Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 18:54:01 Player: D4-RYL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (788) 788 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2263 Bonus ------- None Cogmind --------- Core Integrity 189/400 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (1450) Ox28 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Shotgun Mining Claw > --- INVENTORY (25) --- Light Nuclear Core Wheel Wheel Wheel Heat Sink Heat Sink Improved Heat Sink Small Storage Unit Medium Matter Pod (100) EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Rocket Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Heat Sink Heat Sink Improved Heat Sink Small Storage Unit Medium Matter Pod EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Heavy Assault Rifle Heavy Assault Rifle Shotgun Rocket Launcher Datajack Heavy Hammer Mining Claw [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 22 | 7 8 3 4 . Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 2 2 1 . Treads 1 | . . . 1 . Leg . | . . . . . Wheel 6 | 2 2 2 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 1 1 . Device 2 | 1 . 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 4 . 2 . Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | . 3 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 3 3 . 4 Power 2 | . 1 . . 1 Propulsion 6 | . 2 2 . 2 Utility 2 | . . 1 . 1 Weapon . | . . . . . Highest Loss Streak 4 | . 2 2 . 4 To Critical Strikes . | . . . . . Average Backups 16 | 1 11 15 18 21 Power 1 | . 1 1 1 1 Propulsion 2 | . 2 3 2 2 Utility 4 | . 2 4 5 5 Weapon 7 | . 5 6 9 11 Tool/Special . | . . . . . Unused Backups 18 | . 3 . . 15 Power 2 | . 1 . . 1 Propulsion 3 | . . . . 3 Utility 5 | . 1 . . 4 Weapon 7 | . 1 . . 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 99 97 99 Engine 3 | . 12 . . . Core 8 | . . 14 11 10 Treads 5 | . . . 11 11 Wheel 24 | . 27 27 22 21 Device 12 | . 14 13 11 11 Storage 12 | . 14 14 11 11 Protection 4 | . . . 8 10 Energy Gun 1 | . 1 . 2 . Ballistic Gun 23 | . 26 28 18 20 Peak Build Rating 16 | 7 13 13 16 16 Average Rating 13 | 5 10 12 15 15 On Entrance 9 | . 7 12 13 15 Avg Prop Armor Cover (%) 8 | . . . 8 8 Naked Turns . | . . . . . Heaviest Build 95 | 12 92 92 95 95 Greatest Support 32 | 32 32 32 26 26 Greatest Overweight (x) 8 | . 8 5 3 3 Average Overweight (x) 2 | . 1 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 6 22 25 25 25 Most Carried 22 | 5 17 17 20 22 Average Carried 16 | 1 11 15 18 21 Final Capacity 25 | 8 25 25 25 25 Final Carried 22 | 5 15 16 20 22 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1126 | 270 469 191 156 40 Remotely . | . . . . . Salvage Created 1068 | 112 403 355 139 59 Parts 73 | 9 24 19 11 10 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 22 | . 8 6 5 3 Guns 22 | . 8 6 5 3 Classes Destroyed 9 | 2 4 1 2 . Builder 3 | . . 2 . 1 Tunneler 4 | 3 . 1 . . Hauler 1 | . 1 . . . Recycler 3 | 1 1 1 . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . . . 3 3 Grunt 15 | . 8 6 1 . Sentry 1 | . . . 1 . Best Kill Streak 4 | 4 3 4 3 3 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 2 | 2 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 99 | . 45 21 27 6 Missed 30 | . 12 5 11 2 Hits 69 | . 33 16 16 4 Projectile 69 | . 33 16 16 4 Critical Strikes 2 | . . 1 . 1 Damage Taken 1357 | 28 383 243 158 545 Core 403 | . 132 60 46 165 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 . 23 . . Volleys Fired 79 | 4 38 22 11 4 Largest 2 | 2 2 2 2 2 Hottest 85 | 80 46 46 85 46 Shots Fired 155 | 8 76 44 22 5 Gun 155 | 8 76 44 22 5 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 139 | . 76 44 14 5 Thermal 4 | 4 . . . . Explosive . | . . . . . Electromagnetic 12 | 4 . . 8 . Robot Hit Streak 8 | 3 8 7 5 4 Robot Miss Streak 7 | 1 7 3 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 119 | 5 56 38 16 4 Core Hits 63 | 4 27 20 8 4 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 2 1 1 . Destroy 3 | . 2 1 . . Corrupt 1 | . . . 1 . Melee Attacks 12 | . 1 . 6 5 Impact . | . . . . . Slashing 12 | . 1 . 6 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1790 | 93 847 561 236 53 Guns 1742 | 45 847 561 236 53 Cannons . | . . . . . Explosions 48 | 48 . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1624 | . 847 561 163 53 Thermal 68 | 68 . . . . Explosive . | . . . . . Electromagnetic 98 | 25 . . 73 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | 28 . . . . Shots 1 | 1 . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | 36 14 27 120 . Average Temperature 20 | 18 4 9 62 . Received Heat Transfer 369 | . 210 150 9 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | 150 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 89 | 15 89 59 70 70 Initial 18 | . . 16 18 . Average 15 | 2 26 11 12 10 Influence Increases 685 | 20 225 170 163 107 Destroy 0b10 Robot/C 440 | . 160 120 100 60 Destroy 0b10 Robot/NC 65 | 20 20 20 . 5 Destroy Leader 114 | . 44 30 30 10 Destroy Structure 6 | . 1 . 3 2 Lose Combat Pursuer 60 | . . . 30 30 Influence Decreases 685 | 20 182 165 211 107 Entered New Map 57 | . . 27 30 . Time Decay 552 | 20 152 116 181 83 Lost Part 76 | . 30 22 . 24 Squads Dispatched 4 | . 2 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 13 6 13 7 Peak Tracking Total 5 | . 4 2 5 2 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 3 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 11 . . . Successful 6 | . 6 . . . Failed 5 | . 5 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2666 | 29 788 495 795 559 Seismic 2666 | 29 788 495 795 559 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2729 | 84 788 503 795 559 Spaces Moved 1206 | 58 340 288 284 236 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1203 | 55 340 288 284 236 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 130 135 135 Average Speed 130 | 97 126 135 135 135 Slowest Speed 200 | 100 200 175 135 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 29 | 3 41 49 23 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . 1 . 3 5 Terrain Destroyed 11 | 2 1 . 3 5 Melee 9 | . 1 . 3 5 Projectile . | . . . . . AOE 2 | 2 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2170 | 74 622 358 656 460 Wait 808 | . 215 42 340 211 Move 1202 | 57 339 287 283 236 Hop . | . . . . . Pick Up 32 | 6 15 4 5 2 Fast Attach 9 | 6 2 . 1 . Attach 8 | 1 3 3 1 . Detach 2 | . 2 . . . Swap 14 | . 3 . 9 2 Drop 4 | . 4 . . . Fire 79 | 4 38 22 11 4 Melee 12 | . 1 . 6 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 5) 683 | -10/Materials | Discovered new exit (range 9) 777 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Core integrity fell below 50% 873 | -10/Materials | Entered Mines 1071 | -10/Mines | Learned location of Storage (-7) 1126 | -10/Mines | Build established: Scavenger-Mutant 1320 | -10/Mines | Discovered new exit (range 9) 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2153 | -9/Materials | Discovered new exit (range 14) 2171 | -9/Materials | Entered Mines 2264 | -9/Mines | Found a hidden stash of uninstalled traps 2721 | -9/Mines | Crushed by falling debris 2727 | -9/Mines | Crushed by falling debris 2727 | -9/Mines | Core integrity fell below 50% 2727 | -9/Mines | System corruption reached 10% 2730 | -9/Mines | Self-destructed Last Messages --------------- 02337_ U-05 Engineer destroyed. 02340_ Acquired 13 matter. 02342_ Acquired Wheel. 02377_ Acquired Shotgun. 02389_ K-01 Serf collects debris. 02688_ K-01 Serf cleans the Pulverizer. 02721_ The unstable cave ceiling collapses. 02721_ Crushed by falling debris. 02721_ Lgt. Nuclear Core destroyed. 02721_ System corrupted by crushing effect (+1). 02722_ U-05 Engineer builds a Wall. 02722_ K-01 Serf cleans the Pulverizer. 02727_ The unstable cave ceiling collapses. 02727_ Crushed by falling debris. 02727_ Com. Wheel destroyed. 02727_ System corrupted by crushing effect (+5). 02727_ Lgt. Armor Plating destroyed. 02727_ System corrupted by crushing effect (+2). 02727_ Wheel destroyed. 02727_ System corrupted by crushing effect (+4). 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