Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 19:22:15 Player: Hermonite Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (2290) 2290 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4548 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Cryofiber Web Improved Heat Sink Improved Heat Sink Cargo Storage Unit Compact Battery (200) Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Recoil Stabilizer Hardlight Generator Pulse Rifle Advanced Beam Cannon Heavy Particle Cannon Mining Laser Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Small Matter Pod Improved Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Cryofiber Web Improved Heat Sink Cargo Storage Unit Compact Battery Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Recoil Stabilizer Hardlight Generator Pulse Rifle Advanced Beam Cannon Heavy Particle Cannon Mining Laser Katana [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 87 | 5 20 35 27 Power 7 | 1 2 1 3 Engine 4 | 1 1 . 2 Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 27 | 2 7 10 8 Treads 3 | . . . 3 Leg 9 | . 2 5 2 Wheel 4 | 2 2 . . Hover 9 | . 3 3 3 Flight 2 | . . 2 . Utility 23 | . 8 6 9 Device 9 | . 3 2 4 Storage 5 | . 2 1 2 Processor 4 | . 2 . 2 Hackware . | . . . . Protection 5 | . 1 3 1 Artifact . | . . . . Weapon 30 | 2 3 18 7 Energy Gun 1 | . . . 1 Energy Cannon 5 | . . 4 1 Ballistic Gun 10 | 2 2 3 3 Ballistic Cannon . | . . . . Launcher 13 | . 1 10 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 30 | . 3 5 22 Power 4 | . . . 4 Propulsion 8 | . 1 1 6 Utility 7 | . 1 1 5 Weapon 11 | . 1 3 7 Highest Loss Streak 9 | . 3 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 98 94 83 Engine 2 | . 3 . 3 Core 8 | . 10 10 3 Treads 2 | . . . 6 Leg 8 | . 2 12 7 Hover 9 | . 21 6 6 Device 11 | . 14 11 11 Storage 10 | . 7 11 12 Processor 1 | . 2 . 3 Protection 6 | . 1 10 2 Energy Cannon 4 | . . 2 8 Ballistic Gun 21 | . 27 24 13 Launcher 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 63 | 7 32 61 63 Greatest Support 60 | 20 20 34 60 Greatest Overweight (x) 17 | . 2 5 17 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 20 | 5 15 20 20 Average Capacity 17 | 5 9 19 20 Most Carried 20 | 4 10 20 20 Average Carried 13 | 2 5 16 13 Final Capacity 20 | 5 15 20 20 Final Carried 20 | 4 10 16 20 Class Distribution -------------------- 42% | Tank 17% | Scavenger-Mutant 16% | Mutant 8% | Gunner 7% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2389 | 274 340 934 841 Remotely 97 | . 97 . . Salvage Created 3077 | 36 485 1301 1255 Parts 196 | 2 42 86 66 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 54 | 1 10 23 20 Guns 29 | 1 8 14 6 Cannons 9 | . . . 9 AOE 14 | . 2 9 3 Classes Destroyed 13 | 1 2 8 2 Worker 7 | . 2 4 1 Builder 4 | . . 3 1 Tunneler 1 | . . 1 . Hauler 2 | . . 2 . Recycler 7 | . . 3 4 Operator 2 | . . 1 1 Watcher 9 | . 3 4 2 Swarmer 7 | . . 4 3 Grunt 32 | 1 10 14 7 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 11 | . . 4 7 Hunter 2 | . . . 2 Best Kill Streak 8 | 1 4 8 5 Combat Bots Only 4 | 1 3 4 4 Max Kills in Single Turn 5 | 1 1 5 2 Gunslinging . | . . . . Exploded 3 | . 1 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 405 | 5 67 115 218 Missed 100 | 1 17 29 53 Damage Taken 4187 | 44 716 1217 2210 Core 959 | 23 151 227 558 Absorbed by Shields . | . . . . Redirected to Shielding 30 | . . . 30 Regen/Repaired (Parts) 140 | . 29 . 111 Core Remaining (%) 54 | 90 30 43 . Volleys Fired 176 | 4 37 64 71 Largest 3 | 2 2 3 3 Hottest 148 | 40 50 146 148 Shots Fired 416 | 8 72 164 172 Gun 309 | 8 69 135 97 Cannon 81 | . . 12 69 Launcher 24 | . 3 15 6 Special 2 | . . 2 . Kinetic 295 | 8 69 135 83 Thermal 83 | . . 14 69 Explosive 18 | . 3 10 5 Electromagnetic 20 | . . 5 15 Robot Hit Streak 10 | 1 7 8 10 Robot Miss Streak 5 | 2 3 5 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 226 | 3 44 76 103 Core Hits 127 | 2 26 54 45 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 4 | . . 1 3 Meltdown 2 | . . . 2 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5403 | 39 727 2204 2433 Guns 2805 | 39 629 1178 959 Cannons 1057 | . . 41 1016 Explosions 1529 | . 94 977 458 Melee . | . . . . Ramming 12 | . 4 8 . Kinetic 2607 | 39 629 1178 761 Thermal 1106 | . . 90 1016 Explosive 1181 | . 94 716 371 Electromagnetic 497 | . . 212 285 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . . . 33 Message Errors 7 | . . . 7 Matter Fused 9 | . . . 9 Heat Flow Errors 4 | . . . 4 Energy Discharges 3 | . . . 3 Data Loss (minor) 3 | . . . 3 Misfires 3 | . . . 3 Alerts 1 | . . . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 92 | . . 51 41 Projectiles . | . . . . Explosions 92 | . . 51 41 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . 1 107 . Shots 5 | . . 5 . Rammed 4 | . 3 1 . Targets Rammed 5 | . 3 2 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 255 | . 4 156 255 Average Temperature 48 | . 2 31 60 Received Heat Transfer 1902 | 24 423 447 1008 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 4 | . . 1 3 Heat Transferred 2000 | . . 224 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 466 | 20 236 466 442 Initial 170 | . 13 13 170 Average 233 | 5 100 281 263 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 40 | 100 90 32 18 Level 1 40 | . 9 27 77 Level 2 18 | . . 39 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 4 5 9 Investigation 6 | . 2 2 2 Extermination . | . . . . Reinforcement 9 | . 2 3 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | 1 20 31 39 Peak Tracking Total 9 | 1 5 5 9 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 2 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 4 5 7 Terminals 12 | . 3 3 6 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 62 | . 14 21 27 Successful 33 | . 8 10 15 Failed 29 | . 6 11 12 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 48 | . 10 14 24 Fabricators . | . . . . Repair Stations 10 | . 4 3 3 Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 22 | . 4 6 12 Record 8 | . 1 4 3 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . . 1 1 Alert Level 3 | . 1 . 2 Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Surveillance Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 1 3 Scan Component 5 | . 2 1 2 Repair 3 | . 2 . 1 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 3 6 Full Trace Events 7 | . 3 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 . 1 Time 102 | . 64 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5215 | 107 1049 2277 1782 Spaces Moved 2496 | 112 818 815 751 Core 32 | 29 . . 3 Treads 254 | . . . 254 Legs 955 | . 44 597 314 Wheels 184 | 83 101 . . Hover 1071 | . 673 218 180 Flight . | . . . . Fastest Speed 50 | 50 56 200 160 Average Speed 180 | 72 108 246 203 Slowest Speed 900 | 80 176 356 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 7 75 46 57 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 179 | . 19 103 57 Melee . | . . . . Projectile 6 | . . 2 4 AOE 173 | . 19 101 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2896 | 129 926 963 878 Wait 3 | . 3 . . Move 2493 | 111 817 814 751 Hop . | . . . . Pick Up 84 | 9 25 28 22 Fast Attach 12 | . 5 6 1 Attach 50 | 5 14 12 19 Detach 12 | . 4 4 4 Swap 25 | . 1 17 7 Drop 36 | . 17 16 3 Fire 176 | 4 37 64 71 Melee . | . . . . Ram 4 | . 3 1 . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Lost 3 parts (1n1u1w) 382 | -10/Materials | Repaired Lgt. Nuclear Core 408 | -10/Materials | Repaired Ion Engine? 464 | -10/Materials | Discovered new exit (range 11) 550 | -10/Materials | Build established: Scavenger-Mutant 616 | -10/Materials | Discovered new exit (range 11) 1065 | -10/Materials | Discovered new exit (range 7) 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1472 | -9/Materials | Build established: Scavenger-Tank 1844 | -9/Materials | Build established: Tank 2774 | -9/Materials | Core integrity fell below 50% 3324 | -9/Materials | Discovered new exit (range 16) 3434 | -9/Materials | Entered another Materials area 3434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3779 | -8/Materials | Lost 4 parts (1p2u1w) 4310 | -8/Materials | Garrison activated, responded to threat 4348 | -8/Materials | Lost 3 parts (1u2w) 4414 | -8/Materials | Discovered new exit (range 13) 4492 | -8/Materials | Lost 3 parts (2n1w) 4664 | -8/Materials | Repaired Minigun? 5174 | -8/Materials | Core integrity fell below 50% 5211 | -8/Materials | Core integrity fell below 20% 5216 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- HR:/WC28ZBZ EEMQ3 EI67RS07 TS Acquired 53 matter. Lgt. Ion Engine destroyed. W-25 Informer destroyed. Acquired 30 matter. Critical hit (Burn: +37). Airjet destroyed. U-05 Engineer builds a Door. W-25 Informer sends out distress signal. Acquired Imp. Heat Sink. Critical hit (Burn: +37). Hvy. EM Shotgun destroyed. Acquired Lgt. Deuterium Engine. Airjet destroyed. Hvy. Assault Rifle destroyed. Hvy. Particle Cannon destroyed. Imp. Heat Sink destroyed. Lgt. Deuterium Engine destroyed. Sml. Matter Pod destroyed. 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""??????????????? | | ??????????????????? ??????????????? | | ??????????????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 325 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Loot Pinata One Hack Too Far Oops Part-time Mechanic Risk Taker Safety First Shopping List Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed BehemothFluxNanoactuators Manual? 0 Play Time 01:18:36 Cumulative 1.2 hours Start 2024.06.20 @ 21:22:31 End 2024.06.21 @ 19:22:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a5a679f7-49a3-4af5-9c16-5bd98b06e7c4