Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 03:11:59 Player: Lordlorte Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (4132) 4132 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 7854 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 60 Entered Garrisons 200 Friendly Fire -251 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 169/190 System Corruption 2% Temperature Hot (221) Movement Rolling (245) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Medium Treads Wheel > --- UTILITY (5) ------ Heat Sink Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating Graphene Brace > --- WEAPON (3) ------- Gatling Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY (25) --- Light Ion Engine Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (0) Energy Filter Hardened Heavy Armor Plating Improved Light Armor Plating High-powered Tractor Beam Improved EM Pulse Cannon Heavy Ion Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Energy Filter Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Carbon-fiber Leg Wheel Heat Sink Energy Filter Hardened Heavy Armor Plating High-powered Tractor Beam Improved EM Pulse Cannon Heavy Ion Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Regenerative Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Slots Evolved 6 | . . 2 . . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . 1 . . 1 1 Weapon 1 | . . 1 . . . . Parts Attached 123 | 6 10 4 24 12 34 33 Power 15 | 1 . . 4 1 3 6 Engine 9 | 1 . . 4 . 1 3 Core 6 | . . . . 1 2 3 Reactor . | . . . . . . . Propulsion 27 | 2 1 2 4 2 9 7 Treads 15 | 2 . . 1 1 6 5 Leg . | . . . . . . . Wheel 12 | . 1 2 3 1 3 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | 1 5 1 7 2 10 9 Device 21 | . 4 1 4 1 5 6 Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 10 | . . . 2 1 5 2 Artifact . | . . . . . . . Weapon 46 | 2 4 1 9 7 12 11 Energy Gun 13 | 2 1 . 1 3 2 4 Energy Cannon 12 | . 3 1 . . 5 3 Ballistic Gun 11 | . . . 3 3 3 2 Ballistic Cannon 5 | . . . 3 1 . 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 5 | . . . 4 . . 1 Parts Lost 47 | . . . 7 3 18 19 Power 8 | . . . 1 . 3 4 Propulsion 14 | . . . 2 1 5 6 Utility 10 | . . . 2 . 4 4 Weapon 15 | . . . 2 2 6 5 Highest Loss Streak 13 | . . . 3 2 6 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 97 98 99 91 95 Engine 7 | . 14 11 10 2 2 5 Core 4 | . . . . 8 5 8 Treads 10 | . 25 . . 2 15 18 Wheel 12 | . 2 21 21 19 9 2 Device 14 | . 13 20 13 12 10 16 Storage 9 | . 14 11 11 11 9 7 Processor 1 | . . . . . . 4 Protection 7 | . . . 7 9 14 7 Energy Gun 4 | . 16 . . 11 4 4 Energy Cannon 11 | . 11 31 16 . 7 9 Ballistic Gun 6 | . . . 4 15 12 3 Ballistic Cannon 3 | . . . 8 5 . 2 Peak Build Rating 49 | 6 7 12 25 26 43 49 Average Rating 27 | 4 6 11 20 24 29 44 On Entrance 16 | . 6 7 12 25 25 43 Naked Turns . | . . . . . . . Heaviest Build 119 | 14 22 26 105 103 114 119 Greatest Support 68 | 40 40 24 24 24 40 68 Greatest Overweight (x) 32 | 2 1 1 8 8 30 32 Average Overweight (x) 3 | . . . 3 4 8 4 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 Average Capacity 22 | 7 8 10 24 25 25 25 Most Carried 25 | 4 10 10 25 25 25 25 Average Carried 19 | 2 7 9 22 23 21 21 Final Capacity 25 | 8 10 10 25 25 25 25 Final Carried 25 | 4 9 10 25 23 25 16 Class Distribution -------------------- 21% | Scavenger-Gunner 16% | Scavenger-Tank 13% | Tank 13% | Skirmisher 12% | Mutant 9% | Commander-Gunner 6% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Commander-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Matter Collected 2915 | 210 150 40 633 540 642 700 Remotely 325 | . . . . . 325 . Salvage Created 4483 | . 231 101 1301 585 886 1379 Parts 230 | . 10 8 64 32 47 69 Haulers Intercepted 4 | . . . 2 . 1 1 Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Combat Hostiles Destroyed 87 | . 2 1 27 15 16 26 Guns 37 | . 2 . 6 13 9 7 Cannons 43 | . . 1 18 2 6 16 AOE 3 | . . . 1 . . 2 Classes Destroyed 13 | . 4 1 4 2 1 1 Worker 12 | . . . 3 . 1 8 Builder 2 | . . . . . . 2 Hauler 4 | . . . 2 . 1 1 Recycler 4 | . 1 . 2 . . 1 Operator 3 | . 1 1 1 . . . Watcher 6 | . 2 1 2 . . 1 Swarmer 9 | . . . 7 . . 2 Grunt 54 | . 2 . 17 8 11 16 Duelist 3 | . . . 1 . . 2 Sentry 13 | . . 1 4 3 2 3 Hunter 4 | . . . . 2 2 . Programmer 5 | . . . . 2 . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 6 | . 3 1 6 5 2 5 Combat Bots Only 5 | . 1 1 5 5 2 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Hostile Shots Fired 716 | . 22 4 78 136 204 272 Missed 182 | . 4 1 24 34 56 63 Damage Taken 8380 | . 201 46 1086 1249 2683 3115 Core 1508 | . 45 31 104 226 393 709 Absorbed by Shields 20 | . . . 20 . . . Redirected to Shielding 30 | . . . . . . 30 Regen/Repaired (Parts) 632 | . . . 126 139 250 117 Core Remaining (%) 54 | 100 82 . . 9 28 . Volleys Fired 351 | . 27 5 100 55 80 84 Largest 3 | . 2 3 3 3 3 3 Hottest 180 | . 120 180 159 162 176 173 Shots Fired 810 | . 47 15 226 142 189 191 Gun 406 | . 22 . 53 118 141 72 Cannon 384 | . 25 15 160 24 48 112 Launcher 20 | . . . 13 . . 7 Special . | . . . . . . . Kinetic 373 | . . . 99 84 129 61 Thermal 404 | . 41 15 114 54 60 120 Explosive 20 | . . . 13 . . 7 Electromagnetic 13 | . 6 . . 4 . 3 Robot Hit Streak 24 | . 5 10 19 9 24 12 Robot Miss Streak 5 | . 3 1 5 5 5 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 473 | . 28 10 96 82 134 123 Core Hits 204 | . 9 4 42 29 42 78 Critical Kills 4 | . . . 1 1 . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . 2 2 2 2 Burn 4 | . . . 1 1 2 . Meltdown 2 | . . . 1 . . 1 Destroy 2 | . . . . 1 . 1 Melee Attacks 29 | . . . 28 . 1 . Impact . | . . . . . . . Slashing 28 | . . . 28 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9694 | . 434 177 2036 1255 2070 3722 Guns 4274 | . 154 . 419 1028 1551 1122 Cannons 4766 | . 280 177 1475 227 519 2088 Explosions 611 | . . . 99 . . 512 Melee . | . . . . . . . Ramming 43 | . . . 43 . . . Kinetic 3701 | . . . 706 726 1386 883 Thermal 5199 | . 382 177 1188 495 684 2273 Explosive 611 | . . . 99 . . 512 Electromagnetic 140 | . 52 . . 34 . 54 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 8 9 . 2 Average Corruption 6 | . . . 8 8 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . . 8 21 . 3 Message Errors 13 | . . . 4 8 . 1 Matter Fused 6 | . . . 1 4 . 1 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 4 | . . . 1 3 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 4 | . . . 1 2 . 1 Data Loss (major) 1 | . . . 1 . . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 89 | . 22 4 41 . . 22 Projectiles 76 | . 22 4 41 . . 9 Explosions 13 | . . . . . . 13 Melee . | . . . . . . . Knockbacks 9 | . . . 4 3 . 2 Impact 1 | . . . 1 . . . Kinetic 8 | . . . 3 3 . 2 Secondary . | . . . . . . . Self-Inflicted Damage 242 | . . . 170 . . 72 Shots 7 | . . . 4 . . 3 Rammed 3 | . . . 3 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 645 | . 458 180 259 520 255 645 Average Temperature 160 | . 201 83 65 198 109 215 Received Heat Transfer 3047 | . 117 18 257 396 1053 1206 Effects 58 | . 5 . . 12 3 38 Shutdowns 17 | . 1 . . 3 . 13 Energy Bleed 8 | . 2 . . 3 1 2 Interference 8 | . 1 . . 3 2 2 Matter Decay 8 | . . . . 2 . 6 Short Circuit 8 | . 1 . . 1 . 6 Damage (minor) 3 | . . . . . . 3 Damage (major) 4 | . . . . . . 4 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 2 . 1 1 Combat Hostiles 4 | . . . 2 . 1 1 Parts Melted 16 | . 2 1 6 2 1 4 Heat Transferred 10303 | . 888 370 2590 1196 1628 3631 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Peak Influence 669 | . 105 102 459 669 556 410 Initial 325 | . . . 42 289 325 145 Average 251 | . 33 43 281 482 422 144 Maximum Alert Level 2 | . . . 2 2 2 2 Low Security (%) 43 | 100 100 100 27 . . 73 Level 1 34 | . . . 59 29 38 25 Level 2 22 | . . . 13 70 61 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . . 4 . 6 9 Investigation 3 | . . . 2 . 1 . Extermination 3 | . . . . . . 3 Reinforcement 5 | . . . . . 2 3 Assault . | . . . . . . . Garrison 8 | . . . 2 . 3 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Distress Signals 8 | . 2 . 2 . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 10 4 31 16 24 35 Peak Tracking Total 6 | . 4 1 5 6 4 6 Tactical Retreats 9 | . 2 . . 1 2 4 Traps | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Traps Triggered 9 | . . . 4 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Disabled 11 | . . . 6 3 1 1 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Accessed 15 | . . 2 10 1 2 . Terminals 14 | . . 2 9 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 38 | . . 6 22 2 8 . Successful 18 | . . . 14 . 4 . Failed 20 | . . 6 8 2 4 . Catastrophic 3 | . . 1 1 1 . . Database Lockouts . | . . . . . . . Manual 24 | . . 4 11 . 8 1 Terminals 37 | . . 6 21 2 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 7 | . . . 7 . . . Prototype ID Bank 2 | . . . 2 . . . Open Door 4 | . . . 4 . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 10 | . . . 6 . 4 . Terminals 10 | . . . 6 . 4 . Botnet 6 | . . . 4 . 2 . Skim 4 | . . . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used 2 | . . 1 1 . . . Hacking Detections 11 | . . 2 6 1 2 . Full Trace Events 4 | . . . 3 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders 2 | . . . 2 . . . STAY 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . Ally Attacks 45 | . . . 45 . . . Total Damage 393 | . . . 393 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Turns Passed 5405 | 93 430 313 1596 596 897 1480 Spaces Moved 2177 | 53 218 268 692 219 260 467 Core 13 | 10 . . . . 2 1 Treads 489 | 43 160 . . . 2 284 Legs . | . . . . . . . Wheels 1675 | . 58 268 692 219 256 182 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 115 90 105 150 135 200 Average Speed 174 | 152 149 104 149 158 221 246 Slowest Speed 1650 | 160 240 115 210 210 1550 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 28 | 4 32 20 73 32 22 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 114 | . . . 80 . . 34 Melee 1 | . . . 1 . . . Projectile 8 | . . . 1 . . 7 AOE 105 | . . . 78 . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Total 3072 | 62 277 294 1014 360 429 636 Wait 198 | . 9 2 102 33 26 26 Move 2171 | 52 217 267 691 218 259 467 Hop . | . . . . . . . Pick Up 74 | 4 5 8 20 4 18 15 Fast Attach 32 | 6 5 2 6 1 7 5 Attach 53 | . 2 2 7 4 18 20 Detach 19 | . 4 1 6 1 5 2 Swap 38 | . 3 . 11 7 9 8 Drop 39 | . 5 7 7 5 6 9 Fire 351 | . 27 5 100 55 80 84 Melee 29 | . . . 28 . 1 . Ram 3 | . . . 3 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 63 | . . . 31 32 . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 572 | -9/Materials | Discovered new exit (range 10) 837 | -9/Materials | Entered Storage 847 | -9/Storage | Build established: Skirmisher 1041 | -9/Storage | Identified exit to Recycling 1508 | -9/Storage | Build established: Tank 1536 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1649 | -9/Storage | Found Prototype Protection 1649 | -9/Storage | Identified Lgt. Regenerative Plating 1951 | -9/Storage | Build established: Commander-Gunner 2180 | -9/Storage | Crushed by falling debris 2211 | -9/Storage | Lost 3 parts (1p1u1w) 2289 | -9/Storage | Garrison activated, responded to threat 2364 | -9/Storage | Lost 6 allies 2432 | -9/Storage | Identified exit to Garrison 2433 | -9/Storage | Entered Garrison 2475 | -9/Garrison | Triggered checkpoint 2527 | -9/Garrison | Core integrity fell below 50% 2608 | -9/Garrison | Garrison Relay disabled 2711 | -9/Garrison | Triggered checkpoint 2759 | -9/Garrison | Triggered checkpoint 2884 | -9/Garrison | Discovered new exit (range 13) 2910 | -9/Garrison | Core integrity fell below 20% 2949 | -9/Garrison | Triggered checkpoint 3029 | -9/Garrison | Entered Materials 3029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3083 | -8/Materials | Garrison activated, responded to threat 3215 | -8/Materials | Lost 6 parts (3n1u2w) 3425 | -8/Materials | Lost 3 parts (1p1u1w) 3612 | -8/Materials | Build established: Tank 3679 | -8/Materials | Core integrity fell below 50% 3747 | -8/Materials | Lost 5 parts (1p1n2u1w) 3762 | -8/Materials | Discovered new exit (range 15) 3926 | -8/Materials | Entered Factory 3926 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4225 | -7/Factory | Build established: Scavenger-Gunner 4896 | -7/Factory | Core integrity fell below 50% 4940 | -7/Factory | Core integrity fell below 20% 4961 | -7/Factory | Lost 13 parts (3p3n3u4w) 5021 | -7/Factory | Garrison activated, responded to threat 5230 | -7/Factory | Build established: Scavenger-Tank 5295 | -7/Factory | Lost 3 parts (1p1n1u) 5406 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05362_ Acquired 55 matter. 05364_ Slug penetrates A-02 Transporter. 05365_ A-02 Transporter calls for reinforcements. 05365_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05368_ Weight Redist. System melted. 05368_ A-02 Transporter destroyed. 05376_ Acquired 42 matter. 05380_ W-25 Informer sends out distress signal. 05381_ Slug penetrates Wall. 05384_ Slug penetrates W-25 Informer. 05388_ R-06 Scavenger suffers critical hit (Destroy). 05388_ R-06 Scavenger destroyed. 05391_ Slug penetrates Wall. 05395_ Destroyed Imp. Hover Unit. 05395_ W-25 Informer destroyed. 05398_ Slug penetrates Wall. 05405_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????!???????????????????????? | | ?????????????????????????%???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# ;#?????????????????????? | | #???????????????????????#!Y/?????????????????????? | | #???????????????????????#!;??????????????????????? | | #???????????????????????#!%??????????????????????? | | #???????????????????????#=#??????????????????????? | | #???????????????????????#@#??????????????????????? | | #???????????????????????# #??????????????????????? | | #???????????????????????#k#??????????????????????? | | #???????????????????????#=#??????????????????????? | | #??##############???????#=#??????????????????????? | | #### #???????#w#??????????????????????? | | + + #???????#[#??????????????????????? | | #### """"""" #???????# #??????????????????????? | | ##?# """"""" #?#######+######?????????????????? | | #??# """"""" #?# #?????????????????? | | ???# """"""" #?# #?????????????????? | | ???# #?# #?????????????????? | | ???# """"""" #?# #?????????????????? | | ???# """"""" ### #?????????????????? | | ???# """"""" + + #?????????????????? | | ???# "" ""[" ### #?????????????????? | | ???# [ *=#?# #?????????????????? | | ???#######/######?# #?????????????????? | | #?# #?????????????????? | | #?# #?????????????????? | | #?# #?????????????????? | | ############# #?#######/######?????????????????? | | ????????????? #???????? ?????????????????????? | | ?????????????? #???????? #????????????????????? | | ?????????????? #???????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableMappingWarhead Manual? 0 Play Time 01:14:55 Cumulative 36.4 hours Start 2024.11.06 @ 20:06:56 End 2024.11.07 @ 03:11:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 623451c8-db5b-49f9-be7d-e5c2a090bf3a