Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 15:29:28 Player: Sam Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (6) 30 Value Destroyed (158) 158 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 5298 Bonus ------- Follower Combat Kills 90 Cogmind --------- Core Integrity 0/1150 Matter 273/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor VTOL Module [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun KE Penetrator Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . . 2 . 2 2 2 2 2 . Power 3 | . . . 1 . . . 1 1 . . Propulsion 5 | . . . 1 . 1 . 1 1 1 . Utility 4 | . . . . . 1 2 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 39 | 6 . 3 6 3 1 8 1 2 7 2 Power 12 | 1 . . 3 . . 4 . 1 2 1 Engine 7 | 1 . . 3 . . 2 . . 1 . Core 3 | . . . . . . 2 . 1 . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 12 | 2 . 1 2 1 . 1 . 1 3 1 Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . 3 . Flight 7 | . . 1 2 1 . 1 . 1 . 1 Utility 5 | 1 . . 1 . 1 1 1 . . . Device 1 | . . . 1 . . . . . . . Storage 1 | 1 . . . . . . . . . . Processor 2 | . . . . . . 1 1 . . . Hackware 1 | . . . . . 1 . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 10 | 2 . 2 . 2 . 2 . . 2 . Energy Gun 7 | 2 . 2 . 1 . 2 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 24 | . . 3 . 2 1 . 6 . 6 6 Power 7 | . . 1 . . 1 . 1 . 3 1 Propulsion 10 | . . 1 . 1 . . 3 . 2 3 Utility 3 | . . . . . . . 2 . . 1 Weapon 4 | . . 1 . 1 . . . . 1 1 Highest Loss Streak 4 | . . 3 . 2 1 . 4 . 3 4 Average Slot Usage (%) 60 | . 85 81 77 89 70 78 63 23 29 16 Engine 7 | . 14 11 18 22 18 7 3 . 2 . Core 1 | . . . . . . 4 3 5 1 . Leg 4 | . 28 26 3 . . . . . . . Hover 2 | . . . . . . . . . 9 3 Flight 14 | . . . 25 33 27 29 16 5 1 . Device 4 | . . . 3 11 9 7 6 . . . Storage 5 | . 14 14 11 11 9 7 3 . . . Processor 6 | . . . . . . 3 12 11 10 9 Hackware 2 | . . . . . 7 7 5 . . . Energy Gun 8 | . 28 28 14 10 . 7 8 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 26 | 11 11 13 12 12 11 19 19 6 26 17 Greatest Support 52 | 20 20 20 12 12 12 19 19 7 52 24 Greatest Overweight (x) 3 | . . . . . . . 1 . 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 Average Capacity 5 | 4 6 6 6 6 6 6 5 4 4 4 Most Carried 6 | 2 4 6 5 6 5 6 6 3 4 2 Average Carried 3 | 1 2 4 3 4 5 4 4 2 2 1 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 Final Carried 6 | 2 4 6 4 5 5 4 4 2 3 1 Class Distribution -------------------- 54% | Mutant 29% | Sprinter 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Matter Collected 482 | 172 . 86 . 80 . . 115 . 29 . Remotely . | . . . . . . . . . . . Salvage Created 155 | . . 126 . . . . . . 29 . Parts 13 | . . 11 . . . . . . 2 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 6 | . . 5 . . . . . . 1 . Guns 6 | . . 5 . . . . . . 1 . Classes Destroyed 2 | . . 2 . . . . . . . . Swarmer 4 | . . 3 . . . . . . 1 . Grunt 2 | . . 2 . . . . . . . . Best Kill Streak 3 | . . 3 . . . . . . 1 . Combat Bots Only 3 | . . 3 . . . . . . 1 . Max Kills in Single Turn 2 | . . 2 . . . . . . 1 . Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Damage Taken 3349 | . . 422 32 106 29 . 650 79 1002 1029 Core 1790 | . . 109 . 12 . . 459 58 365 787 Absorbed by Shields 52 | . . . . . . . . . . 52 Core Remaining (%) 84 | 100 . 56 . 97 100 100 46 94 . . Volleys Fired 21 | . . 11 . 3 . . . . 6 1 Largest 2 | . . 2 . 1 . . . . 1 1 Hottest 105 | . . 105 . 100 . . . . 33 33 Shots Fired 32 | . . 22 . 3 . . . . 6 1 Gun 29 | . . 22 . . . . . . 6 1 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 3 | . . . . 3 . . . . . . Kinetic 7 | . . . . . . . . . 6 1 Thermal 25 | . . 22 . 3 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 4 | . . 4 . . . . . . 1 2 Robot Miss Streak 3 | . . 1 . . . . . . 3 . Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 20 | . . 17 . . . . . . 2 1 Core Hits 14 | . . 8 . . . . 1 3 1 1 Critical Hits 1 | . . . . . . . . . 1 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 324 | . . 215 . . . . 2 6 43 58 Guns 313 | . . 215 . . . . . . 42 56 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 11 | . . . . . . . 2 6 1 2 Kinetic 98 | . . . . . . . . . 42 56 Thermal 215 | . . 215 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . . 2 2 Average Corruption 1 | . . . . . . 1 . . 2 2 Corruption Purged . | . . . . . . . . . . . Effects 3 | . . . . . . 1 . . . 2 Message Errors 1 | . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . 1 2 . 1 Shots . | . . . . . . . . . . . Rammed 8 | . . . . . . . 1 3 3 1 Targets Rammed 8 | . . . . . . . 1 3 3 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 210 | . . 210 6 120 . . 6 . . 170 Average Temperature 80 | . . 97 6 56 . . 4 . . 93 Received Heat Transfer 741 | . . 183 12 42 9 . 189 36 36 234 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 486 | . . 486 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Peak Influence 257 | . 45 127 61 100 70 55 169 107 257 189 Initial 120 | . . 17 41 25 42 27 26 77 51 120 Average 74 | . 20 70 43 60 58 45 72 84 130 130 Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 100 100 91 100 Level 1 1 | . . . . . . . . . 8 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . 1 2 . . 1 1 2 3 Investigation 3 | . . . . 1 . . . . . 2 Extermination 2 | . . . . . . . 1 . 1 . Reinforcement 5 | . . . 1 1 . . . 1 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Distress Signals 6 | . . . . . 2 . 1 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 4 7 4 6 3 . 11 7 19 22 Peak Tracking Total 19 | . 4 5 5 5 5 . 7 7 9 19 Tactical Retreats 10 | . . . . . . . 3 . 5 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Traps Triggered 4 | . . . . . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Machines Disabled 2 | . . . . 1 . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Machines Accessed 23 | . . 1 1 7 3 4 2 . 3 2 Terminals 21 | . . 1 1 7 3 2 2 . 3 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 54 | . . 3 2 16 6 7 8 . 6 6 Successful 21 | . . 2 1 3 2 3 7 . 2 1 Failed 33 | . . 1 1 13 4 4 1 . 4 5 Catastrophic 2 | . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . 2 1 . 2 . 4 . . . Terminals 51 | . . 3 2 16 6 4 8 . 6 6 Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 18 | . . 1 1 3 2 1 7 . 2 1 Record 3 | . . . . . . . 2 . 1 . Robot Analysis 1 | . . . . . . 1 . . . . Open Door 3 | . . . . 2 . . . . . 1 Level Access Points 2 | . . . . . 1 . 1 . . . Locate Traps 2 | . . . . . . . 2 . . . Reprogram Traps 1 | . . . . . . . 1 . . . Zone Layout 6 | . . 1 1 1 1 . 1 . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . Terminals 1 | . . 1 . . . . . . . . Track 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . . 1 1 6 3 3 2 . 3 2 Full Trace Events 3 | . . . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Matter 252 | . . . . . . 252 . . . . Time 67 | . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Total Allies 7 | . . . . . . 3 3 . . 1 Largest Group 4 | . . . . . . 3 4 . . 1 Highest-Rated Group 113 | . . . . . . 60 113 . . 38 Highest-Rated Ally 38 | . . . . . . 20 31 . . 38 Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . . . . . 36 . . 5 Total Damage 795 | . . . . . . . 568 . . 227 Kills 7 | . . . . . . . 6 . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Turns Passed 1399 | 67 89 112 29 115 69 228 304 23 259 104 Spaces Moved 2248 | 49 73 59 60 287 198 256 525 30 531 180 Core 302 | 3 . . . . . . 193 . 16 90 Treads . | . . . . . . . . . . . Legs 178 | 46 73 59 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 464 | . . . . . . . . . 379 85 Flight 1304 | . . . 60 287 198 256 332 30 136 5 Fastest Speed 31 | 50 120 120 34 34 34 31 31 40 38 36 Average Speed 44 | 115 120 120 34 34 34 31 38 40 42 44 Slowest Speed 200 | 120 120 120 34 34 34 34 117 40 150 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 2 . 1 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 4 19 12 11 54 24 6 17 1 17 39 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Total 2591 | 56 74 78 68 295 198 399 628 40 553 202 Wait 244 | . . . . . . 136 95 6 2 5 Move 2232 | 48 72 58 59 286 197 255 520 30 529 178 Hop 4 | . . . . . . . 2 . 1 1 Pick Up 16 | 2 2 4 . 1 . . 1 . 6 . Fast Attach 16 | 6 . 1 1 1 1 3 1 . 2 . Attach 19 | . . 1 5 2 . 2 . 2 5 2 Detach 9 | . . . 3 2 . . 4 . . . Swap 4 | . . 1 . . . 3 . . . . Drop 6 | . . 2 . . . . 4 . . . Fire 21 | . . 11 . 3 . . . . 6 1 Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . 1 2 2 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 6 | . . . . . . . . . . 6 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 157 | -10/Materials | Entered Mines 210 | -10/Mines | Discovered new exit (range 14) 269 | -10/Mines | Entered Materials 269 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 285 | -9/Materials | Discovered new exit (range 17) 291 | -9/Materials | Lost 3 parts (1p1n1w) 298 | -9/Materials | Entered Storage 408 | -9/Storage | Discovered new exit (range 14) 413 | -9/Storage | Entered Materials 413 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 441 | -8/Materials | Identified exit to Factory 482 | -8/Materials | Entered Factory 482 | -7/Factory | Evolved 2 slots: Utility x2 688 | -7/Factory | Fabricated B-48 Gladiator (x3) 690 | -7/Factory | Discovered new exit (range 6) 710 | -7/Factory | Entered another Factory area 710 | -6/Factory | Accompanied by 3 allies 710 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 722 | -6/Factory | Identified exit to Factory 801 | -6/Factory | Build established: Sprinter 924 | -6/Factory | Spotted B-75 Beast 937 | -6/Factory | Lost 4 parts (1p3n) 1014 | -6/Factory | Core integrity fell below 50% 1014 | -6/Factory | Entered another Factory area 1014 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1023 | -5/Factory | Discovered new exit (range 7) 1034 | -5/Factory | Identified exit to Factory 1037 | -5/Factory | Entered another Factory area 1037 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -4/Factory | Spotted B-86 Titan 1130 | -4/Factory | Lost 3 parts (1p1n1w) 1163 | -4/Factory | Spotted B-86 Titan 1220 | -4/Factory | Build established: Mutant 1285 | -4/Factory | Discovered new exit (range 15) 1290 | -4/Factory | Identified exit to Extension 1296 | -4/Factory | Entered Extension 1313 | -4/Extension | Rescued a captive Derelict 1351 | -4/Extension | Core integrity fell below 50% 1368 | -4/Extension | Lost 4 parts (1p2n1w) 1387 | -4/Extension | Spotted B-86 Titan 1395 | -4/Extension | Spotted B-86 Titan 1398 | -4/Extension | Core integrity fell below 20% 1400 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 95. Field strength at 90. Field strength at 74. Field strength at 69. Field strength at 54. Field strength at 38. Field strength at 33. Field strength at 18. Field strength at 3. Stasis field depleted. VTOL Module destroyed. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal E005. Dispatching Investigation squad. Slammed into R-10 Processor. R-10 Processor sends out distress signal. Imp. Targeting Computer destroyed. Slug penetrates Wall. Penetrated by Slug. 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BBu BB ????????? | | ?????????############## BB BB #?????????? | | ??????????????????????# @ #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????######T#"""#######?????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonProtonFirepult Manual? 0 Play Time 00:38:33 Cumulative 29.2 hours Start 2021.08.17 @ 14:53:53 End 2021.08.17 @ 15:29:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ff5c086-f406-4d51-96e5-c450da538095