Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.15 @ 19:54:03 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (623) 623 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1691 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 276/400 Matter 224/300 Energy 70/100 System Corruption 0% Temperature Cool (183) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Treads Aluminum Leg Improved Heat Sink Small Storage Unit Small Matter Pod (50) Medium Matter Pod (100) Improved Terrain Scanner Small Laser Small Laser Small Laser Pulse Rifle Pulse Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Pulse Rifle Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Improved Heat Sink Small Storage Unit Small Matter Pod Medium Matter Pod Improved Terrain Scanner Small Laser Small Laser Small Laser Pulse Rifle Pulse Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 7 7 14 Power 5 | 1 1 3 Engine 4 | 1 1 2 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 6 | 1 1 4 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 2 11 Power 4 | . . 4 Propulsion 4 | . 1 3 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 97 | . 99 95 Engine 8 | . 14 3 Core 1 | . . 3 Leg 30 | . 27 32 Storage 29 | . 26 33 Energy Gun 10 | . 14 6 Ballistic Gun 14 | . 13 14 Naked Turns . | . . . Heaviest Build 48 | 11 40 48 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 3 3 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 16 20 Average Capacity 16 | 5 14 19 Most Carried 20 | 4 16 20 Average Carried 11 | 2 10 15 Final Capacity 20 | 6 16 20 Final Carried 18 | 4 16 18 Class Distribution -------------------- 53% | Mutant 46% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 670 | 264 112 294 Remotely . | . . . Salvage Created 993 | 89 240 664 Parts 55 | 4 27 24 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 7 15 Guns 10 | . 4 6 AOE 12 | . 3 9 Classes Destroyed 9 | 2 4 3 Worker 2 | . . 2 Builder 2 | . 1 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 4 | 1 . 3 Swarmer 10 | . 3 7 Grunt 10 | . 4 6 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 7 | 2 5 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | 1 4 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1457 | . 381 1076 Core 152 | . 28 124 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 74 | 3 25 46 Largest 2 | 2 2 2 Hottest 83 | 70 70 83 Shots Fired 136 | 6 45 85 Gun 128 | 6 43 79 Cannon . | . . . Launcher 8 | . 2 6 Special . | . . . Kinetic 71 | 3 23 45 Thermal 57 | 3 20 34 Explosive 8 | . 2 6 Electromagnetic . | . . . Robot Hit Streak 13 | 4 13 12 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 97 | 4 32 61 Core Hits 56 | 4 15 37 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2001 | 61 516 1424 Guns 1124 | 61 308 755 Cannons . | . . . Explosions 877 | . 208 669 Melee . | . . . Ramming . | . . . Kinetic 603 | 23 158 422 Thermal 521 | 38 150 333 Explosive 877 | . 208 669 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . 17 24 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 317 | 40 317 226 Average Temperature 104 | 19 171 59 Received Heat Transfer 615 | . 183 432 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1443 | 111 444 888 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 415 | 10 201 415 Average Influence 100 | 4 68 153 Maximum Alert Level 2 | . 1 2 Low Security (%) 80 | 100 99 58 Level 1 18 | . . 40 Level 2 . | . . 1 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 11 27 Peak Tracking Total 7 | . 4 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 9 8 Successful 8 | . 3 5 Failed 9 | . 6 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 16 | . 9 7 Terminals 17 | . 9 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Branch Access Points 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 2 3 Terminals 5 | . 2 3 Botnet 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 995 | 115 420 460 Spaces Moved 451 | 71 209 171 Core 16 | 16 . . Treads . | . . . Legs 435 | 55 209 171 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 143 | 125 143 150 Slowest Speed 210 | 200 210 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 47 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . 13 20 Melee . | . . . Projectile . | . . . AOE 33 | . 13 20 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 664 | 88 287 289 Wait 80 | 4 32 44 Move 449 | 70 208 171 Hop . | . . . Pick Up 29 | 4 12 13 Fast Attach 9 | 7 2 . Attach 11 | . 1 10 Detach 1 | . 1 . Swap 8 | . 4 4 Drop 3 | . 2 1 Fire 74 | 3 25 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -9/Materials | Lost 4 parts (3p1n) 842 | -9/Materials | Build established: Hauler-Mutant 853 | -9/Materials | Discovered new exit (range 11) 891 | -9/Materials | Identified exit to Mines 891 | -9/Materials | Identified exit to Storage 996 | -9/Materials | Self-destructed Last Messages --------------- 00894_ S-10 Pest destroyed. 00896_ K-01 Serf destroyed. 00898_ Pressure Siphon disabled. 00899_ U-05 Engineer lays Concrete. 00900_ S-10 Pest destroyed. 00901_ U-05 Engineer lays Concrete. 00905_ Aluminum Leg destroyed. 00906_ U-05 Engineer lays Concrete. 00916_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00929_ G-34 Mercenary destroyed. 00933_ Acquired Sml. Laser. 00935_ Acquired 39 matter. 00950_ W-16 Scout sends out distress signal. 00961_ Lgt. Assault Rifle destroyed. 00973_ Lgt. Nuclear Core destroyed. 00982_ Assault Rifle destroyed. 00989_ Y-45 Defender heat damages Hvy. Assault Rifle. 00992_ Pulse Rifle destroyed. 00994_ Aluminum Leg destroyed. 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