Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 14:46:28 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (465) 465 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2410 Bonus ------- None Cogmind --------- Core Integrity 532/550 Matter 257/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Ion Engine Light Treads High-capacity Battery (250) Sensor Array Seismic Detector Target Analyzer Weapon Cycler Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Particle Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Target Analyzer Medium Reactive Plating > --- WEAPON ----------- Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads High-capacity Battery Sensor Array Seismic Detector Target Analyzer Weapon Cycler Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Particle Gun Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 40 | 10 8 17 . 5 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 4 2 3 . 2 Treads 9 | 2 2 3 . 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 10 . 1 Device 5 | 1 1 3 . . Storage 2 | 1 1 . . . Processor 4 | . . 4 . . Hackware 1 | . . 1 . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 12 | 3 4 3 . 2 Energy Gun 2 | . 1 1 . . Energy Cannon 3 | . . 1 . 2 Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | 1 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 3 | . . 1 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 96 100 98 Engine 11 | . 14 11 11 9 Treads 21 | . 15 21 22 35 Wheel 3 | . 12 . . . Device 13 | . 14 15 11 8 Storage 11 | . 14 11 11 9 Processor 10 | . . 9 22 18 Hackware 1 | . . 3 . . Energy Gun 2 | . 5 2 . . Energy Cannon 6 | . . 8 11 9 Ballistic Gun 12 | . 17 11 11 8 Special Weapon 1 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 54 | 11 27 37 35 54 Greatest Support 83 | 40 40 43 43 83 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 6 15 15 15 14 Average Carried 12 | 3 10 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 13 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 647 | 183 180 278 6 . Remotely . | . . . . . Salvage Created 826 | 122 180 524 . . Parts 76 | 7 14 55 . . Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 5 9 . . Guns 8 | . 5 3 . . Cannons 6 | . . 6 . . Classes Destroyed 9 | 2 3 4 . . Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 3 | . 1 2 . . Recycler 1 | 1 . . . . Operator 2 | . . 2 . . Watcher 3 | . . 3 . . Swarmer 6 | . 3 3 . . Grunt 5 | . 2 3 . . Sentry 3 | . . 3 . . Best Kill Streak 3 | 1 2 3 . . Combat Bots Only 2 | . 2 2 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 82 | . 24 44 . 14 Missed 26 | . 7 17 . 2 Damage Taken 812 | . 156 297 . 359 Core 139 | . 35 86 . 18 Absorbed by Shields . | . . . . . Ignored by Resistances 64 | . . . . 64 Regen/Repaired (Parts) 76 | . . 76 . . Core Remaining (%) 88 | 100 86 . 78 . Volleys Fired 65 | 3 23 36 . 3 Largest 2 | 2 2 2 . 2 Hottest 100 | 40 100 98 . 98 Shots Fired 116 | 6 39 67 . 4 Gun 72 | 6 32 33 . 1 Cannon 37 | . . 34 . 3 Launcher . | . . . . . Special 7 | . 7 . . . Kinetic 61 | 6 23 31 . 1 Thermal 46 | . 7 36 . 3 Explosive . | . . . . . Electromagnetic 9 | . 9 . . . Robot Hit Streak 8 | 2 8 8 . 7 Robot Miss Streak 3 | 1 3 3 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 60 | 4 18 37 . 1 Core Hits 34 | 3 10 20 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1073 | 38 175 833 2 25 Guns 539 | 38 175 326 . . Cannons 500 | . . 475 . 25 Explosions . | . . . . . Melee . | . . . . . Ramming 34 | . . 32 2 . Kinetic 430 | 38 94 298 . . Thermal 528 | . . 503 . 25 Explosive . | . . . . . Electromagnetic 81 | . 81 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . . 5 1 . Targets Rammed 6 | . . 5 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 60 156 . 22 Average Temperature 35 | . 18 43 . 14 Received Heat Transfer 231 | . 54 123 . 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 814 | . . 777 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 231 | 10 125 231 90 2 Initial 90 | . 6 20 90 . Average 69 | 4 37 114 82 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 90 | 100 100 72 100 100 Level 1 9 | . . 27 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 1 1 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 9 22 . 5 Peak Tracking Total 4 | . 4 4 . 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 5 5 1 1 Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 30 | . 12 14 1 3 Successful 22 | . 8 11 1 2 Failed 8 | . 4 3 . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 14 | . 7 7 . . Terminals 17 | . 8 9 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 6 | . 4 2 . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 1 . Open Door 1 | . . . 1 . Locate Traps 2 | . 1 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 4 | . 2 2 . . Report Inventory 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 5 5 . . Terminals 8 | . 3 5 . . Track 4 | . 1 3 . . Botnet 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Monitor 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 3 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 1 3 . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1924 | 85 534 670 434 201 Spaces Moved 1043 | 38 332 301 258 114 Core 3 | 3 . . . . Treads 851 | 30 148 301 258 114 Legs . | . . . . . Wheels 189 | 5 184 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 160 160 Average Speed 149 | 146 126 160 160 162 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 59 28 47 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 11 | . 5 4 . 2 Terrain Destroyed 24 | . 7 15 . 2 Melee . | . . . . . Projectile 24 | . 7 15 . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1274 | 58 394 418 281 123 Wait 78 | . 21 43 13 1 Move 1039 | 37 331 300 257 114 Hop . | . . . . . Pick Up 30 | 8 9 8 5 . Fast Attach 11 | 5 . 4 . 2 Attach 6 | 2 . 2 . 2 Detach . | . . . . . Swap 23 | 3 8 11 . 1 Drop 16 | . 2 9 5 . Fire 65 | 3 23 36 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . . 5 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 12) 281 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 14) 464 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Discovered new exit (range 5) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Utility x2 848 | -9/Materials | Discovered new exit (range 8) 931 | -9/Materials | Repaired Imp. Treads 1265 | -9/Materials | Identified exit to Mines 1290 | -9/Materials | Entered Mines 1354 | -9/Mines | Met a Derelict shopkeep closing up shop 1648 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1669 | -9/Mines | Identified exit to Zion 1697 | -9/Mines | Discovered new exit (range 11) 1709 | -9/Mines | Identified exit to Materials 1724 | -9/Mines | Entered Materials 1724 | -8/Materials | Evolved 2 slots: Propulsion x2 1925 | -8/Materials | Self-destructed Last Messages --------------- 01917_ Lgt. Angular Momentum Engine severed. 01917_ 6C-NL5(g) suffers critical hit (Burn). 01917_ R-06 Scavenger collects Lgt. Treads. 01918_ 6C-NL5(g) heat damages Imp. Heat Sink, Carbon-fiber Leg. 01918_ Slug penetrates K-01 Serf. 01918_ Triggered Blade Trap. 01918_ Massive razor-sharp blades shoot up from within the floor. 01918_ Med. Reactive Plating severed. 01918_ Imp. Assault Rifle severed. 01919_ 6C-NL5(g) destroyed. 01920_ Imp. Treads destroyed. 01921_ R-06 Scavenger collects Med. Reactive Plating. 01922_ K-01 Serf collects debris. 01922_ Ion Engine destroyed. 01922_ Hvy. Particle Cannon blasted off. 01923_ Acquired Hvy. Particle Cannon. 01925_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????#####################??? | | ??????????????????????????# #!! ???? | | ?????????????#####????????# #!! "T"????# | | ?????????????# ##??????? # "??????# | | ??????????????? #????????? ??# ????????# | | ??????########### #############+######+########### | | ??????# # | | ??????# % + | | ??????# # | | ??????####+############"#% ###"################## | | ??????# #??????### #?###????????????????# | | ??????# """""#????????#% #????????????????????# | | ??????# """""#????????# #????????????????????# | | ??????# """""#????????#% #????????????????????? | | ??????# """""#????????# % #????????????????????? | | ??????# """""?????????#@r #????????????????????? | | ??????# ""????????????#=*^#????????????????????? | | ??????# ??????????????#[% #????????????????????? | | ??????# ??????????????# #????????????????????? | | ??????####??????????????# #????????????????????? | | ????????????????????????# k;????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#gg #????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????? g #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? H ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Med. Reactive Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeControlImmobilizer Manual? 0 Play Time 00:33:47 Cumulative 240.0 hours Start 2024.04.30 @ 14:10:03 End 2024.04.30 @ 14:46:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 9 Adventurer 76 Explorer 0 Win Type - Total 5 Types 4/0/0/0/0/0/0/1/0 Lore% 51 Gallery% 47 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44da5857-c313-48df-9117-9688a8ac2454