Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 13:27:41 Player: kiiro Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (841) 841 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3176 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Experimental Sensor Array Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Armor Plating Shield Generator > --- WEAPON ----------- Improved EM Shotgun Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Experimental Sensor Array Light Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 30 | 9 9 8 1 1 2 Power 4 | 1 3 . . . . Engine 4 | 1 3 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 4 2 . . . Treads 2 | 2 . . . . . Leg 2 | . . 2 . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 9 | 3 1 5 . . . Device 5 | . 1 4 . . . Storage 3 | 3 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 9 | 3 1 1 1 1 2 Energy Gun 4 | 2 1 1 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 14 | . 3 . . . 11 Power 2 | . 1 . . . 1 Propulsion 3 | . 1 . . . 2 Utility 3 | . . . . . 3 Weapon 6 | . 1 . . . 5 Highest Loss Streak 8 | . 2 . . . 8 To Critical Strikes 1 | . 1 . . . . Average Backups 5 | 3 6 6 4 5 4 Power 1 | 1 1 1 1 2 2 Propulsion . | 1 1 . . . . Utility 1 | . 2 2 . 1 1 Weapon 1 | . 1 2 1 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . 3 1 1 . 4 Power 3 | . 1 . . . 2 Propulsion 2 | . 2 . . . . Utility 1 | . . . . . 1 Weapon 3 | . . 1 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 94 94 99 100 63 Engine 11 | . 14 11 11 11 10 Treads 1 | . 13 . . . . Leg 17 | . . 14 22 22 11 Wheel 1 | . 10 3 . . . Device 19 | . 6 21 21 22 16 Storage 3 | . 20 6 . . . Protection 8 | . . 4 11 11 4 Energy Gun 13 | . 20 20 15 11 5 Energy Cannon 7 | . . . 6 11 7 Ballistic Gun 4 | . 6 11 11 1 1 Ballistic Cannon 5 | . . . . 9 6 Peak Build Rating 16 | 7 7 15 16 15 15 Average Rating 12 | 5 6 13 14 14 9 On Entrance 9 | . 7 6 15 14 15 Naked Turns 9 | . . . . . 9 Heaviest Build 20 | 14 14 20 19 20 20 Greatest Support 40 | 40 40 20 20 20 20 Greatest Overweight (x) 6 | 2 3 6 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 Most Carried 8 | 8 8 8 5 5 5 Average Carried 5 | 4 6 6 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 8 7 5 5 5 4 Class Distribution -------------------- 74% | Scavenger-Tank 16% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 775 | 324 152 128 74 40 57 Remotely . | . . . . . . Salvage Created 1105 | 189 373 191 144 . 208 Parts 93 | 24 37 13 13 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . 4 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 15 3 5 . 6 Guns 24 | . 15 3 3 . 3 Cannons 4 | . . . 2 . 2 Classes Destroyed 10 | 3 4 1 1 . 1 Worker 3 | 2 1 . . . . Builder 1 | . 1 . . . . Tunneler 6 | 6 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 1 2 . . . Swarmer 17 | . 12 . 3 . 2 Grunt 6 | . 3 2 1 . . Duelist 3 | . . . 1 . 2 Sentry 2 | . . 1 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 2 5 2 3 . 2 Combat Bots Only 5 | . 5 2 3 . 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 223 | . 82 16 19 . 106 Missed 71 | . 20 5 6 . 40 Hits 152 | . 62 11 13 . 66 Melee 6 | . . . . . 6 Projectile 146 | . 62 11 13 . 60 Critical Strikes 5 | . 1 . . . 4 Damage Taken 1966 | . 628 110 136 . 1092 Core 533 | . 120 29 19 . 365 Absorbed by Shields 201 | . . 33 54 . 114 Core Remaining (%) 76 | 100 52 . . . . Volleys Fired 116 | 16 47 13 10 3 27 Largest 3 | 2 2 3 3 3 3 Hottest 133 | 80 80 105 120 133 133 Shots Fired 238 | 32 88 35 29 9 45 Gun 199 | 32 88 35 24 3 17 Cannon 39 | . . . 5 6 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 68 | . 14 14 10 3 27 Thermal 157 | 32 74 12 15 6 18 Explosive . | . . . . . . Electromagnetic 13 | . . 9 4 . . Robot Hit Streak 9 | 3 7 9 4 . 4 Robot Miss Streak 7 | 5 7 3 4 . 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 4 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 129 | 13 53 22 13 . 28 Core Hits 59 | 10 23 10 6 . 10 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1725 | 151 581 333 170 . 490 Guns 1273 | 143 581 333 100 . 116 Cannons 444 | . . . 70 . 374 Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | 8 . . . . . Kinetic 602 | . 115 110 36 . 341 Thermal 939 | 143 466 66 115 . 149 Explosive . | . . . . . . Electromagnetic 176 | . . 157 19 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 2 Average Corruption 1 | . . 1 2 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . 4 4 1 4 Message Errors 3 | . . . 2 . 1 Matter Fused 3 | . . . 1 1 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . 1 1 . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles 8 | . . . . . 8 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | 2 . . . . . Targets Rammed 2 | 2 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | 72 294 30 88 60 194 Average Temperature 54 | 28 81 10 26 29 58 Received Heat Transfer 322 | . 72 48 16 . 186 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | 1 2 . 2 . 3 Heat Transferred 2046 | 325 1050 150 248 . 273 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 91 100 100 . . Level 1 2 | . 8 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 219 | 10 219 73 70 . . Initial 72 | . . 72 . . . Average 47 | 1 102 31 19 . . Influence Increases 910 | 45 389 106 120 . 250 Destroy 0b10 Robot/C 580 | . 300 60 100 . 120 Destroy 0b10 Robot/NC 70 | 45 15 10 . . . Destroy Leader 106 | . 52 24 20 . 10 Successful Hack 18 | . 6 12 . . . Destroy Structure 1 | . 1 . . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 120 | . . . . . 120 Influence Decreases 855 | 45 218 277 120 . 195 Entered New Map 99 | . . 99 . . . Time Decay 651 | 45 198 178 120 . 110 Lost Part 105 | . 20 . . . 85 Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 20 8 5 . 18 Peak Tracking Total 10 | . 5 4 3 . 10 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 12 | . 5 6 1 . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 38 | . 22 15 1 . . Successful 23 | . 11 11 1 . . Failed 14 | . 10 4 . . . Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 13 | . 2 2 . 9 . Terminals 22 | . 15 7 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 4 | . 3 1 . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 8 4 1 . . Record 5 | . 4 1 . . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Dispatch Records 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 3 | . 2 1 . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . . 1 . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 6 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 53 | . 53 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 155 | . . . . 155 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4317 | 304 552 413 362 2392 294 Spaces Moved 3032 | 154 281 220 267 1913 197 Core 207 | 24 45 29 . . 109 Treads 232 | 130 102 . . . . Legs 2459 | . . 191 267 1913 88 Wheels 132 | . 132 . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Fastest Speed 50 | 50 80 120 120 120 50 Average Speed 123 | 151 128 147 120 120 109 Slowest Speed 350 | 160 200 350 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 10 51 31 56 90 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3387 | 188 388 283 288 2002 238 Wait 156 | 1 28 28 2 85 12 Move 3027 | 153 280 219 266 1912 197 Hop . | . . . . . . Pick Up 18 | 6 8 1 3 . . Fast Attach 21 | 8 3 6 2 1 1 Attach 9 | . 6 2 . . 1 Detach 8 | 1 5 2 . . . Swap 6 | 1 2 3 . . . Drop 24 | . 9 9 5 1 . Fire 116 | 16 47 13 10 3 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | 2 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 6) 619 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Discovered new exit (range 10) 841 | -10/Materials | Central database locked down 857 | -10/Materials | Entered another Materials area 857 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 886 | -9/Materials | Build established: Scavenger-Mutant 1195 | -9/Materials | Discovered new exit (range 11) 1270 | -9/Materials | Entered Mines 1288 | -9/Mines | Met a Derelict bent on vengeance 1336 | -9/Mines | Build established: Scavenger-Tank 1359 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1361 | -9/Mines | Found Prototype Device 1385 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1398 | -9/Mines | Learned Materials emergency access door positions 1582 | -9/Mines | Learned location of Storage (-8) 1595 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1632 | -9/Mines | Entered Zion 1681 | -7/Zion | System corruption cleaned by Quarantine Array 2146 | -7/Zion | Learned location of Quarantine (-3) 2609 | -7/Zion | Met Imprinter 2632 | -7/Zion | Imprinted 2635 | -7/Zion | Declared Zion's savior 3179 | -7/Zion | Discovered new exit (range 15) 4024 | -7/Zion | Entered Proximity Caves 4111 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4147 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4204 | -6/Proximity Caves | Core integrity fell below 50% 4243 | -6/Proximity Caves | Lost 8 parts (2n2u4w) 4307 | -6/Proximity Caves | Core integrity fell below 20% 4318 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04195_ S-27 Virus destroyed. 04207_ Critical hit (Burn: +37). 04212_ Beam Cannon destroyed. 04212_ Lgt. Assault Rifle destroyed. 04216_ System corrupted: Energy discharge (-28). 04243_ Searching scrap... 04243_ Found Matter Filter. 04243_ Found Adv. Weight Redist. System. 04243_ Found Battle Cannon. 04243_ Found Force Booster. 04243_ Found 55 Matter. 04244_ Acquired 20 matter. 04245_ Acquired Battle Cannon. 04246_ System corrupted: Heat flow error (+222). 04265_ L-41 Fighter knocked back. 04268_ Critical hit (Burn: +37). 04269_ L-41 Fighter destroyed. 04270_ Battle Cannon destroyed. 04308_ Imp. Heat Sink destroyed. 04309_ Lgt. Ion Engine destroyed. 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EM Shotgun | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Robot Respite Safety First The One Challenges ------------ None Game ------ Seed MasterChainParser Manual? 0 Play Time 01:38:10 Cumulative 5.2 hours Start 2025.09.02 @ 23:47:51 End 2025.09.03 @ 13:27:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5d7e9ee-2e54-4b9d-b47c-e4fe1aa68863