Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 01:14:07 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (281) 1405 Value Destroyed (9766) 9766 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3298) 3298 TOTAL SCORE: 20849 Bonus ------- High Alert Combat Kills 1512 Follower Combat Kills 942 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -56 Cogmind --------- Core Integrity 149/1000 Matter 8/300 Energy 170/170 System Corruption 13% Temperature Cool (0) Movement Rolling (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (9) ------ Advanced Heat Sink Medium Storage Unit Large Storage Unit Experimental Optical Array Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON (3) ------- Gauss Rifle KE Penetrator Enhanced Gauss Cannon > --- INVENTORY (14) --- Micro Fission Core Advanced Heat Sink High-capacity Battery (400) Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Improved Hacking Suite Improved Dynamic Insulation System Hacking Drone Bay (1/1) Long-range Proton Cannon Heavy Phase Cannon Shock Bomb Launcher Improved Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Light Fission Core Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Humpback Improved Target Analyzer Improved Weapon Cycler Advanced Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Wheel Advanced Heat Sink Advanced Heat Sink High-capacity Battery Compact Battery Large Matter Pod Large Matter Pod Compact Matter Pod Advanced Terrain Scanner Phase Shifter Phase Shifter Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Dynamic Insulation System Improved Dynamic Insulation System Long-range Tractor Beam Combat Drone Bay Hacking Drone Bay Variable Charge Gun Proton Cannon Long-range Proton Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Shock Bomb Launcher Improved Grenade Launcher Phasing Sabre [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Humpback Device Advanced Sensor Array Storage Humpback Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 7 | . . . . . 3 2 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 317 | 6 2 2 1 5 62 37 11 12 9 24 30 12 4 2 21 77 Power 27 | 1 1 . . 1 7 2 . 1 1 1 3 . 1 . 2 6 Engine 10 | 1 1 . . 1 2 1 . . . . 2 . 1 . 1 . Core 16 | . . . . . 5 1 . 1 1 . 1 . . . 1 6 Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 58 | 2 . . . 2 15 8 . 2 1 2 4 2 . . 4 16 Treads 40 | 2 . . . 1 13 8 . 2 1 2 2 2 . . 3 4 Leg 10 | . . . . . 2 . . . . . . . . . . 8 Wheel 8 | . . . . 1 . . . . . . 2 . . . 1 4 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 126 | 1 . . 1 . 19 19 6 6 5 13 12 4 3 . 11 26 Device 64 | . . . . . 5 5 3 5 3 9 6 2 2 . 9 15 Storage 14 | 1 . . 1 . 4 1 1 1 1 . 1 . . . 1 2 Processor 8 | . . . . . . 3 . . . . 1 . . . . 4 Hackware 3 | . . . . . . 2 . . . . . . . . . 1 Protection 37 | . . . . . 10 8 2 . 1 4 4 2 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 106 | 2 1 2 . 2 21 8 5 3 2 8 11 6 . 2 4 29 Energy Gun 15 | . 1 . . . 7 2 . . . 2 2 . . . . 1 Energy Cannon 9 | . . 1 . . 1 . 1 . . 1 . . . . 1 4 Ballistic Gun 44 | 2 . 1 . 1 8 5 4 1 2 1 7 1 . . . 11 Ballistic Cannon 18 | . . . . . 1 . . . . . . 3 . 2 2 10 Launcher 16 | . . . . 1 4 1 . 2 . 3 1 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . 1 . 2 . . . . 1 Parts Lost 76 | . 4 . . 3 16 3 . 1 . . 5 5 . . 15 24 Power 13 | . 1 . . 1 2 1 . . . . . 1 . . 3 4 Propulsion 19 | . . . . 2 5 1 . . . . 1 1 . . 4 5 Utility 27 | . . . . . 5 . . 1 . . 3 3 . . 6 9 Weapon 17 | . 3 . . . 4 1 . . . . 1 . . . 2 6 Highest Loss Streak 8 | . 2 . . 2 5 2 . 1 . . 2 5 . . 8 8 Average Slot Usage (%) 87 | . 83 85 84 84 88 90 91 91 92 92 90 80 81 74 76 84 Engine 4 | . 12 14 14 13 2 . 7 1 . . 3 10 8 13 7 . Core 4 | . . . . . 5 6 . 5 7 2 4 . . . . 9 Treads 18 | . 28 28 28 18 25 22 23 23 23 23 15 6 6 6 8 3 Wheel 2 | . . . . 9 . . . . . . 3 13 13 13 8 2 Device 9 | . . . . . 8 5 6 7 15 13 8 6 19 20 19 17 Storage 14 | . 14 14 13 14 17 15 15 15 15 15 13 13 13 13 13 11 Processor 6 | . . . . . . 12 15 13 7 7 13 7 . . . 7 Protection 5 | . . . . . 8 7 6 7 7 8 8 8 6 6 5 2 Energy Gun 1 | . 5 . . . 4 . . . . 3 . . . . . . Energy Cannon 2 | . . 14 14 14 3 . . . . 4 . . . . . 2 Ballistic Gun 10 | . 22 14 14 13 9 14 15 14 15 5 12 6 . . . 9 Ballistic Cannon 1 | . . . . . . . . . . . . 6 13 1 12 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 236 | 9 10 12 88 92 182 128 121 123 126 137 207 156 156 147 150 236 Greatest Support 68 | 40 40 40 40 40 60 60 60 63 66 66 68 24 24 24 68 68 Greatest Overweight (x) 19 | 1 . . 2 5 6 2 2 2 1 2 11 6 6 6 12 19 Average Overweight (x) 2 | . . . . 4 1 1 1 1 1 1 2 5 5 5 4 2 Largest Inventory Capacity 50 | 6 6 6 24 24 50 30 50 30 30 30 50 30 30 30 50 50 Average Capacity 27 | 5 6 6 15 24 29 30 30 30 30 30 30 30 30 30 30 29 Most Carried 30 | 4 6 5 18 24 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 26 | 1 5 4 10 21 28 29 29 29 29 29 29 27 27 30 26 23 Final Capacity 30 | 6 6 6 24 24 30 30 30 30 30 30 30 30 30 30 30 14 Final Carried 30 | 4 6 4 18 24 30 30 30 30 30 30 30 26 30 30 24 14 Class Distribution -------------------- 73% | Hauler-Mutant 13% | Scavenger-Mutant 7% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 8997 | 260 78 32 . 219 1294 1147 115 389 60 298 899 643 213 . 931 2419 Remotely 537 | . . . . . . . . . . . . . . . 211 326 Salvage Created 12178 | . 470 81 . 392 2679 1471 . 716 . 728 1708 490 154 . 350 2939 Parts 558 | . 25 5 . 8 135 88 . 25 . 26 84 20 . . 11 131 Haulers Intercepted 12 | . 1 . . . 6 2 . . . . 1 . . . . 2 Recyclers Shooed 20 | . 4 . . 2 4 5 . . . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . 24 . 7 . 21 . . 24 . Prevented 35 | . . . . . . . . 8 . 25 . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 204 | . 4 2 . 17 43 21 . 16 . 11 25 14 . . 9 42 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 102 | . 4 1 . 6 23 19 . 6 . 1 21 2 . . . 19 Cannons 50 | . . 1 . 8 5 . . . . 3 . 9 . . 8 16 AOE 43 | . . . . 3 13 2 . 9 . 4 4 3 . . 1 4 Classes Destroyed 18 | . 5 . . 4 3 3 . 2 . . . . . . . 1 Worker 18 | . . . . 1 6 4 . . . . 1 . . . . 6 Builder 10 | . 1 . . . 2 . . . . . . . . . . 7 Hauler 12 | . 1 . . . 6 2 . . . . 1 . . . . 2 Recycler 20 | . 2 . . 2 6 3 . . . . 3 . . . . 4 Minesweeper 2 | . . . . . . . . 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . 1 . . . . 1 . . . . . Watcher 10 | . 2 . . . 3 3 . . . . 2 . . . . . Swarmer 39 | . . . . 2 8 5 . 3 . 2 10 4 . . . 5 Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 82 | . 4 2 . 2 23 8 . 9 . 6 6 6 . . 3 13 Brawler 11 | . . . . . 1 1 . 3 . . 1 2 . . . 3 Duelist 3 | . . . . . . 1 . . . . 1 . . . . 1 Sentry 26 | . . . . . 10 2 . 1 . . 5 2 . . 1 5 Demolisher 2 | . . . . 2 . . . . . . . . . . . . Hunter 14 | . . . . . 1 1 . . . 3 . . . . 3 6 Programmer 13 | . . . . . . 3 . . . . 2 . . . 1 7 Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . . . . . 2 . . . Assembled 11 | . . . . 11 . . . . . . . . . . . . Best Kill Streak 12 | . 2 2 . 4 11 7 . 5 . 4 6 5 . . 3 12 Combat Bots Only 10 | . 2 2 . 4 10 5 . 4 . 4 5 5 . . 3 6 Max Kills in Single Turn 5 | . 1 1 . 2 5 2 . 3 . 2 4 2 1 . 1 3 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . Exploded 4 | . . . . 2 4 1 . 3 . 2 4 2 . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 17052 | . 499 12 . 483 2745 1402 . 724 . 858 1331 1210 . . 2575 5213 Core 1718 | . 88 . . 48 165 158 . 24 . 19 67 61 . . 237 851 Absorbed by Shields 581 | . . . . . . . . . . . 210 187 . . 101 83 Core Remaining (%) 68 | 100 . . . 45 70 . . . . 71 . . . . 57 . Volleys Fired 843 | . 45 4 . 43 183 112 . 39 . 22 89 42 5 . 48 211 Largest 3 | . 2 2 . 2 2 2 . 2 . 2 2 2 2 . 2 3 Hottest 205 | . 70 80 . 80 150 73 . 66 . 119 61 96 96 . 142 205 Shots Fired 1685 | . 89 8 . 82 350 220 . 65 . 32 174 79 10 . 82 494 Gun 1149 | . 89 4 . 39 266 217 . 52 . 11 173 26 . . . 272 Cannon 477 | . . 4 . 40 74 . . . . 10 . 49 10 . 80 210 Launcher 59 | . . . . 3 10 3 . 13 . 11 1 4 . . 2 12 Special . | . . . . . . . . . . . . . . . . . Kinetic 1300 | . 69 4 . 39 196 216 . 52 . 3 173 75 10 . 74 389 Thermal 287 | . 20 4 . 40 144 . . . . . . . . . 6 73 Explosive 27 | . . . . 3 10 3 . 6 . . 1 4 . . . . Electromagnetic 71 | . . . . . . 1 . 7 . 29 . . . . 2 32 Robot Hit Streak 21 | . 13 4 . 6 20 21 . 13 . 10 19 9 7 . 10 18 Robot Miss Streak 7 | . 3 1 . 3 5 4 . 3 . 1 5 7 2 . 2 6 Penetration Max 1 | . . . . . . . . . . . 1 1 . . 1 1 Secondary Targets 5 | . 1 . . . . . . 1 . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 . . . . . Shots Hit Robots 1097 | . 62 5 . 47 250 157 . 45 . 20 132 54 6 . 52 267 Core Hits 580 | . 25 4 . 30 131 70 . 39 . 23 76 30 4 . 22 126 Critical Hits 50 | . . . . 1 4 1 . 2 . . 4 6 . . 6 26 Critical Kills 16 | . . . . . 1 . . 1 . . 4 2 . . 1 7 Critical Parts Destroyed 32 | . . . . 1 3 1 . 1 . . . 4 . . 3 19 Melee Attacks 6 | . . . . . . . . . . 1 3 1 . . . 1 Impact . | . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 1 3 1 . . . 1 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26893 | . 546 95 . 958 5167 2704 . 1967 . 1218 3036 1642 182 . 1413 7965 Guns 14476 | . 546 41 . 242 3121 2430 . 855 . 167 2783 259 . . . 4032 Cannons 7570 | . . 54 . 547 1204 . . . . 208 . 1054 182 . 1341 2980 Explosions 4801 | . . . . 164 816 274 . 1112 . 843 253 314 . . 72 953 Melee . | . . . . . . . . . . . . . . . . . Ramming 46 | . . . . 5 26 . . . . . . 15 . . . . Kinetic 17371 | . 372 41 . 242 1983 2430 . 855 . 42 2783 1313 182 . 1206 5922 Thermal 4490 | . 174 54 . 547 2342 . . . . 111 . . . . 135 1127 Explosive 2622 | . . . . 164 816 274 . 801 . . 253 314 . . . . Electromagnetic 2364 | . . . . . . . . 311 . 1065 . . . . 72 916 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 3 1 . . . . . 4 6 6 6 8 13 Average Corruption 4 | . . . . 2 1 . . . . . 1 4 6 6 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 212 | . . . . 17 14 . . . . . 7 32 8 2 41 91 Message Errors 50 | . . . . 4 4 . . . . . 3 9 6 . 10 14 Matter Fused 37 | . . . . 3 . . . . . . 2 9 2 1 11 9 Heat Flow Errors 13 | . . . . . . . . . . . 2 2 . . 1 8 Energy Discharges 24 | . . . . 3 5 . . . . . . 1 . 1 5 9 Parts Rejected 3 | . . . . . . . . . . . . 2 . . . 1 Data Loss (minor) 27 | . . . . 6 2 . . . . . . 4 . . 5 10 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . . . . 2 2 Targeting Errors 42 | . . . . . 3 . . . . . . 4 . . 6 29 Weapon Failures 11 | . . . . 1 . . . . . . . 1 . . 1 8 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 258 | . . . . 7 64 . . 7 . . . 14 35 . 16 115 Projectiles 196 | . . . . . 35 . . . . . . 10 35 . 16 100 Explosions 62 | . . . . 7 29 . . 7 . . . 4 . . . 15 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 40 | . . . . . 4 . . . . . . 4 3 . 10 19 Impact . | . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . . 4 . . . . . . 4 3 . 10 17 Secondary 2 | . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 273 | . . . . . 120 43 . 17 . . . . . . . 93 Shots 12 | . . . . . 4 1 . 2 . . . . . . . 5 Rammed 7 | . . . . 1 4 . . . . . . 2 . . . . Targets Rammed 7 | . . . . 1 4 . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 692 | . 100 60 . 132 329 32 . 179 . 242 176 281 . . 139 692 Average Temperature 77 | . 34 27 . 32 95 9 . 47 . 73 50 76 . . 42 117 Received Heat Transfer 3467 | . 240 6 . 6 1125 228 . 297 . 129 384 315 . . 250 487 Effects 24 | . . . . . . . . . . . . . . . . 24 Shutdowns 7 | . . . . . . . . . . . . . . . . 7 Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . 3 . . . . . 2 Combat Hostiles 6 | . . . . . . . . 1 . 3 . . . . . 2 Parts Fried 17 | . . . . . . . . 3 . 8 . . . . 1 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . . . . Heat Transferred 7573 | . 518 111 . 1147 4107 . . . . 100 . . . . 148 1442 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 1 . . . . 1 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1542 | . 152 50 . 57 1029 665 . . . . 664 . . . . 1542 Initial 467 | . . . . . 22 467 . . . . . . . . . . Average 376 | . 39 5 . 7 407 481 . . . . 263 . . . . 753 Maximum Alert Level 4 | . . . . . 3 2 . . . . 2 . . . . 4 Low Security (%) 46 | 100 100 100 . 100 50 . . . . . 59 . . . . 9 Level 1 4 | . . . . . 4 . . . . . 8 . . . . 12 Level 2 28 | . . . . . 9 99 . . . . 32 . . . . 24 Level 3 15 | . . . . . 34 . . . . . . . . . . 31 Level 4 4 | . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . . 2 6 6 . 1 . . 11 . . . 1 24 Investigation 5 | . . . . . 2 . . . . . 1 . . . . 2 Extermination 9 | . . . . . . 3 . . . . 3 . . . . 3 Reinforcement 21 | . 1 . . 2 2 3 . . . . 4 . . . . 9 Assault 8 | . . . . . . . . 1 . . . . . . 1 6 Garrison 9 | . . . . . 2 . . . . . 3 . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 2 1 . . . . . 1 . . . . 4 Haulers Reinforced 7 | . . . . . . 2 . . . . 1 . . . . 4 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 14 | . 2 . . 2 4 1 . . . . 3 . . . . 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . . . . . . . 11 Times Spotted 326 | . 13 2 . 18 67 35 . 17 . 21 45 16 . . 22 70 Peak Tracking Total 10 | . 5 2 . 3 8 4 . 6 . 8 6 10 . . 6 8 Tactical Retreats 19 | . . . . 1 2 1 . 1 . . 3 1 . . 2 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . . . 1 1 . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . Triggered 3 | . . 1 . . . . . 2 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 17 | . . . . . 3 . . . . . 4 1 . . 1 8 Max in Single Turn 3 | . . . . . 1 . . . . . 1 1 . . 1 3 Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 31 | . 1 . 1 1 15 4 1 . . . 3 . . 3 . 2 Terminals 16 | . 1 . . 1 11 3 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 Total Hacks 99 | . 5 . 4 1 42 10 1 . . . 10 . . 21 . 5 Successful 67 | . 3 . 4 1 22 7 1 . . . 4 . . 21 . 4 Failed 32 | . 2 . . . 20 3 . . . . 6 . . . . 1 Catastrophic 7 | . . . . . 2 2 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 66 | . 4 . . 2 24 3 . . . . 24 . . . . 9 Terminals 38 | . 5 . . 1 27 5 . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . 6 . . . . 4 Repair Stations 9 | . . . . . 4 5 . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . . 4 . . . . 1 Terminal Hacks 39 | . 2 . 4 1 8 2 1 . . . . . . 21 . . Record 10 | . . . 4 . . . . . . . . . . 6 . . Part Schematic 8 | . . . . . 1 . . . . . . . . 7 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . Robot Analysis 3 | . 1 . . 1 1 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 8 | . . . . . 4 4 . . . . . . . . . . Scan Component 4 | . . . . . 2 2 . . . . . . . . . . Repair 4 | . . . . . 2 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . . . 6 1 . . . . 2 . . . . 2 Terminals 6 | . 1 . . . 4 1 . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . Botnet 5 | . 1 . . . 3 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 2 . . . . 1 Reprogram 1 | . . . . . . . . . . . 1 . . . . . Jam 3 | . . . . . 1 . . . . . 1 . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . 1 13 4 . . . . 3 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 3 . . . . . 9 . . 7 . . Parts Built 2 | . . . . . . . . . . . 1 . . . . 1 Matter 420 | . . . . . . . . . . . 102 . . . . 318 Time 109 | . . . . . . . . . . . 25 . . . . 84 Total Part Build Rating 7 | . . . . . . . . . . . 1 . . . . 6 Parts Repaired 4 | . . . . . 2 2 . . . . . . . . . . Time 128 | . . . . . 76 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 23 | . . . . 5 . . . . 8 . 3 2 . . 2 3 Largest Group 8 | . . . . 3 1 . . . 8 8 2 2 1 1 3 3 Highest-Rated Group 247 | . . . . 41 31 . . . 247 247 62 49 20 20 143 107 Highest-Rated Ally 94 | . . . . 31 31 . . . 42 42 38 30 20 20 94 42 Zionite Dispatches 3 | . . . . . . . . . . . 2 . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . 1 . . . . . Total Orders 15 | . . . . . . . . . . . 4 1 . . . 10 FOLLOW 1 | . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . . . . . 1 . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . 6 RETURN 6 | . . . . . . . . . . . 2 . . . . 4 Ally Attacks 190 | . . . . 24 3 . . . . 29 16 2 . . 33 83 Total Damage 4835 | . . . . 278 43 . . . . 536 914 19 . . 913 2132 Kills 39 | . . . . 3 1 . . . . 2 8 . . . 9 16 Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 1 . . 1 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . 1 . 1 . . 2 1 . 1 . Drone Launches 16 | . . . . . . . . . . . 2 . . . . 14 Drone Recoveries 11 | . . . . . . . . . . . 2 . . . . 9 Zionite Intel Received 4 | . . . . . . . . . . . 3 . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 21188 | 79 502 703 556 1296 3347 1991 868 1241 2158 1632 1616 1252 415 134 1266 2132 Spaces Moved 10034 | 45 225 424 302 701 1430 846 444 594 1165 709 675 736 262 93 583 800 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 6986 | 40 225 424 302 183 1284 846 444 594 1165 709 435 . . . 182 153 Legs 412 | . . . . . . . . . . . . . . . . 412 Wheels 2631 | . . . . 518 146 . . . . . 240 736 262 93 401 235 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 180 180 180 183 183 140 140 140 140 150 100 Average Speed 174 | 148 160 160 179 163 178 182 190 186 183 194 177 144 143 140 170 172 Slowest Speed 280 | 160 160 160 200 240 220 200 200 203 183 206 206 150 150 150 220 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 34 68 61 98 93 16 61 66 88 65 19 62 47 68 72 34 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 17 | . . . 1 . 1 . . . . . 6 . . 1 . 8 Known Exits Taken 5 | . . . . . . 1 1 . . 1 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 . . 1 1 1 . . Scrap Searched 21 | . . . . 1 . . 1 3 5 3 . 2 4 . 2 . Spaces Dug 79 | . . . . 6 12 17 . 15 . 1 3 1 . . 3 21 Terrain Destroyed 359 | . . . . 30 57 27 . 53 . 5 5 46 2 . 30 104 Melee 6 | . . . . . . . . . . 1 3 1 . . . 1 Projectile 127 | . . . . . 5 . . . . . . 10 2 . 26 84 AOE 226 | . . . . 30 52 27 . 53 . 4 2 35 . . 4 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 12318 | 54 293 441 316 764 1883 1106 472 668 1192 925 943 839 292 96 776 1258 Wait 712 | . 14 12 . 2 110 72 . 14 7 157 113 31 15 . 93 72 Move 10018 | 44 224 423 301 700 1429 845 443 593 1164 708 674 735 261 92 582 800 Hop . | . . . . . . . . . . . . . . . . . Pick Up 191 | 4 6 . 13 11 45 14 4 4 5 5 15 3 5 . 10 47 Fast Attach 80 | 6 . . 1 . 21 7 5 1 . 1 7 1 1 2 3 24 Attach 96 | . 2 2 . 3 18 10 . 2 1 . 9 4 3 . 10 32 Detach 11 | . . . . . . 1 1 . . . . . 1 . 2 6 Swap 142 | . . . . 2 24 20 6 9 8 23 14 7 . . 8 21 Drop 174 | . 2 . 1 2 49 25 13 5 7 8 17 1 1 2 7 34 Fire 843 | . 45 4 . 43 183 112 . 39 . 22 89 42 5 . 48 211 Melee 6 | . . . . . . . . . . 1 3 1 . . . 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . . . . 1 4 . . . . . . 2 . . . . Escape Stasis 11 | . . . . . . . . . . . 2 . . . . 9 Rewire 25 | . . . . . . . . . . . . 12 . . 13 . Trap 1 | . . . . . . . . 1 . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Entered Mines 742 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 742 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Discovered new exit (range 9) 1285 | -10/Mines | Entered Exiles 1327 | -10/Exiles | Met 8R-AWN 1353 | -10/Exiles | Met EX-HEX 1441 | -10/Exiles | Met EX-DEC 1468 | -10/Exiles | Learned location of Zion (-7) 1672 | -10/Exiles | Met EX-BIN 1813 | -10/Exiles | Discovered new exit (range 15) 1820 | -10/Exiles | Build established: Hauler-Mutant 1841 | -10/Exiles | Entered Mines 1845 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1856 | -9/Mines | Met a Derelict bent on vengeance 1954 | -9/Mines | Discovered new exit (range 15) 2071 | -9/Mines | Assembled infested the area 2076 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2139 | -9/Mines | Core integrity fell below 50% 2659 | -9/Mines | Discovered new exit (range 14) 2789 | -9/Mines | Found a hidden stash of uninstalled traps 3137 | -9/Mines | Entered Materials 3137 | -8/Materials | Accompanied by 1 ally 3137 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3142 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4271 | -8/Materials | Build established: Scavenger-Mutant 4686 | -8/Materials | Discovered new exit (range 8) 4747 | -8/Materials | Repaired Cmb. Airjet 4774 | -8/Materials | Repaired Lgt. Armor Plating 4889 | -8/Materials | Garrison activated, responded to threat 4957 | -8/Materials | Lost 3 parts (2n1u) 5000 | -8/Materials | Destroyed 9 combat bots 5023 | -8/Materials | Lost 3 parts (1p1u1w) 5237 | -8/Materials | Destroyed 10 combat bots 5240 | -8/Materials | Build established: Hauler-Mutant 5247 | -8/Materials | Lost 5 parts (1p2n1u1w) 5787 | -8/Materials | Discovered new exit (range 16) 6456 | -8/Materials | Discovered new exit (range 5) 6484 | -8/Materials | Entered Factory 6484 | -7/Factory | Evolved 2 slots: Utility x2 6668 | -7/Factory | Build established: Scavenger-Mutant 7689 | -7/Factory | Discovered new exit (range 13) 7876 | -7/Factory | Build established: Hauler-Mutant 8094 | -7/Factory | Identified exit to Lower Caves 8311 | -7/Factory | Repaired Lgt. Treads 8338 | -7/Factory | Repaired Lgt. Treads 8475 | -7/Factory | Entered Lower Caves 8520 | -7/Lower Caves | Identified exit to Lower Caves 8723 | -7/Lower Caves | Encountered a Warlord checkpoint 9343 | -7/Lower Caves | Entered another Lower Caves area 9417 | -7/Lower Caves | Discovered new exit (range 7) 9431 | -7/Lower Caves | Identified exit to Factory 10298 | -7/Lower Caves | Discovered new exit (range 5) 10342 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10501 | -7/Lower Caves | Spotted B-75 Beast 10584 | -7/Lower Caves | Entered Zion 10714 | -7/Zion | Visited the Megawrench Repair Shop 10754 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10764 | -7/Zion | Discovered new exit (range 13) 10959 | -7/Zion | Given the Hacking Drone Bay 10960 | -7/Zion | Found Prototype Device 11016 | -7/Zion | Learned 8 Factory zone layouts 11018 | -7/Zion | Identified Hacking Drone Bay 11152 | -7/Zion | Given A8's code to call for help 11274 | -7/Zion | Gained Derelict followers 11373 | -7/Zion | Learned Factory emergency access door positions 12073 | -7/Zion | Imprinted 12075 | -7/Zion | Declared Zion's savior 12677 | -7/Zion | Megawrench repaired 9 parts 12742 | -7/Zion | Entered Proximity Caves 12742 | -6/Proximity Caves | Accompanied by 8 allies 14275 | -6/Proximity Caves | Spotted B-75 Beast 14336 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14374 | -6/Proximity Caves | Entered Factory 14374 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14375 | -6/Factory | Identified exit to Factory 14749 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 15078 | -6/Factory | Garrison activated, responded to threat 15358 | -6/Factory | Discovered new exit (range 4) 15381 | -6/Factory | Identified exit to Lower Caves 15602 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15603 | -6/Factory | Zion Demo squad teleported in 15670 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 15671 | -6/Factory | Zion Thermal Resupply teleported in 15808 | -6/Factory | Terminal network hard line cut 15930 | -6/Factory | Fabricated Humpback (x1) 15990 | -6/Factory | Entered Lower Caves 15990 | -6/Lower Caves | Accompanied by 1 ally 15991 | -6/Lower Caves | Encountered a Warlord checkpoint 16301 | -6/Lower Caves | Learned 12 Factory zone layouts 16478 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16654 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16767 | -6/Lower Caves | Lost 5 parts (1p1n3u) 16805 | -6/Lower Caves | Learned location of 1 exit from Factory 16997 | -6/Lower Caves | Discovered new exit (range 8) 17242 | -6/Lower Caves | Entered another Lower Caves area 17242 | -6/Lower Caves | Accompanied by 1 ally 17637 | -6/Lower Caves | Learned Factory security intel 17640 | -6/Lower Caves | Discovered new exit (range 5) 17657 | -6/Lower Caves | Entered Data Miner 17657 | -6/Data Miner | Accompanied by 1 ally 17658 | -6/Data Miner | Discovered new exit (range 6) 17685 | -6/Data Miner | Met Data Miner 17709 | -6/Data Miner | Learned location of Section 7 (-2) 17709 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17734 | -6/Data Miner | Received God Mode back door access code from Data Miner 17791 | -6/Data Miner | Entered Proximity Caves 17791 | -5/Proximity Caves | Accompanied by 1 ally 17837 | -5/Proximity Caves | Escorted by Enhanced Grunt 17837 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18377 | -5/Proximity Caves | Learned 4 Factory zone layouts 18537 | -5/Proximity Caves | P-70 Sage assimilated allied Soldier 6a 18619 | -5/Proximity Caves | Lost 8 parts (2p3n3u) 18986 | -5/Proximity Caves | Lost 3 parts (2u1w) 19023 | -5/Proximity Caves | Discovered exit to Factory (range 14) 19057 | -5/Proximity Caves | Entered Factory 19057 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19058 | -5/Factory | Identified exit to Upper Caves 19066 | -5/Factory | Found Exp. Signal Interpreter 19168 | -5/Factory | Fabricated Combat Drone Bay (x1) 19259 | -5/Factory | Local fabrication network quarantined 19357 | -5/Factory | First assault squad dispatched 19378 | -5/Factory | Garrison activated, responded to threat 19395 | -5/Factory | Incoming assault squad redirected 19558 | -5/Factory | Lost 8 parts (1p2n2u3w) 19636 | -5/Factory | Lost 4 parts (2n2u) 19960 | -5/Factory | Core integrity fell below 50% 19966 | -5/Factory | Garrison activated, responded to threat 19978 | -5/Factory | Incoming assault squad redirected 20074 | -5/Factory | Incoming investigation squad redirected 20206 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 20207 | -5/Factory | Zion Hacker squad teleported in 20297 | -5/Factory | Terminal network hard line cut 20580 | -5/Factory | Incoming assault squad redirected 21026 | -5/Factory | System corruption reached 10% 21062 | -5/Factory | Core integrity fell below 20% 21109 | -5/Factory | Lost 5 parts (1p1n2u1w) 21189 | -5/Factory | Self-destructed Last Messages --------------- 21150_ System corrupted: Component data lost. 21150_ Slug penetrates Wall. 21155_ Penetrated by Slug. 21155_ Rnf. Fission Core destroyed. 21156_ Advanced Drone released from Adv. Drone Bay. 21157_ ALERT: Significant disruption in Zone 5I, assault force dispatched. 21158_ Slug penetrates Wall. 21159_ Knocked back. 21159_ U-05 Engineer builds a Wall. 21161_ R-10 Processor collects Flexi-carbon Leg. 21164_ Slug penetrates Advanced Drone. 21164_ Slug penetrates Wall. 21169_ Advanced Drone retrieved by Adv. Drone Bay. 21174_ Slug penetrates B-60 Warrior. 21174_ Slug penetrates Wall. 21176_ System corrupted: Energy discharge (-37). 21182_ Slug penetrates Wall. 21188_ Adv. Drone Bay destroyed. 21189_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #??????????########???????????????????? | | #??????????# #???????????????????? | | #??????????# #???????????????????? | | #??????????# #???????????????????? | | [ #??????????# [ #???????????????????? | | #??????????# #???????????????????? | | #??????????# ] #???????????????????? | | ############??????????# #???????????????????? | | #????????????????????# #???????????????????? | | #????????????????????# #???????????????????? | | #????????????????????# #???????????????????? | | #???????????????###??# #???????????????????? | | #???????????????# #?## @ #???????????????????? | | #??????????????####### #???????????????????? | | #?????????????## ###b################# ????? | | #?????????????#" ?? | | #?????????????## ! ?? | | #??????????????# R ??? | | #??##??????????# ##################### ??? | | #??# ##?######### ## ??????????????? | | #"#?############## ## """ ""??????????????? | | ?# ## # ## """"" """"??????????????? | | ??### ] # ## """"" """"??????????????? | | ????# # ## ??????????????? | | ????# | + ## ??????????????? | | ???## !%=# ###+####+#####??????????????? | | ???#! = #####?# #????????????????? | | ???## = !##????# #????????????????? | | ????#! ==]##????# #????????????????? | | ????# |=!!*#?????# #????????????????? | | ????# ] !]]#?????# ###??????????????? | | ##### ! = / #???### ## ??????????????? | | # !! [* !#???# ## ??????????????? | | ##############/###???#= ##???????????????? | | ????###??## %] ######* +???????????????? | | ??????????##" [*!!%== #?????????????????????? | | ???????????## ######! #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Imp. Heavy Laser | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Kinetic Spear | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel M-14 Sweeper | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel I-36 Angel | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Humpback | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningCompositeInterrupter Manual? 0 Play Time 02:06:42 Cumulative 518.2 hours Start 2020.09.25 @ 18:03:47 End 2020.09.26 @ 01:14:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8942866-2417-4ed5-8f93-40c5182a1d63