Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 06:41:41 Player: Godsword Result: Destroyed by 4P-RFZ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (495) 495 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1205 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 177/180 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Subdweller Monowheel Flight Unit Makeshift Flight Unit (+) > --- UTILITY (2+1) ---- Small Storage Unit Scrap Shield (+) > --- WEAPON (2+1) ----- Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun (+) > --- INVENTORY (8) ---- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Subdweller Optics Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Subdweller Monowheel Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Small Storage Unit Scrap Shield > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Subdweller Optics [Rating: 32] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | . 3 9 12 Power 3 | . . 1 2 Engine 2 | . . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | . . 2 4 Treads . | . . . . Leg . | . . . . Wheel 4 | . . 2 2 Hover . | . . . . Flight 2 | . . . 2 Utility 7 | . 2 3 2 Device 3 | . 1 1 1 Storage 1 | . . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | . 1 3 4 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 6 | . 2 6 7 Power 1 | . 1 . 2 Propulsion 1 | . . . 1 Utility 3 | . 1 5 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 15 | . . 3 12 Power 3 | . . . 3 Propulsion 1 | . . . 1 Utility 10 | . . 2 8 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 30 89 90 Engine 5 | . . 12 4 Core 4 | . . . 6 Wheel 14 | . . 19 15 Flight 9 | . . . 13 Device 3 | . 12 5 2 Storage 9 | . . 8 11 Processor 5 | . . 12 3 Protection 5 | . 9 1 5 Energy Gun 4 | . . . 6 Energy Cannon 6 | . . 13 4 Ballistic Gun 7 | . . . 11 Ballistic Cannon 5 | . . 13 4 Peak Build Rating 32 | . 3 15 32 Average Rating 20 | . 2 13 24 On Entrance 4 | . . 3 14 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns 12 | . 12 . . Heaviest Build 41 | . 3 19 41 Greatest Support 20 | 3 3 20 20 Greatest Overweight (x) 5 | . . 5 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 5 5 8 8 Average Capacity 7 | 5 5 6 8 Most Carried 8 | 1 5 8 8 Average Carried 7 | . 2 6 7 Final Capacity 8 | 5 5 8 8 Final Carried 8 | 1 5 8 8 Class Distribution -------------------- 44% | Mutant 39% | Subdweller-Tank 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Tank | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 712 | 200 130 165 217 Remotely . | . . . . Salvage Created 578 | . . 302 276 Parts 33 | . . 12 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . . 3 10 Guns 2 | . . . 2 Cannons 11 | . . 3 8 Classes Destroyed 5 | . . 3 2 Builder 3 | . . 3 . Recycler 2 | . . 2 . Swarmer 2 | . . . 2 Grunt 3 | . . 3 . Subdweller 8 | . . . 8 Best Kill Streak 4 | . . 4 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 118 | . . 11 107 Missed 47 | . . 7 40 Hits 71 | . . 4 67 Projectile 71 | . . 4 67 Critical Strikes 2 | . . . 2 Damage Taken 899 | . . 113 786 Core 258 | . . 11 247 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | . . 15 45 Largest 3 | . . 2 3 Hottest 140 | . . 100 140 Shots Fired 87 | . . 29 58 Gun 21 | . . . 21 Cannon 66 | . . 29 37 Launcher . | . . . . Special . | . . . . Kinetic 41 | . . 15 26 Thermal 25 | . . . 25 Explosive . | . . . . Electromagnetic 21 | . . 14 7 Robot Hit Streak 13 | . . 10 13 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . . 19 44 Core Hits 26 | . . 10 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Blast 1 | . . . 1 Corrupt 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1524 | . . 522 1002 Guns 303 | . . . 303 Cannons 1221 | . . 522 699 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 681 | . . 220 461 Thermal 436 | . . . 436 Explosive . | . . . . Electromagnetic 407 | . . 302 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 3 3 Projectiles 6 | . . 3 3 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . . 180 36 Average Temperature 62 | . . 68 21 Received Heat Transfer 138 | . . 33 105 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 547 | . . . 547 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 47 | . . 47 . Initial . | . . . . Average 9 | . . 13 . Influence Increases 373 | . . 108 265 Destroy 0b10 Robot/C 100 | . . 60 40 Destroy 0b10 Robot/NC 25 | . . 25 . Destroy Leader 20 | . . 20 . Destroy Structure 3 | . . 3 . Lose Combat Pursuer 225 | . . . 225 Influence Decreases 373 | . . 108 265 Time Decay 323 | . . 108 215 Lost Part 50 | . . . 50 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 1 4 22 Peak Tracking Total 6 | . 1 2 6 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 1 . Successful 2 | . 1 1 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 346 | . 129 21 196 Sensors 150 | . 129 21 . Structural 196 | . . . 196 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1626 | 11 141 350 1124 Spaces Moved 1274 | 21 164 280 809 Core 219 | 21 164 34 . Treads . | . . . . Legs . | . . . . Wheels 1055 | . . 246 809 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 80 Average Speed 100 | 50 50 96 113 Slowest Speed 300 | 50 50 300 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 26 51 48 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 3 1 Melee . | . . . . Projectile 4 | . . 3 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1534 | 21 220 331 962 Wait 129 | . 50 12 67 Move 1271 | 20 163 279 809 Hop . | . . . . Pick Up 29 | 1 4 8 16 Fast Attach 14 | . 3 7 4 Attach 7 | . . 1 6 Detach . | . . . . Swap 3 | . . 1 2 Drop 20 | . . 8 12 Fire 60 | . . 15 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 7) 153 | -10/Materials | Entered Mines 159 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 166 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 344 | -10/Mines | Learned location of Zion (-6) 450 | -10/Mines | Discovered new exit (range 10) 493 | -10/Mines | Discovered new exit (range 13) 503 | -10/Mines | Entered Subcaves 504 | -10/Subcaves | Approached by a straggling Scientist 601 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 611 | -10/Subcaves | Discovered new exit (range 13) 733 | -10/Subcaves | Discovered new exit (range 6) 752 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 822 | -10/Subcaves | Discovered new exit (range 16) 848 | -10/Subcaves | A Subdweller sparked back to life 848 | -10/Subcaves | A Subdweller sparked back to life 848 | -10/Subcaves | A Subdweller sparked back to life 862 | -10/Subcaves | Core integrity fell below 50% 872 | -10/Subcaves | Found Prototype Power Core 872 | -10/Subcaves | Identified Meta Core 873 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 941 | -10/Subcaves | Core integrity fell below 20% 1301 | -10/Subcaves | Build established: Subdweller-Tank 1395 | -10/Subcaves | Learned location of 1 exit from Materials 1627 | -10/Subcaves | Destroyed by 4P-RFZ(R) with Subdweller Machine Gun Last Messages --------------- 00972_ Acquired 8 matter. 00975_ Scrap Shield Fragment affixed to Scrap Shield (+44). [Achievement: Survival Of The Most Covered] 00985_ Acquired 2 matter. 00988_ Acquired Machine Analyzer. 00993_ ZQ-20L(R) destroyed. 00994_ Acquired 2 matter. 01002_ Dropped Machine Analyzer. 01004_ Acquired Sub. Monowheel. 01006_ Dropped Structural Scanner. 01006_ Acquired Sub. Optics. 01010_ Acquired Sub. Machine Gun. 01014_ Acquired 7 matter. 01107_ Sub. Monowheel shoots sparks and powers down. 01395_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 01407_ Acquired 11 matter. 01411_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ????? " #??# ? # ##### ## ##??????????????? | | ???? ?## ## ##??????????????? | | ???? "" ?######### ## ##??????????????? | | ????" ?########## ######??????????????? | | ????" #???######### ######??????????????? | | ????" ##??### ##### ###?????????????????? | | ?? ##" ### ## ##?????????????????? | | ??"""" ?? ## ###?????????????????? | | ??? 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"????# #????????????????? | | ##??????#????# #????????????????? | | ##????????????# #???????????###?## | | ##?????????????# ### #???????????# ### | | #??????????????# #??# ##???????????# | | # ??????????????# #???##????????????# | | ### ??????????????# % ##????????????????# | | ???# ??????????????## #?###??????????### | | ???# ?????????###### ### ##????????## | | ???# ?????????# % ## ##?????### | | ??? ?????????# ##???## ## | | ????? ????????# #??## #### | | ?????????????# ### #?## #?## | | ?????????????# ##??# #?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed NetworkedControlSource Manual? 0 Play Time 00:19:38 Cumulative 38.6 hours Start 2026.06.22 @ 06:23:10 End 2026.06.22 @ 06:41:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 33 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 7fdd5772-98f8-476a-bd60-e3d8fc45abf2