Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 22:37:11 Player: shapeshifter Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1515) 1515 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6180 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Cooled Ion Engine Advanced Signal Interpreter ECM Suite Remote Shield Datajack CPS Tube (2) CPS Tube (2) Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag Array > --- UTILITY ---------- Power Amplifier Large Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Advanced Signal Interpreter ECM Suite Remote Shield Flak Gun Gauss Cannon Gauss Cannon Rocket Launcher Datajack CPS Tube CPS Tube Power Sword Botcube [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Datajack Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 . . . 3 Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 59 | 7 2 17 8 1 1 23 Power 8 | 1 . 2 1 . . 4 Engine 6 | 1 . 2 1 . . 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 21 | 2 1 6 3 . 1 8 Treads . | . . . . . . . Leg 12 | 2 1 6 . . . 3 Wheel 2 | . . . . . . 2 Hover 7 | . . . 3 . 1 3 Flight . | . . . . . . . Utility 10 | 2 1 2 2 . . 3 Device 3 | 1 . . . . . 2 Storage 2 | 1 1 . . . . . Processor 2 | . . . 1 . . 1 Hackware 1 | . . . 1 . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 20 | 2 . 7 2 1 . 8 Energy Gun 4 | . . 3 1 . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 6 | 2 . 2 . . . 2 Ballistic Cannon 3 | . . . . . . 3 Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 4 | . . . 3 . . 1 Parts Lost 38 | . 1 8 6 . . 23 Power 6 | . . 2 1 . . 3 Propulsion 18 | . 1 3 3 . . 11 Utility 6 | . . . 2 . . 4 Weapon 8 | . . 3 . . . 5 Highest Loss Streak 8 | . 1 7 4 . . 8 To Critical Strikes . | . . . . . . . Average Backups 10 | 4 7 9 10 10 14 8 Power 1 | 1 1 . . . 2 1 Propulsion 1 | 2 3 1 3 2 2 . Utility 2 | . . 3 2 2 4 3 Weapon 3 | . 1 3 2 5 4 1 Tool/Special . | . . . . . . . Unused Backups 14 | . 4 1 . 1 3 5 Power . | . . . . . . . Propulsion 4 | . 4 . . . . . Utility 5 | . . . . 1 1 3 Weapon 3 | . . 1 . . 2 . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 84 | . 99 97 85 100 77 54 Engine 6 | . 14 10 6 11 . . Leg 14 | . 27 32 17 . . 1 Hover 13 | . . . 11 33 33 12 Device 6 | . 14 11 4 . . 3 Storage 10 | . 14 11 11 11 11 6 Processor 5 | . . . 4 11 11 7 Hackware 4 | . . . 4 11 11 6 Protection 3 | . . 10 4 . . . Energy Gun 4 | . . 9 9 11 . . Ballistic Gun 7 | . 28 10 . . . 1 Impact Weapon 1 | . . 1 7 . . . Special Melee Weapon 3 | . . . . 6 11 1 Peak Build Rating 53 | 7 8 14 22 22 18 53 Average Rating 15 | 4 7 11 13 21 16 28 On Entrance 11 | . 7 8 11 22 16 18 Naked Turns . | . . . . . . . Heaviest Build 48 | 14 29 35 35 35 21 48 Greatest Support 48 | 20 20 30 30 21 21 48 Greatest Overweight (x) 8 | . 2 1 2 1 . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 8 11 15 13 14 15 14 Average Carried 10 | 5 7 9 10 10 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 11 7 9 15 15 8 Class Distribution -------------------- 63% | Mutant 32% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1565 | 278 249 212 105 51 . 670 Remotely . | . . . . . . . Salvage Created 1958 | 89 349 438 203 . . 879 Parts 120 | 2 36 31 20 . . 31 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 6 | . 1 1 2 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 43 | . 11 12 7 . . 13 Melee 3 | . . 1 . . . 2 Guns 21 | . 11 7 2 . . 1 Cannons 8 | . . . . . . 8 AOE 10 | . . 4 4 . . 2 Classes Destroyed 11 | 2 5 2 1 . . 1 Worker 5 | . 1 . . . . 4 Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Recycler 5 | 1 . . 1 . . 3 Operator 1 | . . . 1 . . . Watcher 4 | . . 2 1 . . 1 Swarmer 19 | . 6 4 6 . . 3 Grunt 16 | . 5 4 . . . 7 Sentry 6 | . . 4 1 . . 1 Hunter 2 | . . . . . . 2 Best Kill Streak 6 | 2 4 4 4 . . 6 Combat Bots Only 4 | . 3 4 3 . . 4 Max Kills in Single Turn 3 | 1 1 3 2 . . 3 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 . . 1 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 511 | . 88 102 59 2 . 260 Missed 159 | . 24 31 17 1 . 86 Hits 352 | . 64 71 42 1 . 174 Projectile 352 | . 64 71 42 1 . 174 Critical Strikes 11 | . 1 3 . . . 7 Damage Taken 4981 | . 632 984 528 15 . 2822 Core 1255 | . 160 121 104 15 . 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 36 . . . 40 . Volleys Fired 223 | 7 51 43 29 . . 93 Largest 2 | 2 2 2 2 . . 2 Hottest 130 | 40 40 75 124 . . 130 Shots Fired 307 | 14 102 65 30 . . 96 Gun 218 | 14 102 62 27 . . 13 Cannon 69 | . . . 1 . . 68 Launcher 20 | . . 3 2 . . 15 Special . | . . . . . . . Kinetic 216 | 14 102 32 . . . 68 Thermal 21 | . . 6 2 . . 13 Explosive 20 | . . 3 2 . . 15 Electromagnetic 50 | . . 24 26 . . . Robot Hit Streak 10 | 5 10 10 5 . . 5 Robot Miss Streak 6 | 3 5 5 3 . . 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 4 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 213 | 8 56 44 21 16 . 68 Core Hits 109 | 3 21 25 10 . . 50 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 1 . . . . 7 Destroy 1 | . 1 . . . . . Blast 7 | . . . . . . 7 Melee Attacks 34 | . . 3 . 16 . 15 Impact 3 | . . 3 . . . . Slashing 15 | . . . . . . 15 Piercing . | . . . . . . . Sneak Attacks 18 | . . . . 16 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5080 | 95 646 914 596 . . 2829 Guns 1719 | 95 646 551 233 . . 194 Cannons 1256 | . . . 21 . . 1235 Explosions 1603 | . . 300 342 . . 961 Melee 502 | . . 63 . . . 439 Ramming . | . . . . . . . Kinetic 2154 | 95 646 270 . . . 1143 Thermal 495 | . . 63 146 . . 286 Explosive 1495 | . . 300 234 . . 961 Electromagnetic 434 | . . 218 216 . . . Impact 63 | . . 63 . . . . Slashing 439 | . . . . . . 439 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 113 | . . . . . . 113 Projectiles 16 | . . . . . . 16 Explosions . | . . . . . . . Melee 97 | . . . . . . 97 Knockbacks 19 | . . . . . . 19 Impact . | . . . . . . . Kinetic 17 | . . . . . . 17 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 54 | . . . 25 . . 29 Shots 3 | . . . 1 . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 345 | . 18 136 57 . . 345 Average Temperature 93 | . 8 40 22 . . 187 Received Heat Transfer 1242 | . 246 333 63 9 . 591 Effects 6 | . . . . . . 6 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 809 | . . 185 174 . . 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 168 | 5 110 102 168 55 . 71 Initial 45 | . . 32 17 45 . . Average 39 | . 56 37 64 11 . 32 Influence Increases 1391 | 10 289 358 273 16 . 445 Destroy 0b10 Robot/C 860 | . 220 240 140 . . 260 Destroy 0b10 Robot/NC 90 | 10 15 10 15 . . 40 Destroy Leader 190 | . 42 64 32 . . 52 Successful Hack 77 | . 12 32 . 16 . 17 Disable Machine 60 | . . . 45 . . 15 Destroy Structure 114 | . . 12 41 . . 61 Influence Decreases 1377 | 10 211 394 197 134 . 431 Entered New Map 144 | . . 46 25 73 . . Time Decay 879 | 10 201 278 122 51 . 217 Lost Part 344 | . 10 70 50 . . 214 Lost Ally 10 | . . . . 10 . . Squads Dispatched 9 | . 2 1 . . . 6 Investigation 3 | . 1 . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 13 19 11 3 6 25 Peak Tracking Total 6 | . 3 5 5 2 6 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 5 | . . . 3 . 1 1 Max in Single Turn 3 | . . . 3 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 20 | . 2 6 1 4 3 4 Terminals 16 | . 2 6 1 3 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 72 | . 7 22 2 14 18 9 Successful 40 | . 4 8 1 7 18 2 Failed 32 | . 3 14 1 7 . 7 Catastrophic 4 | . 1 . . 1 . 2 Database Lockouts . | . . . . . . . Manual 35 | . 4 22 2 3 . 4 Terminals 52 | . 7 22 2 12 . 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 33 | . 3 5 1 5 18 1 Record 17 | . . . . . 17 . Part Schematic 2 | . . 1 . 1 . . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . Alert Level 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Registered Components 2 | . . 1 1 . . . Zone Layout 6 | . 2 2 . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 1 3 . . . 1 Terminals 5 | . 1 3 . . . 1 Botnet 5 | . 1 3 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 6 1 4 . 3 Full Trace Events 6 | . 2 . . 2 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . 7 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 7 | . . . . 7 . . Largest Group 6 | . . . . 6 2 . Highest-Rated Group 78 | . . . . 78 23 . Highest-Rated Ally 27 | . . . . 27 15 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 4 1 . Total Damage 55 | . . . . 40 15 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 1644 | 11 511 746 99 . . 277 Seismic 1367 | 11 511 746 99 . . . Decoding 277 | . . . . . . 277 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 8 | . . . . . . 8 Patrols 6 | . . . . . . 6 Investigations 1 | . . . . . . 1 Reinforcements 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 3096 | 114 511 746 286 249 622 568 Spaces Moved 2350 | 64 228 315 132 173 1132 306 Core 25 | 12 . . . . . 13 Treads . | . . . . . . . Legs 672 | 52 228 315 61 . . 16 Wheels 68 | . . . . . . 68 Hover 1585 | . . . 71 173 1132 209 Flight . | . . . . . . . Fastest Speed 44 | 50 120 120 52 52 52 44 Average Speed 94 | 106 153 187 143 111 52 79 Slowest Speed 450 | 120 260 190 260 112 52 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 40 34 28 27 86 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . . . . 5 . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 4 | . . . . . 4 . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 132 | . . 10 37 . . 85 Melee 4 | . . . . . . 4 Projectile 9 | . . . . . . 9 AOE 119 | . . 10 37 . . 72 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 2901 | 97 301 402 200 220 1170 511 Wait 123 | 7 4 4 20 21 16 51 Move 2344 | 63 227 314 131 172 1131 306 Hop . | . . . . . . . Pick Up 74 | 13 10 13 8 5 10 15 Fast Attach . | . . . . . . . Attach 50 | 7 1 11 9 . . 22 Detach 6 | . . . 3 2 . 1 Swap 17 | . 2 7 . 3 1 4 Drop 28 | . 6 7 . 1 11 3 Fire 223 | 7 51 43 29 . . 93 Melee 34 | . . 3 . 16 . 15 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low x2 / Ext) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 5) 484 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Core integrity fell below 50% 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -9/Materials | Build established: Scavenger-Mutant 1171 | -9/Materials | Discovered new exit (range 11) 1173 | -9/Materials | Identified exit to Mines 1173 | -9/Materials | Identified exit to Storage 1312 | -9/Materials | Lost 7 parts (1p3n3w) 1372 | -9/Materials | Entered Storage 1527 | -9/Storage | Lost 4 parts (1p1n2u) 1547 | -9/Storage | Core integrity fell below 50% 1578 | -9/Storage | Met 01-MTF 1656 | -9/Storage | Discovered new exit (range 4) 1658 | -9/Storage | Entered Recycling 1658 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1831 | -9/Recycling | Scanned before Scraplab entrance 1885 | -9/Recycling | Lost 5 allies 1894 | -9/Recycling | Entered Scraplab 1903 | -9/Recycling | Discovered new exit (range 3) 1907 | -9/Recycling | Entered Scraptown 1907 | -9/Scraptown | Accompanied by 2 allies 2012 | -9/Scraptown | Discovered new exit (range 13) 2055 | -9/Scraptown | Visited CPS Storage 2062 | -9/Scraptown | Visited Fellowship of the Rings 2077 | -9/Scraptown | Visited Cave Peace 2084 | -9/Scraptown | Visited Science Testing Area 2103 | -9/Scraptown | Visited UFD Registry 2103 | -9/Scraptown | Registered with UFD as "Hellparser" 2111 | -9/Scraptown | Visited SPCMW 2117 | -9/Scraptown | Visited Junk Repository 2147 | -9/Scraptown | Build established: Mutant 2234 | -9/Scraptown | Visited Curators Association 2246 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2248 | -9/Scraptown | Found DCF Scrap (30 items) 2269 | -9/Scraptown | Visited Scrapoid Pod Storage 2291 | -9/Scraptown | Visited Cartography Club 2330 | -9/Scraptown | Learned location of Lower Caves (-6) 2330 | -9/Scraptown | Learned location of Proximity Caves (-5) 2330 | -9/Scraptown | Learned location of Armory (-4) 2330 | -9/Scraptown | Learned location of Quarantine (-3) 2330 | -9/Scraptown | Learned 16 Materials zone layouts 2330 | -9/Scraptown | Learned 8 Factory zone layouts 2330 | -9/Scraptown | Learned 20 Factory zone layouts 2330 | -9/Scraptown | Learned 12 Upper Caves zone layouts 2330 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 2330 | -9/Scraptown | Learned location of 2 exits from Lower Caves 2330 | -9/Scraptown | Learned location of 3 exits from Upper Caves 2330 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 2330 | -9/Scraptown | Identified exit to Factory 2351 | -9/Scraptown | Visited Infowarlord's Domain 2364 | -9/Scraptown | Visited Research Penetration Think Tank 2375 | -9/Scraptown | Visited Science Guys 2383 | -9/Scraptown | Received an X-ray algorithm 2385 | -9/Scraptown | Visited Chapter 10 2393 | -9/Scraptown | Visited Botcube Research 2397 | -9/Scraptown | Found Botcube 2407 | -9/Scraptown | Visited Scrap Suit Storage 2439 | -9/Scraptown | Warned about trapping Scraptown 2492 | -9/Scraptown | Met Optimus 2492 | -9/Scraptown | Accepted into 0bPrime 2520 | -9/Scraptown | Civil war broke out across Scraptown 2529 | -9/Scraptown | Entered Factory 2529 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 2530 | -6/Factory | Identified exit to Factory 2530 | -6/Factory | Identified exit to Lower Caves 2531 | -6/Factory | Identified exit to Extension 2794 | -6/Factory | Lost 7 parts (2p4n1w) 2886 | -6/Factory | Core integrity fell below 50% 2893 | -6/Factory | Lost 8 parts (3n2u3w) 2951 | -6/Factory | Core integrity fell below 20% 3097 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03016_ U-05 Engineer lays Concrete. 03018_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7B. 03018_ U-05 Engineer lays Concrete. 03025_ U-05 Engineer builds a Wall. 03026_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3K layout... Downloaded map data. 03035_ System corrupted: Component data lost. 03036_ U-05 Engineer lays Concrete. 03056_ Com. Wheel destroyed. 03056_ Adv. Heat Sink destroyed. 03059_ Y-54 Guardian destroyed. 03060_ Acquired 74 matter. 03062_ K-01 Serf collects debris. 03074_ R-10 Processor collects Imp. Heat Sink. 03082_ Wheel destroyed. 03085_ Carbon-fiber Leg destroyed. 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""" ""???????????# | | ???????# """""???????? """ """ """ ?????????# | | ???????# ???????# """ """ """ #????????# | | ???????# """""???????? ?????????# | | ???????# ????????! ?????????# | | ???????#########???????###############????????#### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Evasion (%) 56 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked System Restoration Module | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergySalvagingCutter Manual? 0 Play Time 00:42:32 Cumulative 119.8 hours Start 2025.08.08 @ 21:50:43 End 2025.08.08 @ 22:37:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca2f374d-71f7-4990-8585-02740b10d0ba