Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 17:26:02 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (737) 737 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1847 Bonus ------- None Cogmind --------- Core Integrity 285/400 Matter 285/300 Energy 276/280 System Corruption 0% Temperature Cool (39) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Carbon-fiber Leg Carbon-fiber Leg Improved Terrain Scanner Insulated Plating Insulated Plating Insulated Plating Improved Assault Rifle Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Terrain Scanner Insulated Plating Insulated Plating Insulated Plating Heavy Assault Rifle Improved Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 1 1 25 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 3 | . . 3 Treads . | . . . Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 . 7 Device 4 | 1 . 3 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 14 | . 1 13 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun 8 | . 1 7 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 94 | . 100 93 Engine 11 | . 14 10 Leg 22 | . 28 22 Device 12 | . 14 12 Storage 11 | . 14 11 Protection 5 | . . 5 Energy Gun 16 | . 22 15 Ballistic Gun 14 | . 5 15 Naked Turns . | . . . Heaviest Build 40 | 12 12 40 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 8 | 6 6 9 Most Carried 10 | 6 6 10 Average Carried 8 | 6 5 8 Final Capacity 10 | 6 6 10 Final Carried 10 | 6 6 10 Class Distribution -------------------- 45% | Tank 25% | Gunner 23% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 692 | 210 12 470 Remotely . | . . . Salvage Created 1141 | 74 42 1025 Parts 76 | 8 3 65 Haulers Intercepted 3 | . . 3 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 1 21 Guns 19 | . 1 18 AOE 3 | . . 3 Classes Destroyed 10 | 2 1 7 Worker 1 | . . 1 Tunneler 1 | 1 . . Hauler 3 | . . 3 Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . . 6 Grunt 10 | . 1 9 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 4 | 2 1 4 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 945 | . 12 933 Core 115 | . . 115 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 74 | 8 2 64 Largest 3 | 2 2 3 Hottest 113 | 80 60 113 Shots Fired 200 | 16 4 180 Gun 199 | 16 4 179 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 95 | . 2 93 Thermal 52 | 16 2 34 Explosive 1 | . . 1 Electromagnetic 52 | . . 52 Robot Hit Streak 18 | 7 3 18 Robot Miss Streak 3 | 2 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 138 | 12 3 123 Core Hits 53 | 3 2 48 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1866 | 113 19 1734 Guns 1567 | 113 19 1435 Cannons . | . . . Explosions 299 | . . 299 Melee . | . . . Ramming . | . . . Kinetic 574 | . 7 567 Thermal 517 | 113 12 392 Explosive 181 | . . 181 Electromagnetic 594 | . . 594 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 91 | . . 91 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 110 | 110 20 67 Average Temperature 28 | 48 15 24 Received Heat Transfer 327 | . 6 321 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1050 | 250 25 775 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 346 | 10 36 346 Initial 14 | . 6 14 Average 128 | 5 14 146 Maximum Alert Level 1 | . . 1 Low Security (%) 73 | 100 100 69 Level 1 26 | . . 30 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 3 36 Peak Tracking Total 6 | . 2 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . . 3 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 8 | . . 8 Successful 5 | . . 5 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . . 6 Terminals 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 2 | . . 2 Unreport Threat 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1139 | 50 106 983 Spaces Moved 588 | 21 79 488 Core . | . . . Treads . | . . . Legs 588 | 21 79 488 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 136 | 120 120 139 Slowest Speed 180 | 120 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 20 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . . 21 Melee . | . . . Projectile . | . . . AOE 21 | . . 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 775 | 29 88 658 Wait 41 | . . 41 Move 586 | 20 78 488 Hop . | . . . Pick Up 19 | . 3 16 Fast Attach 11 | 1 1 9 Attach 4 | . . 4 Detach 1 | . . 1 Swap 12 | . . 12 Drop 27 | . 4 23 Fire 74 | 8 2 64 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 1) 51 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 13) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 925 | -9/Materials | Build established: Tank 1140 | -9/Materials | Self-destructed Last Messages --------------- 01064_ G-34 Mercenary destroyed. 01064_ Door malfunctions. 01071_ G-34 Mercenary destroyed. 01077_ Y-45 Defender destroyed. 01078_ U-05 Engineer repairs door. 01082_ K-01 Serf collects debris. 01094_ Acquired 18 matter. 01095_ K-01 Serf collects debris. 01104_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. 01107_ K-01 Serf collects debris. 01130_ Chain reaction triggered in Ion Engine. 01134_ A-02 Transporter destroyed. 01135_ C-30 ARC bursts open, deploying its payload. 01135_ S-10 Pest unfolds itself. 01140_ U-05 Engineer lays Concrete. 01140_ S-10 Pest IFF system glitched. 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Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilGrenadeMallet Manual? 0 Play Time 00:10:33 Cumulative 230.3 hours Start 2020.09.17 @ 13:43:05 End 2020.09.17 @ 17:26:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 525 Rogue 525 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c825284d-c9a7-4b5e-b23c-168adc27f568