Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 16:57:14 Player: harambe Result: Destroyed by 2Y-HDH(z) with Makeshift Spear Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2309) 2309 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 5900 Bonus ------- Friendly Fire -34 Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 72/290 System Corruption 2% Temperature Warm (165) Movement Core (750) Ox14 Location -7/Zion Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- Heavy Riot Gun Battle Rifle Heavy Battle Rifle > --- INVENTORY (15) --- Deuterium Engine Neutrino Core Battle Rifle Barrage Gun Precision Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Makeshift Leg Makeshift Leg VTOL Module > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] Experimental Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine Neutrino Core Aluminum Leg Improved Weapon Shielding Heavy Riot Gun Battle Rifle Battle Rifle Barrage Gun Heavy Battle Rifle Battle Cannon Slug Cannon Precision Grenade Launcher Phasing Sabre [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 3 | . . 1 . . 2 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 100 | 8 9 4 3 6 22 18 10 20 Power 7 | 1 . . 1 . 1 1 1 2 Engine 5 | 1 . . 1 . 1 1 . 1 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 33 | 4 4 . . 3 5 8 4 5 Treads 17 | . 2 . . 3 5 5 2 . Leg 10 | 2 2 . . . . 1 1 4 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . 2 1 1 Utility 30 | 1 3 2 2 1 9 4 1 7 Device 15 | . 2 1 2 . 6 2 1 1 Storage 5 | 1 1 1 . . 2 . . . Processor 6 | . . . . . . 2 . 4 Hackware 2 | . . . . 1 . . . 1 Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 30 | 2 2 2 . 2 7 5 4 6 Energy Gun 11 | 1 1 . . 1 4 2 1 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 7 | 1 . 1 . . 1 2 . 2 Ballistic Cannon 5 | . . 1 . 1 . . 1 2 Launcher 4 | . 1 . . . 1 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . . 7 Parts Lost 41 | . 1 . . 1 1 12 9 17 Power 3 | . . . . . . 1 1 1 Propulsion 17 | . . . . 1 . 5 5 6 Utility 12 | . 1 . . . 1 4 1 5 Weapon 9 | . . . . . . 2 2 5 Highest Loss Streak 15 | . 1 . . 1 1 5 9 15 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 97 | . 99 100 100 99 99 99 94 93 Engine 6 | . 14 11 11 9 7 7 2 . Core 1 | . . . . . . . 3 6 Treads 18 | . 3 22 22 35 30 23 10 6 Leg 4 | . 24 . . . . . 6 9 Flight 3 | . . . . . . 5 7 6 Device 14 | . 13 11 11 9 20 16 15 11 Storage 10 | . 14 22 22 16 7 7 7 7 Processor 7 | . . . . . . 11 15 14 Protection 1 | . . . . . 7 1 . . Energy Gun 9 | . 14 11 11 9 6 10 10 6 Energy Cannon 1 | . . . . . 4 3 . . Ballistic Gun 5 | . 7 5 11 9 3 5 3 . Ballistic Cannon 5 | . . 11 11 9 7 1 3 7 Launcher 1 | . 6 5 . . . . 3 . Piercing Weapon 1 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 11 30 37 37 40 47 47 43 43 Greatest Support 92 | 26 40 40 40 80 92 92 51 60 Greatest Overweight (x) 4 | . . . . . . . 4 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 Most Carried 15 | 8 8 15 15 15 15 15 12 15 Average Carried 12 | 4 7 11 14 14 14 11 9 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 15 15 15 15 12 8 6 Class Distribution -------------------- 47% | Scavenger-Gunner 18% | Mutant 11% | Gunner 11% | Tank 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Matter Collected 1889 | 227 212 191 222 180 173 359 191 134 Remotely . | . . . . . . . . . Salvage Created 2138 | . 182 179 184 306 205 660 314 108 Parts 113 | . 13 15 17 6 8 26 15 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 18 16 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Combat Hostiles Destroyed 53 | . 4 4 7 5 6 18 9 . Melee 1 | . . . . . . . 1 . Guns 32 | . 4 1 5 3 4 14 1 . Cannons 13 | . . 3 2 2 2 1 3 . AOE 6 | . . . . . . 3 3 . Classes Destroyed 14 | . 1 1 2 2 1 5 1 1 Worker 1 | . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 11 | . . . 4 . . 6 1 . Grunt 27 | . 4 2 3 5 5 3 5 . Brawler 2 | . . . . . 1 1 . . Duelist 1 | . . . . . . . 1 . Protector 1 | . . . . . . . 1 . Sentry 3 | . . 2 . . . . 1 . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . Zionite 9 | . . . . . . . . 9 Samaritan 1 | . . . . . . 1 . . Thug 4 | . . . . . . 4 . . Butcher 1 | . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 7 | . 2 2 5 4 3 7 7 3 Combat Bots Only 7 | . 2 2 4 3 3 7 7 . Max Kills in Single Turn 2 | . 1 1 2 1 1 2 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Hostile Shots Fired 404 | . 29 13 27 27 15 136 49 108 Missed 118 | . 6 6 6 8 1 46 10 35 Damage Taken 5380 | . 328 102 223 295 199 1628 891 1714 Core 890 | . 86 15 22 28 35 119 99 486 Absorbed by Shields 124 | . . . . . 75 49 . . Redirected to Shielding 97 | . . . . . . . . 97 Core Remaining (%) 87 | 100 65 . 90 94 . . . . Volleys Fired 154 | . 20 6 15 25 14 41 17 16 Largest 3 | . 2 3 3 3 3 3 3 3 Hottest 179 | . 70 123 123 123 179 179 151 118 Shots Fired 416 | . 40 14 45 74 42 122 46 33 Gun 276 | . 40 8 30 49 21 73 37 18 Cannon 130 | . . 6 15 25 21 43 5 15 Launcher 10 | . . . . . . 6 4 . Special . | . . . . . . . . . Kinetic 204 | . 20 8 30 50 21 35 17 23 Thermal 183 | . 20 6 15 24 21 81 16 . Explosive 10 | . . . . . . 6 4 . Electromagnetic 19 | . . . . . . . 9 10 Robot Hit Streak 20 | . 12 20 4 10 14 9 17 4 Robot Miss Streak 6 | . 2 1 4 3 5 6 3 5 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . 1 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 1 Shots Hit Robots 285 | . 32 12 18 46 32 80 41 24 Core Hits 194 | . 10 7 9 17 24 82 33 12 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 2 . 1 1 . . 1 1 Burn 3 | . 2 . . 1 . . . . Destroy 1 | . . . . . . . . 1 Blast 1 | . . . 1 . . . . . Sever 1 | . . . . . . . 1 . Melee Attacks 5 | . . . . . . . 3 2 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . 3 . Piercing 2 | . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6147 | . 335 187 322 737 649 1954 1345 618 Guns 3194 | . 335 105 187 497 300 1091 543 136 Cannons 1585 | . . 82 135 240 349 423 107 249 Explosions 1301 | . . . . . . 440 628 233 Melee 67 | . . . . . . . 67 . Ramming . | . . . . . . . . . Kinetic 2108 | . 122 97 233 473 307 338 238 300 Thermal 2759 | . 213 90 89 264 342 1176 352 233 Explosive 941 | . . . . . . 440 501 . Electromagnetic 272 | . . . . . . . 187 85 Impact . | . . . . . . . . . Slashing 67 | . . . . . . . 67 . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 59 | . . . . . . 3 46 10 Projectiles . | . . . . . . . . . Explosions 59 | . . . . . . 3 46 10 Melee . | . . . . . . . . . Knockbacks 31 | . . . 1 5 6 6 2 11 Impact . | . . . . . . . . . Kinetic 29 | . . . 1 5 5 6 2 10 Secondary 2 | . . . . . 1 . . 1 Self-Inflicted Damage 246 | . . . . . . 25 105 116 Shots 6 | . . . . . . 1 3 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 314 | . 133 24 111 171 90 314 138 165 Average Temperature 66 | . 58 11 53 59 43 97 54 40 Received Heat Transfer 1435 | . 189 45 69 207 66 553 252 54 Effects 3 | . . . . . . 3 . . Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 11 | . . . . 2 . 2 4 3 Heat Transferred 4955 | . 777 222 222 703 569 1594 668 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 2 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Peak Influence 246 | . 90 171 246 158 71 . . . Initial 66 | . . . 66 . . . . . Average 56 | . 51 77 82 61 25 . . . Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 97 | 100 100 100 91 100 100 . . . Level 1 2 | . . . 8 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 1 . 1 1 . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . 1 . 1 1 . . . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 4 5 10 9 6 19 14 21 Peak Tracking Total 7 | . 2 2 4 4 3 4 6 7 Tactical Retreats 5 | . . 1 1 . . . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Machines Accessed 9 | . 3 1 . 3 2 . . . Terminals 6 | . 2 . . 2 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 5 1 . 4 3 . . . Successful 8 | . 3 1 . 3 1 . . . Failed 5 | . 2 . . 1 2 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . . 1 Terminals 9 | . 4 . . 2 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 2 . . 1 1 . . . Locate Traps 2 | . 1 . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . 1 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Total Allies 4 | . . . . . . . 2 2 Largest Group 4 | . . . . . . . 2 4 Highest-Rated Group 238 | . . . . . . . 46 238 Highest-Rated Ally 96 | . . . . . . . 30 96 Total Orders 3 | . . . . . . . . 3 ROAM 2 | . . . . . . . . 2 FOLLOW 1 | . . . . . . . . 1 Ally Attacks 62 | . . . . . . . . 62 Total Damage 1832 | . . . . . . . . 1832 Kills 11 | . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 1 . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Turns Passed 6836 | 59 460 177 899 441 732 1933 812 1323 Spaces Moved 3485 | 39 290 83 525 212 347 1102 350 537 Core 5 | 5 . . . . . . . . Treads 3115 | . 35 83 525 212 347 1102 336 475 Legs 351 | 20 255 . . . . . 14 62 Wheels 14 | 14 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 140 Average Speed 171 | 100 124 160 160 160 160 160 201 228 Slowest Speed 400 | 120 160 160 160 160 160 160 400 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 47 10 98 21 8 97 41 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 2 . . 1 . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 91 | . . . . . . 46 45 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 91 | . . . . . . 46 45 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Total 4029 | 58 355 114 560 259 493 1177 415 598 Wait 135 | . 19 14 . 8 88 6 . . Move 3477 | 38 289 82 524 211 346 1101 349 537 Hop . | . . . . . . . . . Pick Up 74 | 12 9 8 8 6 9 10 1 11 Fast Attach 16 | . 1 . . . 3 . 3 9 Attach 42 | 6 2 2 . 3 3 13 5 8 Detach . | . . . . . . . . . Swap 44 | 2 6 2 3 3 16 5 2 5 Drop 46 | . 9 . 10 3 14 . . 10 Fire 154 | . 20 6 15 25 14 41 17 16 Melee 5 | . . . . . . . 3 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 36 | . . . . . . 1 35 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 5) 184 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 4) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 683 | -9/Materials | Discovered new exit (range 9) 697 | -9/Materials | Entered Mines 698 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 737 | -9/Mines | Learned Materials security intel 807 | -9/Mines | Build established: Gunner 1038 | -9/Mines | Discovered new exit (range 11) 1063 | -9/Mines | Learned Materials security intel 1209 | -9/Mines | Discovered new exit (range 7) 1222 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1345 | -9/Mines | Build established: Scavenger-Gunner 1596 | -9/Mines | Entered Materials 1596 | -8/Materials | Evolved 2 slots: Propulsion x2 1994 | -8/Materials | Discovered new exit (range 11) 2037 | -8/Materials | Entered Factory 2037 | -7/Factory | Evolved 2 slots: Utility x2 2349 | -7/Factory | Build established: Scavenger-Tank 2691 | -7/Factory | Build established: Tank 2749 | -7/Factory | Discovered new exit (range 8) 2769 | -7/Factory | Entered Lower Caves 3210 | -7/Lower Caves | Attacked by a faux Warlord 3221 | -7/Lower Caves | Lost 5 parts (1p4u) 3251 | -7/Lower Caves | Destroyed 7 combat bots 3603 | -7/Lower Caves | Build established: Scavenger-Gunner 3861 | -7/Lower Caves | Lost 4 parts (2n2w) 4591 | -7/Lower Caves | Learned location of Zion (-7) 4692 | -7/Lower Caves | Discovered new exit (range 7) 4702 | -7/Lower Caves | Entered another Lower Caves area 5005 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5117 | -7/Lower Caves | Destroyed 7 combat bots 5121 | -7/Lower Caves | Lost 9 parts (1p5n1u2w) 5452 | -7/Lower Caves | Discovered new exit (range 7) 5514 | -7/Lower Caves | Entered Zion 5514 | -7/Zion | Accompanied by 2 allies 5538 | -7/Zion | Given A8's code to call for help 5697 | -7/Zion | Found CR-A16's Pointy Stick 5716 | -7/Zion | Discovered new exit (range 8) 5948 | -7/Zion | Given the Hacking Drone Bay 5954 | -7/Zion | Found Prototype Device 5954 | -7/Zion | Identified Hacking Drone Bay 6163 | -7/Zion | Learned Factory terminal intel 6243 | -7/Zion | Found Prototype Processor 6244 | -7/Zion | Identified Exp. Target Analyzer 6248 | -7/Zion | Found Prototype Processor 6248 | -7/Zion | Identified Exp. Melee Analysis Suite 6252 | -7/Zion | Found Prototype Processor 6252 | -7/Zion | Identified Exp. Terrain Scan Processor 6257 | -7/Zion | Found Prototype Hackware 6257 | -7/Zion | Identified Exp. Hacking Suite 6263 | -7/Zion | Found Prototype Processor 6263 | -7/Zion | Identified Spectral Analyzer 6295 | -7/Zion | Build established: Mutant 6368 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6369 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6663 | -7/Zion | Attacked by Zionites 6804 | -7/Zion | Core integrity fell below 50% 6818 | -7/Zion | Core integrity fell below 20% 6837 | -7/Zion | Destroyed by 2Y-HDH(z) with Makeshift Spear Last Messages --------------- 06817_ L8-LMT(z) destroyed. 06819_ VI-NB6(z) knocked back. 06819_ Slug Cannon destroyed. 06821_ Exp. Hacking Suite destroyed. 06822_ 2Y-HDH(z) pulls a Mak. Spear out of the Twisted Machinery. 06825_ HV Slug penetrates Twisted Machinery. 06826_ Destroyed Mak. Power Source. 06826_ TL-1KM(z) destroyed. 06827_ HV Slug penetrates Twisted Machinery. 06829_ VI-NB6(z) destroyed. 06829_ Switching to secondary target: 01-FZB(z). 06831_ Penetrated by HV Slug. 06834_ WQ-X6S(z) pulls a Mak. Laser out of the Twisted Machinery. 06835_ Imp. Weapon Shielding destroyed. 06836_ Penetrated by HV Slug. 06837_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ????""##### "" """""" """"##????##""""# | | ?????""#"##""" """"" """##?###"" "" | | ?????#"""##"" """""" "#"###""" " | | ?????" X"##"" ""#""" ""###"""" " | | ?????# """""" " ##"#"""""""" """"""" | | ????## """"""" ""# ###""###""""" """""" | | ????" 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""#"" " ""##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 16 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Help From High Places Challenges ------------ None Game ------ Seed NuclearBehemothProtection Manual? 0 Play Time 01:29:20 Cumulative 19.9 hours Start 2024.07.01 @ 15:17:11 End 2024.07.01 @ 16:57:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3836320-91c1-48cc-a64c-50501d72c13a