Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.07 @ 21:59:11 Player: Sanctumkeeper Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (146) 730 Value Destroyed (4554) 4554 Prototype IDs (69) 1380 Alien Tech Used (10) 2000 Bonus (30797) 30797 TOTAL SCORE: 50761 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 191 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -140 Cogmind --------- Core Integrity 1684/2100 Matter 190/300 Energy 635/700 System Corruption 3% Temperature Cool (0) Movement Flying (32) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Field Propulsion Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (13) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Actuator Array Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Point Defense Array Ghost Barrier > --- WEAPON (4) ------- Plasma Lance Plasma Lance > --- INVENTORY (4) ---- Experimental Energy Well (1000) Centrium Light Armor Plating Advanced Force Field Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Advanced Force Field Point Defense Array Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Experimental Energy Well Advanced Actuator Array Centrium Light Armor Plating Enhanced Force Lance [Rating: 209] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Heavy Pick Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Utility 11 | . . . 1 . 2 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 274 | 6 10 10 19 29 22 14 1 4 1 . 4 . 17 5 1 1 6 26 6 . 12 . 20 . 2 5 . 3 3 13 6 5 3 20 Power 26 | 1 2 2 . 3 2 1 . . . . . . 2 . . . 1 6 2 . . . 1 . . 1 . . . . . . 1 1 Engine 14 | 1 2 2 . 3 2 . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 . . . . . . 2 . . . . 3 2 . . . 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Propulsion 77 | 2 2 4 7 17 8 3 . 1 . . 1 . 7 . . . 1 6 1 . 6 . 4 . . 1 . 1 . 2 3 . . . Treads 36 | 1 2 4 7 16 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . 1 . 3 . 1 . . 1 . 2 . . . 1 6 1 . 6 . 4 . . 1 . 1 . 2 3 . . . Utility 99 | 1 2 . 1 . 1 9 . 1 . . 3 . 6 3 1 1 1 12 2 . 5 . 8 . 1 3 . 2 2 11 3 5 1 14 Device 47 | . . . . . . 2 . 1 . . 1 . . 2 1 . 1 4 1 . 4 . 6 . 1 3 . . . 7 1 5 . 7 Storage 15 | 1 2 . 1 . . 1 . . . . . . 1 . . 1 . 3 . . . . 1 . . . . 1 . 2 . . . 1 Processor 7 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 3 Hackware 22 | . . . . . . 5 . . . . 1 . 3 1 . . . 5 . . . . 1 . . . . 1 2 1 1 . . 1 Protection 8 | . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 4 4 11 9 11 1 1 2 1 . . . 2 2 . . 3 2 1 . 1 . 7 . 1 . . . 1 . . . 1 5 Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . 2 . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Ballistic Gun 33 | 1 4 1 9 8 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 2 . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Piercing Weapon 17 | . . . . . . . . 1 1 . . . 2 1 . . 3 1 . . 1 . 3 . . . . . . . . . . 4 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . 3 . . . 1 . . . . 4 . . . 1 . . . 5 . 1 . . 3 . . 1 4 . 2 . 2 Parts Lost 64 | . . 10 6 4 15 1 . . . . 4 1 1 . . . 9 3 1 . . . . . 1 . . . . . . . 3 5 Power 10 | . . 2 . 2 2 . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . Propulsion 23 | . . 4 4 . 7 . . . . . 3 . . . . . 2 1 1 . . . . . . . . . . . . . . 1 Utility 15 | . . . . . 1 1 . . . . . 1 1 . . . 5 1 . . . . . . 1 . . . . . . . 2 2 Weapon 16 | . . 4 2 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Highest Loss Streak 8 | . . 4 3 1 3 1 . . . . 4 5 1 . . . 8 1 1 . . . . . 1 . . . . . . . 3 3 Average Slot Usage (%) 88 | . 96 98 99 99 82 86 100 100 100 100 90 61 92 92 93 91 79 63 87 88 89 94 88 90 89 89 90 86 81 82 83 82 76 75 Engine 3 | . 13 13 11 10 8 . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 7 6 . 5 6 6 6 2 1 5 5 5 5 5 5 5 3 . . . . . . . . Treads 8 | . 13 27 32 33 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 21 23 23 23 23 21 7 8 13 13 13 12 12 21 22 22 22 15 15 15 15 15 13 13 15 16 16 15 14 Device 4 | . . . . . . 7 7 7 7 7 1 7 6 6 6 6 5 4 4 5 4 5 5 5 9 9 10 9 9 8 7 7 6 11 Storage 15 | . 25 28 32 33 27 7 7 7 7 7 6 . 2 6 6 6 6 5 5 5 5 5 10 10 10 10 10 13 13 12 16 16 15 11 Processor 3 | . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 8 8 7 7 Hackware 21 | . . . . . . 24 30 30 30 30 31 30 43 39 40 40 38 25 38 38 38 38 35 35 30 30 30 27 27 24 20 20 18 9 Energy Cannon 1 | . . 9 . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 4 4 4 4 4 2 . Ballistic Gun 6 | . 27 8 20 21 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 7 3 . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 3 2 Piercing Weapon 3 | . . . . . . . . 3 7 7 7 7 10 12 13 11 2 4 5 5 7 11 8 5 5 5 5 4 . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 10 55 60 76 79 80 78 17 17 17 17 18 3 22 27 22 27 27 27 27 26 29 29 58 58 58 62 62 70 73 89 91 89 91 93 Greatest Support 93 | 20 20 40 60 60 60 20 18 18 18 18 18 6 33 28 28 28 28 33 33 27 36 36 59 59 59 63 63 73 73 90 93 93 93 93 Greatest Overweight (x) 7 | 1 3 3 1 3 7 5 . . . . . . . . . . 5 2 . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 18 18 24 24 24 24 8 8 8 8 8 4 8 8 8 10 10 16 10 10 10 10 16 16 16 16 16 20 20 26 26 26 26 26 Average Capacity 16 | 5 14 18 23 24 24 8 8 8 8 8 7 4 5 8 8 8 10 9 10 10 10 10 15 16 16 16 16 19 20 22 26 26 26 21 Most Carried 26 | 4 18 18 24 24 24 24 8 8 8 8 8 4 8 8 8 9 10 10 10 10 10 10 16 16 16 16 16 19 20 26 26 26 26 26 Average Carried 15 | 2 10 16 22 23 23 8 7 7 7 8 6 4 5 7 8 8 9 6 9 10 9 10 15 16 15 15 15 16 19 21 25 25 25 18 Final Capacity 26 | 6 18 18 24 24 24 8 8 8 8 8 4 4 8 8 8 10 10 10 10 10 10 10 16 16 16 16 16 20 20 26 26 26 26 4 Final Carried 26 | 4 18 18 24 24 21 8 8 8 8 8 4 4 8 8 8 9 8 10 10 10 10 10 16 16 15 16 16 19 20 26 26 26 26 4 Class Distribution -------------------- 28% | Wizard-Mutant 20% | Hauler-Mutant 14% | Wizard-Scout 13% | Wizard-Sprinter 10% | Mutant 7% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 4926 | 219 397 185 659 923 668 23 . . 268 17 . 21 160 67 10 10 50 47 270 . 97 33 200 . 20 50 . . . 190 20 . . 322 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6355 | . 593 394 1056 1223 1448 23 . . 200 . 21 . 461 61 . . . 77 231 . 97 . . . . . . . . 101 12 . . 357 Parts 343 | . 38 22 59 74 82 4 . . 6 . 4 . 13 5 . . . 8 6 . 2 . . . . . . . . 1 6 . . 13 Haulers Intercepted 17 | . 2 . 4 4 3 . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . 3 5 . 1 . 10 . . . . . . 1 . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 9 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 99 | . 10 6 26 19 27 . . . . . . . . 1 . . . . 5 . . . . . 1 . . . . . . . . 4 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Guns 80 | . 10 3 21 19 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . AOE 10 | . . . 4 . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . Classes Destroyed 16 | . 8 2 1 2 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Worker 6 | . 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Builder 5 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 4 4 3 . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . Recycler 4 | . 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Swarmer 28 | . 3 . 13 . 6 . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . Grunt 40 | . 7 4 7 8 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . 2 5 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 5 4 8 . . . . . 1 . 1 1 . . . 1 5 . . . . . 1 . . . . 1 1 . . 2 Combat Bots Only 8 | . 3 2 5 4 8 . . . . . . . . 1 . . . . 5 . . . . . 1 . . . . . . . . 2 Max Kills in Single Turn 3 | . 2 1 2 1 2 1 . . 1 . 1 . 1 1 . . . 1 3 . . . . . 1 . . . . 1 1 . . 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 11955 | . 265 787 1192 1533 2133 59 . 115 . . 581 55 83 108 . . 1043 339 213 12 . . . . 100 . . . 74 . . 69 495 2699 Core 2245 | . 64 146 112 202 334 29 . 32 . . 277 41 19 59 . . 481 154 29 . . . . . . . . . 24 . . 20 42 180 Absorbed by Shields 767 | . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . 720 Core Remaining (%) 64 | 100 . 16 . 21 39 . . . . . . 45 . . . . 34 . . . . 81 . . . . 100 . 98 . . 90 . 80 Volleys Fired 471 | . 46 30 94 96 102 . . . . . . . . 2 . . . . 2 . . . 27 12 11 . . 1 8 4 24 6 3 3 Largest 2 | . 2 2 2 2 2 . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 Hottest 105 | . 60 100 100 46 51 . . . . . . . . 43 . . . . 43 . . . 105 105 105 . . 90 90 90 90 90 90 50 Shots Fired 825 | . 92 56 183 189 202 . . . . . . . . 2 . . . . 2 . . . 27 12 11 . . 1 8 4 24 6 3 3 Gun 698 | . 92 45 170 189 202 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 115 | . . 11 8 . . . . . . . . . . . . . . . . . . . 27 12 11 . . 1 8 4 24 6 3 . Launcher 9 | . . . 5 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 679 | . 88 38 162 189 202 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 119 | . 4 11 8 . . . . . . . . . . . . . . . . . . . 27 12 11 . . 1 8 4 24 6 3 . Explosive 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 19 | . . 7 8 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Robot Hit Streak 52 | . 13 11 52 25 24 . . . . . . . . 6 . . . . 8 . . . . . 9 . . . . . . . . 2 Robot Miss Streak 7 | . 7 1 4 2 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 1 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 637 | . 57 42 131 150 167 1 . 1 7 . 1 . 11 4 . . . 7 3 . 2 . . . 5 . . . 1 2 1 . . 44 Core Hits 265 | . 26 16 52 51 67 1 . . 4 . 1 . 7 2 . . . 3 6 . 2 . . . 1 . . . . 1 1 . . 24 Critical Hits 16 | . 3 . 2 2 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Critical Kills 5 | . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 444 | . . . . 6 1 15 . 14 9 . 6 . 33 5 . . 20 39 17 18 3 . 90 5 1 . . 25 24 22 23 12 . 56 Impact 7 | . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 125 | . . . . . . 15 . 4 . . . . . . . . . . . . . . 9 1 1 . . 4 17 22 23 12 . 17 Piercing 312 | . . . . . . . . 10 9 . 6 . 33 5 . . 20 39 17 18 3 . 81 4 . . . 21 7 . . . . 39 Sneak Attacks 25 | . . . . . . 1 . . 7 . 1 . 6 2 . . . 2 1 . . . . . . . . . . 1 1 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 16 Damage Inflicted 15199 | . 843 556 2001 2234 2716 120 . 46 595 . 77 . 839 292 . . . 441 321 . 170 . . . 268 . . . 81 336 249 . . 3014 Guns 7661 | . 840 379 1537 2197 2708 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 496 | . . 177 51 . . . . . . . . . . . . . . . . . . . . . 268 . . . . . . . . . Explosions 676 | . . . 406 . . . . . . . . . . 70 . . . . 200 . . . . . . . . . . . . . . . Melee 6311 | . . . . . . 120 . 46 595 . 77 . 839 222 . . . 441 121 . 170 . . . . . . . 81 336 249 . . 3014 Ramming 55 | . 3 . 7 37 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7515 | . 807 309 1494 2197 2708 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 529 | . 33 177 51 . . . . . . . . . . . . . . . . . . . . . 268 . . . . . . . . . Explosive 406 | . . . 406 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 383 | . . 70 43 . . . . . . . . . . 70 . . . . 200 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1624 | . . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . 81 336 249 . . 838 Piercing 4687 | . . . . . . . . 46 595 . 77 . 839 222 . . . 441 121 . 170 . . . . . . . . . . . . 2176 Highest Corruption 12 | . 4 4 3 5 . . . 4 4 4 12 12 . . . . 5 . . . . . . . . . . . 1 . . 3 . 3 Average Corruption 3 | . 3 4 2 4 . . . 3 4 4 5 12 . . . . 5 . . . . . . . . . . . 1 . . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 147 | . 10 27 20 43 . . . 1 7 7 3 18 . . . . 1 . . . . . . . . . . . . . . 4 . 6 Message Errors 44 | . 7 7 8 12 . . . . 1 2 . 2 . . . . 1 . . . . . . . . . . . . . . 2 . 2 Matter Fused 29 | . 2 7 4 10 . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 14 | . . 4 2 3 . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 15 | . . 4 2 4 . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . 1 2 3 . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 19 | . 1 3 2 8 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 901 | . . . 36 . . . . . 53 . . . 77 100 . . . 33 1 . . . . . 56 . . . 11 227 . . . 307 Projectiles 56 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . Explosions 44 | . . . 36 . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . Melee 801 | . . . . . . . . . 53 . . . 77 93 . . . 33 . . . . . . . . . . 11 227 . . . 307 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . 1 . 19 . 75 . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . Shots 4 | . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Rammed 7 | . 1 . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 . 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | . . 224 264 210 17 . . . 274 . . 243 . . . . . . . . . . 240 187 339 . . 40 102 110 150 202 56 46 Average Temperature 70 | . . 86 100 39 6 . . . 162 . . 110 . . . . . . . . . . 85 70 133 . . 25 36 49 52 50 28 25 Received Heat Transfer 2381 | . 75 366 294 501 756 . . 27 . . 54 . 24 . . . 168 9 . . . . . . . . . . 9 . . 9 9 80 Effects 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 778 | . 75 370 111 . . . . . . . . . . . . . . . . . . . . . 222 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 583 | . 187 97 485 536 579 322 75 333 . . . . 458 . . . . 583 . . . . 68 . . . . 42 162 430 285 475 419 422 Initial 284 | . . 17 . 176 193 224 60 52 . . . . 28 . . . . . . . . . . . . . . . . 18 171 82 284 268 Average 204 | . 70 20 352 385 408 248 61 99 . . . . 118 . . . . 237 . . . . 24 . . . . 23 78 121 172 238 311 329 Maximum Alert Level 2 | . . . 2 2 2 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . 2 1 2 2 2 Low Security (%) 54 | 100 100 100 6 5 9 8 100 87 . . . . 83 . . . . 57 . . . . 100 . . . . 100 100 70 57 50 . . Level 1 25 | . . . 55 58 26 91 . 12 . . . . . . . . . . . . . . . . . . . . . 18 42 26 97 80 Level 2 20 | . . . 37 36 63 . . . . . . . 16 . . . . 42 . . . . . . . . . . . 10 . 23 2 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 1 4 6 . . 5 . . . . 2 . . . 1 2 . . . . 2 . . . . 1 4 . 3 3 . 2 Investigation 8 | . 1 . . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Extermination 13 | . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . 1 2 . 2 1 . 1 Reinforcement 11 | . 2 . 1 1 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Assault 5 | . . . . 2 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 36 | . 1 . 7 2 4 1 . 2 . . . . . . . . . 2 . . . . . . . . . . 1 7 1 1 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 340 | . 25 6 50 35 44 8 5 21 . . 4 4 4 9 . . 25 13 6 1 . . 2 . 1 . . . 11 3 5 12 21 25 Peak Tracking Total 20 | . 4 2 8 5 9 5 5 14 . . 4 5 3 3 . . 14 4 5 3 . . 1 . 1 . . 1 7 2 4 10 20 11 Tactical Retreats 47 | . 1 1 5 2 2 3 . 3 . . . 2 . 5 . . 5 4 1 1 . . . . . . . . 3 . 1 4 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 28 | . 5 . 1 4 3 1 . 4 . . . . 2 . . . . 2 . . . . 1 . . . . . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 26 | . 1 . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . 5 . 10 6 . . Max in Single Turn 1 | . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . Garrison Access 14 | . . . . 1 1 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . 2 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 145 | . 3 . 5 9 6 7 . 10 1 . 4 . 10 1 . 1 . 13 . 1 4 . 14 1 . 2 . 4 12 6 10 8 6 7 Terminals 83 | . 3 . 5 6 2 4 . 5 . . . . 5 1 . . . 6 . . . . 8 . . . . 2 9 3 6 7 4 7 Fabricators 15 | . . . . . . 1 . 2 . . . . 3 . . . . 3 . . . . 5 . . . . . . 1 . . . . Repair Stations 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Recycling Units 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . 3 . 2 1 . . Garrison Access 14 | . . . . 1 1 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . 2 . . 2 . Total Hacks 412 | . 9 . 15 19 15 12 . 19 2 . 28 . 38 1 . 4 . 32 . 1 17 . 50 1 . 6 . 9 39 13 33 19 12 18 Successful 328 | . 6 . 6 9 12 9 . 12 2 . 28 . 32 1 . 4 . 28 . 1 17 . 44 1 . 6 . 9 36 11 23 16 8 7 Failed 83 | . 2 . 9 10 3 3 . 7 . . . . 6 . . . . 4 . . . . 6 . . . . . 3 2 10 3 4 11 Catastrophic 11 | . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 182 | . 8 . 11 8 7 6 . 6 . . . . 23 . . . . 15 . . . . 29 . . 1 . 6 20 5 13 11 2 11 Terminals 241 | . 9 . 15 14 7 8 . 9 . . . . 21 1 . . . 18 . . . . 31 . . . . 7 27 9 22 17 8 18 Fabricators 46 | . . . . . . 2 . 4 . . . . 15 . . . . 7 . . . . 16 . . . . . . 2 . . . . Repair Stations 13 | . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . 7 . . . Recycling Units 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . . . 6 . . 3 . . . . . . . . . . . . . . 3 . . . . . 12 . 4 2 . . Garrison Access 19 | . . . . 3 1 1 . 1 . . . . 2 . . . . 3 . . . . . . . . . 2 . 2 . . 4 . Terminal Hacks 153 | . 2 . 3 3 1 2 . 2 2 . 28 . 10 1 . 4 . 9 . 1 17 . 15 1 . 6 . 5 13 5 7 8 5 3 Record 25 | . . . . . . . . . 2 . 11 . . 1 . . . . . . 5 . 2 . . . . . 3 . . . 1 . Part Schematic 26 | . . . . . . 1 . . . . 8 . 3 . . 4 . 1 . . 4 . 3 . . . . . 1 . 1 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 1 1 . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . Prototype ID Bank 12 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . 5 . . . . . . . . Open Door 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . 2 3 1 Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 8 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Index 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . Terminal Index 8 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 2 . 1 . . . Recall Reinforcements 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 16 | . . . . 1 . . . . . . . . 3 . . . . 2 . . . . 4 . . . . 1 3 . . 2 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 39 | . . . . . . 2 . 4 . . . . 11 . . . . 7 . . . . 13 . . . . . . 2 . . . . Network Status 6 | . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . Load Schematic 16 | . . . . . . 1 . 2 . . . . 4 . . . . 3 . . . . 5 . . . . . . 1 . . . . Build 17 | . . . . . . 1 . 2 . . . . 4 . . . . 4 . . . . 5 . . . . . . 1 . . . . Repair Station Hacks 12 | . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . 6 . . . Scan Component 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . Repair 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . Recycling Unit Hacks 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . 6 . . 2 . . . . . . . . . . . . . . 3 . . . . . 12 . 4 2 . . Insert Component 24 | . . . . . 3 . . 1 . . . . . . . . . . . . . . 3 . . . . . 11 . 4 2 . . Analyze 5 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 14 | . . . . 1 1 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . 2 . . 2 . Seal Access 14 | . . . . 1 1 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . 2 . . 2 . Unauthorized Hacks 77 | . 4 . 3 3 3 3 . 1 . . . . 9 . . . . 6 . . . . 13 . . . . 2 11 2 6 6 1 4 Terminals 70 | . 4 . 3 3 3 3 . 1 . . . . 5 . . . . 6 . . . . 10 . . . . 2 11 2 6 6 1 4 Track 19 | . . . . 1 1 1 . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 3 1 3 2 . . Assimilate 8 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . 2 Botnet 37 | . 3 . 2 1 1 1 . . . . . . 2 . . . . 3 . . . . 7 . . . . 1 7 1 2 3 1 2 Operators 6 | . 1 . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Fabricators 7 | . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 1 . 5 6 4 5 . 6 . . . . 5 . . . . 5 . . . . 10 . . . . 2 9 4 8 2 1 4 Full Trace Events 7 | . . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 3 1 . 1 . . 8 . 3 . . 4 . 1 . . 4 . 3 . . . . . 2 . 1 . . . Parts Built 16 | . . . . . . 1 . 2 . . . . 5 . . . . 2 . . . . 5 . . . . . . 1 . . . . Matter 3435 | . . . . . . 190 . 424 . . . . 869 . . . . 497 . . . . 1038 . . . . . . 417 . . . . Time 1064 | . . . . . . 95 . 159 . . . . 334 . . . . 111 . . . . 291 . . . . . . 74 . . . . Total Part Build Rating 99 | . . . . . . 5 . 12 . . . . 28 . . . . 11 . . . . 34 . . . . . . 9 . . . . Parts Repaired 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . Time 197 | . . . . . . . . 56 . . . . . . . . . 53 . . . . . . . . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 5 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 13 | . . . . 2 . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . 4 Largest Group 2 | . . . . 2 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 2 Highest-Rated Group 222 | . . . . 62 . 26 31 26 . . . . 26 . . . . . . . . . . . . . . . 26 . 26 . . 222 Highest-Rated Ally 222 | . . . . 31 . 26 31 26 . . . . 26 . . . . . . . . . . . . . . . 26 . 26 . . 222 Total Orders 5 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . STAY 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . 43 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Total Damage 3025 | . . . . 710 . . 196 . . . . . . . . . . . . . . . . . . . . . . . . . . 2119 Kills 9 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 8 | . 1 . 1 1 . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . . 1 2 . 2 . . 2 1 2 . 1 2 . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 22735 | 53 1394 971 1565 1678 1634 435 79 406 342 173 84 327 727 492 173 280 930 1054 1432 618 84 464 1478 384 952 272 64 409 914 986 609 361 229 682 Spaces Moved 26121 | 41 660 481 644 677 710 574 115 901 836 506 147 358 1047 958 496 779 924 1522 1223 789 175 448 2046 381 413 704 190 538 1310 2232 1363 634 456 843 Core 231 | 9 2 . . . . 1 . . . . . 157 60 . . . 2 . . . . . . . . . . . . . . . . . Treads 3037 | 2 589 454 644 677 671 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 174 | 30 69 27 . . 39 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 478 | . . . . . . . . . . . . . 478 . . . . . . . . . . . . . . . . . . . . . Flight 22201 | . . . . . . 564 115 901 836 506 147 201 509 958 496 779 922 1522 1223 789 175 448 2046 381 413 704 190 538 1310 2232 1363 634 456 843 Fastest Speed 25 | 50 100 130 180 180 110 29 29 29 29 29 29 35 34 34 34 34 34 29 29 34 27 27 25 32 32 32 32 34 34 29 29 29 29 29 Average Speed 50 | 99 184 177 180 180 176 30 29 29 29 29 29 41 44 34 34 34 36 34 33 34 30 27 30 32 32 32 32 34 34 29 29 29 29 29 Slowest Speed 300 | 160 200 180 180 220 220 300 29 29 29 29 35 50 60 34 34 34 300 200 34 34 34 27 108 32 32 32 32 34 34 29 29 29 29 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 119 | . . . . . . 2 . 12 . . . . 10 2 . . 1 8 . . . . 11 . . . . 1 2 13 25 8 17 7 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 58 | 3 95 86 57 84 63 16 71 27 93 80 77 53 27 82 83 83 77 39 71 74 60 72 41 54 59 88 42 15 77 42 74 49 8 34 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 15 | . . . . . . . . . 1 1 1 . . . 1 3 1 . . 2 3 1 . 1 . . . . . . . . . . Known Exits Taken 29 | . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 46 | . . 2 . . . . . . 9 8 . 1 . 2 4 4 2 . 1 2 . 3 . 3 1 . 4 . . . . . . . Spaces Dug 363 | . . . 10 1 1 14 . 12 2 . 1 . 14 3 . . 16 28 16 12 . . 94 15 2 . . 22 23 23 32 11 2 9 Terrain Destroyed 420 | . . . 31 1 26 14 . 12 2 . 1 . 14 3 . . 16 28 16 12 . . 96 15 6 . . 22 23 24 34 12 3 9 Melee 282 | . . . . 1 1 14 . 12 2 . 1 . 14 3 . . 16 28 16 12 . . 69 3 1 . . 21 16 20 16 7 . 9 Projectile 83 | . . . . . 1 . . . . . . . . . . . . . . . . . 27 12 5 . . 1 7 4 18 5 3 . AOE 55 | . . . 31 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 34076 | 50 742 548 888 955 895 821 159 1013 922 531 181 535 1233 1107 499 795 1477 1964 2209 1102 203 790 2705 622 1219 751 193 718 1723 2511 1475 771 531 1238 Wait 6389 | . 12 15 76 85 36 193 43 60 73 26 12 178 123 139 3 5 520 362 958 296 . 343 492 226 792 33 2 150 359 225 75 98 85 294 Move 25865 | 40 659 480 643 676 709 570 114 876 835 505 146 357 1026 953 495 778 921 1505 1222 788 174 447 2024 380 412 703 189 535 1305 2208 1315 619 424 832 Hop 104 | . . . . . . 2 . 12 . . . . 10 2 . . 1 8 . . . . 10 . . . . 1 2 10 22 6 14 4 Pick Up 214 | 4 12 11 31 21 12 3 1 5 2 . 4 . 8 1 . 5 2 8 2 . 2 . 23 . . 3 1 6 11 15 6 9 . 6 Fast Attach 90 | 6 8 1 1 . 7 3 . 1 . . . . 12 . . . 2 15 . . 9 . 5 . 1 3 . . 1 5 1 6 1 2 Attach 102 | . . 9 7 4 9 11 1 . . . 3 . 4 1 . . 5 7 2 . 1 . 4 . 1 1 . 2 . 2 1 4 1 22 Detach 44 | . 1 . . . . 9 . . . . 1 . 3 . . 1 4 4 1 . . . 3 . . 1 . . 1 1 1 . 1 12 Swap 96 | . 2 . 11 26 6 . . 3 1 . 1 . 1 4 1 1 . 4 4 . 3 . 11 . . 1 . 1 2 6 4 1 1 1 Drop 213 | . 1 2 23 36 10 15 . 6 2 . 8 . 6 . . 5 2 4 1 . 12 . 21 . 1 6 1 1 10 13 3 8 1 15 Fire 471 | . 46 30 94 96 102 . . . . . . . . 2 . . . . 2 . . . 27 12 11 . . 1 8 4 24 6 3 3 Melee 402 | . . . . 6 1 15 . 14 9 . 6 . 29 5 . . 20 39 17 18 2 . 75 4 1 . . 21 24 22 23 12 . 39 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . 2 . . . 36 . . . . 11 . . . . 8 . . . . 10 . . . . . . . . 2 . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 13) 54 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 15) 787 | -10/Materials | Central database locked down 911 | -10/Materials | Discovered new exit (range 16) 1289 | -10/Materials | Discovered new exit (range 15) 1448 | -10/Materials | Entered Mines 1539 | -10/Mines | Lost 3 parts (2n1w) 1675 | -10/Mines | Core integrity fell below 50% 1720 | -10/Mines | Lost 3 parts (1p1n1w) 1795 | -10/Mines | Core integrity fell below 20% 1839 | -10/Mines | Lost 4 parts (1p1n2w) 2066 | -10/Mines | Learned 2 Materials zone layouts 2190 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2228 | -10/Mines | Discovered new exit (range 10) 2419 | -10/Mines | Entered Materials 2419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2420 | -9/Materials | Identified exit to Materials 2508 | -9/Materials | Identified exit to Mines 2508 | -9/Materials | Identified exit to Storage 2723 | -9/Materials | Build established: Hauler-Mutant 2935 | -9/Materials | Lost 3 parts (2n1w) 3026 | -9/Materials | Discovered exit to Materials (range 6) 3984 | -9/Materials | Entered Storage 4024 | -9/Storage | Met a pair of Derelict thieves 4752 | -9/Storage | Core integrity fell below 50% 5288 | -9/Storage | Discovered exit to Materials (range 12) 5662 | -9/Storage | Entered Materials 5662 | -8/Materials | Evolved 2 slots: Utility x2 5811 | -8/Materials | Garrison activated, responded to threat 5932 | -8/Materials | Identified exit to Factory 6279 | -8/Materials | Lost 3 parts (1n1u1w) 6298 | -8/Materials | Destroyed 8 combat bots 7204 | -8/Materials | Core integrity fell below 50% 7246 | -8/Materials | Lost 3 parts (2n1w) 7262 | -8/Materials | First assault squad dispatched 7296 | -8/Materials | Entered Factory 7296 | -7/Factory | Evolved 2 slots: Utility x2 7596 | -7/Factory | Build established: Hacker-Sprinter 7644 | -7/Factory | Discovered new exit (range 9) 7713 | -7/Factory | Fabricated Imp. Hacking Suite? 7731 | -7/Factory | Sucked down chute 7731 | -7/Factory | Entered Waste 7732 | -7/Waste | Met a frightened Derelict 7738 | -7/Waste | Spotted C-40 Crusher 7740 | -7/Waste | Spotted C-40 Crusher 7796 | -7/Waste | Spotted C-40 Crusher 7802 | -7/Waste | Spotted C-40 Crusher 7804 | -7/Waste | Spotted C-40 Crusher 7805 | -7/Waste | Discovered new exit (range 16) 7806 | -7/Waste | Spotted C-40 Crusher 7809 | -7/Waste | Identified exit to Factory 7810 | -7/Waste | Entered Factory 7879 | -7/Factory | Repaired Adv. Hacking Suite 7984 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7995 | -7/Factory | Discovered new exit (range 12) 7999 | -7/Factory | Identified exit to Factory 8123 | -7/Factory | Fabricated Adv. Hacking Suite? 8168 | -7/Factory | Identified exit to Lower Caves 8216 | -7/Factory | Entered Lower Caves 8388 | -7/Lower Caves | Discovered new exit (range 12) 8401 | -7/Lower Caves | Identified exit to Lower Caves 8558 | -7/Lower Caves | Entered another Lower Caves area 8618 | -7/Lower Caves | Identified exit to Data Miner 8625 | -7/Lower Caves | Discovered exit to Factory (range 11) 8640 | -7/Lower Caves | Encountered a Warlord checkpoint 8731 | -7/Lower Caves | Entered Data Miner 8731 | -7/Data Miner | Discovered new exit (range 6) 8737 | -7/Data Miner | Met Data Miner 8743 | -7/Data Miner | Learned location of Section 7 (-2) 8743 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8748 | -7/Data Miner | Received God Mode back door access code from Data Miner 8756 | -7/Data Miner | Identified exit to Proximity Caves 8774 | -7/Data Miner | Destroyed Data Miner 8777 | -7/Data Miner | Found Prototype Hackware 8778 | -7/Data Miner | Found Prototype Hackware 8779 | -7/Data Miner | Found Prototype Hackware 8782 | -7/Data Miner | Data Conduit disabled 8801 | -7/Data Miner | Crushed by falling debris 8801 | -7/Data Miner | System corruption reached 10% 8815 | -7/Data Miner | Entered Proximity Caves 8849 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 9066 | -6/Proximity Caves | Core integrity fell below 50% 9088 | -6/Proximity Caves | Learned location of 2 exits from Factory 9100 | -6/Proximity Caves | Build established: Hacker-Mutant 9137 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9140 | -6/Proximity Caves | Learned Factory terminal intel 9142 | -6/Proximity Caves | Entered Factory 9142 | -6/Factory | Evolved 2 slots: Utility x2 9143 | -6/Factory | Identified exit to Factory 9144 | -6/Factory | Loaded intel: 20 terminal locations 9169 | -6/Factory | Identified System Mapper 9170 | -6/Factory | Identified Deep Network Scanner 9171 | -6/Factory | Identified Quantum Router 9172 | -6/Factory | Identified exit to Lower Caves 9474 | -6/Factory | Build established: Wizard-Mutant 9487 | -6/Factory | Fabricated Nuclear Pulse Array? 9600 | -6/Factory | Fabricated Exp. Sensor Array? 9688 | -6/Factory | Fabricated Adv. Hacking Suite? 9747 | -6/Factory | Local fabrication network quarantined 9757 | -6/Factory | Fabricated Exp. Signal Interpreter? 9842 | -6/Factory | First assault squad dispatched 9869 | -6/Factory | Entered Lower Caves 10048 | -6/Lower Caves | Encountered a Warlord checkpoint 10159 | -6/Lower Caves | Discovered new exit (range 4) 10289 | -6/Lower Caves | Identified exit to Lower Caves 10361 | -6/Lower Caves | Entered another Lower Caves area 10403 | -6/Lower Caves | Discovered exit to Factory (range 16) 10431 | -6/Lower Caves | Learned location of Zion (-6) 10448 | -6/Lower Caves | Encountered a Warlord checkpoint 10471 | -6/Lower Caves | Learned Factory stockpile data 10531 | -6/Lower Caves | Discovered new exit (range 8) 10534 | -6/Lower Caves | Identified exit to Zion 10534 | -6/Lower Caves | Entered Zion 10550 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10600 | -6/Zion | Learned location of Quarantine (-3) 10634 | -6/Zion | Given the Hacking Drone Bay 10643 | -6/Zion | Identified exit to Deep Caves 10646 | -6/Zion | Learned location of Armory (-3) 10702 | -6/Zion | Given A8's code to call for help 10740 | -6/Zion | Found CR-A16's Pointy Stick 10810 | -6/Zion | Discovered new exit (range 10) 10813 | -6/Zion | Identified exit to Proximity Caves 10814 | -6/Zion | Entered Proximity Caves 10821 | -5/Proximity Caves | Learned Factory emergency access door positions 11669 | -5/Proximity Caves | Found Alien Artifact 11669 | -5/Proximity Caves | Identified Core Expander 11669 | -5/Proximity Caves | Installed Core Expander, added new Weapon slot 11683 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11695 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11733 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11738 | -5/Proximity Caves | Core integrity fell below 50% 11744 | -5/Proximity Caves | Entered Factory 11744 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11775 | -5/Factory | Lost 8 parts (1p2n5u) 11799 | -5/Factory | Identified exit to Upper Caves 11799 | -5/Factory | Identified exit to Extension 11996 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12035 | -5/Factory | Spotted B-75 Beast 12178 | -5/Factory | Repaired Lrg. Storage Unit? 12350 | -5/Factory | Local fabrication network quarantined 12411 | -5/Factory | Fabricated Exp. Sensor Array (x1) 12677 | -5/Factory | Repaired Exp. Sensor Array 12798 | -5/Factory | Entered Upper Caves 12876 | -5/Upper Caves | Build established: Wizard-Sprinter 12992 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13127 | -5/Upper Caves | Learned 8 Factory zone layouts 13245 | -5/Upper Caves | Build established: Wizard-Mutant 14198 | -5/Upper Caves | Discovered new exit (range 11) 14230 | -5/Upper Caves | Identified exit to Upper Caves 14230 | -5/Upper Caves | Entered another Upper Caves area 14233 | -5/Upper Caves | Learned location of Warlord (-4) 14846 | -5/Upper Caves | Discovered new exit (range 7) 14848 | -5/Upper Caves | Identified exit to Zhirov 14848 | -5/Upper Caves | Entered Zhirov 14848 | -5/Zhirov | Discovered new exit (range 3) 14855 | -5/Zhirov | Met Zhirov 14862 | -5/Zhirov | Learned location of Testing (-2) 14862 | -5/Zhirov | Learned location of Command (-1) 14864 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14870 | -5/Zhirov | Found Alien Artifact 14870 | -5/Zhirov | Identified Integrated Reactor 14870 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14932 | -5/Zhirov | Identified exit to Proximity Caves 14932 | -5/Zhirov | Entered Proximity Caves 15113 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15176 | -4/Proximity Caves | Build established: Wizard-Sprinter 15388 | -4/Proximity Caves | Discovered new exit (range 8) 15396 | -4/Proximity Caves | Identified exit to Factory 15396 | -4/Proximity Caves | Entered Factory 15396 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15435 | -4/Factory | Found Prototype Slashing Weapon 15439 | -4/Factory | Spotted B-86 Titan 15527 | -4/Factory | Fabricated Field Propulsion Array (x2) 15581 | -4/Factory | Identified Molecular Scythe 15590 | -4/Factory | Identified exit to Upper Caves 16054 | -4/Factory | Spotted B-86 Titan 16445 | -4/Factory | Fabricated Impulse Thruster Array? 16561 | -4/Factory | Fabricated Exp. Sensor Array (x1) 16727 | -4/Factory | Fabricated Plasma Lance (x1) 16874 | -4/Factory | Entered Upper Caves 17232 | -4/Upper Caves | Learned 8 Research zone layouts 17238 | -4/Upper Caves | Encountered a Warlord checkpoint 17255 | -4/Upper Caves | Discovered new exit (range 7) 17258 | -4/Upper Caves | Identified exit to Upper Caves 17258 | -4/Upper Caves | Entered another Upper Caves area 17298 | -4/Upper Caves | Discovered new exit (range 5) 17299 | -4/Upper Caves | Identified exit to Research 17601 | -4/Upper Caves | Build established: Wizard-Scout 18176 | -4/Upper Caves | Discovered new exit (range 23) 18207 | -4/Upper Caves | Identified exit to Warlord 18210 | -4/Upper Caves | Entered Warlord 18376 | -4/Warlord | Met Warlord 18379 | -4/Warlord | Opened Warlord's prototype stash 18381 | -4/Warlord | Found Prototype Device 18381 | -4/Warlord | Identified System Purifier 18394 | -4/Warlord | Found Prototype Reactor 18395 | -4/Warlord | Warlord's base attacked by MAIN.C 18397 | -4/Warlord | Found System Mapper 18399 | -4/Warlord | Found Prototype Processor 18442 | -4/Warlord | Opened side exit 18479 | -4/Warlord | Discovered new exit (range 9) 18482 | -4/Warlord | Identified exit to Proximity Caves 18482 | -4/Warlord | Entered Proximity Caves 18544 | -3/Proximity Caves | Discovered exit to Research (range 8) 18546 | -3/Proximity Caves | Entered Research 18546 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18547 | -3/Research | Identified exit to Research 18730 | -3/Research | Identified exit to Armory 18730 | -3/Research | Identified exit to Quarantine 18836 | -3/Research | Build established: Wizard-Mutant 18955 | -3/Research | Entered Quarantine 19035 | -3/Quarantine | Cryocooling Duct disabled 19050 | -3/Quarantine | Ambient heat levels rising (+20) 19050 | -3/Quarantine | Non-combat units ordered to evacuate 19062 | -3/Quarantine | Found Alien Slashing Weapon 19062 | -3/Quarantine | Identified Sigix Broadsword 19124 | -3/Quarantine | Found Alien Artifact 19227 | -3/Quarantine | Found Alien Artifact 19433 | -3/Quarantine | Identified Phase Redirector 19433 | -3/Quarantine | Identified Transdimensional Reconstructor 19436 | -3/Quarantine | Found Prototype Hackware 19481 | -3/Quarantine | Identified Exp. Core Analyzer 19481 | -3/Quarantine | Identified Exp. System Shield 19494 | -3/Quarantine | Found Alien Artifact 19502 | -3/Quarantine | Identified Terrabomb 19592 | -3/Quarantine | Identified Vortex Chain Reactor 19628 | -3/Quarantine | Found Enh. Force Lance 19677 | -3/Quarantine | Found Alien Artifact 19760 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 19803 | -3/Quarantine | Found Alien Artifact 19838 | -3/Quarantine | Identified Dimensional Node Initializer 19869 | -3/Quarantine | Entered Research 19869 | -2/Research | Warlord forces began assault on 0b10 19869 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19900 | -2/Research | Identified exit to Testing 19955 | -2/Research | Found Prototype Device 19970 | -2/Research | Found Prototype Device 19970 | -2/Research | Identified Exp. Terrain Scanner 19979 | -2/Research | Research machine network offline 20015 | -2/Research | Fabricated Femtoactuators (x1) 20027 | -2/Research | Met up with Warlord 20083 | -2/Research | Found Prototype Device 20083 | -2/Research | Identified Adv. Kinecellerator 20163 | -2/Research | Build established: Wizard-Scout 20195 | -2/Research | Borebot progress halted 20417 | -2/Research | Identified Exp. Force Field 20567 | -2/Research | Local fabrication network quarantined 20618 | -2/Research | Borebot progress halted 20739 | -2/Research | Borebot progress halted 20855 | -2/Research | Entered Testing 20877 | -2/Testing | Found Prototype Hackware 20956 | -2/Testing | Identified Ghost Barrier 20967 | -2/Testing | Discovered new exit (range 11) 20969 | -2/Testing | Identified exit to Access 21104 | -2/Testing | Found Prototype Device 21142 | -2/Testing | Identified Exp. Hardlight Generator 21172 | -2/Testing | Spotted PL-DCWAX07E3C 21328 | -2/Testing | Repaired Plasma Lance 21351 | -2/Testing | Repaired Impulse Thruster Array 21368 | -2/Testing | Repaired Plasma Lance? 21441 | -2/Testing | Spotted Fortress 21461 | -2/Testing | Discovered new exit (range 6) 21462 | -2/Testing | Identified exit to Section 7 21464 | -2/Testing | Entered Section 7 21503 | -2/Section 7 | Found Alien Artifact 21512 | -2/Section 7 | Identified Core Reset Matrix 21524 | -2/Section 7 | Spotted S7 Guard 21532 | -2/Section 7 | Found Alien Artifact 21542 | -2/Section 7 | Identified Integrated Singularity Reactor 21544 | -2/Section 7 | Spotted B-90 Cyclops 21687 | -2/Section 7 | Found Alien Artifact 21707 | -2/Section 7 | Initialized slip node 21728 | -2/Section 7 | Spotted B-99 Colossus 21742 | -2/Section 7 | Found Alien Artifact 21743 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 21746 | -2/Section 7 | Found Alien Artifact 21759 | -2/Section 7 | Found Alien Artifact 21759 | -2/Section 7 | Identified LRC Insulator 21759 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 21761 | -2/Section 7 | Found Alien Artifact 21761 | -2/Section 7 | Identified LRC Armor 21761 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 21764 | -2/Section 7 | Found LRC Armor 21764 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 21785 | -2/Section 7 | Found Alien Artifact 21794 | -2/Section 7 | Warped through subspace to slip node 21804 | -2/Section 7 | Found Alien Artifact 21819 | -2/Section 7 | Spotted S7 Guard 21821 | -2/Section 7 | Scanned by Researcher 21822 | -2/Section 7 | Intercept squad dispatched 21825 | -2/Section 7 | Entered Access 21825 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 21877 | -1/Access | Identified exit to Command 22054 | -1/Access | Entered Command 22074 | -1/Command | Lost 3 parts (2u1w) 22099 | -1/Command | Spotted B-99 Colossus 22101 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 22111 | -1/Command | Spotted B-99 Colossus 22186 | -1/Command | Enhanced Grunt warped into view, answering call for help 22189 | -1/Command | Enhanced Grunt warped into view, answering call for help 22286 | -1/Command | Disengaged cave seal 22286 | -1/Command | Welcomed Warlord to Command 22288 | -1/Command | Identified Integrity Redistributor (x3) 22288 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-63) 22580 | -1/Command | Spotted M Guard 22582 | -1/Command | Spotted M Guard 22583 | -1/Command | Spotted Combat Programmer 22583 | -1/Command | Spotted Combat Programmer 22587 | -1/Command | Warlord commented on Warlord statues 22617 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-57) 22620 | -1/Command | Identified Integrated Dissipator (x2) 22620 | -1/Command | Installed Integrated Dissipator, increased core heat dissipation (+20) 22621 | -1/Command | Installed Integrated Dissipator, increased core heat dissipation (+20) 22640 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-74) 22656 | -1/Command | Destroyed M Guard 22657 | -1/Command | Lost 3 parts (2u1w) 22662 | -1/Command | Destroyed M Guard 22662 | -1/Command | All MAIN.C guards destroyed 22704 | -1/Command | Met MAIN.C 22708 | -1/Command | 0b10 Conduit disabled 22717 | -1/Command | MAIN.C activated Command garrisons 22735 | -1/Command | Destroyed MAIN.C 22736 | *** | Establishing Free Derelict Territories! Last Messages --------------- 22721_ Plasma Lance follow-up attack on MAIN.C. 22722_ Impulse Thruster Array destroyed. 22722_ Knocked back. 22723_ Dropped Med. Storage Unit. 22724_ Dropped Plasma Lance. 22726_ Critical hit. 22726_ Knocked back. Warlord: Not so powerful now, are you, MAIN.C! 22729_ Plasma Lance destroyed. 22729_ Knocked back. 22735_ Plasma Lance follow-up attack on MAIN.C. 22735_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 22735_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 50k Club] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##############????????????? | | ?????????????????????? """" #????????????? | | ?????????????????????? "" #????????????? | | ????????????????????? "" ############## | | ???????????????""???"""""" + | | ???????????????" ?? """ + | | ???????????????"" """""" + | | ???????????????"" """""" ############## | | ??????????????# " """""" #????????????? | | ??????????????# " "" #????????????? | | ??????????????# " " ! ""#????????????? | | ??????????????#"""" " " % W"""""""#????????????? | | ??????????????#"" [ """""""""#????????????? | | ??????????????# =%""""""""""#????????????? | | ??????????????# /! [@%"]" " #????????????? | | ??????????????# !!!!!" " #????????????? | | ??????????? "[" """" " ?????????????? | | ??????????? " " "!" """"??????????????? | | ??????????? " " " " ???????????????? | | ????????????### """""""""" " ???????????????? | | ??????????????# " """ " """""""??????????????? | | ??????????????# """ " " " ??????????????? | | ??????????????###############?##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 85 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 300 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 160 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 93 Melee Accuracy 16 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 81 Defensive Hacking 36 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Nuclear Pulse Array | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Arc Thrower | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Field Propulsion Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Lance | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Femtoactuators | -3/Quarantine | Hacked Centrium Light Armor Plating | -3/Quarantine | Scanalyzed Adv. Phase Shifter | -2/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Field Propulsion Array | x2 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Femtoactuators | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Dimensional Node Initializer Integrated Singularity Reactor LRC Insulator LRC Armor High-powered Transdimensional Reconstructor Integrity Redistributor Integrated Dissipator Achievements -------------- 50k Club Signature Confirmed Winner's Signature void main() Challenges ------------ None Game ------ Seed ChainInertialWings Manual? 0 Play Time 05:48:52 Cumulative 170.5 hours Start 2021.07.06 @ 20:02:48 End 2021.07.07 @ 21:59:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type 7 Total 6 Types 5/0/0/0/0/0/0/1/0 Lore% 81 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90b07584-7951-417f-9501-bf9baa19a513