Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.24 @ 13:48:59 Player: Disco Biscuit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (139) 139 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1959 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 265/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Weight Redist. System Improved Targeting Computer Improved Targeting Computer Pulse Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Medium Laser Beam Rifle Shotgun > --- INVENTORY -------- Weight Redist. System EM Pulse Gun Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Targeting Computer Device Weight Redist. System Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 14 | 5 . 1 8 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . . 1 4 . Device 1 | . . 1 . . Storage . | . . . . . Processor 4 | . . . 4 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 4 . Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 6 1 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 4 | . . . 3 1 Highest Loss Streak 5 | . . . 5 1 Average Slot Usage (%) 75 | . 71 58 87 36 Engine 11 | . 14 11 10 . Wheel 22 | . 28 22 20 . Device 2 | . . 3 4 . Processor 11 | . . . 19 27 Energy Gun 14 | . 14 11 16 . Ballistic Gun 13 | . 14 11 14 9 Naked Turns . | . . . . . Heaviest Build 13 | 8 8 8 13 3 Greatest Support 32 | 26 26 32 32 3 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 2 4 4 4 Average Carried 2 | 2 1 2 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 1 3 3 4 Class Distribution -------------------- 56% | Mutant 43% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 300 | 250 . . 50 . Remotely . | . . . . . Salvage Created 147 | . 30 . 117 . Parts 7 | . . . 7 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 3 | . . . 3 . Guns 3 | . . . 3 . Classes Destroyed 3 | . 1 . 2 . Watcher 1 | . 1 . . . Grunt 2 | . . . 2 . Sentry 1 | . . . 1 . Best Kill Streak 1 | . 1 . 1 . Combat Bots Only 1 | . . . 1 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 589 | . 68 14 495 12 Core 106 | . . . 106 . Absorbed by Shields 12 | . . . 12 . Core Remaining (%) 91 | 100 100 . 73 . Volleys Fired 12 | . 5 . 7 . Largest 3 | . 2 . 3 . Hottest 129 | . 60 . 129 . Shots Fired 28 | . 10 . 18 . Gun 28 | . 10 . 18 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 14 | . 5 . 9 . Thermal 9 | . . . 9 . Explosive . | . . . . . Electromagnetic 5 | . 5 . . . Robot Hit Streak 15 | . 2 . 15 . Robot Miss Streak 5 | . 5 . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 18 | . 3 . 15 . Core Hits 7 | . 1 . 6 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 276 | . 49 . 227 . Guns 276 | . 49 . 227 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 134 | . 9 . 125 . Thermal 102 | . . . 102 . Explosive . | . . . . . Electromagnetic 40 | . 40 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 84 | . 20 . 84 . Average Temperature 33 | . 15 . 40 . Received Heat Transfer 243 | . 48 . 186 9 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . . . 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 168 | . 67 39 168 62 Initial 42 | . . 24 13 42 Average 40 | . 28 24 57 44 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 4 1 14 6 Peak Tracking Total 8 | . 2 1 8 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . . . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 7 | . 4 . 3 . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 17 . 7 . Successful 17 | . 11 . 6 . Failed 7 | . 6 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 9 . 5 . Terminals 19 | . 12 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Open Door 2 | . . . 2 . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 4 . Terminals 7 | . 3 . 4 . Track 1 | . . . 1 . Assimilate 1 | . . . 1 . Botnet 4 | . 3 . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 32 | . 32 . . . Retrieved Matter 32 | . 32 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 498 | 38 168 32 225 35 Spaces Moved 455 | 32 139 31 200 53 Core 78 | 6 . . 19 53 Treads . | . . . . . Legs . | . . . . . Wheels 377 | 26 139 31 181 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 50 50 Average Speed 83 | 82 90 90 87 50 Slowest Speed 150 | 90 90 90 150 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 33 5 52 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 543 | 43 172 34 233 61 Wait 39 | . 29 . 3 7 Move 451 | 31 138 30 199 53 Hop . | . . . . . Pick Up 17 | 7 . 3 6 1 Fast Attach . | . . . . . Attach 10 | 5 . 1 4 . Detach . | . . . . . Swap 4 | . . . 4 . Drop 1 | . . . 1 . Fire 12 | . 5 . 7 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 9 | . . . 9 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 17) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 207 | -9/Materials | Discovered new exit (range 14) 239 | -9/Materials | Entered Storage 457 | -9/Storage | Discovered new exit (range 16) 464 | -9/Storage | Entered Materials 464 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 487 | -8/Materials | Lost 5 parts (1p2n2w) 499 | -8/Materials | Self-destructed Last Messages --------------- 00424_ G-34 Mercenary destroyed. 00424_ R-06 Scavenger collects Sml. Laser. 00425_ K-01 Serf destroyed. 00427_ R-06 Scavenger collects Heat Sink. 00440_ Triggered Shock Trap. 00440_ The floor emits a surge of raw power. 00440_ System corrupted (+1). 00444_ Wheel destroyed. 00445_ Lgt. Assault Rifle destroyed. 00450_ Med. Laser destroyed. 00453_ Com. Wheel destroyed. 00456_ Ion Engine destroyed. 00457_ EXIT=FOUND PARAMETERS=POWER_1,PROPULSION_1 LOCATION=UNKNOWN GOAL=ESCAPE 00470_ Acquired Pulse Rifle. 00482_ K-01 Serf collects debris. 00493_ W-25 Informer distress signal alerts nearby ally. 00498_ Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ????????????#########?? | | ?????????????????????????# #?#########? ?? | | ????????????????????????? ? ! # #? | | ????????????????????????? ? # #? | | ????????????????????????? # ! ] # #? | | ??????????????????##?#???# ## # """ """ #? | | ??????????????????# a g??# ## # """ """ #? | | ??????????????????# g""??# ## """ """ # """ """ #? | | ??????????????????# """?# #? 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""" #??# # ! | | ???????????????????????????????! ???? #??# # | | ???????????????????????????????##????##??# # | | ?????????????????????????????????????????# # """ | | ?????????????????????????????????????????# # """ | | ?????????????????????????????????????????# + """ | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # """ | | ?????????????????????????????????????????##### """ | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 18 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledXenonAirjet Manual? 0 Play Time 00:07:17 Cumulative 23.6 hours Start 2021.10.23 @ 19:03:53 End 2021.10.24 @ 13:48:59 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 60 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f65c895a-7c0b-48fc-8b3b-31bd47ff2ba7