Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 00:22:42 Player: Err. String Expected Got Nil Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (127) 635 Value Destroyed (4046) 4046 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 11814 Bonus ------- Follower Combat Kills 99 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Particle Charger Long-range Missile Launcher Vibroblade Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Advanced Melee Analysis Suite Improved Reaction Control System Graphene Brace Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- Vibroblade Centrium Greatsword > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Cooled Aerolev Unit Advanced Heat Sink Improved Cooling System Improved Energy Well Improved Trap Scanner Particle Charger System Shield Long-range Proton Cannon Enhanced Gauss Cannon Long-range Missile Launcher Improved Plasma Cutter Vibroblade Vibroblade [Rating: 115] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Gravmag System Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Flying Fortress v7 Utility System Shield Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Power Maul Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . 1 1 Utility 6 | . . . . . 2 2 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 203 | 7 19 3 1 3 26 13 6 9 2 6 35 27 46 Power 32 | 1 3 1 . 1 2 3 . . . 1 3 7 10 Engine 9 | 1 1 1 . 1 . . . . . 1 . 1 3 Core 22 | . 2 . . . 2 3 . . . . 3 6 6 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 39 | 2 4 1 . . 1 . . . . . 10 7 14 Treads . | . . . . . . . . . . . . . . Leg 7 | 2 4 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . 5 7 14 Flight 6 | . . . . . 1 . . . . . 5 . . Utility 41 | 2 . . 1 . 8 2 2 1 . 2 7 6 10 Device 24 | 1 . . . . 3 1 2 1 . 2 5 4 5 Storage 2 | 1 . . 1 . . . . . . . . . . Processor 4 | . . . . . . . . . . . . . 4 Hackware 8 | . . . . . 2 1 . . . . 2 2 1 Protection 3 | . . . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 91 | 2 12 1 . 2 15 8 4 8 2 3 15 7 12 Energy Gun 9 | . 2 . . . . . 2 4 . 1 . . . Energy Cannon 20 | . . . . . 7 5 . . . . 6 1 1 Ballistic Gun 8 | 2 5 1 . . . . . . . . . . . Ballistic Cannon 7 | . . . . 1 3 . . . . . . 1 2 Launcher 25 | . 5 . . 1 3 1 . 3 1 2 5 4 . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon 7 | . . . . . . 2 2 . . . 3 . . Slashing Weapon 9 | . . . . . . . . . . . . . 9 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . . 1 1 . 1 1 . Unidentified Prototypes 3 | . . . . . 1 . . . . . 1 1 . Parts Lost 40 | . 1 . . 1 . . . 1 . 1 2 5 29 Power 10 | . 1 . . . . . . . . . 1 . 8 Propulsion 12 | . . . . . . . . . . . 1 . 11 Utility 13 | . . . . . . . . 1 . . . 3 9 Weapon 5 | . . . . 1 . . . . . 1 . 2 1 Highest Loss Streak 11 | . 1 . . 1 . . . 1 . 1 1 2 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 94 70 76 73 75 76 75 82 97 87 Engine 4 | . 7 13 14 14 6 . . . . 5 2 . . Core 4 | . 6 1 . . 2 7 7 7 7 1 3 9 8 Leg 5 | . 28 28 28 28 . . . . . . . . . Hover 8 | . . . . . . . . . . . 3 28 27 Flight 3 | . . . . . 8 7 7 7 7 7 5 . . Device 12 | . 14 14 14 14 9 15 14 14 15 15 13 9 10 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 4 Hackware 18 | . . . . . 9 23 23 23 23 23 33 27 17 Protection 1 | . . . . . 8 . . . . . . . . Energy Gun 1 | . 5 . . . . . 5 7 13 8 . . . Energy Cannon 3 | . . . . . 10 11 3 . . . 3 1 . Ballistic Gun 3 | . 19 28 28 7 . . . . . . . . . Ballistic Cannon 1 | . . . . 5 6 . . . . . . . 2 Launcher 1 | . 2 . . 9 . . . 4 1 5 . 2 . Impact Weapon 2 | . . . . . . 2 3 1 . . 5 5 . Slashing Weapon 1 | . . . . . . . . . . . . . 7 Peak Build Rating 115 | 7 9 9 12 13 56 60 61 63 63 64 75 88 115 Average Rating 58 | 5 7 8 10 12 47 58 58 60 62 62 70 81 95 On Entrance 39 | . 7 9 9 12 11 54 59 55 63 61 62 61 87 Naked Turns 65 | . . . . . . . . . . . . . 65 Heaviest Build 62 | 13 16 17 32 35 42 43 43 40 40 46 46 61 62 Greatest Support 64 | 20 20 20 20 20 50 50 50 50 50 50 50 55 64 Greatest Overweight (x) 15 | 2 . . 1 1 1 . . . . . 15 1 4 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 12 15 15 15 15 15 13 14 15 15 15 Average Carried 12 | 3 7 7 9 13 13 14 14 13 13 13 13 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 7 8 12 15 15 14 15 13 13 13 15 14 5 Class Distribution -------------------- 54% | Hacker-Mutant 19% | Mutant 9% | Scavenger-Mutant 8% | Hacker-Sprinter 4% | Wizard-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 3638 | 270 639 113 20 121 282 192 137 204 . 209 412 538 501 Remotely . | . . . . . . . . . . . . . . Salvage Created 4179 | 51 428 16 . 96 202 322 60 244 . 69 533 674 1484 Parts 267 | 9 23 1 . 22 25 13 3 20 . 2 21 30 98 Haulers Intercepted 5 | . . . . . 1 1 . . . . 2 1 . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 19 . 1 . . . Prevented 4 | . . . . . . . 1 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 89 | . 10 1 . 9 5 3 . 12 . 3 9 11 26 Melee 30 | . . . . . . 1 . . . . . 3 26 Guns 12 | . 8 1 . 1 . . . 1 . 1 . . . Cannons 5 | . . . . . 3 . . . . . 2 . . AOE 39 | . 2 . . 8 2 2 . 10 . 2 5 8 . Classes Destroyed 19 | 1 6 . . 1 4 1 1 . . . . 2 3 Worker 2 | . . . . . 1 . . . . . 1 . . Builder 3 | . . . . . 1 . . . . . . 1 1 Tunneler 5 | 3 1 . . 1 . . . . . . . . . Hauler 5 | . . . . . 1 1 . . . . 2 1 . Recycler 6 | . 1 . . . . 2 . . . . . 1 2 Mechanic 2 | . . . . . . . . . . . . 2 . Operator 6 | . 1 . . . 1 1 . . . . 1 2 . Watcher 9 | . 2 . . . 1 . . . . . 2 4 . Swarmer 39 | . 3 1 . 7 3 . . 8 . 1 4 8 4 Cutter 9 | . . . . . . . . . . . . . 9 Grunt 18 | . 6 . . 1 1 1 . 4 . 1 3 . 1 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 Sentry 4 | . . . . . 1 . . . . 1 . . 2 Specialist 1 | . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . 1 . Programmer 14 | . . . . . . 2 . . . . 2 2 8 Subdweller 1 | . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | 3 4 1 . 5 3 5 . 4 . 1 4 6 7 Combat Bots Only 6 | . 3 1 . 4 3 2 . 4 . 1 4 4 6 Max Kills in Single Turn 4 | 1 2 1 . 3 2 1 1 3 . 1 4 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . . 3 2 1 . 3 . 1 4 3 . Melee 1 | . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 541 | . 48 4 . 18 10 22 11 51 . 67 58 41 211 Missed 233 | . 14 2 . 3 5 10 7 28 . 36 37 17 74 Damage Taken 5912 | . 470 15 . 167 83 303 93 438 . 281 327 611 3124 Core 1569 | . 106 . . 42 . 56 . 45 . 12 58 87 1163 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 106 | . . . . . 41 . . . . . 17 34 14 Core Remaining (%) 84 | 100 . . . 40 100 . . . . 83 93 91 . Volleys Fired 221 | 5 62 2 . 9 22 20 2 32 . 15 36 11 5 Largest 2 | 2 2 2 . 1 2 2 2 2 . 1 1 1 1 Hottest 138 | 40 80 40 . 33 138 138 138 120 . 60 75 57 57 Shots Fired 288 | 10 100 4 . 10 29 24 5 38 . 15 36 11 6 Gun 124 | 10 86 4 . 3 . . . 20 . 1 . . . Cannon 76 | . . . . . 24 18 5 . . . 22 1 6 Launcher 87 | . 14 . . 7 4 6 . 18 . 14 14 10 . Special 1 | . . . . . 1 . . . . . . . . Kinetic 98 | 10 62 4 . 3 12 . . . . . . 1 6 Thermal 35 | . 24 . . . 9 2 . . . . . . . Explosive 83 | . 14 . . 7 4 6 . 18 . 14 10 10 . Electromagnetic 72 | . . . . . 4 16 5 20 . 1 26 . . Robot Hit Streak 11 | 3 11 2 . 5 3 6 6 7 . 2 10 2 1 Robot Miss Streak 5 | 1 4 2 . . 2 2 . 3 . 5 2 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . Shots Hit Robots 233 | 6 56 2 . 3 13 16 3 13 1 3 28 24 65 Core Hits 169 | 3 28 1 . 9 12 13 2 23 . 10 23 16 29 Critical Kills 2 | . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . 1 . . . . 2 1 . Critical Strikes 14 | . 1 . . . . 2 . . . . 2 2 7 Burn 1 | . 1 . . . . . . . . . . . . Smash 6 | . . . . . . 2 . . . . 2 2 . Sever 7 | . . . . . . . . . . . . . 7 Melee Attacks 175 | . . . . . 3 9 3 1 1 . 26 28 104 Impact 62 | . . . . . . 9 3 . . . 24 26 . Slashing 104 | . . . . . . . . . . . . . 104 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 3 . . . 1 . 3 7 5 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Follow-up Attacks 8 | . . . . . . . . . . . . . 8 Damage Inflicted 12075 | 70 1003 25 . 718 437 645 126 1015 . 299 1716 2051 3970 Guns 1110 | 70 699 25 . 28 . . . 262 . 26 . . . Cannons 974 | . . . . . 165 155 91 . . . 533 . 30 Explosions 4172 | . 304 . . 690 272 320 35 753 . 273 673 852 . Melee 5813 | . . . . . . 170 . . . . 510 1199 3934 Ramming 6 | . . . . . . . . . . . . . 6 Kinetic 685 | 70 465 25 . 28 67 . . . . . . . 30 Thermal 505 | . 234 . . 57 40 96 . 78 . . . . . Explosive 3813 | . 304 . . 633 272 224 . 675 . 273 580 852 . Electromagnetic 1253 | . . . . . 58 155 126 262 . 26 626 . . Impact 1879 | . . . . . . 170 . . . . 510 1199 . Slashing 3934 | . . . . . . . . . . . . . 3934 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 . 2 2 . . . 1 5 8 Average Corruption 1 | . 1 1 1 1 . 1 1 . . . 1 4 2 Corruption Purged 2 | . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . 6 4 3 4 . 5 4 . . . 12 4 16 Message Errors 7 | . 1 . 1 . . . 1 . . . 2 . 2 Matter Fused 20 | . 1 3 . . . 2 . . . . 6 3 5 Heat Flow Errors 8 | . 1 . 1 1 . . . . . . . . 5 Energy Discharges 7 | . 1 . 1 . . 2 . . . . 1 . 2 Parts Fused 3 | . 1 . . . . . 1 . . . . . 1 Data Loss (minor) 4 | . . . . 2 . . . . . . 2 . . Data Loss (major) 4 | . . 1 . . . 1 . . . . 1 1 . Misfires 4 | . 1 . . 1 . . 1 . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1297 | . 24 . . 83 . 66 30 . . . 210 379 505 Projectiles 13 | . . . . . . . . . . . 13 . . Explosions 209 | . 24 . . 83 . 4 30 . . . 37 31 . Melee 1075 | . . . . . . 62 . . . . 160 348 505 Knockbacks 9 | . . . . . 1 2 . . . . 1 5 . Impact 8 | . . . . . . 2 . . . . 1 5 . Kinetic 1 | . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 489 | . 51 . . 40 40 120 36 85 . 25 47 42 3 Shots 14 | . 2 . . 1 1 2 1 3 . 1 2 1 . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 426 | . 191 . 99 180 146 134 97 361 . . 426 350 266 Average Temperature 73 | . 57 . 56 85 45 52 43 182 . . 160 161 69 Received Heat Transfer 585 | . 171 . . 18 9 . . 144 . 51 63 . 129 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 . . 4 5 . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . Parts Fried 18 | . . . . . . 3 3 . . . 5 7 . Impact Corruptions 28 | . . . . . . 3 . . . . 7 18 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 1014 | . 740 . . 50 74 100 . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 1 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 345 | 15 260 251 . 336 134 239 . . . . 206 214 345 Initial 99 | . 9 99 . . 52 7 . . . . 12 69 84 Average 98 | 4 171 140 . 201 49 69 . . . . 85 96 117 Maximum Alert Level 1 | . 1 1 . 1 . 1 . . . . 1 1 1 Low Security (%) 87 | 100 51 66 . 74 100 84 . . . . 97 94 75 Level 1 12 | . 48 33 . 25 . 15 . . . . 2 5 24 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . . 3 . . . . 8 4 13 Investigation 9 | . 2 . . . . . . . . . 4 1 2 Extermination 10 | . . . . . . 2 . . . . 3 2 3 Reinforcement 11 | . . . . . . 1 . . . . 1 1 8 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 4 . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 3 | . 2 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 162 | . 15 6 . 9 11 3 4 15 . 7 27 15 50 Peak Tracking Total 10 | . 4 3 . 4 4 1 5 4 . 3 4 4 10 Tactical Retreats 38 | . 3 1 . . 3 . 3 6 . 3 8 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 4 | . 1 . . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 16 | . . 1 . 2 1 8 . . . . 2 2 . Max in Single Turn 4 | . . . . 1 1 4 . . . . 1 1 . Garrison Access 3 | . . . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 58 | . 4 . 1 1 7 5 1 . 4 . 12 14 9 Terminals 29 | . 4 . . 1 5 3 . . . . 6 7 3 Fabricators 8 | . . . . . . 1 . . . . 4 1 2 Repair Stations 7 | . . . . . 1 . . . . . 1 2 3 Recycling Units 2 | . . . . . 1 . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . 2 . Total Hacks 239 | . 17 . 1 2 17 17 1 . 27 . 57 66 34 Successful 165 | . 8 . 1 2 14 12 1 . 27 . 38 44 18 Failed 71 | . 9 . . . 3 5 . . . . 18 20 16 Catastrophic 4 | . . . . . 1 1 . . . . 1 . 1 Database Lockouts 3 | . . . . . . . . . . . 1 2 . Manual 97 | . 11 . 1 2 11 11 . . . . 31 25 5 Terminals 140 | . 17 . . 2 14 15 . . . . 42 42 8 Fabricators 16 | . . . . . . 1 . . . . 11 1 3 Repair Stations 21 | . . . . . 2 . . . . . 2 6 11 Recycling Units 5 | . . . . . 1 . . . . . . 4 . Scanalyzers 25 | . . . . . . . . . . . 2 11 12 Garrison Access 3 | . . . . . . 1 . . . . . 2 . Terminal Hacks 90 | . 6 . 1 2 4 7 1 . 27 . 22 19 1 Record 25 | . . . . . . 2 . . 11 . 2 10 . Part Schematic 10 | . . . . . . . . . 9 . 1 . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 14 | . 4 . . 2 . . . . . . 8 . . Prototype ID Bank 4 | . . . . . . . . . 3 . . 1 . Open Door 1 | . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . . 1 1 . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . 1 . . Alert Level 4 | . 1 . . . . 1 . . . . 1 1 . Locate Traps 3 | . . . . . . . . . . . 3 . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . 1 . . Transport Status 2 | . . . . . 1 1 . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . 1 1 . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 1 . . . . 9 1 2 Network Status 3 | . . . . . . 1 . . . . 1 1 . Load Schematic 5 | . . . . . . . . . . . 4 . 1 Build 5 | . . . . . . . . . . . 4 . 1 Repair Station Hacks 12 | . . . . . 2 . . . . . 2 5 3 Scan Component 7 | . . . . . 1 . . . . . 1 3 2 Repair 5 | . . . . . 1 . . . . . 1 2 1 Recycling Unit Hacks 4 | . . . . . 1 . . . . . . 3 . Process 1 | . . . . . . . . . . . . 1 . Report Inventory 2 | . . . . . 1 . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . Scanalyzer 24 | . . . . . . . . . . . 2 11 11 Insert Component 12 | . . . . . . . . . . . 1 4 7 Analyze 12 | . . . . . . . . . . . 1 7 4 Garrison Access Hacks 3 | . . . . . . 1 . . . . . 2 . Seal Access 3 | . . . . . . 1 . . . . . 2 . Unauthorized Hacks 19 | . 2 . . . 7 3 . . . . 3 3 1 Terminals 19 | . 2 . . . 7 3 . . . . 3 3 1 Assimilate 4 | . . . . . 2 . . . . . 1 1 . Botnet 13 | . 2 . . . 4 2 . . . . 2 2 1 Operators 2 | . . . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 1 . . . . . 2 . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 35 | . 4 . . 1 4 1 . . . . 7 11 7 Full Trace Events 10 | . 3 . . . . . . . . . 4 1 2 Feedback Events 2 | . 1 . . . . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 9 . 2 4 3 Parts Built 5 | . . . . . . . . . . . 4 . 1 Authchips . | . . . . . . . . . . . . . . Time 540 | . . . . . . . . . . . 456 . 84 Total Part Build Rating 26 | . . . . . . . . . . . 20 . 6 Parts Repaired 5 | . . . . . 1 . . . . . 1 2 1 Time 114 | . . . . . 32 . . . . . 19 50 13 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 262 | . . . . . . . . . . . . 262 . Retrieved Matter 262 | . . . . . . . . . . . . 262 . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . 1 4 3 Part Schematics Acquired 8 | . . . . . . . . . . . 1 4 3 Parts Damaged 2 | . . . . . . . . . . . . 1 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . . . 1 . 1 1 . Non-combat 3 | . . . . . 1 . . . . . 1 1 . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 8 | . . . . . 3 . . . 1 . 2 2 . parse_system 3 | . . . . . 1 . . . 1 . 1 . . no_distress 2 | . . . . . 1 . . . . . . 1 . find_station 2 | . . . . . 1 . . . . . . 1 . check_alert 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 5 | . . 3 . . 1 . . . . . 1 . . Largest Group 3 | . . 3 . . 1 . . . . . 1 . . Highest-Rated Group 40 | . . 40 . . 10 . . . . . 26 . . Highest-Rated Ally 26 | . . 16 . . 10 . . . . . 26 . . Total Orders 5 | . . . . . 3 . . . . 2 . . . STAY 2 | . . . . . 2 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . 1 . . . Ally Attacks 30 | . . 30 . . . . . . . . . . . Total Damage 297 | . . 297 . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total 12 | . 4 . . 1 . . . . . . 7 . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 2 . 2 . . . Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 13526 | 111 776 556 627 503 1921 702 350 704 57 666 2980 1719 1854 Spaces Moved 11123 | 60 450 399 400 251 824 602 495 887 105 715 2192 1857 1886 Core 142 | 13 . . . . . . . . . . 1 . 128 Treads . | . . . . . . . . . . . . . . Legs 1551 | 47 450 399 400 251 4 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4201 | . . . . . . . . . . . 586 1857 1758 Flight 5229 | . . . . . 820 602 495 887 105 715 1605 . . Fastest Speed 30 | 50 120 120 120 190 50 50 50 50 50 50 38 34 30 Average Speed 59 | 113 120 120 153 190 50 50 50 50 50 50 52 43 33 Slowest Speed 800 | 150 120 120 190 190 190 50 50 50 50 50 800 88 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 56 88 61 51 41 18 65 67 74 70 37 43 26 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 5 | . . . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . Scrap Searched 15 | . . 1 . 1 . . 10 1 . 2 . . . Spaces Dug 103 | . 12 . . . 9 5 3 34 . 4 12 3 21 Terrain Destroyed 604 | . 97 . . 67 30 58 3 120 . 72 66 68 23 Melee 37 | . . . . . . 2 3 . . . 12 3 17 Projectile 10 | . . . . . 3 . . . . . . 1 6 AOE 557 | . 97 . . 67 27 56 . 120 . 72 54 64 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 17479 | 93 584 473 418 269 2292 957 590 1105 107 1005 3939 2693 2954 Wait 5471 | 10 32 60 . 1 1378 288 68 176 . 267 1590 736 865 Move 11108 | 59 449 398 399 250 821 601 494 886 104 714 2191 1856 1886 Hop 1 | . . . . . 1 . . . . . . . . Pick Up 166 | 12 12 5 9 4 23 7 6 . . 2 30 20 36 Fast Attach 13 | . 1 . 1 . . . 2 . . . 3 3 3 Attach 83 | 7 2 . . 1 5 2 2 3 . 1 15 10 35 Detach 20 | . . . . 1 1 . 3 1 . . 6 1 7 Swap 107 | . 16 3 . 2 21 11 2 6 2 5 17 14 8 Drop 112 | . 10 5 9 1 17 6 8 . . 1 25 14 16 Fire 221 | 5 62 2 . 9 22 20 2 32 . 15 36 11 5 Melee 163 | . . . . . 3 9 3 1 1 . 26 28 92 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 2 exits: [*Upp x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 112 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 13) 323 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 423 | -10/Materials | Discovered new exit (range 6) 712 | -10/Materials | Derelicts attacked the area 752 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Entered Mines 913 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 958 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1235 | -10/Mines | Learned 2 Materials zone layouts 1261 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1406 | -10/Mines | Discovered new exit (range 6) 1423 | -10/Mines | Discovered new exit (range 6) 1438 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1439 | -10/Mines | Discovered new exit (range 5) 1444 | -10/Mines | Entered Exiles 1473 | -10/Exiles | Met 8R-AWN 1494 | -10/Exiles | Met EX-HEX 1512 | -10/Exiles | Build established: Scavenger-Mutant 1532 | -10/Exiles | Met EX-BIN 1545 | -10/Exiles | Aligned with FarCom system 1546 | -10/Exiles | Given EX-Vault access code 1575 | -10/Exiles | Opened EX-Vault 1584 | -10/Exiles | Found Flying Fortress v7 1609 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1649 | -10/Exiles | Met EX-DEC 2048 | -10/Exiles | Discovered new exit (range 14) 2071 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2071 | -10/Exiles | Entered Mines 2133 | -9/Mines | Learned location of 1 exit from Proximity Caves 2346 | -9/Mines | Core integrity fell below 50% 2417 | -9/Mines | Found DCF Scrap (11 items) 2482 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2567 | -9/Mines | Discovered new exit (range 4) 2574 | -9/Mines | Entered Materials 2574 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2575 | -8/Materials | Identified exit to Factory 2726 | -8/Materials | Build established: Mutant 2820 | -8/Materials | Repaired Rocket Launcher 4038 | -8/Materials | Build established: Hacker-Mutant 4495 | -8/Materials | Entered Factory 4495 | -7/Factory | Evolved 2 slots: Utility x2 4811 | -7/Factory | Identified exit to Storage 4811 | -7/Factory | Identified exit to Lower Caves 4949 | -7/Factory | Discovered new exit (range 5) 5197 | -7/Factory | Entered Lower Caves 5259 | -7/Lower Caves | Encountered a Warlord checkpoint 5314 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5387 | -7/Lower Caves | Spotted B-75 Beast 5474 | -7/Lower Caves | Discovered new exit (range 15) 5547 | -7/Lower Caves | Entered another Lower Caves area 5549 | -7/Lower Caves | Discovered new exit (range 16) 5561 | -7/Lower Caves | Learned Factory emergency access door positions 5598 | -7/Lower Caves | Learned location of 1 exit from Factory 5615 | -7/Lower Caves | Spotted B-75 Beast 6074 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6237 | -7/Lower Caves | Discovered new exit (range 3) 6251 | -7/Lower Caves | Entered Data Miner 6251 | -7/Data Miner | Discovered new exit (range 6) 6261 | -7/Data Miner | Met Data Miner 6272 | -7/Data Miner | Learned location of Section 7 (-2) 6272 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6280 | -7/Data Miner | Received God Mode back door access code from Data Miner 6308 | -7/Data Miner | Entered Proximity Caves 6309 | -6/Proximity Caves | Identified exit to Factory 6406 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6565 | -6/Proximity Caves | Learned 4 Factory zone layouts 6673 | -6/Proximity Caves | Spotted B-75 Beast 6971 | -6/Proximity Caves | Learned Factory terminal intel 6974 | -6/Proximity Caves | Entered Factory 6974 | -6/Factory | Evolved 2 slots: Utility x2 6975 | -6/Factory | Identified exit to Extension 6976 | -6/Factory | Identified exit to Lower Caves 6978 | -6/Factory | Loaded intel: 27 terminal locations 7291 | -6/Factory | Incoming investigation squad redirected 7346 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 8589 | -6/Factory | Repaired Particle Charger 8728 | -6/Factory | Incoming investigation squad redirected 8864 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 8948 | -6/Factory | Incoming investigation squad redirected 9085 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 9617 | -6/Factory | Incoming investigation squad redirected 9667 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 9748 | -6/Factory | Discovered new exit (range 15) 9879 | -6/Factory | Identified exit to Factory 9879 | -6/Factory | Central database locked down 9954 | -6/Factory | Entered another Factory area 9954 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10118 | -5/Factory | Repaired Lgt. Fission Core 10145 | -5/Factory | Repaired Lgt. Fission Core 10244 | -5/Factory | Build established: Wizard-Mutant 10477 | -5/Factory | Discovered new exit (range 8) 10544 | -5/Factory | Central database locked down 10556 | -5/Factory | Central database locked down 10688 | -5/Factory | Identified exit to Factory 10854 | -5/Factory | Build established: Hacker-Mutant 11673 | -5/Factory | Entered another Factory area 11673 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11784 | -4/Factory | Repaired ECM Suite 11977 | -4/Factory | Build established: Hacker-Sprinter 12460 | -4/Factory | Lost 3 parts (1p2u) 12619 | -4/Factory | Discovered new exit (range 10) 12850 | -4/Factory | Discovered new exit (range 3) 12949 | -4/Factory | Lost 3 parts (1p2n) 13211 | -4/Factory | Build established: Hacker-Gladiator 13346 | -4/Factory | Lost 3 parts (2p1u) 13395 | -4/Factory | Core integrity fell below 50% 13430 | -4/Factory | Lost 11 parts (2p6n2u1w) 13462 | -4/Factory | Released all parts (8) 13469 | -4/Factory | Core integrity fell below 20% 13493 | -4/Factory | Lost 7 parts (2p3n2u) 13503 | -4/Factory | Incoming investigation squad redirected 13522 | -4/Factory | Fabricated Cld. Gravmag System? 13527 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13509_ Slug penetrates Wall. 13509_ R-10 Processor collects Imp. Plasma Cutter. 13509_ K-01 Serf collects debris. 13510_ U-05 Engineer lays Concrete. 13511_ K-01 Serf collects debris. 13511_ U-05 Engineer lays Concrete. 13512_ K-01 Serf collects debris. 13513_ U-05 Engineer lays Concrete. 13513_ R-10 Processor collects Adv. Datajack. 13513_ U-05 Engineer lays Concrete. 13514_ K-01 Serf collects debris. 13514_ U-05 Engineer lays Concrete. 13514_ R-10 Processor collects Vibroblade. 13515_ U-05 Engineer lays Concrete. 13515_ Slammed into K-01 Serf. 13520_ XZM&CT#KI2OZHNC&T/Q113XYI VDB#F AQ HWPJL 13520_ Slug penetrates Reinforced Barrier. 13522_ >> FABRICATOR: Completed Cld. Gravmag System? Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????"??? ????????? | | ??????????????????????? ???????? ??? ????????? | | ??????????????????????? ???????? ??? #???????? | | ??????????????????????? ???????? ??? #???????? | | ???????????????????????# #???????? ??? #???????? | | ???????????????????????# #???????#Y??? #???????? | | ???????????????????????# #???????# #?? #???????? | | ???????????????????????# #???????# ### ##??????? | | ???????????????????????# #???????# #??????? | | ???????????????????????# #???????+ #??????? | | ???????????????????????# #???????# #??????? | | ???????????????????????+ #???????# #???????? | | ???????????????????????# #########s #???????? | | ???????????????????????# @ s #???????? | | ???????????????????????# ######### | | ???????????????????????# + | | ???????????????????????# s #### | | ?????????????????########s#####+## #??# | | ?????????????????# # #?## | | ?????????????????# # #?# | | ?????????????????# # #?## % | | ?????????????????# k # #?# % | | ?????????????????# # #?# | | ?????????????????# # g #?# | | ?????????????????# # h#?## | | ?????????????????# # h T??# " | | ?????????????????# # g #?# | | ?????????????????# # ####### #+ | | ?????????????????################# | | ??????????????????????????#! ## | | ??????????????????????????# "" ## ^ | | ??????????????????????????# """ ## ^ | | ??????????????????????????# R" ## | | ??????????????????????????# """ ## ##########+ | | ??????????????????????????# "" ## #???# | | ??????????????????????????# ## #???# | | ??????????????????????????# ## #???# | | ??????????????????????????# """ / #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 71 Melee Accuracy 21 Particle Charging 15 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Hacked Lgt. Fission Core | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Imp. Plasma Cutter | -5/Factory | Scanalyzed Gui. EMP Blaster | -5/Factory | Scanalyzed Graphene Brace | -4/Factory | Scanalyzed Cld. Gravmag System | -4/Factory | Scanalyzed Vibroblade | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Gravmag System | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Deadly Force I'm Back, Baby! Prolific Hacker Respectable Loadout The Oracle Challenges ------------ None Game ------ Seed LightpackSuperchargedSuite Manual? 0 Play Time 03:22:46 Cumulative 21.0 hours Start 2025.02.15 @ 20:40:12 End 2025.02.16 @ 00:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b1e34eb-c090-42d0-9a21-eea2a60beb06