Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 21:31:18 Player: unq Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (334) 1670 Value Destroyed (11156) 11156 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (4455) 4455 TOTAL SCORE: 24501 Bonus ------- High Alert Combat Kills 1960 Follower Combat Kills 701 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -606 Cogmind --------- Core Integrity 0/1000 Matter 188/300 Energy 85/100 System Corruption 42% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Cooling System Improved Transmission Jammer Advanced Field Recycling Unit (292) Neutron Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Reflective Plating > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Improved KE Penetrator CR-A16's Behemoth Slayer > --- INVENTORY -------- Antimatter Reactor Improved Medium Treads Improved Medium Treads Improved Medium Treads Experimental Heat Sink Coolant Injector High-capacity Battery High-capacity Matter Pod 0b10 Decoder Chip [Generic] Improved Target Analyzer Improved Transmission Jammer Improved Reaction Control System Hardened Medium Armor Plating Phasing AFG Beamcaster Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Phase Cannon Heavy Machine Gun Heavy Rocket Launcher [Rating: 107] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . . . . . . Utility 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 235 | 9 13 . 1 4 36 19 14 17 4 4 6 3 26 7 4 . 8 60 Power 32 | 1 3 . . 1 3 . 3 . . . . 1 4 3 1 . . 12 Engine 14 | 1 3 . . 1 2 . 1 . . . . . 2 2 . . . 2 Core 16 | . . . . . 1 . 2 . . . . 1 2 1 1 . . 8 Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 71 | 2 3 . . 1 10 10 7 8 . 1 . . 6 1 2 . 5 15 Treads 28 | 2 . . . . 8 10 3 . . . . . 1 . 2 . 1 1 Leg 35 | . . . . . 1 . 4 8 . 1 . . 5 . . . 4 12 Wheel 8 | . 3 . . 1 1 . . . . . . . . 1 . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 66 | 3 1 . . 2 9 5 3 4 1 3 5 . 9 1 . . 2 18 Device 39 | 2 . . . 1 6 5 2 1 . 3 2 . 7 . . . . 10 Storage 4 | 1 1 . . . 1 . . . . . . . . . . . . 1 Processor 9 | . . . . . . . . . . . 3 . 1 1 . . 1 3 Hackware 3 | . . . . . . . . . 1 . . . . . . . . 2 Protection 11 | . . . . 1 2 . 1 3 . . . . 1 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | 3 6 . 1 . 14 4 1 5 3 . 1 2 7 2 1 . 1 15 Energy Gun 10 | 2 1 . . . 3 2 . . . . . . . . . . 1 1 Energy Cannon 9 | . 1 . . . 4 . . . 1 . . . . 2 . . . 1 Ballistic Gun 32 | 1 1 . . . 4 2 1 4 . . . 1 6 . 1 . . 11 Ballistic Cannon 4 | . 2 . . . 2 . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 2 . . 1 . . . . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 6 . . 1 . . 4 . 1 . . . . 1 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . 4 3 System Corruption 56 | . . . . . . . . . . . . . . . . . 35 21 Parts Lost 94 | . 5 . . 1 7 . 2 . 6 3 . 3 6 7 5 . 5 44 Power 14 | . 2 . . . . . 1 . 1 . . . . 2 1 . . 7 Propulsion 37 | . 3 . . 1 4 . . . . 1 . 2 3 4 2 . 1 16 Utility 20 | . . . . . 2 . 1 . 4 2 . . 2 . . . 3 6 Weapon 23 | . . . . . 1 . . . 1 . . 1 1 1 2 . 1 15 Highest Loss Streak 17 | . 3 . . 1 2 . 1 . 2 3 . 3 5 6 3 . 3 17 To Critical Strikes 3 | . 1 . . . . . . . . . . . . . . . . 2 Average Backups 18 | 1 11 20 19 19 19 20 19 19 19 18 19 19 19 19 18 19 17 18 Power 1 | . 1 2 2 1 1 1 1 1 . 1 1 1 1 1 . . . 1 Propulsion 1 | . 1 3 3 2 . 1 1 1 2 1 1 . 1 3 4 4 4 2 Utility 7 | . 4 7 7 8 7 7 6 6 4 4 6 9 10 8 9 9 8 9 Weapon 7 | . 3 7 7 6 8 10 9 9 9 9 10 7 6 6 5 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . . . 1 2 20 3 . . 1 . 4 . 4 . . . . 17 Power 8 | . . . . 1 4 . . . . . 1 . . . . . . 2 Propulsion 3 | . . . . . . 1 . . 1 . . . 1 . . . . . Utility 21 | . . . . 1 6 1 . . . . 2 . 1 . . . . 10 Weapon 17 | . . . 1 . 10 1 . . . . 1 . 1 . . . . 3 Tool/Special 3 | . . . . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 96 | . 96 100 100 100 98 100 98 99 97 99 99 98 99 85 85 86 85 94 Engine 5 | . 13 14 14 14 6 9 3 . 3 7 7 1 7 6 . . . . Core 4 | . . . . . 2 . 5 7 3 . . 5 4 5 12 13 13 7 Treads 10 | . 8 . . . 30 36 18 . . . . . . . 12 13 15 2 Leg 17 | . . . . . . . 18 38 38 38 38 36 31 16 6 6 3 23 Wheel 3 | . 16 28 28 28 4 . . . . . . . . 2 . . . 1 Device 10 | . 13 14 14 8 13 12 10 14 5 7 10 7 9 6 6 6 10 10 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 Processor 6 | . . . . . . . . . . . 7 15 13 20 20 20 13 13 Protection 3 | . . . . 5 4 5 6 7 12 6 . . 1 . . . 1 2 Energy Gun 2 | . 5 . . . 7 9 3 . . . . . . . . . 4 1 Energy Cannon 3 | . 5 14 3 14 3 1 3 . . . . 6 2 11 6 6 6 3 Ballistic Gun 13 | . 8 . . . 14 11 19 16 20 23 15 14 14 7 12 13 6 12 Ballistic Cannon 1 | . 8 14 14 14 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 . 5 1 . 4 . . . . . . . Peak Build Rating 107 | 9 9 9 9 10 34 32 40 51 52 51 69 67 83 86 84 82 82 107 Average Rating 54 | 5 7 9 9 9 30 30 35 47 50 50 56 65 78 73 81 82 70 94 On Entrance 42 | . 7 9 9 9 9 32 32 40 48 51 49 65 63 77 73 82 82 78 Avg Prop Armor Cover (%) 6 | . . . . . 7 . . . . . 4 4 6 10 5 4 5 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 11 52 52 52 56 71 73 75 81 92 84 62 68 85 73 80 80 86 107 Greatest Support 103 | 40 40 20 20 20 85 83 80 88 88 90 90 72 85 84 60 60 90 103 Greatest Overweight (x) 7 | . 4 2 2 2 3 . 1 . 1 1 . 1 1 7 7 1 1 6 Average Overweight (x) . | . 1 2 2 2 . . . . . . . . . 3 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 Average Carried 18 | 1 11 20 19 19 19 20 19 19 19 18 19 19 19 19 18 19 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 20 20 20 20 20 20 20 20 17 18 20 20 16 20 19 19 15 5 Class Distribution -------------------- 27% | Mutant 21% | Scavenger-Gunner 11% | Tank 10% | Scavenger-Tank 8% | Gunner 7% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Tank | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 10730 | 232 542 . 14 95 1443 1022 1066 926 529 258 94 251 941 246 180 . 151 2740 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13978 | 174 720 . . 25 1973 1605 1746 903 736 325 . 110 1909 337 190 . 170 3055 Parts 735 | 16 50 . . 3 94 86 90 39 41 18 . 12 79 30 11 . 14 152 Haulers Intercepted 13 | . 2 . . . 4 . 5 . . . . . . . . . . 2 Recyclers Shooed 9 | . . . . . . . 1 . . . . . 1 . . . . 7 Parts Field Recycled 30 | . . . . . . . . . . . . . . . . . . 30 Retrieved Matter 440 | . . . . . . . . . . . . . . . . . . 440 Parts Self-Destructed 90 | . . . . . . . . . 32 16 . 6 . 17 8 . 11 . Prevented 9 | . . . . . . . . . . . . 2 . 7 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 240 | . 15 . . 2 35 33 26 9 24 5 . 7 20 6 4 . 9 45 Melee 4 | . . . . . . 1 . . . . . . . . . . . 3 Guns 142 | . 12 . . . 19 28 21 8 12 5 . . 13 3 2 . . 19 Cannons 35 | . 3 . . 2 10 3 4 . . . . . 3 1 . . 1 8 AOE 47 | . . . . . 4 . . . 12 . . 7 3 . 1 . 7 13 Classes Destroyed 24 | 2 6 . . . 5 1 1 . . 1 . 1 2 1 . . . 4 Worker 17 | . 1 . . . 1 . 4 2 . . . . 1 . . . . 8 Builder 12 | . . . . . 1 . 3 1 . . . . 1 . . . . 6 Tunneler 7 | 4 . . . . 2 . . . . . . . . . . . . 1 Hauler 13 | . 2 . . . 4 . 5 . . . . . . . . . . 2 Recycler 26 | 1 3 . . . 3 . 1 5 . . . . 9 . . . . 4 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . 1 1 . . . . . . . . . . Operator 4 | . 1 . . . . . . 2 . . . . 1 . . . . . Watcher 10 | . 2 . . . 4 . 3 1 . . . . . . . . . . Swarmer 73 | . 9 . . 2 7 3 6 4 13 . . 7 4 . . . 8 10 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 Grunt 80 | . 6 . . . 15 17 11 2 9 4 . . 6 . 3 . . 7 Brawler 8 | . . . . . 1 4 2 . . . . . . . . . . 1 Duelist 4 | . . . . . 3 . . 1 . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 27 | . . . . . 8 6 6 1 2 . . . 3 . . . . 1 Specialist 5 | . . . . . . . . . . . . . . . . . . 5 Hunter 17 | . . . . . 1 2 1 . . 1 . . . 4 . . . 8 Programmer 15 | . . . . . . 1 . 1 . . . . 5 . . . . 8 Behemoth 4 | . . . . . . . . . . . . . 1 1 1 . 1 . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . . . . . . 1 . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | 4 4 . . 1 12 3 14 6 11 4 . 4 10 3 2 . 4 8 Combat Bots Only 11 | . 4 . . 1 8 3 5 4 11 4 . 4 8 3 2 . 4 7 Max Kills in Single Turn 6 | 1 2 . . 1 6 2 2 1 3 1 . 2 1 2 1 . 3 6 Gunslinging 1 | . 1 . . . 1 1 . . . . . . . 1 . . . . Exploded 5 | . . . . . 4 . . . 3 . . 2 1 . 1 . 3 5 Melee 1 | . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1752 | . 118 3 . 19 146 102 136 75 186 20 . 24 165 69 45 . 28 616 Missed 476 | . 27 1 . 6 37 28 40 20 61 6 . 7 56 18 16 . 12 141 Hits 1276 | . 91 2 . 13 109 74 96 55 125 14 . 17 109 51 29 . 16 475 Melee 39 | . . . . . 6 . 5 7 . . . . . 1 . . . 20 Projectile 1237 | . 91 2 . 13 103 74 91 48 125 14 . 17 109 50 29 . 16 455 AOE 1 | . . . . . . . . . . . . . 1 . . . . . Critical Strikes 44 | . 2 . . . 8 3 7 1 1 2 . . 1 1 1 . . 17 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 3 Damage Taken 19204 | . 875 25 . 94 1740 1038 1282 759 1455 213 . 339 1487 882 554 . 564 7897 Core 2416 | . 175 . . 18 189 121 130 69 76 14 . 33 131 143 128 . 178 1011 Absorbed by Shields 690 | . . . . . . . 52 146 55 4 . . 239 . . . . 194 Ignored by Resistances 375 | . . . . . 35 35 62 . 113 5 . . 125 . . . . . Regen/Repaired (Parts) 659 | . 17 . . . . . 310 108 . . . . 224 . . . . . Core Remaining (%) 49 | 100 . . . 22 . . 20 . . . . 72 . . . . 31 . Volleys Fired 697 | 17 86 1 . 11 103 68 105 19 51 11 . 12 45 10 23 . 8 127 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 . 3 3 3 3 . 3 4 Hottest 237 | 60 100 90 . 90 166 166 147 84 95 84 . 118 118 171 132 . 125 237 Shots Fired 1832 | 33 171 2 . 21 305 195 312 49 113 33 . 18 126 30 34 . 14 376 Gun 1446 | 33 117 . . . 221 174 287 49 93 33 . 6 107 20 15 . 4 287 Cannon 338 | . 53 2 . 21 84 21 25 . 13 . . 3 15 10 15 . 7 69 Launcher 47 | . . . . . . . . . 7 . . 9 4 . 4 . 3 20 Special 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 1264 | 17 107 1 . 10 191 95 250 49 93 33 . 6 107 20 15 . 4 266 Thermal 503 | 16 64 1 . 11 114 100 62 . 13 . . 3 15 . 14 . 7 83 Explosive 37 | . . . . . . . . . 7 . . 9 4 . 4 . 3 10 Electromagnetic 28 | . . . . . . . . . . . . . . 10 1 . . 17 Robot Hit Streak 32 | 5 8 . . 2 32 14 20 7 30 14 . 8 16 12 7 . 1 15 Robot Miss Streak 9 | 2 6 6 . 8 5 3 4 2 4 1 . 6 9 2 1 . 1 8 Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . . 1 Secondary Targets 25 | . 3 . . . 3 6 3 3 1 . . . 3 1 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 1 . . . 1 1 1 . . 1 Shots Hit Robots 1101 | 23 86 . 4 6 180 129 186 44 68 26 . 5 92 23 17 . 3 209 Core Hits 604 | 8 36 . . 2 75 58 65 19 46 13 . 15 95 20 12 . 10 130 Critical Kills 23 | . . . . . 3 . 4 2 . . . . 2 1 . . . 11 Critical Parts Destroyed 22 | . . . . . . . . 4 . . . . 1 2 . . . 15 Critical Strikes 68 | . . . . . 10 6 9 6 . . . . 4 3 . . . 30 Burn 17 | . . . . . 6 6 5 . . . . . . . . . . . Meltdown 3 | . . . . . 1 . 1 . . . . . 1 . . . . . Destroy 39 | . . . . . 2 . 3 2 . . . . 2 3 . . . 27 Blast 1 | . . . . . 1 . . . . . . . . . . . . . Smash 4 | . . . . . . . . 4 . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . 1 . . . . 3 Melee Attacks 203 | . . . 4 . 2 76 . 29 2 . 1 . 33 1 1 . 2 52 Impact 104 | . . . . . 2 70 . 29 2 . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 89 | . . . . . . . . . . . . . 33 1 1 . 2 52 Sneak Attacks 34 | . . . 4 . . 6 . 8 . . . . 9 . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 30168 | 223 1048 . . 103 4047 2461 3496 1784 2588 491 . 775 3040 442 775 . 493 8402 Guns 15735 | 223 585 . . . 2329 2088 3139 661 1205 491 . 55 1506 196 225 . 44 2988 Cannons 4042 | . 460 . . 103 825 288 356 . . . . 26 319 246 28 . 26 1365 Explosions 7655 | . . . . . 887 . . . 1320 . . 694 467 . 522 . 423 3342 Melee 2705 | . . . . . . 76 . 1123 63 . . . 748 . . . . 695 Ramming 31 | . 3 . . . 6 9 1 . . . . . . . . . . 12 Kinetic 13642 | 76 642 . . 51 1831 1123 2701 661 1205 491 . 55 1506 196 225 . 44 2835 Thermal 6530 | 147 403 . . 52 1614 1253 794 . . . . 26 412 . . . 26 1803 Explosive 6331 | . . . . . 596 . . . 1320 . . 694 374 . 522 . 423 2402 Electromagnetic 929 | . . . . . . . . . . . . . . 246 28 . . 655 Impact 1262 | . . . . . . 76 . 1123 63 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1443 | . . . . . . . . . . . . . 748 . . . . 695 Highest Corruption 43 | . . . . . . 2 2 . . . . . 4 . . . 43 42 Average Corruption 5 | . . . . . . 2 2 . . . . . 2 . . . 8 13 Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . . . 27 16 . . . . . 29 . . . 23 89 Message Errors 42 | . . . . . . 5 6 . . . . . 7 . . . 5 19 Matter Fused 37 | . . . . . . 7 . . . . . . 7 . . . 4 19 Heat Flow Errors 20 | . . . . . . 2 3 . . . . . 5 . . . 4 6 Energy Discharges 21 | . . . . . . 2 1 . . . . . 3 . . . 4 11 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 18 | . . . . . . 3 3 . . . . . 1 . . . 3 8 Data Loss (major) 11 | . . . . . . 2 . . . . . . 1 . . . 3 5 Misfires 12 | . . . . . . 3 . . . . . . 2 . . . . 7 Alerts 5 | . . . . . . . 2 . . . . . 1 . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 11 | . . . . . . 2 1 . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1775 | . 77 . . . 165 . . 604 45 . . 95 323 . 15 . 4 447 Projectiles 122 | . 14 . . . . . . 12 . . . . 29 . 14 . . 53 Explosions 577 | . 63 . . . 165 . . . 20 . . 95 116 . 1 . 4 113 Melee 1076 | . . . . . . . . 592 25 . . . 178 . . . . 281 Knockbacks 22 | . 6 . . 1 6 . . 8 1 . . . . . . . . . Impact 8 | . . . . . . . . 7 1 . . . . . . . . . Kinetic 13 | . 6 . . 1 6 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 1158 | . 81 . . . 90 9 . . 105 . . 75 198 . . . 38 562 Shots 27 | . 1 . . . 1 . . . 3 . . 2 2 . . . 1 17 Rammed 5 | . 1 . . . 1 . . . . . . . . . . . . 3 Targets Rammed 6 | . 1 . . . 1 . 1 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . Highest Temperature 525 | 60 120 30 . 360 338 284 442 19 120 30 . 38 279 423 225 . 276 525 Average Temperature 90 | 26 34 17 . 149 78 89 116 3 37 14 . 26 77 145 76 . 77 122 Received Heat Transfer 4773 | . 114 . . . 621 468 657 216 346 132 . 6 529 24 165 . 36 1459 Effects 15 | . . . . 1 . . 3 . . . . . . 1 . . . 10 Shutdowns 7 | . . . . 1 . . 3 . . . . . . 1 . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 3 1 . . . . 1 . . . 2 Combat Hostiles 5 | . . . . . . . . 1 1 . . . . 1 . . . 2 Parts Fried 14 | . . . . . . . . 6 . . . . 1 3 . . . 4 Impact Corruptions 18 | . . . . . . . . 17 1 . . . . . . . . . Robots Melted 5 | . . . . . 2 1 1 . . . . . 1 . . . . . Combat Hostiles 4 | . . . . . 2 1 1 . . . . . . . . . . . Parts Melted 25 | . . . . . 5 8 4 . . . . . 3 . . . . 5 Heat Transferred 11901 | 325 896 . . 111 3371 2918 2032 . . . . 37 457 . . . 37 1717 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . . . 2 5 4 2 . . . . 1 . . . . 3 Low Security (%) 40 | 100 100 100 . 100 11 . . . . . . . 93 . . . . 36 Level 1 16 | . . . . . 45 . . 73 . . . . 6 . . . . 12 Level 2 17 | . . . . . 43 22 . 26 . . . . . . . . . 25 Level 3 18 | . . . . . . 34 96 . . . . . . . . . . 25 Level 4 4 | . . . . . . 29 3 . . . . . . . . . . . Level 5 1 | . . . . . . 12 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1762 | 15 128 46 . 20 622 1762 1107 499 . . . . 357 . . . . 1017 Initial 858 | . . 46 . . . 397 858 499 . . . . 206 . . . . 39 Average 430 | 2 57 21 . . 366 1033 925 351 . . . . 100 . . . . 425 Influence Increases 9598 | 25 610 . . 55 1308 1425 901 466 655 125 . 426 1099 130 100 . 254 2019 Destroy 0b10 Robot/C 5180 | . 300 . . 40 700 740 520 220 480 100 . 240 500 100 80 . 180 980 Destroy 0b10 Robot/NC 500 | 25 45 . . . 75 . 85 60 5 5 . 10 70 . . . . 120 Destroy Leader 968 | . 68 . . . 176 20 136 42 50 20 . 30 162 30 20 . 30 184 Allied During Kill 254 | . . . . . . 29 . . . . . 131 28 . . . 29 37 Successful Hack 266 | . 37 . . . 32 28 11 41 . . . . 64 . . . . 53 Select Force Hacks 180 | . 60 . . . 30 . 30 60 . . . . . . . . . . Disable Machine 495 | . 60 . . 15 150 15 30 30 . . . . 45 . . . . 150 Anti-Garrison Action 400 | . . . . . . 400 . . . . . . . . . . . . Destroy Structure 560 | . 25 . . . 40 103 14 13 . . . . 65 . . . . 300 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 630 | . 15 . . . 105 90 75 . 120 . . 15 15 . . . 15 180 Influence Decreases 8592 | 25 491 119 . 55 696 275 1564 1300 633 283 129 337 841 398 179 . 190 1077 Entered New Map 2279 | . . 73 . . . 215 904 600 99 55 129 . 33 130 16 . . 25 Time Decay 4843 | 25 441 46 . 45 636 . 490 490 474 198 . 287 688 198 113 . 160 552 Lost Part 910 | . 50 . . 10 60 . 20 . 60 30 . 30 60 70 50 . 30 440 Lost Ally 260 | . . . . . . 60 . 60 . . . 20 60 . . . . 60 Purge Threat 300 | . . . . . . . 150 150 . . . . . . . . . . Squads Dispatched 48 | . 4 . . . 3 . 6 8 . . . . 8 . . . . 19 Investigation 13 | . 2 . . . 1 . 2 4 . . . . 2 . . . . 2 Extermination 13 | . . . . . . . . 2 . . . . 5 . . . . 6 Reinforcement 13 | . 2 . . . . . . 2 . . . . 1 . . . . 8 Assault 5 | . . . . . 1 . 1 . . . . . . . . . . 3 Garrison 4 | . . . . . 1 . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 4 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . 2 . . . . . 3 1 . . . . . . . . . 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . 24 Distress Signals 24 | . . . . . . . . . . . . . . . . . . 24 Times Spotted 379 | . 26 9 . 3 52 40 44 15 31 9 1 12 35 6 5 . 9 82 Peak Tracking Total 18 | . 4 18 . 3 6 7 7 4 12 4 . 4 5 3 4 . 5 12 Tactical Retreats 24 | . 1 . . . 3 3 3 . 4 . . 1 1 . . . 1 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . 1 . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . 21 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . 4 4 4 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 36 | . 4 . . 1 10 1 2 2 3 . . . 3 . . . . 10 Max in Single Turn 7 | . 1 . . 1 7 1 1 1 2 . . . 2 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 63 | . 9 . 1 . 12 3 6 12 . . . . 9 . . 4 . 7 Terminals 25 | . 6 . . . 8 3 2 5 . . . . . . . . . 1 Fabricators 8 | . . . . . . . . 2 . . . . 3 . . . . 3 Repair Stations 6 | . 1 . . . . . 2 2 . . . . 1 . . . . . Recycling Units 11 | . 2 . . . 1 . 1 2 . . . . 3 . . . . 2 Scanalyzers 6 | . . . . . 2 . 1 1 . . . . 1 . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 185 | . 24 . 4 . 32 10 21 22 . . . . 19 . . 30 . 23 Successful 125 | . 16 . 4 . 21 3 15 10 . . . . 12 . . 30 . 14 Failed 59 | . 7 . . . 11 7 6 12 . . . . 7 . . . . 9 Catastrophic 15 | . 1 . . . 2 2 2 4 . . . . 2 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 87 | . 17 . . . 11 4 5 8 . . . . 9 . . . . 33 Terminals 68 | . 20 . . . 19 10 8 9 . . . . . . . . . 2 Fabricators 21 | . . . . . . . . 4 . . . . 6 . . . . 11 Repair Stations 17 | . 2 . . . . . 8 3 . . . . 4 . . . . . Recycling Units 18 | . 2 . . . 1 . 1 4 . . . . 5 . . . . 5 Scanalyzers 22 | . . . . . 9 . 4 2 . . . . 2 . . . . 5 Garrison Access 5 | . . . . . 3 . . . . . . . 2 . . . . . Terminal Hacks 56 | . 7 . 4 . 6 2 3 3 . . . . . . . 30 . 1 Record 15 | . . . 4 . . . . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 3 . 1 . . . . . . . . 3 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . 2 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 2 . . . . 2 . . . . 7 Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . 4 Build 4 | . . . . . . . . 1 . . . . . . . . . 3 Repair Station Hacks 15 | . 2 . . . . . 7 2 . . . . 4 . . . . . Scan Component 8 | . 1 . . . . . 4 1 . . . . 2 . . . . . Repair 7 | . 1 . . . . . 3 1 . . . . 2 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . 1 . . . . 1 Scanalyzer 16 | . . . . . 7 . 3 1 . . . . 2 . . . . 3 Insert Component 3 | . . . . . 1 . 1 . . . . . 1 . . . . . Analyze 3 | . . . . . 1 . 2 . . . . . . . . . . . Retrieve Study 10 | . . . . . 5 . . 1 . . . . 1 . . . . 3 Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 23 | . 7 . . . 7 1 2 2 . . . . 2 . . . . 2 Terminals 13 | . 5 . . . 6 1 1 . . . . . . . . . . . Botnet 3 | . 1 . . . 1 1 . . . . . . . . . . . . Skim 10 | . 4 . . . 5 . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 2 . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . 1 2 . . . . . . . . . . Tunnel 6 | . 2 . . . 1 . 1 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . 2 . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . Hacking Detections 46 | . 6 . . . 10 2 4 11 . . . . 7 . . . . 6 Full Trace Events 6 | . . . . . . . 2 2 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 3 . . . . 5 . 3 Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . 99 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . Part Schematics Acquired 54 | . . . . . 1 . 1 . . . 15 . . . . 11 . 26 Parts Built 5 | . . . . . . . . . . . . . . . . . . 5 Authchips 2 | . . . . . . . . . . . . . . . . . . 2 Time 254 | . . . . . . . . . . . . . . . . . . 254 Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . 32 Part Studies Acquired 9 | . . . . . 4 . . 1 . . . . 1 . . . . 3 Parts Repaired 7 | . 1 . . . . . 3 1 . . . . 2 . . . . . Time 263 | . 26 . . . . . 136 19 . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . 9 . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 22 | . . . . . . 3 . 3 . . 7 . 5 . . . 1 3 Largest Group 7 | . . . . . . 3 . 3 . . 7 7 4 . . . 1 3 Highest-Rated Group 267 | . . . . . . 54 . 54 . . 267 267 120 . . . 96 210 Highest-Rated Ally 96 | . . . . . . 18 . 18 . . 51 51 40 . . . 96 91 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . 1 Initial Warlord ECA Mod 3 | . . . . . . . 3 2 2 2 2 . . . . . . . Total Orders 7 | . . . . . . . . . . . . . 7 . . . . . EXPLORE 7 | . . . . . . . . . . . . . 7 . . . . . Ally Attacks 162 | . . . . . . 12 . 5 . . . 38 63 . . . 6 38 Total Damage 2769 | . . . . . . 262 . 128 . . . 444 666 . . . 395 874 Kills 29 | . . . . . . 4 . 2 . . . 9 7 . . . . 7 Allies Corrupted 3 | . . . . . . 2 . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 15852 | 9 1418 118 515 331 429 969 234 1117 79 . 816 729 2764 409 1638 274 764 3239 Optics 10633 | . . . . . . . . . . . 816 729 2764 409 1638 274 764 3239 Sensors 5446 | . . . . . . . . . . . . . 538 409 1638 274 760 1827 Terrain 2 | 2 . . . . . . . . . . . . . . . . . . Structural 55 | . . . . 55 . . . . . . . . . . . . . . Traps 40 | . . . . . 40 . . . . . . . . . . . . . Seismic 5122 | 7 1418 118 515 276 389 969 234 1117 79 . . . . . . . . . Decoding 446 | . . . . . . . . . . . . . 290 . . . . 156 Jamming 1834 | . . . . . . . . . . . . . 1 . . . 468 1365 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . 1 . 1 2 . 1 1 . 1 . Drone Launches 7 | . . . . . . . . . . . . . 7 . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . 7 . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . 6 . . . . 5 Traps 3 | . . . . . . . . . . . . . 3 . . . . . Items 7 | . . . . . . . . . . . . . 3 . . . . 4 Guards 1 | . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 6 | . . . . . . . . . . . . . 1 . . . . 5 Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 23364 | 141 1444 118 515 575 2453 2396 1283 1290 1219 417 1616 729 2764 409 1638 274 764 3319 Spaces Moved 12718 | 53 852 105 459 482 1303 1115 540 849 812 293 1217 447 1234 193 665 115 344 1640 Core 50 | 5 44 . . . . . . . . . . . . . . . . 1 Treads 3788 | 48 209 . . . 1064 1115 240 . . . . . . . 611 115 343 43 Legs 6483 | . . . . . . . 300 849 812 293 1217 447 1234 94 . . 1 1236 Wheels 2397 | . 599 105 459 482 239 . . . . . . . . 99 54 . . 360 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 95 160 130 124 124 124 125 125 117 117 170 240 160 50 Average Speed 142 | 149 129 110 110 110 148 160 144 124 124 124 125 125 122 183 234 240 208 142 Slowest Speed 320 | 160 250 110 110 110 160 160 200 128 194 195 126 195 195 200 320 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 5 96 21 70 91 81 79 37 24 72 44 91 84 50 40 71 76 46 31 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 21 | . 2 . 1 1 2 . 1 2 2 . 2 1 . 1 1 1 . 4 Known Exits Taken 7 | . . . . . 1 . 1 1 1 . . 1 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . 1 1 . . 1 1 1 . . Scrap Searched 15 | . . . . 2 . . . . 2 2 2 2 . 2 2 . 1 . Spaces Dug 153 | . 1 . . . 3 43 1 12 9 . . . 17 . 4 . 22 41 Terrain Destroyed 670 | . 30 . . . 42 44 10 14 67 . . 111 67 . 65 . 42 178 Melee 95 | . . . . . 2 43 . 12 1 . . . 17 . . . . 20 Projectile 75 | . 1 . . . 2 1 10 2 5 . . 1 1 . 8 . 4 40 AOE 498 | . 29 . . . 38 . . . 61 . . 110 49 . 57 . 38 116 Terrain Rammed 1 | . . . . . . 1 . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 16337 | 81 1034 105 466 505 1652 1459 869 998 918 321 1312 596 2337 224 709 114 374 2263 Wait 1862 | . 52 . . . 105 93 182 35 32 6 58 124 942 . 11 . 1 221 Move 12698 | 52 851 104 458 481 1302 1112 539 848 811 292 1216 446 1233 192 664 114 343 1640 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 163 | 2 17 . 1 4 34 4 2 13 4 3 10 3 10 10 2 . 2 42 Fast Attach 112 | 8 7 . . . 17 8 9 3 . 2 7 1 14 1 2 . 1 32 Attach 88 | . 2 . . 1 9 . 1 4 6 3 1 2 6 4 3 . 9 37 Detach 31 | 1 3 . . . 4 . 1 . . 2 2 . 2 . . . 3 13 Swap 254 | 1 9 . 2 4 26 52 18 24 11 1 4 6 29 4 3 . 5 55 Drop 199 | . 6 . 1 4 49 23 11 23 1 1 13 2 23 2 . . . 40 Fire 697 | 17 86 1 . 11 103 68 105 19 51 11 . 12 45 10 23 . 8 127 Melee 203 | . . . 4 . 2 76 . 29 2 . 1 . 33 1 1 . 2 52 Ram 5 | . . . . . . 1 . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . Trap 21 | . . . . . . 21 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 142 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Core integrity fell below 50% 654 | -10/Materials | Lost 3 parts (1p2n) 833 | -10/Materials | Repaired Seismic Detector 1017 | -10/Materials | Central database locked down 1022 | -10/Materials | Discovered new exit (range 12) 1196 | -10/Materials | Discovered new exit (range 14) 1281 | -10/Materials | Discovered new exit (range 6) 1454 | -10/Materials | Discovered new exit (range 12) 1586 | -10/Materials | Entered Mines 1601 | -10/Mines | Assembled infested the area 1664 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1665 | -10/Mines | Discovered new exit (range 5) 1684 | -10/Mines | Discovered new exit (range 13) 1704 | -10/Mines | Entered Exiles 1732 | -10/Exiles | Met 8R-AWN 1754 | -10/Exiles | Met EX-HEX 1801 | -10/Exiles | Met EX-BIN 1839 | -10/Exiles | Met EX-DEC 1956 | -10/Exiles | Learned location of Zion (-7) 2204 | -10/Exiles | Discovered new exit (range 15) 2219 | -10/Exiles | Entered Mines 2323 | -9/Mines | Discovered new exit (range 11) 2770 | -9/Mines | Discovered new exit (range 6) 2794 | -9/Mines | Entered Materials 2794 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2862 | -8/Materials | Identified exit to Garrison 3024 | -8/Materials | Garrison activated, responded to threat 3096 | -8/Materials | Destroyed 8 combat bots 3497 | -8/Materials | Build established: Scavenger-Gunner 3789 | -8/Materials | Learned Factory terminal intel 3835 | -8/Materials | Learned 12 Factory zone layouts 3869 | -8/Materials | Learned 4 Factory zone layouts 3913 | -8/Materials | Identified exit to Factory 3922 | -8/Materials | Learned location of 1 exit from Lower Caves 3923 | -8/Materials | Learned Factory recycling unit intel 3930 | -8/Materials | Learned Factory emergency access door positions 3949 | -8/Materials | Learned Factory stockpile data 3986 | -8/Materials | Discovered exit to Factory (range 11) 4125 | -8/Materials | Build established: Tank 4394 | -8/Materials | First assault squad dispatched 5247 | -8/Materials | Entered Garrison 5377 | -8/Garrison | Triggered checkpoint 5833 | -8/Garrison | Triggered checkpoint 5999 | -8/Garrison | Triggered checkpoint 6080 | -8/Garrison | Discovered new exit (range 13) 6179 | -8/Garrison | Build established: Scavenger-Mutant 6277 | -8/Garrison | Triggered checkpoint 6309 | -8/Garrison | Triggered checkpoint 6309 | -8/Garrison | Garrison Relay disabled 6384 | -8/Garrison | Discovered new exit (range 86) 6384 | -8/Garrison | Discovered new exit (range 85) 6384 | -8/Garrison | Discovered new exit (range 22) 6643 | -8/Garrison | Triggered checkpoint 6697 | -8/Garrison | Triggered checkpoint 6857 | -8/Garrison | Lost 3 allies 6983 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7059 | -8/Garrison | Triggered checkpoint 7101 | -8/Garrison | Triggered checkpoint 7114 | -8/Garrison | Build established: Scavenger-Tank 7339 | -8/Garrison | Core integrity fell below 50% 7469 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7643 | -8/Garrison | Entered Materials 7733 | -8/Materials | Repaired Reactive Plating 7794 | -8/Materials | Repaired Enh. Autogun 8580 | -8/Materials | Build established: Tank 8595 | -8/Materials | Garrison activated, responded to threat 8814 | -8/Materials | Repaired Reactive Plating 8843 | -8/Materials | First assault squad dispatched 8901 | -8/Materials | Discovered exit to Factory (range 10) 8926 | -8/Materials | Entered Factory 8926 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8927 | -7/Factory | Identified exit to Lower Caves 8928 | -7/Factory | Identified exit to Storage 8928 | -7/Factory | Identified exit to Factory 8931 | -7/Factory | Loaded intel: 26 terminal locations 8932 | -7/Factory | Loaded intel: 6 recycling unit locations 9039 | -7/Factory | Repaired Titanium Leg 9059 | -7/Factory | Discovered exit to Lower Caves (range 11) 9221 | -7/Factory | Build established: Mutant 9234 | -7/Factory | Discovered exit to Storage (range 12) 9327 | -7/Factory | Fabricated L-31 Rogue? 9952 | -7/Factory | Cargo convoy interrupted 10216 | -7/Factory | Entered Lower Caves 10217 | -7/Lower Caves | Identified exit to Lower Caves 10321 | -7/Lower Caves | Met a Warlord Commander 10322 | -7/Lower Caves | Learned location of Warlord (-4) 10323 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10572 | -7/Lower Caves | Build established: Tank 10742 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11021 | -7/Lower Caves | Spotted B-75 Beast 11276 | -7/Lower Caves | Encountered a Warlord checkpoint 11374 | -7/Lower Caves | Attracted the attention of an 0b10 base 11421 | -7/Lower Caves | Destroyed 11 combat bots 11435 | -7/Lower Caves | Entered another Lower Caves area 11833 | -7/Lower Caves | Discovered new exit (range 10) 11852 | -7/Lower Caves | Lost 3 parts (1n2u) 11852 | -7/Lower Caves | Entered Zion 11869 | -7/Zion | Found CR-A16's Pointy Stick 11966 | -7/Zion | Discovered new exit (range 15) 12053 | -7/Zion | Found Prototype Device 12053 | -7/Zion | Identified Phasing AFG 12266 | -7/Zion | Build established: Mutant 12546 | -7/Zion | Gained Derelict followers 12623 | -7/Zion | Found Exp. Core Analyzer 12652 | -7/Zion | Found Prototype Processor 12652 | -7/Zion | Identified Spectral Analyzer 12670 | -7/Zion | Found Prototype Processor 12670 | -7/Zion | Identified Exp. Melee Analysis Suite 12693 | -7/Zion | Found Exp. Core Analyzer 12999 | -7/Zion | Given the Hacking Drone Bay 13001 | -7/Zion | Found Prototype Device 13002 | -7/Zion | Identified Hacking Drone Bay 13060 | -7/Zion | Met Imprinter 13081 | -7/Zion | Imprinted 13083 | -7/Zion | Declared Zion's savior 13468 | -7/Zion | Entered Proximity Caves 13468 | -6/Proximity Caves | Accompanied by 7 allies 13510 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13650 | -6/Proximity Caves | Spotter reported a threat 13796 | -6/Proximity Caves | Build established: Gunner 14087 | -6/Proximity Caves | Lost 3 parts (2n1w) 14122 | -6/Proximity Caves | Discovered exit to Factory (range 16) 14197 | -6/Proximity Caves | Entered Factory 14197 | -6/Factory | Accompanied by 3 allies 14197 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14198 | -6/Factory | Identified exit to Lower Caves 14714 | -6/Factory | Discovered exit to Lower Caves (range 41) 14841 | -6/Factory | P-60 Hacker assimilated allied 7C-P23(M) 14929 | -6/Factory | Build established: Scavenger-Gunner 15154 | -6/Factory | Retrieved Zion intel report: Branch Access 15356 | -6/Factory | Spotted B-75 Beast 15491 | -6/Factory | Build established: Mutant 15605 | -6/Factory | Terminal network hard line cut 16063 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 16068 | -6/Factory | Destroyed B-75 Beast 16153 | -6/Factory | Repaired Carbon-fiber Leg 16199 | -6/Factory | Repaired Imp. Titanium Leg? 16879 | -6/Factory | Destroyed 8 combat bots 16895 | -6/Factory | Lost 5 parts (2n2u1w) 16961 | -6/Factory | Entered Lower Caves 16961 | -6/Lower Caves | Spotted B-75 Beast 17007 | -6/Lower Caves | Destroyed B-75 Beast 17056 | -6/Lower Caves | Lost 6 parts (1p4n1w) 17090 | -6/Lower Caves | Encountered a Warlord checkpoint 17303 | -6/Lower Caves | Build established: Gunner 17352 | -6/Lower Caves | Discovered new exit (range 9) 17370 | -6/Lower Caves | Entered another Lower Caves area 17370 | -6/Lower Caves | Spotted B-75 Beast 17386 | -6/Lower Caves | Destroyed B-75 Beast 17550 | -6/Lower Caves | Lost 3 parts (1n2w) 17668 | -6/Lower Caves | Encountered a Warlord checkpoint 17787 | -6/Lower Caves | Build established: Scavenger-Gunner 17853 | -6/Lower Caves | Discovered new exit (range 5) 18647 | -6/Lower Caves | Discovered new exit (range 5) 19008 | -6/Lower Caves | Entered Data Miner 19008 | -6/Data Miner | Discovered new exit (range 6) 19035 | -6/Data Miner | Met Data Miner 19100 | -6/Data Miner | Learned location of Section 7 (-2) 19100 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19138 | -6/Data Miner | Received God Mode back door access code from Data Miner 19282 | -6/Data Miner | Entered Proximity Caves 19295 | -5/Proximity Caves | Core integrity fell below 50% 19315 | -5/Proximity Caves | Crushed by falling debris 19346 | -5/Proximity Caves | Lost 3 parts (2u1w) 19605 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 19786 | -5/Proximity Caves | Spotted B-75 Beast 19789 | -5/Proximity Caves | Escorted by Enhanced Grunt 19798 | -5/Proximity Caves | Destroyed B-75 Beast 19966 | -5/Proximity Caves | Learned Factory interactive machine intel 20017 | -5/Proximity Caves | Discovered new exit (range 10) 20038 | -5/Proximity Caves | Identified exit to Factory 20042 | -5/Proximity Caves | System corruption reached 10% 20044 | -5/Proximity Caves | System corruption reached 30% 20046 | -5/Proximity Caves | Entered Factory 20046 | -5/Factory | Accompanied by 1 ally 20046 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20047 | -5/Factory | Loaded intel: 54 interactive machine locations 20053 | -5/Factory | Identified exit to DSF 20230 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 20309 | -5/Factory | Retrieved Zion intel report: Active Garrisons 20310 | -5/Factory | Zion Light squad teleported in 20568 | -5/Factory | Build established: Scavenger-Assassin 20717 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 20814 | -5/Factory | Discovered new exit (range 4) 20817 | -5/Factory | Identified exit to Upper Caves 21130 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 21171 | -5/Factory | Build established: Scavenger-Skirmisher 21214 | -5/Factory | Fabricated Imp. KE Penetrator (x1) 21273 | -5/Factory | Retrieved Zion intel report: Component Schematics 21292 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 21293 | -5/Factory | Terminal network hard line cut 21360 | -5/Factory | Cargo convoy interrupted 21410 | -5/Factory | Destroyed 7 combat bots 21495 | -5/Factory | Lost 17 parts (2p6n3u6w) 21739 | -5/Factory | Build established: Scavenger-Gunner 21846 | -5/Factory | First assault squad dispatched 21866 | -5/Factory | Incoming assault squad redirected 21982 | -5/Factory | System corruption reached 10% 22248 | -5/Factory | Incoming investigation squad redirected 22337 | -5/Factory | Fabricated Adv. VSS Leg (x2) 22398 | -5/Factory | Fabricated Imp. Plasma Cutter? 22512 | -5/Factory | Incoming assault squad redirected 22580 | -5/Factory | Core integrity fell below 50% 23108 | -5/Factory | Discovered new exit (range 14) 23242 | -5/Factory | Lost 12 parts (2p4n1u5w) 23292 | -5/Factory | Core integrity fell below 20% 23296 | -5/Factory | Incoming assault squad redirected 23328 | -5/Factory | System corruption reached 30% 23365 | -5/Factory | Released all parts (7) 23365 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23338_ Flexi-carbon Leg destroyed. 23338_ Destroyed Flexi-carbon Leg. 23338_ Chain reaction triggered in Corrupted Unknown Engine. 23338_ Destroyed Imp. Surge Thruster. 23339_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7W. 23339_ Flexi-carbon Leg destroyed. 23339_ Proton Missile Launcher destroyed. 23342_ G-50 Soldier misfires. 23350_