Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 17:39:19 Player: FUTURIST Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2632 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beamcaster Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Wheel Compact Wheel Small Storage Unit Medium Laser Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 31 | 7 1 2 6 6 9 Power 6 | 1 . . 1 1 3 Engine 6 | 1 . . 1 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 3 . . 1 2 2 Treads 3 | 1 . . . 2 . Leg 3 | 2 . . 1 . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 . 1 2 Device 3 | . . 1 . 1 1 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 1 4 2 2 Energy Gun 5 | 1 . . 2 1 1 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . 3 3 14 Power 4 | . . . . . 4 Propulsion 6 | . . . 1 1 4 Utility 3 | . . . 1 . 2 Weapon 7 | . . . 1 2 4 Highest Loss Streak 9 | . . . 2 2 9 Average Slot Usage (%) 81 | . 98 100 83 64 57 Engine 12 | . 14 14 11 11 10 Treads 6 | . . . . 18 12 Leg 17 | . 28 28 30 1 . Device 3 | . . 1 9 2 5 Storage 17 | . 27 26 11 11 10 Energy Gun 10 | . 14 14 6 10 7 Energy Cannon 3 | . . . 4 9 1 Ballistic Gun 3 | . 14 1 1 . 2 Launcher 4 | . . 12 9 . . Naked Turns . | . . . . . . Heaviest Build 51 | 13 45 47 46 51 51 Greatest Support 40 | 20 20 20 30 40 40 Greatest Overweight (x) 13 | 1 2 2 2 4 13 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 14 | 6 14 14 12 12 14 Average Capacity 12 | 5 13 13 12 12 12 Most Carried 11 | 6 8 10 11 10 8 Average Carried 7 | 4 6 9 9 7 5 Final Capacity 14 | 6 14 12 12 12 14 Final Carried 10 | 6 8 10 10 8 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 461 | 259 21 10 69 60 42 Remotely . | . . . . . . Salvage Created 652 | . 184 . 188 131 149 Parts 45 | . 10 . 17 14 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 4 . 6 8 3 Guns 14 | . 3 . 3 5 3 Cannons 6 | . . . 3 3 . AOE 1 | . 1 . . . . Classes Destroyed 4 | . 1 . 3 . . Watcher 1 | . . . 1 . . Swarmer 12 | . . . 4 8 . Grunt 8 | . 4 . 1 . 3 Sentry 1 | . . . 1 . . Best Kill Streak 4 | . 2 . 4 3 1 Combat Bots Only 4 | . 2 . 4 3 1 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2573 | . 229 90 387 275 1592 Core 845 | . 68 24 109 91 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 63 . 50 . Volleys Fired 109 | . 18 1 28 20 42 Largest 2 | . 1 1 1 1 2 Hottest 75 | . 40 40 56 75 75 Shots Fired 128 | . 18 1 28 20 61 Gun 112 | . 18 1 19 13 61 Cannon 16 | . . . 9 7 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 22 | . . . 3 . 19 Thermal 54 | . . . . 12 42 Explosive . | . . . . . . Electromagnetic 52 | . 18 1 25 8 . Robot Hit Streak 27 | . 6 . 14 4 27 Robot Miss Streak 3 | . 1 2 3 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 104 | . 14 . 23 13 54 Core Hits 36 | . 8 . 9 8 11 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1604 | . 244 . 371 283 706 Guns 1269 | . 185 . 210 168 706 Cannons 249 | . . . 134 115 . Explosions 86 | . 59 . 27 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 193 | . . . 24 . 169 Thermal 780 | . 59 . 27 157 537 Explosive . | . . . . . . Electromagnetic 631 | . 185 . 320 126 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . . 18 . . Projectiles . | . . . . . . Explosions 18 | . . . 18 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . 53 . 47 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 130 | . 66 6 90 72 130 Average Temperature 50 | . 39 6 30 22 83 Received Heat Transfer 1077 | . 78 51 84 . 864 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1913 | . 50 . 50 333 1480 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 238 | . 140 69 183 238 40 Initial 70 | . . 54 26 70 14 Average 77 | . 56 54 104 150 9 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 96 | 100 100 100 100 85 100 Level 1 3 | . . . . 14 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . 1 . 1 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 6 2 8 11 14 Peak Tracking Total 8 | . 2 2 4 4 8 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 49 | . . . . 49 18 Highest-Rated Ally 31 | . . . . 31 18 Total Orders . | . . . . . . Ally Attacks 8 | . . . . 6 2 Total Damage 55 | . . . . 20 35 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1674 | 75 285 394 273 407 240 Spaces Moved 750 | 51 130 213 114 194 48 Core 14 | 13 . . . . 1 Treads 223 | 8 . . . 175 40 Legs 506 | 30 130 213 114 19 . Wheels 7 | . . . . . 7 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 150 180 100 Average Speed 171 | 112 173 180 154 184 181 Slowest Speed 700 | 160 180 180 180 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 36 53 17 48 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . 8 . 5 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . 8 . 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1006 | 67 172 222 182 223 140 Wait 98 | . 22 5 31 . 40 Move 745 | 50 129 212 113 193 48 Hop . | . . . . . . Pick Up 20 | 9 2 2 3 3 1 Fast Attach 4 | 3 1 . . . . Attach 20 | 4 . . 2 5 9 Detach 1 | 1 . . . . . Swap 7 | . . 2 4 1 . Drop 2 | . . . 1 1 . Fire 109 | . 18 1 28 20 42 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 7) 361 | -10/Materials | Entered Mines 377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 479 | -10/Mines | Identified exit to Materials 598 | -10/Mines | Learned 2 Materials zone layouts 755 | -10/Mines | Entered Materials 755 | -9/Materials | Evolved 2 slots: Propulsion x2 756 | -9/Materials | Identified exit to Materials 953 | -9/Materials | Discovered new exit (range 15) 1028 | -9/Materials | Entered Mines 1145 | -9/Mines | Learned location of 1 exit from Materials 1428 | -9/Mines | Discovered exit to Materials (range 3) 1435 | -9/Mines | Entered Materials 1435 | -8/Materials | Accompanied by 1 ally 1435 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1436 | -8/Materials | Identified exit to Factory 1656 | -8/Materials | Core integrity fell below 50% 1668 | -8/Materials | Core integrity fell below 20% 1675 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01620_ Destroyed Lgt. Nuclear Core. 01622_ Lgt. Treads destroyed. 01623_ G-47 Trooper destroyed. 01623_ Switching to secondary target: G-47 Trooper. 01625_ Assault Rifle destroyed. 01627_ Ion Engine destroyed. 01639_ Med. Laser destroyed. 01641_ Imp. Ion Engine destroyed. 01643_ Com. Wheel destroyed. 01648_ Acquired 42 matter. 01651_ Wheel destroyed. 01652_ R-06 Scavenger collects Imp. Heat Sink. 01656_ K-01 Serf collects debris. 01657_ G-47 Trooper destroyed. 01659_ K-01 Serf collects debris. 01660_ Imp. Heat Sink destroyed. 01662_ K-01 Serf collects debris. 01671_ R-06 Scavenger collects Aluminum Leg. 01671_ Ion Engine destroyed. 01673_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ???????????????????????######### #?????????????? | | ???????????????????????# ## #?????????????? | | ?????????#?????????????#""" !## #?????????????? | | ?????????? "???????????#""" ## #?????????????? | | ?????????? ""??????????#""" Y!## #?????????????? | | ???????????? ?????????# @ g ## #?????????????? | | ???????????###/##??????#! gk% ## ##????????????? | | ???????????# ##########/### #????????????? | | ???????????# m #????????????? | | ???????????+ % #????????????? | | ???????????# #????????????? | | ???????????# ########/##### #????????????? | | ???????????## #?# #######????????????? | | ????????????# ??# #??????????????????? | | ????????????# ???# #??????????????????? | | ????????????# ????# #??????????????????? | | ????????????#?????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????#########/###??????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????" ????????????????????? | | ???????????????????????????" /???????????????????? | | ???????????????????????????" #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningLinearThruster Manual? 0 Play Time 00:17:01 Cumulative 4.4 hours Start 2020.09.25 @ 17:24:20 End 2020.09.25 @ 17:39:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de2578ba-1b13-4019-ac3c-5954f573e826