Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 19:17:59 Player: Zailor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (5533) 5533 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 11926 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 143 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Compact Matter Pod (150) Guided EMP Blaster Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Core Analyzer Cloaking Device Improved Integration Mediator > --- WEAPON ----------- High-powered Shock Rifle Heavy Gatling Laser Greatsword > --- INVENTORY -------- Compact Matter Pod Guided EMP Blaster Heavy Pick [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 5 | . . . 1 1 . 1 . . . . 2 . Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 150 | 6 2 14 29 12 21 22 11 1 . 14 11 7 Power 17 | 1 1 2 2 . 4 3 2 . . 1 . 1 Engine 13 | 1 1 2 . . 3 3 2 . . . . 1 Core 3 | . . . 2 . 1 . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 40 | 2 . 6 12 4 6 4 1 . . 1 1 3 Treads 25 | . . 6 6 3 5 4 1 . . . . . Leg 13 | . . . 6 1 1 . . . . 1 1 3 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 27 | 1 1 1 2 2 2 4 3 . . 1 7 3 Device 13 | . . . . 2 2 1 2 . . . 3 3 Storage 4 | 1 1 1 1 . . . . . . . . . Processor 6 | . . . 1 . . 1 . . . . 4 . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . 2 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 66 | 2 . 5 13 6 9 11 5 1 . 11 3 . Energy Gun 17 | . . . 4 3 2 4 1 . . 1 2 . Energy Cannon 4 | . . . 1 . . 1 . . . 2 . . Ballistic Gun 26 | 2 . 4 5 2 4 2 3 1 . 3 . . Ballistic Cannon 5 | . . . 1 . 1 2 . . . 1 . . Launcher 6 | . . . . . 2 . . . . 4 . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . 1 1 . 2 . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 . . . 1 1 . Parts Lost 66 | . 1 4 9 . 7 11 2 . . 18 . 14 Power 9 | . 1 1 . . 1 2 . . . 3 . 1 Propulsion 18 | . . 1 4 . 1 2 1 . . 5 . 4 Utility 12 | . . . . . . 2 . . . 4 . 6 Weapon 27 | . . 2 5 . 5 5 1 . . 6 . 3 Highest Loss Streak 14 | . 1 2 6 . 2 4 1 . . 11 . 14 Average Slot Usage (%) 91 | . 99 87 96 98 94 91 97 100 100 82 29 71 Engine 7 | . 13 11 2 . 6 9 13 13 13 9 . 2 Core 1 | . . . 6 7 . . . . . . . . Treads 21 | . . 25 25 26 27 21 23 26 26 17 . . Leg 3 | . . . 9 3 1 3 . . . . 1 13 Wheel 1 | . 28 7 . . . . . . . . . . Device 5 | . . . . 6 7 6 5 6 6 4 10 19 Storage 14 | . 28 22 18 15 15 13 13 13 13 12 . . Processor 7 | . . . 9 7 7 7 9 6 6 5 9 18 Protection 1 | . . . . . . 4 3 6 6 6 . . Energy Gun 6 | . . . 7 14 7 7 5 6 6 3 1 9 Energy Cannon 1 | . . . 1 . . . 6 6 6 2 . . Ballistic Gun 11 | . 28 20 15 14 12 5 9 13 13 10 . . Ballistic Cannon 2 | . . . . . 5 7 2 . . 1 . . Naked Turns 17 | . . . . . . . . . . 10 7 . Heaviest Build 97 | 10 44 57 65 70 78 97 97 91 90 92 20 31 Greatest Support 98 | 32 32 80 80 83 83 98 98 90 90 90 28 78 Greatest Overweight (x) 29 | . 1 3 5 1 4 1 1 1 . 29 4 . Average Overweight (x) . | . . . . . . . . . . 1 1 . Largest Inventory Capacity 18 | 6 14 18 18 18 18 18 18 18 18 18 4 4 Average Capacity 16 | 5 13 17 18 18 18 18 18 18 18 17 4 4 Most Carried 18 | 4 9 18 18 18 18 18 18 18 18 18 4 4 Average Carried 16 | 3 6 16 17 17 17 17 17 18 18 17 3 4 Final Capacity 18 | 6 14 18 18 18 18 18 18 18 18 4 4 4 Final Carried 18 | 4 9 18 18 18 18 18 18 18 18 4 4 4 Class Distribution -------------------- 43% | Scavenger-Gunner 19% | Mutant 13% | Scavenger-Tank 7% | Scavenger-Mutant 6% | Gunner 3% | Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Mutant | -5/Factory Scavenger-Assassin | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Matter Collected 4052 | 272 118 231 956 274 936 553 271 104 . 219 40 78 Remotely . | . . . . . . . . . . . . . Salvage Created 6033 | 61 213 481 1399 420 1666 791 519 84 . 359 40 . Parts 304 | 2 14 29 71 20 80 44 28 4 . 8 4 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 7 | . 1 . . . 3 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 16 9 . 8 . . Prevented 19 | . . . . . . . 16 1 . 2 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 121 | . 5 12 30 6 30 13 13 3 . 9 . . Guns 84 | . 5 12 21 6 20 7 7 2 . 4 . . Cannons 28 | . . . 7 . 9 6 4 1 . 1 . . AOE 9 | . . . 2 . 1 . 2 . . 4 . . Classes Destroyed 14 | 1 1 4 3 3 1 1 . . . . . . Worker 2 | . . . . . 1 1 . . . . . . Builder 2 | . . . . . . 2 . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 6 | . . 1 2 . . 2 . . . . 1 . Swarmer 23 | . . 4 7 . . . 9 3 . . . . Grunt 59 | . 5 4 14 3 18 8 1 . . 6 . . Brawler 3 | . . 1 . . . . 1 . . 1 . . Duelist 4 | . . . 1 . 1 . 1 . . 1 . . Sentry 22 | . . 3 6 2 8 1 1 . . 1 . . Hunter 2 | . . . 2 . . . . . . . . . Programmer 8 | . . . . 1 3 4 . . . . . . Best Kill Streak 8 | 1 3 3 5 3 8 3 4 3 . 6 1 . Combat Bots Only 8 | . 3 3 5 2 8 3 4 3 . 6 . . Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 1 1 . 2 1 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . 2 . 1 . 1 . . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Damage Taken 12814 | . 329 586 2187 284 1872 1913 823 224 . 2462 47 2087 Core 2572 | . 115 72 366 . 247 118 92 26 . 517 . 1019 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 57 | 100 54 82 33 . 64 . . . . 11 . . Volleys Fired 332 | 3 26 44 75 14 62 47 18 6 . 31 2 4 Largest 4 | 2 2 2 3 4 4 4 4 4 . 4 1 2 Hottest 208 | 40 40 100 153 166 166 208 208 177 . 207 60 160 Shots Fired 841 | 6 51 81 184 50 181 133 69 24 . 55 2 5 Gun 663 | 6 51 75 161 50 138 85 40 18 . 32 2 5 Cannon 161 | . . . 23 . 43 48 29 6 . 12 . . Launcher 11 | . . . . . . . . . . 11 . . Special 6 | . . 6 . . . . . . . . . . Kinetic 558 | 6 51 75 113 28 132 71 36 12 . 34 . . Thermal 58 | . . 6 30 . . 15 . . . 4 . 3 Explosive 10 | . . . . . . . . . . 10 . . Electromagnetic 215 | . . . 41 22 49 47 33 12 . 7 2 2 Robot Hit Streak 27 | 1 12 15 26 12 27 26 9 6 . 14 1 3 Robot Miss Streak 6 | 2 2 3 3 6 3 3 2 6 . 2 1 2 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 7 | . . 1 3 . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . Shots Hit Robots 628 | 3 35 55 148 43 146 105 36 11 . 41 1 4 Core Hits 406 | 2 11 24 81 33 137 51 20 6 . 37 1 3 Critical Hits 10 | . 1 3 1 . 1 2 1 . . 1 . . Critical Kills 3 | . . 2 . . . . 1 . . . . . Critical Parts Destroyed 7 | . 1 1 1 . 1 2 . . . 1 . . Melee Attacks 29 | . . . 2 4 . 9 3 . . . 1 10 Impact 1 | . . . 1 . . . . . . . . . Slashing 25 | . . . 1 4 . 9 . . . . 1 10 Piercing 3 | . . . . . . . 3 . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13185 | 32 360 670 2615 869 3306 2538 711 196 . 1697 36 155 Guns 9115 | 32 360 670 2030 811 2467 1635 282 142 . 495 36 155 Cannons 2348 | . . . 413 . 560 868 307 54 . 146 . . Explosions 1692 | . . . 152 58 269 35 122 . . 1056 . . Melee . | . . . . . . . . . . . . . Ramming 30 | . . . 20 . 10 . . . . . . . Kinetic 7301 | 32 360 670 1259 464 2364 1467 121 80 . 484 . . Thermal 1499 | . . . 637 58 180 358 122 . . 56 . 88 Explosive 1009 | . . . . . 89 . . . . 920 . . Electromagnetic 3346 | . . . 699 347 663 713 468 116 . 237 36 67 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . 1 . 4 6 4 4 4 4 5 . 1 Average Corruption 3 | . . 1 . 3 4 2 4 4 4 4 . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 122 | . . 1 . 16 38 16 18 11 4 18 . . Message Errors 28 | . . 1 . 2 7 3 5 3 1 6 . . Matter Fused 24 | . . . . 2 9 . 4 2 2 5 . . Heat Flow Errors 12 | . . . . 1 2 3 1 1 1 3 . . Energy Discharges 19 | . . . . 6 4 1 3 2 . 3 . . Parts Rejected 2 | . . . . . 1 . 1 . . . . . Data Loss (minor) 12 | . . . . 2 3 3 2 1 . 1 . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Targeting Errors 22 | . . . . 3 10 5 2 2 . . . . Weapon Failures 2 | . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 127 | . . . 13 . 66 33 13 . . 2 . . Projectiles 57 | . . . 13 . 11 33 . . . . . . Explosions 70 | . . . . . 55 . 13 . . 2 . . Melee . | . . . . . . . . . . . . . Knockbacks 24 | . . . 1 . 7 14 . . . 2 . . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . 1 . 5 11 . . . 2 . . Secondary 5 | . . . . . 2 3 . . . . . . Self-Inflicted Damage 213 | . . . 33 . 134 . 46 . . . . . Shots 4 | . . . 1 . 2 . 1 . . . . . Rammed 8 | . . . 6 . 2 . . . . . . . Targets Rammed 8 | . . . 6 . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 489 | . 18 16 489 107 242 474 319 322 162 262 . 39 Average Temperature 96 | . 7 6 124 38 57 118 128 151 96 87 . 21 Received Heat Transfer 3510 | . 183 201 846 75 576 570 27 . . 828 9 195 Effects 14 | . . . 11 . 1 2 . . . . . . Shutdowns 4 | . . . 3 . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 7 | . . . 6 . 1 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 10 | . . . 6 . . 1 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . . . . . . Heat Transferred 2591 | . . . 1149 100 200 750 150 . . 92 . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 1 1 1 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Peak Influence 532 | 5 171 162 351 255 532 273 . . . . 51 101 Initial 241 | . 3 8 68 150 50 241 . . . . 12 24 Average 150 | 2 77 71 143 127 289 167 . . . . 16 42 Maximum Alert Level 2 | . . . 1 1 2 1 . . . . . . Low Security (%) 70 | 100 100 100 78 75 24 61 . . . . 100 100 Level 1 27 | . . . 21 24 59 38 . . . . . . Level 2 2 | . . . . . 15 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 4 2 6 7 . . . 1 . . Investigation 4 | . 1 . 2 . . 1 . . . . . . Extermination 6 | . . . . 1 2 3 . . . . . . Reinforcement 11 | . . 1 2 1 4 3 . . . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Distress Signals 16 | . 3 3 4 . 5 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 218 | . 10 22 43 14 39 28 18 3 . 24 2 15 Peak Tracking Total 9 | . 4 6 7 3 6 4 5 3 . 8 1 9 Tactical Retreats 27 | . 2 4 2 3 . 9 4 . . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Traps Triggered 9 | . 1 . 1 3 1 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 6 | . . . 1 . . 1 2 . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Machines Disabled 9 | . . . 3 . 4 1 . . . 1 . . Max in Single Turn 1 | . . . 1 . 1 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Machines Accessed 33 | . 3 5 4 1 4 4 1 . 4 . . 7 Terminals 28 | . 3 5 4 1 4 4 . . . . . 7 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 111 | . 14 17 15 3 11 9 1 . 24 . . 17 Successful 67 | . 7 9 9 1 5 4 1 . 24 . . 7 Failed 44 | . 7 8 6 2 6 5 . . . . . 10 Catastrophic 8 | . 1 3 . 2 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 56 | . 8 11 9 3 5 5 . . . . . 15 Terminals 86 | . 14 17 15 3 11 9 . . . . . 17 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 50 | . 6 7 5 . 2 1 1 . 24 . . 4 Record 11 | . . . . . . . . . 11 . . . Part Schematic 5 | . . . . . . . . . 5 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . Open Door 2 | . . . . . . . 1 . . . . 1 Branch Access Points 3 | . . 2 . . . 1 . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . Garrison Index 2 | . . . . . 1 . . . . . . 1 Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 6 | . 1 1 1 . 1 . . . . . . 2 Locate Traps 3 | . 1 1 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 2 4 1 3 3 . . . . . 3 Terminals 17 | . 1 2 4 1 3 3 . . . . . 3 Assimilate 1 | . . . . . . 1 . . . . . . Botnet 15 | . 1 2 4 1 3 2 . . . . . 2 Operators 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 3 5 4 1 4 4 . . . . . 7 Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Total Allies 9 | . . . . . . . . . . 1 . 8 Largest Group 8 | . . . . . . . . . . 1 . 8 Highest-Rated Group 272 | . . . . . . . . . . 94 . 272 Highest-Rated Ally 94 | . . . . . . . . . . 94 . 37 Total Orders 2 | . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . 1 Ally Attacks 31 | . . . . . . . . . . 17 . 14 Total Damage 751 | . . . . . . . . . . 541 . 210 Kills 5 | . . . . . . . . . . 3 . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Turns Passed 8479 | 59 302 585 1310 904 1145 1420 772 453 137 721 211 460 Spaces Moved 4031 | 40 176 247 565 470 425 648 377 259 84 320 131 289 Core 186 | 4 . . . . . . . . . 22 101 59 Treads 3178 | . . 145 521 470 420 648 377 259 84 254 . . Legs 353 | . . . 44 . 5 . . . . 44 30 230 Wheels 314 | 36 176 102 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 150 160 162 165 165 165 165 50 50 50 Average Speed 162 | 95 109 142 170 170 171 179 175 166 165 189 136 105 Slowest Speed 1500 | 100 110 200 270 180 240 186 186 185 165 1500 250 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 37 20 49 15 85 19 50 55 70 64 4 53 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . Scrap Searched 8 | . . . . . . . 2 1 . 5 . . Spaces Dug 32 | . . 6 2 3 . 8 2 . . . 1 10 Terrain Destroyed 120 | . . 6 11 5 27 20 14 . . 26 1 10 Melee 26 | . . . 2 3 . 8 2 . . . 1 10 Projectile 37 | . . 6 . . 12 8 7 . . 4 . . AOE 57 | . . . 9 2 15 4 5 . . 22 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Ext Total 5236 | 52 238 395 766 536 708 793 441 268 83 385 155 416 Wait 423 | . 30 67 48 13 182 38 20 . . 7 8 10 Move 4019 | 39 175 246 564 469 424 647 376 258 83 319 130 289 Hop . | . . . . . . . . . . . . . Pick Up 79 | 4 5 16 15 9 3 16 4 1 . 5 1 . Fast Attach 75 | 6 2 2 14 3 10 8 7 1 . 5 11 6 Attach 25 | . . 6 6 1 2 7 1 . . 2 . . Detach 7 | . . 2 3 . . . 1 . . . . 1 Swap 50 | . . 6 9 8 9 7 3 . . 7 . 1 Drop 94 | . . 6 24 15 14 12 8 2 . 9 2 2 Fire 332 | 3 26 44 75 14 62 47 18 6 . 31 2 4 Melee 29 | . . . 2 4 . 9 3 . . . 1 10 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 8 | . . . 6 . 2 . . . . . . . Escape Stasis 7 | . . . . . . 2 . . . . . 5 Rewire 88 | . . . . . . . . . . . . 88 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x2 414 | -9/Materials | Identified exit to Mines 896 | -9/Materials | Discovered new exit (range 10) 947 | -9/Materials | Entered another Materials area 947 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1292 | -8/Materials | Core integrity fell below 50% 1327 | -8/Materials | Lost 6 parts (3n3w) 1619 | -8/Materials | Lost 3 parts (1n2w) 1920 | -8/Materials | Build established: Scavenger-Gunner 2213 | -8/Materials | Discovered new exit (range 16) 2257 | -8/Materials | Entered Factory 2257 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3112 | -7/Factory | Discovered new exit (range 9) 3161 | -7/Factory | Entered Storage 3964 | -7/Storage | Destroyed 8 combat bots 4199 | -7/Storage | Discovered new exit (range 16) 4306 | -7/Storage | Entered Factory 4306 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4793 | -6/Factory | Identified exit to Lower Caves 5034 | -6/Factory | Lost 3 parts (1p1n1w) 5156 | -6/Factory | Lost 4 parts (1n1u2w) 5511 | -6/Factory | Discovered new exit (range 14) 5726 | -6/Factory | Entered Lower Caves 5853 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5960 | -6/Lower Caves | Spotted B-75 Beast 5989 | -6/Lower Caves | Build established: Gunner 6078 | -6/Lower Caves | Learned 4 Factory zone layouts 6347 | -6/Lower Caves | Build established: Tank 6490 | -6/Lower Caves | Discovered new exit (range 3) 6494 | -6/Lower Caves | Identified exit to Lower Caves 6498 | -6/Lower Caves | Entered another Lower Caves area 6499 | -6/Lower Caves | Encountered a Warlord checkpoint 6764 | -6/Lower Caves | Build established: Scavenger-Tank 6901 | -6/Lower Caves | Discovered new exit (range 9) 6913 | -6/Lower Caves | Identified exit to Data Miner 6951 | -6/Lower Caves | Entered Data Miner 6951 | -6/Data Miner | Discovered new exit (range 6) 6983 | -6/Data Miner | Met Data Miner 7016 | -6/Data Miner | Learned location of Section 7 (-2) 7016 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7044 | -6/Data Miner | Received God Mode back door access code from Data Miner 7087 | -6/Data Miner | Identified exit to Proximity Caves 7088 | -6/Data Miner | Entered Proximity Caves 7125 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 7285 | -5/Proximity Caves | Escorted by Enhanced Grunt 7535 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7600 | -5/Proximity Caves | Core integrity fell below 50% 7633 | -5/Proximity Caves | Lost 11 parts (2p4n1u4w) 7801 | -5/Proximity Caves | Core integrity fell below 20% 7806 | -5/Proximity Caves | Discovered new exit (range 7) 7809 | -5/Proximity Caves | Entered Factory 7809 | -5/Factory | Evolved 2 slots: Utility x2 7828 | -5/Factory | Lost 7 parts (1p1n3u2w) 7869 | -5/Factory | Build established: Mutant 7992 | -5/Factory | Discovered new exit (range 7) 8019 | -5/Factory | Identified exit to Extension 8020 | -5/Factory | Entered Extension 8058 | -5/Extension | Rescued a captive Derelict 8058 | -5/Extension | Rescued a captive Derelict 8322 | -5/Extension | Rescued a captive Derelict 8323 | -5/Extension | Rescued a captive Derelict 8360 | -5/Extension | Rescued a captive Derelict 8361 | -5/Extension | Spotted B-75 Beast 8422 | -5/Extension | Spotted B-75 Beast 8451 | -5/Extension | Discovered new exit (range 3) 8451 | -5/Extension | Identified exit to Factory 8454 | -5/Extension | Core integrity fell below 50% 8464 | -5/Extension | Core integrity fell below 20% 8480 | -5/Extension | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08447_ Adv. Cooling System destroyed. 08447_ Cloaking Device destroyed. 08447_ Carbon-fiber Leg destroyed. 08450_ Penetrated by Slug. 08450_ Enh. Flexi-carbon Leg destroyed. 08451_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 08451_ EXIT=FOUND 08451_ EXIT=IDENTIFIED: FACTORY 08452_ Slug penetrates B-75 Beast. 08453_ Slug penetrates Reinforced Barrier. 08453_ Terminal disabled. 08453_ S-27 Virus destroyed. 08461_ Imp. Core Analyzer destroyed. 08463_ Penetrated by Slug. 08476_ P-70 Sage resets R-10 Processor, system corruption cleaned. 08477_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08479_ Imp. Signal Interpreter destroyed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############################################????? | | p R ???? | | t R ???? | | p ??? | | s ??? | | R RA s A @ ??? | | #####################################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 325 Resistance: TH 10 Reclamation Efficiency 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overachiever Streaker Challenges ------------ None Game ------ Seed StructuralOpticalAmplifier Manual? 0 Play Time 01:37:15 Cumulative 111.3 hours Start 2020.09.15 @ 20:22:31 End 2020.09.21 @ 19:17:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67077736-eabb-4325-91bb-7fe74e2e223b