Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 23:43:43 Player: TheSkyeDoctor Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (523) 523 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 4698 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 300/300 System Corruption 1% Temperature Cool (12) Movement Flying (32) Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Transport Network Coupler Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Enhanced Nuclear Core Large Storage Unit Large Battery (200) Improved EM Pulse Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Transport Network Coupler Improved Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Nuclear Core Large Storage Unit Large Battery Improved EM Pulse Cannon Precision Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . 1 . . 2 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 40 | 7 5 6 4 1 3 . 9 5 Power 6 | 1 1 1 . . 1 . 1 1 Engine 3 | 1 1 1 . . . . . . Core 3 | . . . . . 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 2 2 4 . 1 . 2 2 Treads 4 | 2 . 2 . . . . . . Leg . | . . . . . . . . . Wheel 2 | . 2 . . . . . . . Hover . | . . . . . . . . . Flight 9 | . . . 4 . 1 . 2 2 Utility 13 | 2 1 3 . . . . 5 2 Device 5 | 1 . 2 . . . . 2 . Storage 3 | 1 1 . . . . . 1 . Processor 2 | . . . . . . . 2 . Hackware 1 | . . . . . . . . 1 Protection 2 | . . 1 . . . . . 1 Artifact . | . . . . . . . . . Weapon 6 | 2 1 . . 1 1 . 1 . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 3 | 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 Parts Lost 23 | . 6 3 1 2 . 2 7 2 Power 4 | . 2 . . 1 . . 1 . Propulsion 10 | . 1 1 . . . 1 5 2 Utility 5 | . 1 2 1 . . . 1 . Weapon 4 | . 2 . . 1 . 1 . . Highest Loss Streak 7 | . 5 2 1 2 . 2 7 1 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 3 4 7 5 4 6 4 5 Power . | . . . . . . . 1 1 Propulsion 1 | 1 1 2 4 1 1 2 . . Utility 1 | . 1 1 2 2 2 2 1 2 Weapon 1 | . . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . . . . 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 59 | . 91 65 58 53 46 41 47 59 Engine 4 | . 14 8 9 4 . . . . Core 1 | . . . . . 5 . . 4 Treads 5 | . 25 11 1 . . . . . Wheel 1 | . 2 7 . . . . . . Flight 17 | . . . 33 36 30 30 23 18 Device 3 | . 7 7 . . . . 3 . Storage 8 | . 14 11 9 9 7 7 9 . Processor 4 | . . . . . . . 7 15 Protection 2 | . . 8 4 . . . . 5 Ballistic Gun 5 | . 26 11 . 1 . . . . Impact Weapon 1 | . . . . . . . . 7 Peak Build Rating 32 | 7 7 11 17 17 21 18 22 32 Average Rating 14 | 5 6 8 15 14 16 15 15 27 On Entrance 11 | . 7 4 9 15 14 21 14 16 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 34 | 15 29 34 30 32 34 23 30 18 Greatest Support 43 | 40 40 43 20 20 21 21 29 17 Greatest Overweight (x) 6 | . 1 2 1 1 1 1 6 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 9 15 15 15 15 15 12 5 Most Carried 9 | 4 5 9 9 8 5 7 6 5 Average Carried 4 | 2 3 4 7 5 4 6 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 9 | 4 3 9 8 3 5 5 5 5 Class Distribution -------------------- 86% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Garrison Mutant | -7/Factory Sprinter | -7/Garrison Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Matter Collected 834 | 306 81 114 . 30 . . . 303 Remotely . | . . . . . . . . . Salvage Created 768 | 92 187 114 . 30 . . . 345 Parts 40 | 7 18 5 . 2 . . . 8 Haulers Intercepted 2 | . . 1 . . . . . 1 Recyclers Shooed 2 | 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Combat Hostiles Destroyed 14 | . 6 1 . 2 . . . 5 Melee 1 | . . . . . . . . 1 Guns 9 | . 6 1 . 2 . . . . Classes Destroyed 9 | 2 4 2 . . . . . 1 Worker 2 | . 1 . . . . . . 1 Tunneler 2 | 2 . . . . . . . . Hauler 2 | . . 1 . . . . . 1 Recycler 1 | 1 . . . . . . . . Operator 1 | . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . Swarmer 5 | . 3 . . 2 . . . . Grunt 7 | . 3 . . . . . . 4 Sentry 2 | . . 1 . . . . . 1 Best Kill Streak 4 | 2 3 1 . 2 . . . 4 Combat Bots Only 3 | . 3 1 . 2 . . . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Hostile Shots Fired 456 | . 102 29 7 32 . 66 108 112 Missed 193 | . 30 4 3 15 . 40 50 51 Hits 263 | . 72 25 4 17 . 26 58 61 Melee 2 | . . . . 1 . 1 . . Projectile 261 | . 72 25 4 16 . 25 58 61 Critical Strikes 9 | . . 2 . 2 . 2 2 1 Damage Taken 3028 | . 757 325 61 260 . 288 739 598 Core 1074 | . 112 90 13 155 . 97 413 194 Absorbed by Shields 63 | . . 25 . 16 . 22 . . Core Remaining (%) 75 | 100 55 77 . 69 . . . . Volleys Fired 61 | 6 31 21 . 3 . . . . Largest 2 | 2 2 1 . 2 . . . . Hottest 50 | 40 40 20 . 50 . . . . Shots Fired 98 | 12 61 21 . 4 . . . . Gun 97 | 12 61 21 . 3 . . . . Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special . | . . . . . . . . . Kinetic 97 | 12 61 21 . 3 . . . . Thermal . | . . . . . . . . . Explosive 1 | . . . . 1 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 4 9 14 . 2 . . . . Robot Miss Streak 3 | 1 3 3 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 80 | 8 36 16 . 2 . . . 18 Core Hits 26 | 4 13 4 . 3 . . . 2 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 4 Critical Strikes 5 | . . . . . . . . 5 Smash 5 | . . . . . . . . 5 Melee Attacks 30 | . . . . . . . 2 28 Impact 30 | . . . . . . . 2 28 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1938 | 97 479 197 . 77 . . . 1088 Guns 798 | 97 479 197 . 25 . . . . Cannons . | . . . . . . . . . Explosions 52 | . . . . 52 . . . . Melee 1088 | . . . . . . . . 1088 Ramming . | . . . . . . . . . Kinetic 798 | 97 479 197 . 25 . . . . Thermal . | . . . . . . . . . Explosive 52 | . . . . 52 . . . . Electromagnetic . | . . . . . . . . . Impact 1088 | . . . . . . . . 1088 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 297 | . . . . . . . . 297 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 297 | . . . . . . . . 297 Knockbacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 37 | . . . . 37 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 208 | . 7 9 . 31 . . 208 27 Average Temperature 30 | . 3 9 . 22 . . 91 13 Received Heat Transfer 1287 | . 354 174 36 98 . 91 237 297 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . 4 Parts Fried 7 | . . . . . . . . 7 Impact Corruptions 12 | . . . . . . . . 12 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 170 | 5 63 30 30 170 94 100 119 170 Initial 94 | . . . . 15 94 30 52 36 Average 33 | . 15 2 4 72 72 70 24 104 Influence Increases 1062 | 15 164 37 34 185 . 90 197 340 Destroy 0b10 Robot/C 360 | . 120 20 . 40 . . . 180 Destroy 0b10 Robot/NC 45 | 15 10 5 . . . . . 15 Destroy Leader 76 | . 32 12 . . . . . 32 Successful Hack 12 | . . . 4 . . . . 8 Disable Machine 15 | . . . . . . . . 15 Destroy Structure 14 | . 2 . . 10 . . 2 . Partial Spotted 120 | . . . . 15 . 60 30 15 Lose Combat Pursuer 420 | . . . 30 120 . 30 165 75 Influence Decreases 897 | 15 164 37 10 29 136 34 216 256 Entered New Map 202 | . . . . 9 86 14 48 45 Time Decay 448 | 15 71 37 10 . 50 . 155 110 Lost Part 126 | . 53 . . 20 . 20 13 20 Lost Ally 40 | . . . . . . . . 40 Purge Threat 81 | . 40 . . . . . . 41 Squads Dispatched 8 | . 3 . . . . . 4 1 Investigation 4 | . 2 . . . . . 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 2 | . 1 . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 14 5 7 12 . 13 12 22 Peak Tracking Total 13 | . 5 2 5 10 . 13 10 10 Tactical Retreats 11 | . . . 1 3 . 1 4 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Traps Triggered 6 | . 1 . . 2 . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Machines Accessed 15 | . 1 2 1 . 1 . 4 6 Terminals 9 | . 1 . . . . . 3 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 . . . . . 1 Scanalyzers 2 | . . 1 . . . . 1 . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 28 | . 4 5 1 . 1 . 6 11 Successful 15 | . 1 4 1 . 1 . . 8 Failed 13 | . 3 1 . . . . 6 3 Catastrophic 3 | . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 15 | . 4 . . . . . 5 6 Terminals 18 | . 4 . . . . . 5 9 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 2 . . . . . 2 Scanalyzers 4 | . . 3 . . . . 1 . Garrison Access 2 | . . . 1 . 1 . . . Terminal Hacks 5 | . 1 . . . . . . 4 Open Door 3 | . . . . . . . . 3 Unreport Threat 2 | . 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . 1 Retrieve Components 2 | . . 1 . . . . . 1 Scanalyzer 3 | . . 3 . . . . . . Retrieve Study 3 | . . 3 . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 3 | . . . . . . . . 3 Terminals 3 | . . . . . . . . 3 Assimilate 1 | . . . . . . . . 1 Botnet 2 | . . . . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 9 | . 1 1 . . 1 . 4 2 Full Trace Events 3 | . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . 3 . . . . . 1 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 Total Damage 354 | . . . . . . . . 354 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Active Infowar (turns) 1220 | 42 164 56 . . . . 679 279 Terrain 56 | . . 56 . . . . . . Seismic 206 | 42 164 . . . . . . . T.N.C. 958 | . . . . . . . 679 279 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Turns Passed 2084 | 152 296 295 122 86 105 63 686 279 Spaces Moved 2090 | 79 124 161 112 130 137 123 916 308 Core 7 | 6 . . . . . . 1 . Treads 252 | 73 96 83 . . . . . . Legs . | . . . . . . . . . Wheels 125 | . 28 78 . . . . 19 . Hover . | . . . . . . . . . Flight 1706 | . . . 112 130 137 123 896 308 Fastest Speed 30 | 50 100 100 101 31 31 31 31 30 Average Speed 70 | 151 147 136 101 41 71 38 48 60 Slowest Speed 350 | 160 240 160 101 101 103 104 350 101 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . 1 . 2 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 5 39 21 14 30 3 30 24 46 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 7 | . . . . 5 . . 2 . Melee 2 | . . . . . . . 2 . Projectile . | . . . . . . . . . AOE 5 | . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Total 2557 | 96 176 213 121 160 141 139 1153 358 Wait 243 | . 14 18 . 8 . 1 189 13 Move 2078 | 78 123 160 112 129 135 122 911 308 Hop 3 | . . . . . 1 . 2 . Pick Up 20 | 5 1 8 . . 1 . 3 2 Fast Attach 23 | 6 2 3 . 1 2 . 5 4 Attach 20 | 1 2 2 4 2 . 2 6 1 Detach 12 | . 1 . 3 1 1 2 4 . Swap 5 | . 1 1 2 . 1 . . . Drop 8 | . 1 . . 4 . . 1 2 Fire 61 | 6 31 21 . 3 . . . . Melee 30 | . . . . . . . 2 28 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 54 | . . . . 12 . 12 30 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 479 | -9/Materials | Lost 5 parts (2p1n2w) 714 | -9/Materials | Discovered new exit (range 16) 744 | -9/Materials | Entered another Materials area 744 | -8/Materials | Evolved 2 slots: Propulsion x2 866 | -8/Materials | Identified exit to Garrison 866 | -8/Materials | Entered Garrison 868 | -8/Garrison | Triggered checkpoint 902 | -8/Garrison | Discovered new exit (range 9) 934 | -8/Garrison | Installed Relay Interface Framework 952 | -8/Garrison | Entered Factory 952 | -7/Factory | Evolved 2 slots: Utility x2 1057 | -7/Factory | Identified exit to Garrison 1057 | -7/Factory | Entered Garrison 1077 | -7/Garrison | Triggered checkpoint 1107 | -7/Garrison | Triggered checkpoint 1117 | -7/Garrison | Discovered new exit (range 8) 1120 | -7/Garrison | Entered Factory 1171 | -7/Factory | Discovered new exit (range 13) 1287 | -7/Factory | Discovered new exit (range 13) 1626 | -7/Factory | Core integrity fell below 50% 1680 | -7/Factory | Lost 7 parts (1p5n1u) 1806 | -7/Factory | Entered Storage 1835 | -7/Storage | Met a pair of Derelict thieves 2001 | -7/Storage | Core integrity fell below 20% 2085 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02068_ A-02 Transporter destroyed. 02071_ Acquired 52 matter. 02075_ Critical hit (Burn: +37). 02077_ Destroyed Adv. Heat Sink. 02077_ G-50 Soldier system corrupted by crushing effect. 02077_ G-50 Soldier knocked back. 02078_ G-50 Soldier system terminally corrupted. 02078_ Carbon-fiber Leg fried. 02079_ Imp. Flight Unit destroyed. 02080_ Sneak attack on K-01 Serf. 02080_ Destroyed Lgt. Ion Engine. 02080_ Destroyed Wheel. 02080_ K-01 Serf system corrupted by crushing effect. 02080_ K-01 Serf knocked back. 02081_ K-01 Serf system terminally corrupted. 02081_ Med. Matter Pod fried. 02082_ Acquired 20 matter. 02083_ Acquired 59 matter. 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""" # ! | | ?????????????# #?????# #??"""?# | | ?????????????# #?????# #?? ?# | | ?????????????# #######* ####+### | | ?????????????# !== === + | | ?????????????##########+##### #!= | | ??????????????????????# T#??# ###" | | ??????????????????????# ##??# != | | ??????????????????????#=#???#######% | | ??????????????????????###??#####?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerFactoryTether Manual? 0 Play Time 00:22:55 Cumulative 53.8 hours Start 2026.03.02 @ 23:21:39 End 2026.03.02 @ 23:43:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b667184-9037-4b64-b05a-0dd93282599a