Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.17 @ 12:07:57 Player: Storyteller Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (904) 904 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2824 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 69/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (4) ---- Improved Targeting Computer Reactive Plating Great Maul Great Maul Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Core Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Targeting Computer Reactive Plating Beam Rifle Missile Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 38 | 6 3 12 17 Power 7 | 1 . 1 5 Engine 7 | 1 . 1 5 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 4 | . . 3 1 Leg 5 | 2 . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 2 2 Device 4 | . 1 2 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 14 | 2 . 6 6 Energy Gun 6 | . . 5 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 2 4 22 Power 7 | . . 1 6 Propulsion 8 | . . 1 7 Utility 5 | . 1 . 4 Weapon 8 | . 1 2 5 Highest Loss Streak 11 | . 1 3 11 Average Slot Usage (%) 88 | . 92 96 75 Engine 13 | . 14 11 14 Treads 13 | . . 21 17 Leg 15 | . 28 10 6 Device 6 | . . 10 8 Storage 12 | . 14 11 13 Protection 7 | . 9 11 2 Energy Gun 7 | . . 14 7 Ballistic Gun 9 | . 25 2 . Launcher 1 | . . 2 1 Impact Weapon 1 | . . . 3 Naked Turns 14 | . . . 14 Heaviest Build 30 | 13 16 20 30 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 6 8 Average Capacity 6 | 4 6 6 6 Most Carried 8 | 5 6 6 8 Average Carried 5 | 3 5 5 4 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 4 6 6 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 817 | 70 238 346 163 Remotely . | . . . . Salvage Created 1120 | . 173 438 509 Parts 53 | . 8 23 22 Haulers Intercepted . | . . . . Recyclers Shooed 6 | . 1 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 6 7 8 Melee 1 | . . . 1 Guns 13 | . 6 6 1 AOE 5 | . . . 5 Classes Destroyed 9 | . 2 3 4 Worker 2 | . . . 2 Builder 4 | . . . 4 Recycler 8 | . . 3 5 Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 11 | . 3 3 5 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 14 | . 2 4 14 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3359 | . 556 617 2186 Core 712 | . 77 78 557 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 69 80 . Volleys Fired 126 | . 34 35 57 Largest 2 | . 2 2 2 Hottest 126 | . 40 126 119 Shots Fired 176 | . 66 45 65 Gun 152 | . 66 39 47 Cannon . | . . . . Launcher 24 | . . 6 18 Special . | . . . . Kinetic 79 | . 66 . 13 Thermal 73 | . . 39 34 Explosive 23 | . . 6 17 Electromagnetic 1 | . . . 1 Robot Hit Streak 14 | . 7 14 9 Robot Miss Streak 7 | . 7 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | . 35 31 53 Core Hits 69 | . 13 15 41 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3560 | . 494 909 2157 Guns 1545 | . 491 539 515 Cannons . | . . . . Explosions 1885 | . . 370 1515 Melee 127 | . . . 127 Ramming 3 | . 3 . . Kinetic 584 | . 491 . 93 Thermal 961 | . . 539 422 Explosive 1885 | . . 370 1515 Electromagnetic . | . . . . Impact 127 | . . . 127 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 92 | . . 19 73 Projectiles . | . . . . Explosions 92 | . . 19 73 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 148 | . 1 45 102 Shots 5 | . . 1 4 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 246 | . 11 246 243 Average Temperature 93 | . 2 96 125 Received Heat Transfer 1413 | . 255 231 927 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 5 | . . 3 2 Heat Transferred 2220 | . . 1184 1036 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 232 | . 193 206 232 Initial 1 | . . . 1 Average 89 | . 108 77 93 Maximum Alert Level 1 | . . 1 1 Low Security (%) 90 | 100 100 92 77 Level 1 9 | . . 7 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 2 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 11 10 18 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 3 2 Successful 6 | . 3 1 2 Failed 2 | . . 2 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Record 1 | . . 1 . Prototype ID Bank 3 | . 1 . 2 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1285 | 54 403 425 403 Spaces Moved 665 | 35 235 230 165 Core 51 | 5 . . 46 Treads 196 | . . 98 98 Legs 418 | 30 235 132 21 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 128 | 110 120 137 132 Slowest Speed 200 | 120 120 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 37 24 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 95 | . . 49 46 Melee . | . . . . Projectile . | . . . . AOE 95 | . . 49 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 897 | 48 290 293 266 Wait 28 | 3 12 . 13 Move 662 | 34 234 229 165 Hop . | . . . . Pick Up 24 | 5 3 9 7 Fast Attach 20 | 5 3 5 7 Attach 17 | 1 . 6 10 Detach 3 | . 1 1 1 Swap 1 | . . 1 . Drop 9 | . 2 7 . Fire 126 | . 34 35 57 Melee 6 | . . . 6 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 12) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 693 | -9/Materials | Lost 3 parts (1p1n1w) 709 | -9/Materials | Discovered new exit (range 16) 883 | -9/Materials | Entered another Materials area 883 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1027 | -8/Materials | Lost 3 parts (1n1u1w) 1171 | -8/Materials | Lost 7 parts (2p2n1u2w) 1181 | -8/Materials | Build established: Scavenger-Mutant 1220 | -8/Materials | Core integrity fell below 50% 1256 | -8/Materials | Core integrity fell below 20% 1257 | -8/Materials | Released all parts (2) 1286 | -8/Materials | Lost 11 parts (4p4n2u1w) 1286 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01232_ U-05 Engineer lays Concrete. 01234_ U-05 Engineer builds a Wall. 01235_ Electrolysis Chamber disabled. 01238_ Carbon-fiber Leg destroyed. 01240_ U-05 Engineer lays Concrete. 01241_ Heat Sink destroyed. 01242_ U-05 Engineer lays Concrete. 01244_ K-01 Serf collects debris. 01245_ U-05 Engineer lays Concrete. 01245_ Assault Rifle destroyed. 01246_ U-05 Engineer lays Concrete. 01249_ K-01 Serf collects debris. 01255_ Slug penetrates Earth. 01255_ Sml. Storage Unit destroyed. 01256_ K-01 Serf collects debris. 01256_ R-06 Scavenger collects Welding Torch. 01257_ Released Sml. Storage Unit. 01257_ Released Great Maul. 01271_ Acquired Shock Bomb Launcher. 01279_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ! 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""" #???????# #?????????????????? | | """ #???????# / #?????????????????? | | # """ #???????# #?????????????????? | | # #???????# #?????????????????? | | # """ #???????# #?????????????????? | | # """ #???????# !!! #?????????????????? | | # "" #???????# !!! #?????????????????? | | #???????# !!! #?????????????????? | | ##########???????# #?????????????????? | | # ?????????????##########?????????????????? | | # # ????????????????????????????????????????? | | ## # "?????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# ????????????????????????????????????????????? | | ?# ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonAngularSword Manual? 0 Play Time 00:18:21 Cumulative 26.9 hours Start 2021.09.17 @ 11:10:51 End 2021.09.17 @ 12:07:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46733bc0-93e3-430f-8d43-da8f397d410a