Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 14:53:15 Player: MEOWRTGM Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3951) 3951 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1163) 1163 TOTAL SCORE: 9539 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 161 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -20 Cogmind --------- Core Integrity 564/850 Matter 199/300 Energy 73/100 System Corruption 1% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Relay Coupler [Duelist] (29) > --- WEAPON (3) ------- Arc Projector Arc Projector > --- INVENTORY (20) --- Improved Heat Sink EM Shield Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (33) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (26) Relay Coupler [Heavy] (12) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Power Amplifier Coolant Injector High-capacity Storage Unit Improved Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Duelist] Drone Bay > --- WEAPON ----------- Shock Rifle Cooled Plasma Cannon Remote Datajack > --- INVENTORY -------- Improved Heat Sink EM Shield Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] Arc Projector Arc Projector Rocket Launcher Rocket Launcher [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Power Amplifier Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Duelist] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Slots Evolved 8 | . . 2 . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 5 | . . 1 . . 2 . . 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 99 | 7 4 17 19 2 4 31 3 7 5 Power 12 | 1 . 3 3 . . 4 . 1 . Engine 8 | 1 . 3 2 . . 2 . . . Core 4 | . . . 1 . . 2 . 1 . Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 8 6 1 1 9 . 1 . Treads 22 | 2 . 5 6 1 1 6 . 1 . Leg 3 | . . 2 . . . 1 . . . Wheel 1 | . . . . . . 1 . . . Hover 1 | . . . . . . 1 . . . Flight 1 | . . 1 . . . . . . . Utility 31 | 2 3 3 5 1 2 9 1 3 2 Device 8 | 1 . . . . 2 3 1 1 . Storage 4 | 1 2 . . 1 . . . . . Processor 3 | . 1 . . . . 2 . . . Hackware 4 | . . . . . . . . 2 2 Protection 12 | . . 3 5 . . 4 . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 1 3 5 . 1 9 2 2 3 Energy Gun 6 | . . . . . . 2 1 2 1 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 15 | 2 1 3 2 . 1 6 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 . . . . . 2 Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . Parts Lost 48 | . 2 4 3 . . 23 1 1 14 Power 5 | . . . 1 . . 3 . . 1 Propulsion 15 | . 1 2 . . . 7 1 . 4 Utility 15 | . 1 1 2 . . 6 . . 5 Weapon 13 | . . 1 . . . 7 . 1 4 Highest Loss Streak 22 | . 1 3 1 . . 22 1 1 14 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 1 10 16 19 20 18 16 19 18 15 Power . | . 1 1 . 1 1 . 1 . . Propulsion 2 | . 4 4 5 5 4 1 . . . Utility 7 | . 2 4 7 7 6 9 14 12 12 Weapon 3 | . 1 5 4 6 5 3 3 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . . 9 4 . . 5 1 . 11 Power 1 | . . 1 . . . . . . . Propulsion 4 | . . 3 . . . 1 . . . Utility 15 | . . 1 1 . . 1 1 . 11 Weapon 10 | . . 4 3 . . 3 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 96 85 98 100 91 90 96 92 85 Engine 8 | . 14 10 8 11 7 5 7 2 . Treads 26 | . 24 21 33 33 30 23 28 23 22 Device 7 | . 3 . . . 7 11 20 20 11 Storage 9 | . 14 11 11 11 7 6 7 6 6 Processor 5 | . 10 11 3 . . 5 . . . Hackware 1 | . . . . . . . . 8 14 Protection 9 | . . 8 17 22 15 10 7 6 4 Energy Gun 2 | . . . . . . 2 4 13 3 Energy Cannon 1 | . . . . . . 4 7 . 5 Ballistic Gun 16 | . 28 20 21 22 22 11 2 . . Special Weapon 1 | . . . . . . . 6 4 4 Peak Build Rating 53 | 7 8 19 20 20 32 40 44 53 50 Average Rating 25 | 5 7 12 18 20 27 34 41 46 43 On Entrance 23 | . 7 7 17 20 20 32 39 42 53 Avg Prop Armor Cover (%) 7 | . . 5 . . . 7 . . . Naked Turns 5 | . . . . . . 5 . . . Heaviest Build 74 | 11 45 58 65 61 74 72 70 70 65 Greatest Support 90 | 40 40 66 66 63 83 83 83 90 90 Greatest Overweight (x) 16 | . 2 2 1 . . 2 1 1 16 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 19 20 20 20 Most Carried 20 | 2 15 20 20 20 20 20 20 20 17 Average Carried 16 | 1 10 16 19 20 19 16 19 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 20 20 20 19 20 19 17 11 Class Distribution -------------------- 39% | Mutant 22% | Scavenger-Mutant 17% | Bothacker-Tank 8% | Bothacker-Gunner 7% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Tank | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Matter Collected 2538 | 157 241 601 494 48 . 874 35 65 23 Remotely . | . . . . . . . . . . Salvage Created 3530 | 33 258 827 1073 135 . 758 88 236 122 Parts 207 | 4 13 57 67 3 . 47 4 10 2 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 5 | . . 4 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Combat Hostiles Destroyed 75 | . 8 14 24 1 . 19 2 4 3 Melee 1 | . . . . . . 1 . . . Guns 64 | . 8 14 22 1 . 17 . 2 . Cannons 4 | . . . . . . 1 2 . 1 AOE 6 | . . . 2 . . . . 2 2 Classes Destroyed 16 | 1 3 4 3 . . 4 . 1 . Worker 2 | . . 1 1 . . . . . . Builder 1 | . . . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 5 | . . 2 2 1 . . . . . Mechanic 1 | . . . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 17 | . 3 3 7 . . 3 . . 1 Grunt 29 | . 5 4 10 . . 5 2 3 . Brawler 3 | . . . 2 . . . . . 1 Duelist 1 | . . . . . . . . 1 . Protector 1 | . . . . . . 1 . . . Sentry 18 | . . 7 5 1 . 4 . . 1 Demolisher 1 | . . . . . . 1 . . . Hunter 2 | . . . . . . 2 . . . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 7 | 1 7 7 7 1 . 5 2 2 3 Combat Bots Only 6 | . 6 5 4 1 . 5 2 2 3 Max Kills in Single Turn 3 | 1 2 2 3 1 . 2 1 1 1 Gunslinging 1 | . 1 1 1 . . . . . . Exploded 2 | . . . 2 . . . . 1 1 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Hostile Shots Fired 992 | . 51 92 95 4 . 512 4 70 164 Missed 335 | . 13 27 27 . . 177 1 24 66 Hits 657 | . 38 65 68 4 . 335 3 46 98 Melee 2 | . . . 2 . . . . . . Projectile 655 | . 38 65 66 4 . 335 3 46 98 AOE 20 | . . . 1 . . 18 . . 1 Critical Strikes 7 | . 1 . 1 1 . 2 . 1 1 Damage Taken 7551 | . 415 798 921 55 . 3630 44 735 953 Core 906 | . 30 115 69 . . 406 . 39 247 Absorbed by Shields 263 | . . . 7 . . 256 . . . Core Remaining (%) 71 | 100 88 . . 54 . . 42 . . Volleys Fired 253 | 4 35 54 49 3 . 73 5 16 14 Largest 3 | 2 2 2 2 2 . 3 1 2 2 Hottest 138 | 40 40 46 56 46 . 138 35 100 110 Shots Fired 484 | 8 70 103 93 6 . 160 5 24 15 Gun 439 | 8 70 103 92 6 . 142 . 16 2 Cannon 21 | . . . . . . 11 5 1 4 Launcher 12 | . . . 1 . . 7 . . 4 Special 12 | . . . . . . . . 7 5 Kinetic 410 | 8 70 103 92 6 . 131 . . . Thermal 32 | . . . . . . 22 5 1 4 Explosive 12 | . . . 1 . . 7 . . 4 Electromagnetic 18 | . . . . . . . . 16 2 Robot Hit Streak 23 | 3 23 15 22 10 . 17 3 6 8 Robot Miss Streak 6 | 1 2 3 2 . . 6 2 2 1 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 17 | . 1 4 8 . . 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . Shots Hit Robots 345 | 5 53 74 76 6 . 104 3 13 11 Core Hits 164 | 3 19 28 43 4 . 47 2 7 11 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 2 | . . . . . . 2 . . . Destroy 1 | . . . . . . 1 . . . Smash 1 | . . . . . . 1 . . . Melee Attacks 8 | . . . 1 . . 7 . . . Impact 8 | . . . 1 . . 7 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5742 | 43 451 1035 1474 100 . 1969 95 188 387 Guns 4624 | 43 445 1034 1222 95 . 1610 . 154 21 Cannons 258 | . . . . . . 42 95 . 121 Explosions 617 | . . . 238 . . 134 . . 245 Melee 183 | . . . . . . 183 . . . Ramming 60 | . 6 1 14 5 . . . 34 . Kinetic 4243 | 43 445 1034 1222 95 . 1404 . . . Thermal 464 | . . . . . . 248 95 . 121 Explosive 617 | . . . 238 . . 134 . . 245 Electromagnetic 175 | . . . . . . . . 154 21 Impact 183 | . . . . . . 183 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 2 2 . 3 3 . 1 Average Corruption 2 | . . . 2 2 . 2 3 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . 8 3 . 20 9 . . Message Errors 16 | . . . 2 . . 8 6 . . Matter Fused 7 | . . . . 2 . 4 1 . . Heat Flow Errors 6 | . . . 2 . . 3 1 . . Energy Discharges 3 | . . . 1 1 . 1 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 3 | . . . 2 . . . 1 . . Data Loss (major) 2 | . . . 1 . . 1 . . . Misfires 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 37 | . . . . . . 34 . . 3 Projectiles . | . . . . . . . . . . Explosions 37 | . . . . . . 34 . . 3 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . 45 . . . Shots 2 | . . . . . . 2 . . . Rammed 8 | . 1 1 2 1 . . . 3 . Targets Rammed 8 | . 1 1 2 1 . . . 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 241 | . 18 33 128 42 . 241 83 162 49 Average Temperature 42 | . 8 10 25 22 . 69 44 89 27 Received Heat Transfer 1903 | . 186 213 339 36 . 592 27 324 186 Effects 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 855 | . . . . . . 525 150 . 180 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Maximum Alert Level 3 | . . . 2 . . 3 2 . . Low Security (%) 60 | 100 100 100 34 100 100 13 . 100 100 Level 1 21 | . . . 56 . . 44 15 . . Level 2 11 | . . . 8 . . 17 84 . . Level 3 6 | . . . . . . 24 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1013 | 5 137 160 423 160 . 1013 531 187 32 Initial 531 | . . . 59 160 . 2 531 187 9 Average 200 | 1 31 36 223 77 . 434 446 95 17 Influence Increases 3158 | 10 253 443 950 40 4 1233 52 91 82 Destroy 0b10 Robot/C 1580 | . 160 280 580 20 . 360 40 80 60 Destroy 0b10 Robot/NC 80 | 10 5 20 35 5 . 5 . . . Destroy Leader 308 | . 32 92 144 . . 20 10 10 . Allied During Kill 47 | . . . 47 . . . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . Successful Hack 114 | . 11 34 36 15 4 14 . . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 90 | . . . 30 . . 45 . . 15 Anti-Garrison Action 750 | . . . . . . 750 . . . Destroy Structure 59 | . . 2 8 . . 39 2 1 7 Partial Spotted 15 | . . 15 . . . . . . . Lose Combat Pursuer 75 | . 15 . 60 . . . . . . Influence Decreases 3158 | 10 253 303 679 451 . 224 682 460 96 Entered New Map 1017 | . . . 81 251 . 2 482 196 5 Time Decay 1551 | 10 233 266 398 200 . . 190 254 . Lost Part 420 | . 20 37 30 . . 222 10 10 91 Lost Ally 20 | . . . 20 . . . . . . Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 11 | . 2 1 4 . . . 1 3 . Investigation 2 | . 1 . . . . . 1 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . 1 1 2 . . . . 2 . Assault 2 | . . . 2 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 15 20 39 1 . 20 2 12 9 Peak Tracking Total 8 | . 5 8 5 1 . 5 1 7 8 Tactical Retreats 4 | . 1 . 3 . . . . . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Traps Triggered 4 | . . 2 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 2 | . . . 2 . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . 1 . . . Triggered 1 | . . . 1 . . . . . . Most Traps Carried 2 | . . . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Machines Disabled 11 | . . . 2 . . 8 . . 1 Max in Single Turn 1 | . . . 1 . . 1 . . 1 Garrison Relay 5 | . . . . . . 5 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Machines Accessed 32 | . 7 6 7 6 1 2 1 2 . Terminals 26 | . 4 5 7 6 . 2 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 100 | . 23 25 20 22 1 5 2 2 . Successful 53 | . 15 14 11 9 1 2 . 1 . Failed 47 | . 8 11 9 13 . 3 2 1 . Catastrophic 9 | . . 2 2 2 . 1 1 1 . Database Lockouts . | . . . . . . . . . . Manual 59 | . 12 17 14 16 . . . . . Terminals 84 | . 13 21 20 22 . 5 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 13 | . 9 4 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Terminal Hacks 26 | . 3 8 8 5 . 2 . . . Robot Analysis 2 | . . 2 . . . . . . . Prototype ID Bank 4 | . 1 1 1 1 . . . . . Open Door 2 | . . . 2 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . . 1 . 1 . . . . . Alert Level 3 | . . 1 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 1 1 . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 18 | . 7 4 3 4 . . . . . Terminals 14 | . 4 3 3 4 . . . . . Botnet 14 | . 4 3 3 4 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 3 1 . . . . . . . Reject 1 | . 1 . . . . . . . . Mask 2 | . 1 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 7 6 5 6 . 2 1 1 . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 3 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . 4 3 Non-combat . | . . . . . . . . . . Combat 7 | . . . . . . . . 4 3 Robot Hacks Applied 7 | . . . . . . . . 4 3 spike_heat 1 | . . . . . . . . . 1 overload_power 3 | . . . . . . . . 3 . amplify_resonance 2 | . . . . . . . . 1 1 reboot_system 1 | . . . . . . . . . 1 Relay Couplers Released 23 | . . . . . . 23 . . . Machine Destruction 20 | . . . . . . 20 . . . Programmers 3 | . . . . . . 3 . . . Attached 4 | . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders 3 | . . . . . 2 . 1 . . EXPLORE 2 | . . . . . 1 . 1 . . RETURN 1 | . . . . . 1 . . . . Ally Attacks 17 | . . . 17 . . . . . . Total Damage 250 | . . . 250 . . . . . . Kills 6 | . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Active Infowar (turns) 216 | 11 205 . . . . . . . . Seismic 216 | 11 205 . . . . . . . . Robot Analysis Total 2 | . . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . 1 . 1 . . Drone Recoveries 1 | . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Turns Passed 6056 | 121 901 822 944 441 155 1567 391 546 168 Spaces Moved 2736 | 65 344 260 402 268 79 775 205 263 75 Core 30 | 4 . . . . . 25 . . 1 Treads 2579 | 61 344 259 402 268 79 624 205 263 74 Legs 1 | . . 1 . . . . . . . Wheels 96 | . . . . . . 96 . . . Hover 30 | . . . . . . 30 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 160 160 160 Average Speed 181 | 153 221 233 181 160 160 160 171 185 169 Slowest Speed 850 | 160 320 320 240 160 160 240 240 240 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 5 56 31 68 64 5 80 7 10 21 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . 1 . . . . 1 . Terrain Destroyed 64 | . . . 7 . . 47 2 1 7 Melee 1 | . . . 1 . . . . . . Projectile 3 | . . . . . . . 2 1 . AOE 60 | . . . 6 . . 47 . . 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Total 3386 | 77 426 377 522 275 107 957 242 298 105 Wait 99 | . 28 3 10 . 23 10 23 2 . Move 2728 | 64 343 259 401 267 79 774 204 262 75 Hop . | . . . . . . . . . . Pick Up 83 | 2 13 19 13 . 1 29 3 2 1 Fast Attach 46 | 7 . 11 4 . 1 21 . 2 . Attach 45 | . 1 7 5 . 3 14 3 5 7 Detach 2 | . . . . . . 1 . 1 . Swap 32 | . 3 6 15 2 . 3 . 3 . Drop 73 | . 2 17 18 2 . 24 4 2 4 Fire 253 | 4 35 54 49 3 . 73 5 16 14 Melee 8 | . . . 1 . . 7 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 1 1 2 1 . . . 3 . Escape Stasis 2 | . . . 2 . . . . . . Rewire 4 | . . . . . . . . . 4 Trap 3 | . . . 2 . . 1 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 924 | -10/Materials | Discovered new exit (range 13) 1023 | -10/Materials | Entered another Materials area 1023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -9/Materials | Lost 3 parts (1n1u1w) 1733 | -9/Materials | Discovered new exit (range 11) 1845 | -9/Materials | Entered Storage 1912 | -9/Storage | Met a pair of Derelict thieves 2265 | -9/Storage | Identified exit to Recycling 2479 | -9/Storage | Build established: Scavenger-Mutant 2748 | -9/Storage | Used back door to open Recycling access 2789 | -9/Storage | Entered Recycling 2832 | -9/Recycling | Build established: Mutant 3163 | -9/Recycling | Discovered new exit (range 5) 3230 | -9/Recycling | Entered Factory 3230 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3385 | -7/Factory | Identified exit to Garrison 3385 | -7/Factory | Entered Garrison 3510 | -7/Garrison | Triggered checkpoint 3537 | -7/Garrison | Build established: Scavenger-Tank 3551 | -7/Garrison | Garrison Relay disabled 3641 | -7/Garrison | Warlord forces raided the area 3685 | -7/Garrison | Triggered checkpoint 3689 | -7/Garrison | Triggered checkpoint 3812 | -7/Garrison | Core integrity fell below 50% 3836 | -7/Garrison | Lost 22 parts (2p7n6u7w) 3875 | -7/Garrison | Triggered checkpoint 3919 | -7/Garrison | Triggered checkpoint 4106 | -7/Garrison | Build established: Scavenger-Mutant 4122 | -7/Garrison | Discovered new exit (range 16) 4187 | -7/Garrison | Triggered checkpoint 4283 | -7/Garrison | Installed Relay Interface Framework 4294 | -7/Garrison | Garrison Relay disabled 4359 | -7/Garrison | Triggered checkpoint 4407 | -7/Garrison | Garrison Relay disabled 4509 | -7/Garrison | Garrison Relay disabled 4663 | -7/Garrison | Discovered new exit (range 14) 4723 | -7/Garrison | Build established: Bothacker-Gunner 4794 | -7/Garrison | Garrison Relay disabled 4952 | -7/Garrison | Entered Factory 5248 | -7/Factory | Build established: Bothacker-Tank 5324 | -7/Factory | Discovered new exit (range 8) 5343 | -7/Factory | Entered another Factory area 5343 | -6/Factory | Evolved 2 slots: Utility x2 5881 | -6/Factory | Identified exit to Garrison 5889 | -6/Factory | Entered Garrison 5898 | -6/Garrison | Spotted B-90 Cyclops 6057 | -6/Garrison | Self-destructed Last Messages --------------- 06028_ Destroyed VTOL Module. 06028_ S-27 Virus destroyed. 06028_ Remote Datajack destroyed. 06030_ B-48 Gladiator destroyed. 06034_ Rocket Launcher destroyed. 06034_ Chain reaction triggered in Imp. Deuterium Engine. 06034_ L-41 Fighter destroyed. 06035_ Cld. Plasma Cannon destroyed. 06038_ Relay Coupler [Grunt] destroyed. 06038_ Relay Coupler [Sentry] destroyed. 06040_ Imp. Medium Treads destroyed. 06041_ Lgt. Nuclear Core destroyed. 06041_ Y-54 Guardian destroyed. [Achievement: Resistances Are Futile] 06043_ Rocket Launcher destroyed. 06048_ Acquired 23 matter. 06049_ Coolant Injector destroyed. 06049_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 06052_ Relay Coupler [Swarmer] destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ###### ! ##### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ############### | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# [#?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ?????????????????????############ #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# ######### #?????????????? | | ????????????????????????????????# #?????????????? | | ?????????????????????#??????????# #######???????? | | ?????????????????????# ?????????# #???? | | ???????????????#?????# ?????????# #######???????? | | ???????????????# ??## ????????# #?????????????? | | ???????????# ## # #???????# #?????????????? | | ??????????# % ######## #?????????????? | | ?????????? [ p #?????????????? | | ?????????? Y *@ #?????????????? | | ??????????# =% ##########?????????????? | | ??????????# ## # /##??????????????????????? | | ???????????? ? % ????????????????????????? | | ??????????? ?? *[ ????????????????????????? | | ??????????????? ????????????????????????? | | ????????????? ?????????????????????????? | | ???????????? ## ## ?????????????????????????? | | ???????????????# ?# ?????????????????????????? | | ?????????????? ?? ?????????????????????????? | | ?????????????? ??? ??????????????????????????? | | ?????????????? ??? ??????????????????????????? | | ????????????????"???###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 5 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 4 Relay Coupler Types 4 Relay Coupler Value 86 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Mindtrick Myspace Resistances Are Futile Satisfying Challenges ------------ None Game ------ Seed BurstAssembledSheargun Manual? 0 Play Time 01:02:35 Cumulative 82.5 hours Start 2026.08.27 @ 16:43:41 End 2026.08.29 @ 14:53:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 32 Adventurer 40 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11397a47-015f-4e0c-8ee7-a97b3fd8e273