1 . . Average Corruption 4 | . 1 . . 1 . . 1 1 6 12 12 . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . 1 . 24 3 2 . 1 . . Message Errors 6 | . . . . . . . 1 . 4 . 1 . . . . Matter Fused 10 | . . . . . . . . . 9 1 . . . . . Energy Discharges 4 | . . . . . . . . . 1 2 1 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . 5 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 287 | . . . 123 . . . . . 71 . . . 93 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 123 | . . . 123 . . . . . . . . . . . . Melee 164 | . . . . . . . . . 71 . . . 93 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 230 | . 1 2 19 104 . . . . 104 . . . . . . Shots 4 | . . . 1 2 . . . . 1 . . . . . . Rammed 3 | . 1 2 . . . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 6 | . . . . 1 . 1 6 . 3 . . . . . . Average Temperature 2 | . . . . 1 . 1 6 . 3 . . . . . . Received Heat Transfer 462 | . 6 105 54 36 9 12 81 . 120 . . 39 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Peak Influence 734 | . . 24 303 461 227 161 369 174 734 . . 606 337 339 257 Initial 239 | . . . 9 137 225 110 78 129 121 . . 239 182 189 203 Average 255 | . . 16 77 257 226 114 160 152 377 . . 360 137 235 216 Maximum Alert Level 3 | . . . 1 2 1 . 1 . 3 . . 2 1 1 1 Low Security (%) 34 | 100 100 100 84 54 . 100 59 100 13 . . . 72 4 . Level 1 42 | . . . 15 20 100 . 40 . 29 . . 72 27 95 100 Level 2 22 | . . . . 25 . . . . 56 . . 27 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 2 . 2 1 . 3 . 3 . . 3 . 1 1 Investigation 4 | . . . . . 1 . 1 . . . . 1 . 1 . Extermination 1 | . . . . . . . . . 1 . . . . . . Reinforcement 12 | . 1 2 . 2 . . 2 . 2 . . 2 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Distress Signals 8 | . . 2 . . . . 2 . 1 . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 198 | . 4 13 12 16 3 4 17 6 62 . 3 23 28 5 2 Peak Tracking Total 15 | . 4 12 6 7 3 5 12 6 15 . 7 15 14 6 2 Tactical Retreats 41 | . . . 1 3 . . 7 . 20 . . 5 4 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Traps Triggered 9 | . 1 1 . . . . 1 . 1 . . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Machines Disabled 13 | . . . 6 5 . . . . 2 . . . . . . Max in Single Turn 6 | . . . 6 5 . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Machines Accessed 39 | . 1 1 2 1 2 1 4 . 14 . . 3 4 3 3 Terminals 28 | . . 1 1 1 2 1 3 . 9 . . 2 3 2 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 10 | . 1 . 1 . . . 1 . 4 . . 1 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 101 | . 1 4 5 3 4 1 10 . 36 . . 10 10 7 10 Successful 33 | . 1 1 3 1 1 1 2 . 10 . . 5 3 3 2 Failed 68 | . . 3 2 2 3 . 8 . 26 . . 5 7 4 8 Catastrophic 16 | . . 1 . . . . 1 . 9 . . 2 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . . 4 1 . . . . . 17 . . 8 3 3 7 Terminals 82 | . . 4 3 3 4 1 8 . 27 . . 9 8 5 10 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 18 | . 1 . 2 . . . 2 . 8 . . 1 2 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 22 | . . 1 1 1 1 1 2 . 4 . . 4 3 2 2 Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . Level Access Points 5 | . . 1 . 1 . . 1 . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 5 | . . . . . . . 1 . 1 . . 2 1 . . Locate Traps 3 | . . . . . 1 . . . 1 . . . . 1 . Zone Layout 4 | . . . 1 . . . . . 1 . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 1 . 1 . . . . . 4 . . 1 . 1 . Retrieve Components 8 | . 1 . 1 . . . . . 4 . . 1 . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . 1 . . . . . . Terminals 2 | . . . 1 . . . . . 1 . . . . . . Assimilate 2 | . . . 1 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . . 1 1 1 2 . 4 . 9 . . 1 3 3 3 Full Trace Events 4 | . . . . . 1 . 1 . . . . 1 . 1 . Feedback Events 2 | . . . . . . . 2 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 1 . 1 . . . . . 6 . . 2 . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Total Allies 2 | . . . 1 . . . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . 1 . . . . . . Highest-Rated Group 26 | . . . 26 . . . . . 26 . . . . . . Highest-Rated Ally 26 | . . . 26 . . . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Turns Passed 2417 | 19 69 48 73 204 40 30 276 34 711 76 33 270 217 228 89 Spaces Moved 6080 | 31 130 90 157 524 109 94 718 99 1823 254 101 759 377 573 241 Core 254 | 31 130 90 3 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5826 | . . . 154 524 109 94 718 99 1823 254 101 759 377 573 241 Fastest Speed 27 | 50 50 50 40 32 32 32 32 34 27 30 30 28 28 34 35 Average Speed 33 | 50 50 50 40 34 32 32 33 34 32 30 30 31 32 34 35 Slowest Speed 110 | 50 50 50 110 40 32 32 34 34 34 30 30 32 106 37 35 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . 1 12 . . 10 . 13 . . 6 17 2 2 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 28 | 3 26 15 22 27 5 24 32 79 74 59 15 27 16 16 10 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 . . . . . . 1 . . Scrap Searched 2 | . . . . . . . . . . 1 1 . . . . Spaces Dug 37 | . . . . 6 2 . 7 . 14 . 1 6 . . 1 Terrain Destroyed 173 | . . . 48 59 2 . 7 . 49 . 1 6 . . 1 Melee 31 | . . . . . 2 . 7 . 14 . 1 6 . . 1 Projectile . | . . . . . . . . . . . . . . . . AOE 142 | . . . 48 59 . . . . 35 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Res Res Acc Total 6233 | 33 132 92 163 532 110 93 732 98 1873 253 101 770 416 595 240 Wait 18 | . . . . . . . . . 5 . . . 12 1 . Move 5945 | 30 129 89 154 499 108 93 700 98 1796 253 100 746 346 568 236 Hop 57 | . . . 1 12 . . 8 . 13 . . 6 13 2 2 Pick Up 21 | 1 1 1 2 3 . . 1 . 4 . . 3 2 2 1 Fast Attach 48 | 2 1 . 1 9 . . 7 . 7 . . 3 7 11 . Attach 22 | . . . 3 3 . . 3 . 2 . . 3 6 2 . Detach 7 | . . . 1 2 . . 3 . . . . . 1 . . Swap 2 | . . . . . . . . . 2 . . . . . . Drop 12 | . . . . 2 . . 3 . 5 . . 1 . 1 . Fire 5 | . . . 1 2 . . . . 2 . . . . . . Melee 79 | . . . . . 2 . 7 . 37 . 1 8 23 . 1 Ram 3 | . 1 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . 6 8 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 89 | -10/Materials | Entered another Materials area 89 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 112 | -9/Materials | Identified exit to Materials 126 | -9/Materials | Core integrity fell below 50% 137 | -9/Materials | Entered another Materials area 137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 209 | -8/Materials | Discovered new exit (range 3) 210 | -8/Materials | Entered Factory 210 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 310 | -7/Factory | Build established: Mutant 322 | -7/Factory | Identified exit to Factory 414 | -7/Factory | Entered another Factory area 414 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 449 | -6/Factory | Discovered new exit (range 16) 454 | -6/Factory | Entered Extension 479 | -6/Extension | Spotted B-75 Beast 480 | -6/Extension | Spotted B-75 Beast 484 | -6/Extension | Discovered new exit (range 3) 484 | -6/Extension | Entered Factory 484 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 488 | -5/Factory | Hacking Suite fried by hacking feedback 523 | -5/Factory | Found Prototype Processor 523 | -5/Factory | Identified Exp. Targeting Computer 700 | -5/Factory | Spotted B-75 Beast 729 | -5/Factory | Identified exit to Factory 760 | -5/Factory | Sucked down chute 760 | -5/Factory | Entered Waste 763 | -5/Waste | Spotted C-40 Crusher 768 | -5/Waste | Spotted C-40 Crusher 778 | -5/Waste | Spotted C-40 Crusher 779 | -5/Waste | Spotted C-40 Crusher 786 | -5/Waste | Spotted C-40 Crusher 786 | -5/Waste | Spotted C-40 Crusher 787 | -5/Waste | Discovered new exit (range 22) 793 | -5/Waste | Identified exit to Factory 794 | -5/Waste | Entered Factory 814 | -5/Factory | Discovered new exit (range 18) 820 | -5/Factory | Identified exit to Upper Caves 852 | -5/Factory | Found Prototype Hackware 852 | -5/Factory | Identified Exp. System Shield 1058 | -5/Factory | Crushed by falling debris 1058 | -5/Factory | System corruption reached 10% 1094 | -5/Factory | Search patrols dispatched 1158 | -5/Factory | Build established: Hacker-Mutant 1202 | -5/Factory | Discovered exit to Upper Caves (range 9) 1392 | -5/Factory | Spotted B-75 Beast 1394 | -5/Factory | Search patrols dispatched 1505 | -5/Factory | Entered Upper Caves 1578 | -5/Upper Caves | Identified exit to Upper Caves 1581 | -5/Upper Caves | Entered another Upper Caves area 1588 | -5/Upper Caves | Build established: Hacker-Sprinter 1613 | -5/Upper Caves | Discovered exit to Factory (range 7) 1614 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1614 | -5/Upper Caves | Entered Factory 1614 | -4/Factory | Evolved 2 slots: Utility x2 1644 | -4/Factory | Spotted B-86 Titan 1837 | -4/Factory | Identified exit to Research 1884 | -4/Factory | Entered Research 1884 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1983 | -3/Research | Lost 6 parts (1p3n2u) 2051 | -3/Research | Lost 7 parts (1p1n4u1w) 2089 | -3/Research | Destroyed 9 combat bots 2098 | -3/Research | Identified exit to Armory 2098 | -3/Research | Identified exit to Quarantine 2098 | -3/Research | Discovered new exit (range 5) 2101 | -3/Research | Entered another Research area 2101 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2124 | -2/Research | Lost 4 parts (1p2n1w) 2192 | -2/Research | Discovered new exit (range 10) 2198 | -2/Research | Identified exit to Access 2260 | -2/Research | Build established: Hacker-Mutant 2329 | -2/Research | Entered Access 2329 | -1/Access | Evolved 2 slots: Utility x2 2374 | -1/Access | Identified exit to Surface 2418 | *** | Escaped! Last Messages --------------- PARAMETERS=UTILITY+2 LOCATION=ACCESS GOAL=ESCAPE 02337_ Connecting with Fabricator... 02355_ Acquired Quantum Reactor. 02362_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 02374_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (99,91) Map updated. 02399_ Triggered Gamma Bomb Trap. 02399_ A bubble of electromagnetic force engulfs the area. 02399_ Door malfunctions. 02405_ Connecting with Terminal... 02414_ K-01 Serf cleans the Terminal. 02415_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02416_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ######?????????????# #??????????????????? | | = #?##########?# #??????????????????? | | #?# #?# #??????????????????? | | " #?# ### ##?????????????????? | | """ #?# !!! ## #?????????????????? | | """#?# !!! ###"" ##?????????????????? | | " #?# !!! #?#"" #??????????????????? | | #?# #?#"" #??????????????????? | | #?# #?#T #??????????????????? | | ????? #?#"" #??????????????????? | | ##+##??????? ??#"" #??????????????????? | | ##########+#####"" #??????????????????? | | "" uR ???????????? | | T" k ???????????? | | #################################????????????? | | # ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 240 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 64 Offensive Hacking 28 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseHeavyTriangulator Manual? 0 Play Time 00:59:41 Cumulative 647.0 hours Start 2022.07.22 @ 11:43:32 End 2022.07.22 @ 12:42:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 495 Rogue 495 Adventurer 0 Explorer 0 Win Type 0 Total 167 Types 92/9/49/6/3/2/4/1/1 Lore% 95 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d0d46f0-2f8a-4c16-9717-3be475212935