Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.07 @ 18:38:45 Player: WayneKnight Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (213) 1065 Value Destroyed (8479) 8479 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (2668) 2668 TOTAL SCORE: 22612 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 416 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Hacked Protovariant 500 Cogmind --------- Core Integrity 0/1600 Matter 296/300 Energy 50/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Armor Integrity Analyzer Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Drone Bay (2/2) Heavy Machine Gun Nanosword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Flying Fortress v7 Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Armor Integrity Analyzer Advanced Reaction Control System Advanced Hacking Suite Improved System Shield Advanced System Shield Ghost Barrier Advanced Drone Bay > --- WEAPON ----------- Nanosword Enhanced Force Lance > --- INVENTORY -------- F-cell Engine Light Antimatter Reactor Light Antimatter Reactor Xenon Bombardment Thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Advanced Sensor Array Advanced Signal Interpreter Damper Plating Hacking Suite Advanced System Shield Advanced Drone Bay Enhanced Nova Cannon Heavy Machine Gun Gamma Bomb Array Fusion Bomb Launcher Advanced Datajack Lance [Rating: 178] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 . . 2 . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . . . . . 1 . . . 1 . . 1 . . 1 1 . Utility 11 | . . . 1 . . . 2 . . . 1 2 . . 1 . . . 2 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 286 | 3 14 . 18 . 3 5 5 4 6 3 47 27 1 12 21 1 14 3 16 45 4 18 16 Power 25 | . 2 . 4 . . . . 1 . 1 3 3 . . 2 . . 1 1 4 . 2 1 Engine 16 | . 2 . 4 . . . . 1 . 1 3 2 . . 1 . . . . 1 . 1 . Core 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 1 2 . 1 1 Propulsion 46 | 2 3 . 6 . . 1 1 3 2 . 7 4 . . 4 . . 2 1 3 1 1 5 Treads 25 | 2 3 . 6 . . 1 1 3 2 . 6 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . . . . 2 . . 4 . . 2 1 3 1 1 5 Utility 139 | 1 2 . 2 . 3 . 2 . 2 . 17 16 1 9 14 1 14 . 11 26 2 9 7 Device 72 | . . . . . . . . . 1 . 7 7 . 4 10 . 9 . 5 16 2 6 5 Storage 17 | 1 2 . 1 . 3 . 1 . . . 1 1 . 1 . 1 1 . 3 . . . 1 Processor 4 | . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . Hackware 10 | . . . . . . . . . . . . 2 . 1 1 . 2 . 1 2 . . 1 Protection 36 | . . . 1 . . . 1 . 1 . 8 6 1 3 3 . 2 . 1 7 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | . 7 . 6 . . 4 2 . 2 2 20 4 . 3 1 . . . 3 12 1 6 3 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . 1 . 1 . . 1 . . . . . 3 . 3 1 Ballistic Gun 26 | . 5 . 4 . . 2 2 . 1 1 9 1 . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 9 | . 1 . 2 . . 2 . . . 1 1 . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . . . 8 2 . 1 . . . . . . 1 3 . Piercing Weapon 13 | . . . . . . . . . . . . . . 1 1 . . . 3 7 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . . . . . . . . . . 2 . . 2 . . . . 10 1 . . Parts Lost 42 | . . . 3 . . 1 1 3 1 2 2 1 . . 1 . . . . 2 1 3 21 Power 8 | . . . 1 . . . . 1 . 1 1 . . . . . . . . . . 1 3 Propulsion 12 | . . . 1 . . 1 . 2 . . 1 . . . . . . . . . . . 7 Utility 17 | . . . . . . . 1 . . . . 1 . . 1 . . . . 2 1 2 9 Weapon 5 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . 2 Highest Loss Streak 17 | . . . 1 . . 1 1 2 1 1 1 1 . . 1 . . . . 2 1 2 17 Average Slot Usage (%) 88 | . 99 100 99 100 100 100 89 89 99 100 93 87 73 76 80 81 76 78 75 73 76 74 68 Engine 7 | . 14 14 11 11 11 11 9 8 9 9 7 5 6 6 . 5 5 5 4 2 . . . Treads 15 | . 27 28 32 33 33 33 27 26 27 27 17 10 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 1 6 6 10 11 11 10 9 9 12 12 11 Device 5 | . . . . . . . . . 7 . 5 12 13 13 10 10 9 15 10 6 12 14 4 Storage 22 | . 28 28 32 33 33 33 31 36 36 36 30 23 13 13 11 11 11 10 9 9 8 8 10 Processor 3 | . . . . . . . . . . . 7 6 6 6 5 5 5 5 8 7 8 8 12 Hackware 6 | . . . . . . . . . . . . 3 6 11 15 17 18 15 14 17 17 16 15 Protection 2 | . . . . . . . 4 . 1 9 1 4 13 7 5 4 . . 4 3 . . . Ballistic Gun 10 | . 24 28 22 22 22 18 18 18 17 14 10 4 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 3 1 6 5 5 5 5 5 2 . 3 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 2 5 5 5 5 4 7 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 13 45 45 61 61 109 110 126 126 128 129 150 158 72 61 61 77 69 85 102 140 91 135 122 Greatest Support 126 | 40 43 43 66 66 66 66 66 66 62 62 90 88 72 72 79 77 77 95 99 99 110 126 126 Greatest Overweight (x) 20 | . 1 1 . . 1 1 1 2 2 2 6 5 . . 20 . . . 1 1 . 1 2 Average Overweight (x) . | . . 1 . . . 1 1 1 2 2 3 2 . . . . . . . . . . . Largest Inventory Capacity 34 | 8 16 16 22 22 28 28 34 34 34 34 34 34 16 16 16 18 18 18 26 20 20 20 26 Average Capacity 23 | 6 14 16 21 22 25 28 30 34 34 34 34 30 16 16 16 16 18 18 19 20 20 20 22 Most Carried 34 | 6 16 16 22 22 28 28 28 30 34 34 34 34 16 16 16 18 18 16 19 20 20 20 25 Average Carried 22 | 6 13 15 20 22 24 27 27 28 31 32 33 30 15 15 15 16 16 14 17 17 18 17 19 Final Capacity 34 | 8 16 16 22 22 28 28 34 34 34 34 34 16 16 16 16 18 18 18 20 20 20 20 4 Final Carried 34 | 6 16 16 22 22 27 28 28 28 34 32 33 15 16 16 15 18 15 15 18 20 18 18 4 Class Distribution -------------------- 47% | Hauler-Mutant 18% | Hacker-Mutant 15% | Mutant 7% | Hacker-Ninja 5% | Wizard-Mutant 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Wizard-Mutant | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Matter Collected 6054 | 213 270 325 658 105 . 264 211 257 348 234 1065 444 118 203 196 50 130 . 190 493 18 140 122 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8317 | 52 369 253 1154 211 . 284 165 410 593 371 1225 342 . 254 193 . 294 50 554 812 18 424 289 Parts 552 | 3 30 10 81 21 . 9 14 26 33 35 62 18 . 19 14 . 27 . 31 71 3 30 15 Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Combat Hostiles Destroyed 170 | . 12 9 28 7 . 9 3 10 9 16 22 7 . 5 2 . 4 . 6 10 . 6 5 Melee 39 | . . . . . . . . . . . 2 . . 4 2 . 4 . 6 10 . 6 5 Guns 109 | . 10 9 22 7 . 6 3 10 9 12 18 3 . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . 2 4 . . . . . . . . . . . AOE 15 | . 2 . 6 . . 3 . . . 4 . . . . . . . . . . . . . Classes Destroyed 15 | 1 6 2 2 . . 1 1 . . . 1 . . . . . . . . 1 . . . Worker 5 | . 1 . 2 . . 1 . . 1 . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recycler 4 | 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Operator 9 | . 1 . 1 . . . . . . . 1 . . 1 1 . . . 1 1 1 . 1 Watcher 24 | . 1 . 3 . . . 1 . 2 . 2 . . . 2 . 3 1 4 2 . 1 2 Swarmer 47 | . 9 2 4 4 . 3 . 3 . 11 . . . 1 . . . . 5 . . . 5 Grunt 58 | . 3 4 15 3 . 5 . 4 4 4 13 2 . . . . . . 1 . . . . Brawler 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Duelist 4 | . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 19 | . . . 8 . . . 1 2 3 . 3 2 . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 2 1 . . . . . 1 . . . . . . . . . Programmer 32 | . . . . . . . . . . . 6 2 . 2 2 . 4 . . 10 . 6 . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 5 2 7 3 . 4 1 3 2 7 3 3 . 2 4 . 2 1 4 3 1 3 5 Combat Bots Only 7 | . 4 2 5 3 . 3 1 3 2 7 3 3 . 2 2 . 2 . 3 3 . 3 5 Max Kills in Single Turn 3 | 1 2 1 3 1 . 1 1 1 1 3 1 1 . 1 1 . 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . . 1 . . . 3 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 1 . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Damage Taken 12836 | . 318 297 1329 149 . 371 247 456 587 600 1867 375 . 588 119 . 508 43 477 393 172 419 3521 Core 2850 | . 60 28 245 27 . 72 . 70 50 113 130 33 . 77 . . 101 . 195 23 26 55 1545 Absorbed by Shields 142 | . . . . . . . . . . . . . . . . . . . . . . . 142 Core Remaining (%) 77 | 100 . 64 . . . 14 . . . 57 81 . . 87 . . 89 100 . 83 98 . . Volleys Fired 431 | 3 38 22 77 15 . 26 20 29 44 35 67 24 . 4 . . . . . 13 . 9 5 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 . 1 . . . . . 1 . 1 1 Hottest 120 | 60 60 46 48 48 . 48 53 53 120 48 120 83 . 120 . . . . . 98 . 120 120 Shots Fired 798 | 6 74 44 150 30 . 43 40 58 79 68 127 48 . 4 . . . . . 13 . 9 5 Gun 717 | 6 72 44 147 30 . 34 40 58 75 66 121 24 . . . . . . . . . . . Cannon 64 | . . . . . . . . . 4 . 6 24 . 4 . . . . . 13 . 9 4 Launcher 17 | . 2 . 3 . . 9 . . . 2 . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 719 | 3 53 44 147 30 . 34 40 58 75 66 121 48 . . . . . . . . . . . Thermal 43 | 3 . . . . . . . . 4 . 6 . . 4 . . . . . 13 . 9 4 Explosive 17 | . 2 . 3 . . 9 . . . 2 . . . . . . . . . . . . 1 Electromagnetic 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 4 14 9 26 10 . 7 10 14 9 9 10 8 . 11 . . . . . . . 12 . Robot Miss Streak 5 | 2 5 3 2 2 . 2 2 1 3 3 5 4 . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Secondary Targets 13 | . 2 . 3 2 . . . . . 5 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 725 | 4 41 30 121 23 . 29 31 38 55 50 113 34 . 19 10 . 18 1 25 42 1 30 10 Core Hits 365 | 2 22 15 56 10 . 20 11 16 25 24 68 14 . 7 7 . 11 1 16 22 1 9 8 Critical Hits 15 | . . 2 . . . . . . 3 . 2 . . 1 1 . 1 . . 4 . 1 . Critical Kills 5 | . . 1 . . . . . . 1 . . . . . . . . . . 3 . . . Critical Parts Destroyed 9 | . . 1 . . . . . . 2 . 1 . . 1 1 . 1 . . 1 . 1 . Melee Attacks 574 | . . . . . . . . . . . 47 8 4 81 45 . 103 19 86 89 12 60 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 239 | . . . . . . . . . . . 47 8 4 71 7 . 22 3 12 . 10 48 7 Piercing 335 | . . . . . . . . . . . . . . 10 38 . 81 16 74 89 2 12 13 Sneak Attacks 7 | . . . . . . . . . . . 1 . . 1 . . . . 2 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . . . . . . . . . 1 . 6 1 3 9 . 7 1 Damage Inflicted 19797 | 52 521 481 2517 413 . 984 424 653 1119 985 2804 1023 . 889 378 . 642 47 1236 2032 172 1808 617 Guns 8907 | 52 453 471 1858 401 . 357 405 653 967 755 2042 493 . . . . . . . . . . . Cannons 1025 | . . . . . . . . . 152 . 226 460 . 147 . . . . . . . 40 . Explosions 1563 | . 63 . 653 . . 617 . . . 230 . . . . . . . . . . . . . Melee 8240 | . . . . . . . . . . . 536 70 . 742 378 . 642 47 1236 2032 172 1768 617 Ramming 62 | . 5 10 6 12 . 10 19 . . . . . . . . . . . . . . . . Kinetic 9183 | 18 303 471 1858 401 . 357 405 653 967 755 2042 953 . . . . . . . . . . . Thermal 662 | 34 63 . . . . . . . 152 . 226 . . 147 . . . . . . . 40 . Explosive 1500 | . . . 653 . . 617 . . . 230 . . . . . . . . . . . . . Electromagnetic 150 | . 150 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3435 | . . . . . . . . . . . 536 70 . 742 37 . 140 . 103 . . 1387 420 Piercing 4805 | . . . . . . . . . . . . . . . 341 . 502 47 1133 2032 172 381 197 Highest Corruption 8 | . . . . . . . . . 3 3 3 5 5 5 1 . 8 . . 5 . 2 2 Average Corruption 3 | . . . . . . . . . 2 3 2 4 5 3 1 . 6 . . 3 . 1 2 Corruption Purged 10 | . . . . . . . . . . . . . . 7 1 . 2 . . . . . . Effects 158 | . . . . . . . . . 9 13 33 9 15 35 . . 5 . . 32 . 2 5 Message Errors 44 | . . . . . . . . . . 4 10 4 5 7 . . 2 . . 7 . 1 4 Matter Fused 33 | . . . . . . . . . 2 3 4 2 4 12 . . . . . 6 . . . Heat Flow Errors 23 | . . . . . . . . . 2 1 4 2 3 3 . . 1 . . 6 . . 1 Energy Discharges 21 | . . . . . . . . . 1 1 5 . 1 6 . . 1 . . 6 . . . Data Loss (minor) 19 | . . . . . . . . . 3 2 5 . 1 4 . . . . . 3 . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Targeting Errors 16 | . . . . . . . . . 1 2 4 1 . 3 . . 1 . . 4 . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 756 | . . . 10 . . 13 . . 17 . 80 42 . 68 2 . 2 . 129 114 . 225 54 Projectiles 39 | . . . . . . . . . 17 . . 22 . . . . . . . . . . . Explosions 43 | . . . 10 . . 13 . . . . . . . . . . . . . . . . 20 Melee 674 | . . . . . . . . . . . 80 20 . 68 2 . 2 . 129 114 . 225 34 Knockbacks 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . 36 . . . . 16 . . . . . . . . . . . . . . . . 95 Shots 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Rammed 9 | . 1 3 1 1 . 1 2 . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 3 1 1 . 1 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | 20 58 24 24 13 . 24 13 13 316 184 294 212 275 337 375 . 163 . . 353 2 176 304 Average Temperature 66 | 15 23 12 6 4 . 8 3 4 74 32 89 44 123 144 193 . 74 . . 85 2 42 145 Received Heat Transfer 2505 | . 24 72 471 39 . 144 9 126 252 162 915 93 . 27 . . 42 9 30 . 36 . 54 Effects 5 | . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . Interference 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 11 | . . 1 . . . . . . . . 1 . . 2 . . . . . . . 7 . Heat Transferred 1332 | 75 100 . . . . . . . 320 . 480 . . 320 . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Peak Influence 634 | 5 227 169 299 234 . 200 133 390 327 492 464 320 50 138 165 109 230 199 362 238 137 211 634 Initial 258 | . 3 . . 57 . . 42 . 189 93 258 226 . . 46 50 76 86 . 195 105 60 124 Average 111 | 4 55 33 144 83 . 54 64 254 172 309 141 177 11 64 81 80 105 80 116 110 66 56 353 Maximum Alert Level 2 | . 1 . 1 1 . 1 . 1 1 2 2 1 . . . . 1 . 1 1 . 1 2 Low Security (%) 82 | 100 91 100 76 86 . 93 100 17 77 38 69 58 100 100 100 100 97 100 71 85 100 98 26 Level 1 15 | . 8 . 23 13 . 6 . 82 22 20 24 41 . . . . 2 . 28 14 . 1 17 Level 2 2 | . . . . . . . . . . 41 5 . . . . . . . . . . . 55 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 4 . . . . . . . 10 2 . 5 1 . 2 1 3 5 . 2 4 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . Extermination 19 | . . . . . . . . . . . 6 2 . 1 1 . 2 . 1 3 . 2 1 Reinforcement 19 | . 1 . 4 . . . . . . . 4 . . 4 . . . 1 2 1 . . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Distress Signals 12 | . . 1 3 . . . . . . . 1 . . 1 1 . . 1 1 2 . . 1 Communications Jammed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Distress Signals 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Times Spotted 362 | . 27 13 38 10 . 9 6 9 21 17 36 9 5 20 9 3 14 7 25 25 13 17 29 Peak Tracking Total 13 | . 4 3 5 3 . 3 1 3 3 7 4 3 5 3 3 3 3 4 4 3 12 4 13 Tactical Retreats 30 | . . 2 1 . . 2 . . 1 1 2 . . 5 1 . 4 2 3 . 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Traps Triggered 31 | . . . . . . . . 6 3 3 2 4 . 2 2 . 3 . 3 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Machines Disabled 13 | . . . 5 . . 2 . . . . . 1 . . . . . . . 2 . 1 2 Max in Single Turn 2 | . . . 1 . . 2 . . . . . 1 . . . . . . . 1 . 1 1 Garrison Access 22 | . . . . . . . . . . . 3 1 . 4 . . 2 3 4 1 1 3 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Machines Accessed 144 | . 9 . 5 . 2 . 5 . 3 . 13 5 . 18 11 . 14 9 12 13 9 11 5 Terminals 90 | . 7 . 4 . . . 3 . 2 . 9 3 . 10 9 . 7 4 6 8 7 7 4 Fabricators 5 | . . . . . . . . . . . . . . . . . 2 1 . 1 . 1 . Repair Stations 7 | . 1 . 1 . . . . . . . . . . 2 1 . 1 . . 1 . . . Recycling Units 10 | . 1 . . . . . . . . . 1 1 . 2 1 . 1 1 1 . . . 1 Scanalyzers 6 | . . . . . . . 1 . . . . . . . . . 1 . 1 2 1 . . Garrison Access 24 | . . . . . . . 1 . 1 . 3 1 . 4 . . 2 3 4 1 1 3 . Total Hacks 485 | . 27 . 26 . 5 . 28 . 4 . 25 12 . 46 41 . 39 26 34 60 39 49 24 Successful 306 | . 13 . 16 . 5 . 23 . 2 . 16 4 . 29 27 . 25 17 28 37 24 33 7 Failed 178 | . 13 . 10 . . . 5 . 2 . 9 8 . 17 14 . 14 9 6 23 15 16 17 Catastrophic 30 | . . . 1 . . . 2 . 2 . 3 . . 2 6 . 1 1 1 2 3 2 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 221 | . 19 . 21 . 1 . 7 . 2 . 9 7 . 21 21 . 14 8 10 23 18 28 12 Terminals 350 | . 24 . 21 . . . 11 . 3 . 20 8 . 34 37 . 24 15 18 41 33 39 22 Fabricators 17 | . . . . . . . . . . . . . . . . . 5 4 . 1 . 7 . Repair Stations 17 | . 2 . 5 . . . . . . . . . . 3 2 . 4 . . 1 . . . Recycling Units 23 | . 1 . . . . . . . . . 2 3 . 5 2 . 2 4 2 . . . 2 Scanalyzers 49 | . . . . . . . 16 . . . . . . . . . 2 . 10 16 5 . . Garrison Access 24 | . . . . . . . 1 . 1 . 3 1 . 4 . . 2 3 4 1 1 3 . Terminal Hacks 109 | . 4 . 6 . 5 . 3 . 1 . 7 . . 12 12 . 8 7 6 14 11 10 3 Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Part Schematic 8 | . . . 1 . . . . . . . . . . . 2 . 2 1 . 1 1 . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . 1 . . . 1 1 3 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 . Emergency Access Points 8 | . . . . . . . 1 . . . 1 . . 1 1 . 1 . 1 . 2 . . Machine Index 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Terminal Index 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Index 5 | . . . . . . . . . . . . . . 1 1 . 1 1 . . 1 . . Alert Level 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 1 . Locate Traps 26 | . . . . . . . 1 . 1 . 3 . . 4 2 . 2 3 1 3 3 2 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 16 | . 1 . . . . . . . . . 1 . . 4 2 . 1 1 1 3 . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . 2 1 . . . 3 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 13 | . 2 . 4 . . . . . . . . . . 2 2 . 2 . . 1 . . . Scan Component 7 | . 1 . 2 . . . . . . . . . . 1 1 . 1 . . 1 . . . Repair 6 | . 1 . 2 . . . . . . . . . . 1 1 . 1 . . . . . . Recycling Unit Hacks 10 | . 1 . . . . . . . . . 1 . . 3 1 . 1 1 1 . . . 1 Report Inventory 9 | . 1 . . . . . . . . . 1 . . 2 1 . 1 1 1 . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 47 | . . . . . . . 16 . . . . . . . . . 2 . 10 15 4 . . Insert Component 23 | . . . . . . . 8 . . . . . . . . . 1 . 5 7 2 . . Analyze 24 | . . . . . . . 8 . . . . . . . . . 1 . 5 8 2 . . Garrison Access Hacks 24 | . . . . . . . 1 . 1 . 3 1 . 4 . . 2 3 4 1 1 3 . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 22 | . . . . . . . . . . . 3 1 . 4 . . 2 3 4 1 1 3 . Unauthorized Hacks 97 | . 6 . 6 . . . 3 . . . 5 3 . 8 12 . 8 5 7 6 8 17 3 Terminals 84 | . 6 . 6 . . . 3 . . . 4 2 . 7 11 . 6 2 6 6 8 15 2 Track 20 | . 1 . 3 . . . . . . . 1 . . 1 2 . . . . 3 1 6 2 Assimilate 11 | . 1 . . . . . . . . . . . . 1 2 . 2 . 1 . . 4 . Botnet 51 | . 3 . 2 . . . 3 . . . 3 2 . 5 7 . 4 2 5 3 7 5 . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . 1 2 . . . 2 . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Siphon 3 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . 1 1 . 1 1 . 1 1 1 . . . 1 Recyclers 8 | . . . . . . . . . . . 1 1 . 1 1 . 1 1 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 106 | . 8 . 3 . . . 3 . 3 . 10 4 . 12 10 . 11 5 8 11 7 7 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 1 . . . 8 . . . . . . . 2 . 3 1 5 8 2 . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Matter 426 | . . . . . . . . . . . . . . . . . 213 . . . . 213 . Time 114 | . . . . . . . . . . . . . . . . . 76 . . . . 38 . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 5 . . . . 5 . Parts Repaired 5 | . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . . Time 182 | . 26 . 58 . . . . . . . . . . 44 14 . 40 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Parts Scanalyzed 23 | . . . . . . . 8 . . . . . . . . . 1 . 5 7 2 . . Part Schematics Acquired 23 | . . . . . . . 8 . . . . . . . . . 1 . 5 7 2 . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Total Allies 47 | . 1 2 . 1 . . . . . . . . 19 1 . 19 . . 1 . . 3 . Largest Group 19 | . 1 2 1 1 . . . . . . . . 19 5 . 19 2 . 1 . . 2 . Highest-Rated Group 714 | . 10 38 7 31 . . . . . . . . 696 175 . 714 75 . 44 . . 88 . Highest-Rated Ally 50 | . 10 31 7 31 . . . . . . . . 50 46 . 50 50 . 44 . . 44 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 204 | . . 8 . 8 . . . . . . . . 98 10 . 80 . . . . . . . Total Damage 8058 | . . 145 . 167 . . . . . . . . 4062 307 . 3377 . . . . . . . Kills 26 | . . 1 . 3 . . . . . . . . 10 1 . 11 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Turns Passed 34031 | 34 1770 1877 3019 1139 606 1958 934 1088 1432 675 4502 1220 441 3216 1089 265 1440 815 2120 2271 318 1435 367 Spaces Moved 27027 | 17 802 822 1099 578 349 865 314 497 545 252 1981 634 615 3326 1667 484 2139 1162 3468 2467 664 1663 617 Core 16 | . . . . . . . . . . . . . . . 1 . . . . . . . 15 Treads 6763 | 4 802 822 1099 578 349 865 314 497 545 252 601 35 . . . . . . . . . . . Legs 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . Wheels 1746 | . . . . . . . . . . . 1380 366 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 18489 | . . . . . . . . . . . . 233 615 3326 1666 484 2139 1162 3468 2467 664 1663 602 Fastest Speed 34 | 120 160 180 160 160 160 180 180 180 195 198 140 50 50 50 34 39 39 42 42 42 35 37 34 Average Speed 82 | 129 164 180 160 160 171 180 180 188 196 198 158 113 50 50 41 39 39 42 42 42 36 37 37 Slowest Speed 1050 | 160 180 180 160 160 180 180 180 200 200 198 290 225 50 50 1050 39 39 42 132 132 42 123 150 Overloaded Moves 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . . . . . . . . . 2 20 . 14 2 25 9 . 2 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 59 | 3 99 101 87 98 71 99 22 72 46 47 53 14 96 76 43 96 46 38 59 93 17 32 30 Regions Visited 23 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . 1 . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 287 | . . . . . . . . . . . 28 5 4 54 26 . 58 13 33 33 10 18 5 Terrain Destroyed 466 | . 13 . 34 . . 49 . 4 . 4 28 11 4 54 26 . 58 13 33 33 10 18 74 Melee 269 | . . . . . . . . . . . 28 5 4 54 26 . 58 13 33 23 10 10 5 Projectile 28 | . . . . . . . . 4 . . . 6 . . . . . . . 10 . 8 . AOE 169 | . 13 . 34 . . 49 . . . 4 . . . . . . . . . . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Res Tes Res Acc Com Total 37127 | 22 1203 1174 2216 765 358 1224 652 595 833 362 3169 1081 739 4758 1993 562 2610 1463 3997 3538 724 2380 709 Wait 8534 | . 302 326 997 172 . 326 297 53 227 68 984 312 118 1328 273 68 370 279 423 900 44 630 37 Move 26861 | 16 801 821 1098 577 348 864 313 495 544 250 1980 634 614 3321 1629 483 2110 1157 3422 2448 663 1658 615 Hop 68 | . . . . . . . . . . . . . . 2 18 . 14 2 20 9 . 2 1 Pick Up 133 | . 23 1 14 . 3 2 7 2 8 . 13 10 1 7 3 4 3 2 13 6 1 3 7 Fast Attach 58 | 1 3 . 4 . . . . . 2 . 7 6 1 1 4 . 2 1 6 12 1 2 5 Attach 87 | . . . 5 . . 1 2 3 1 2 3 8 . 2 4 . 8 2 3 25 2 9 7 Detach 68 | . 1 . 1 . . . . . . . . 6 . 1 1 1 7 2 8 32 . 8 . Swap 141 | 2 11 . 9 . 3 4 3 1 3 1 37 13 . 9 13 1 4 . 7 8 1 7 4 Drop 155 | . 23 1 10 . 4 . 8 . 4 . 22 24 1 8 7 5 3 2 14 12 1 1 5 Fire 431 | 3 38 22 77 15 . 26 20 29 44 35 67 24 . 4 . . . . . 13 . 9 5 Melee 497 | . . . . . . . . . . . 47 8 4 75 38 . 81 16 74 73 11 51 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 3 1 1 . 1 2 . . . . . . . . . . . . . . . . Escape Stasis 84 | . . . . . . . . 12 . 6 8 36 . . 3 . 8 . 7 . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / *Ext) -4/Factory -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / Qua x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Discovered new exit (range 16) 1299 | -10/Materials | Discovered new exit (range 16) 1413 | -10/Materials | Discovered new exit (range 15) 1502 | -10/Materials | Repaired Lgt. Treads 1610 | -10/Materials | Discovered new exit (range 10) 1665 | -10/Materials | Central database locked down 1805 | -10/Materials | Entered Mines 1805 | -10/Mines | Accompanied by 1 ally 1900 | -10/Mines | Assembled infested the area 2309 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2355 | -10/Mines | Learned location of Recycling (-7) 2637 | -10/Mines | Found a hidden stash of uninstalled traps 2779 | -10/Mines | Discovered new exit (range 9) 2867 | -10/Mines | Discovered new exit (range 7) 3041 | -10/Mines | Learned location of Storage (-7) 3682 | -10/Mines | Entered Materials 3682 | -9/Materials | Accompanied by 1 ally 3682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4242 | -9/Materials | Build established: Hauler-Mutant 4346 | -9/Materials | Discovered new exit (range 7) 5208 | -9/Materials | Discovered new exit (range 3) 5273 | -9/Materials | Repaired Imp. Treads 5342 | -9/Materials | Repaired Lgt. Treads 5504 | -9/Materials | Core integrity fell below 50% 5907 | -9/Materials | Discovered new exit (range 15) 6213 | -9/Materials | Discovered new exit (range 7) 6701 | -9/Materials | Entered Mines 6774 | -9/Mines | Received a Mining Laser from a helpful Derelict 6800 | -9/Mines | Discovered new exit (range 12) 6894 | -9/Mines | Learned location of 1 exit from Lower Caves 7078 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7080 | -9/Mines | Discovered new exit (range 5) 7232 | -9/Mines | Discovered new exit (range 5) 7318 | -9/Mines | Learned Materials terminal intel 7840 | -9/Mines | Entered Exiles 7879 | -9/Exiles | Met 8R-AWN 7906 | -9/Exiles | Met EX-HEX 7996 | -9/Exiles | Met EX-DEC 8026 | -9/Exiles | Learned location of Zion (-6) 8178 | -9/Exiles | Met EX-BIN 8204 | -9/Exiles | Aligned with FarCom system 8205 | -9/Exiles | Given EX-Vault access code 8249 | -9/Exiles | Opened EX-Vault 8265 | -9/Exiles | Found Flying Fortress v7 8271 | -9/Exiles | Found Gui. Plasma Cannon 8309 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8325 | -9/Exiles | Exiles lab attacked by MAIN.C 8424 | -9/Exiles | Discovered new exit (range 14) 8446 | -9/Exiles | Stole two prototypes: Flying Fortress v7, Gui. Plasma Cannon 8446 | -9/Exiles | Entered Mines 9504 | -8/Mines | Core integrity fell below 20% 9580 | -8/Mines | Discovered new exit (range 6) 9776 | -8/Mines | Discovered new exit (range 4) 10404 | -8/Mines | Entered Materials 10404 | -8/Materials | Evolved 2 slots: Utility x2 10405 | -8/Materials | Loaded intel: 12 terminal locations 10770 | -8/Materials | Identified exit to Garrison 11338 | -8/Materials | Entered Garrison 11406 | -8/Garrison | Triggered checkpoint 11586 | -8/Garrison | Triggered checkpoint 11727 | -8/Garrison | Discovered new exit (range 10) 11824 | -8/Garrison | Triggered checkpoint 11990 | -8/Garrison | Discovered new exit (range 14) 12104 | -8/Garrison | Triggered checkpoint 12218 | -8/Garrison | Triggered checkpoint 12308 | -8/Garrison | Discovered new exit (range 9) 12340 | -8/Garrison | Installed Relay Interface Framework 12426 | -8/Garrison | Entered Materials 13672 | -8/Materials | Discovered new exit (range 13) 13856 | -8/Materials | Identified exit to Garrison 13858 | -8/Materials | Entered Garrison 13924 | -8/Garrison | Triggered checkpoint 14236 | -8/Garrison | Destroyed 7 combat bots 14278 | -8/Garrison | Triggered checkpoint 14337 | -8/Garrison | Discovered new exit (range 11) 14448 | -8/Garrison | Triggered checkpoint 14489 | -8/Garrison | Discovered new exit (range 8) 14523 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 14533 | -8/Garrison | Entered Factory 14533 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14535 | -7/Factory | FarCom data flow suspended 15249 | -7/Factory | Discovered new exit (range 16) 15309 | -7/Factory | Identified exit to Factory 15352 | -7/Factory | Identified exit to Storage 15352 | -7/Factory | Identified exit to Lower Caves 16937 | -7/Factory | Discovered exit to Factory (range 9) 17348 | -7/Factory | Discovered exit to Factory (range 9) 19035 | -7/Factory | Entered another Factory area 19035 | -6/Factory | Evolved 2 slots: Utility x2 19175 | -6/Factory | Discovered new exit (range 11) 19198 | -6/Factory | Identified exit to Lower Caves 20255 | -6/Factory | Sucked down chute 20255 | -6/Factory | Entered Waste 20269 | -6/Waste | Spotted C-40 Crusher 20309 | -6/Waste | Build established: Mutant 20351 | -6/Waste | Spotted C-40 Crusher 20352 | -6/Waste | Spotted C-40 Crusher 20380 | -6/Waste | Spotted C-40 Crusher 20408 | -6/Waste | Warlord forces began an assault 20423 | -6/Waste | Allies destroyed C-40 Crusher 20423 | -6/Waste | Spotted C-40 Crusher 20423 | -6/Waste | Allies destroyed C-40 Crusher 20441 | -6/Waste | Allies destroyed C-40 Crusher 20442 | -6/Waste | Allies destroyed C-40 Crusher 20451 | -6/Waste | Allies destroyed C-40 Crusher 20503 | -6/Waste | Discovered new exit (range 13) 20672 | -6/Waste | Identified exit to Factory 20696 | -6/Waste | Entered Factory 20696 | -6/Factory | Accompanied by 5 allies 21238 | -6/Factory | Discovered exit to Lower Caves (range 12) 21551 | -6/Factory | Build established: Hacker-Mutant 21642 | -6/Factory | Spotted B-75 Beast 22019 | -6/Factory | Discovered new exit (range 15) 22089 | -6/Factory | Identified exit to Factory 22733 | -6/Factory | Discovered exit to Factory (range 16) 23286 | -6/Factory | Discovered exit to Factory (range 16) 23367 | -6/Factory | Discovered exit to Factory (range 12) 23912 | -6/Factory | Entered another Factory area 23912 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24244 | -5/Factory | Discovered new exit (range 9) 24248 | -5/Factory | Identified exit to Upper Caves 24832 | -5/Factory | Repaired Lrn. Sensor Array 25001 | -5/Factory | Sucked down chute 25001 | -5/Factory | Entered Waste 25068 | -5/Waste | Spotted C-40 Crusher 25069 | -5/Waste | Spotted C-40 Crusher 25080 | -5/Waste | Spotted C-40 Crusher 25085 | -5/Waste | Spotted C-40 Crusher 25089 | -5/Waste | Warlord forces began an assault 25120 | -5/Waste | Allies destroyed C-40 Crusher 25155 | -5/Waste | Spotted C-40 Crusher 25163 | -5/Waste | Allies destroyed C-40 Crusher 25168 | -5/Waste | Spotted C-40 Crusher 25171 | -5/Waste | Found Damper Plating 25191 | -5/Waste | Found Damper Plating 25203 | -5/Waste | Discovered new exit (range 12) 25261 | -5/Waste | Identified exit to Factory 25266 | -5/Waste | Entered Factory 25266 | -5/Factory | Accompanied by 2 allies 25382 | -5/Factory | Fabricated Exp. Sensor Array? 25510 | -5/Factory | Discovered exit to Upper Caves (range 9) 25546 | -5/Factory | Discovered new exit (range 15) 25843 | -5/Factory | Identified exit to Extension 25973 | -5/Factory | Discovered exit to Upper Caves (range 15) 26198 | -5/Factory | Discovered new exit (range 16) 26208 | -5/Factory | Identified exit to Factory 26278 | -5/Factory | Repaired Exp. Sensor Array? 26381 | -5/Factory | Discovered exit to Factory (range 9) 26465 | -5/Factory | Spotted B-75 Beast 26706 | -5/Factory | Entered another Factory area 26706 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 27036 | -4/Factory | Spotted B-86 Titan 27243 | -4/Factory | Discovered new exit (range 15) 27251 | -4/Factory | Identified exit to Research 27521 | -4/Factory | Entered Research 27521 | -3/Research | Evolved 2 slots: Utility x2 27962 | -3/Research | Spotted B-86 Titan 28008 | -3/Research | Discovered new exit (range 21) 28017 | -3/Research | Identified exit to Research 28066 | -3/Research | Found Fusion Bomb Launcher 28114 | -3/Research | Build established: Hacker-Ninja 28162 | -3/Research | Discovered exit to Research (range 11) 28970 | -3/Research | Spotted B-86 Titan 29064 | -3/Research | Found Enh. Force Lance 29486 | -3/Research | Discovered new exit (range 10) 29486 | -3/Research | Identified exit to Armory 29486 | -3/Research | Identified exit to Testing 29641 | -3/Research | Entered Testing 29906 | -3/Testing | Protovariant out of control (PG-DTHNUESVKN) 29906 | -3/Testing | Unleashed a protovariant (PG-DTHNUESVKN) 30397 | -3/Testing | Found Prototype Hackware 30397 | -3/Testing | Identified Ghost Barrier 30507 | -3/Testing | Discovered exit to Research (range 12) 30931 | -3/Testing | Build established: Wizard-Mutant 31201 | -3/Testing | Crushed by falling debris 31209 | -3/Testing | Found Prototype Hackware 31209 | -3/Testing | Identified Exp. Hacking Suite 31223 | -3/Testing | Found Prototype Processor 31223 | -3/Testing | Identified Exp. Terrain Scan Processor 31886 | -3/Testing | Found Prototype Slashing Weapon 31912 | -3/Testing | Entered Research 31912 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31920 | -2/Research | Identified Nanosword 31986 | -2/Research | Identified exit to Quarantine 32102 | -2/Research | Discovered new exit (range 23) 32190 | -2/Research | Discovered new exit (range 22) 32218 | -2/Research | Build established: Wizard-Scout 32230 | -2/Research | Identified exit to Access 32230 | -2/Research | Entered Access 32230 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 32775 | -1/Access | Identified exit to Surface 33534 | -1/Access | Fabricated Exp. Sensor Array? 33576 | -1/Access | Identified exit to Command 33648 | -1/Access | Spotted B-99 Colossus 33653 | -1/Access | Spotted B-99 Colossus 33665 | -1/Access | Entered Command 33773 | -1/Command | Found Gamma Bomb Array 33790 | -1/Command | Lost 3 parts (3u) 33828 | -1/Command | Phase Generator disabled 33930 | -1/Command | Build established: Wizard-Mutant 33932 | -1/Command | Spotted B-99 Colossus 33958 | -1/Command | First assault squad dispatched 33973 | -1/Command | Disengaged cave seal 33973 | -1/Command | Wild derelicts emerged from the dark tunnel 33981 | -1/Command | Spotted Executioner 33981 | -1/Command | Spotted Executioner 33981 | -1/Command | Spotted Executioner 33981 | -1/Command | Spotted Executioner 33981 | -1/Command | Spotted Striker 33981 | -1/Command | Spotted Striker 33981 | -1/Command | Spotted Alpha 7 33981 | -1/Command | Spotted Alpha 7 33982 | -1/Command | Spotted B-99 Colossus 33986 | -1/Command | Spotted B-99 Colossus 34019 | -1/Command | Core integrity fell below 50% 34028 | -1/Command | Core integrity fell below 20% 34032 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 34025_ Slug penetrates Wall. 34027_ B-99 Colossus activates siege mode. 34028_ Penetrated by Slug. 34028_ Slug penetrates B-99 Colossus. 34028_ Penetrated by Slug. 34028_ Cld. Impulse Thruster destroyed. 34028_ Triggered Stasis Trap. 34028_ A bubble of rippling energy engulfs the area. 34028_ Field strength at 94. 34029_ Penetrated by Slug. 34029_ Slug penetrates Wall. 34029_ Slug penetrates Reinforced Barrier. 34029_ Slug penetrates Wall. 34029_ Field strength at 67. 34030_ Field strength at 49. 34031_ O,PMTOP 84LBV8:MIKOAY682415