Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 12:04:47 Player: Fangrelle Result: Destroyed self with Ion Engine chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (797) 797 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1502 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 229/250 System Corruption 1% Temperature Cool (12) Movement Rolling (155) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- EM Shotgun Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Targeting Computer Targeting Computer Utility Shielding EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Targeting Computer Utility Shielding EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun Improved Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 13 3 Power 4 | . 3 1 Engine 4 | . 3 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 3 1 Treads 3 | . 3 . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 4 1 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 15 | . 15 19 Power . | . . 1 Propulsion 4 | . 4 5 Utility 1 | . 1 3 Weapon 8 | . 7 9 Tool/Special . | . . . Unused Backups 26 | . 9 17 Power 3 | . 2 1 Propulsion 8 | . 3 5 Utility 4 | . 1 3 Weapon 10 | . 3 7 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 96 99 Engine 14 | . 14 14 Treads 26 | . 27 20 Wheel 1 | . . 7 Storage 14 | . 14 14 Processor 11 | . 11 14 Energy Gun 4 | . 3 9 Ballistic Gun 23 | . 24 18 Peak Build Rating 15 | . 15 15 Average Rating 12 | . 12 13 On Entrance 9 | 6 6 15 Naked Turns . | . . . Heaviest Build 51 | 14 51 51 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 20 | . 20 20 Average Capacity 19 | . 19 20 Most Carried 20 | . 20 20 Average Carried 15 | . 15 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 909 | 200 546 163 Remotely . | . . . Salvage Created 1298 | . 931 367 Parts 93 | . 64 29 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 33 | . 20 13 Guns 31 | . 18 13 AOE 2 | . 2 . Classes Destroyed 7 | . 7 . Worker 5 | . 4 1 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 18 | . 9 9 Grunt 15 | . 11 4 Best Kill Streak 6 | . 6 3 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 152 | . 99 53 Missed 32 | . 21 11 Hits 120 | . 78 42 Projectile 120 | . 78 42 Damage Taken 1229 | . 792 437 Core 261 | . 171 90 Absorbed by Shields . | . . . Regen/Repaired (Parts) 51 | . 51 . Core Remaining (%) 100 | 100 . . Volleys Fired 110 | . 80 30 Largest 2 | . 2 2 Hottest 68 | . 68 68 Shots Fired 204 | . 152 52 Gun 204 | . 152 52 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 171 | . 132 39 Thermal . | . . . Explosive . | . . . Electromagnetic 33 | . 20 13 Robot Hit Streak 12 | . 12 11 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 133 | . 94 39 Core Hits 62 | . 40 22 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2099 | . 1446 653 Guns 1982 | . 1363 619 Cannons . | . . . Explosions 107 | . 73 34 Melee . | . . . Ramming 10 | . 10 . Kinetic 1669 | . 1234 435 Thermal 107 | . 73 34 Explosive . | . . . Electromagnetic 313 | . 129 184 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 3 7 Message Errors 2 | . 1 1 Matter Fused 4 | . . 4 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . 2 1 Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles . | . . . Explosions 14 | . 14 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . . 38 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 189 | . 42 189 Average Temperature 29 | . 7 50 Received Heat Transfer 402 | . 309 93 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 50 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 1 Low Security (%) 90 | . 88 98 Level 1 9 | . 11 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 237 | . 237 202 Initial 92 | . . 92 Average 101 | . 91 143 Influence Increases 1023 | . 704 319 Destroy 0b10 Robot/C 660 | . 400 260 Destroy 0b10 Robot/NC 60 | . 55 5 Destroy Leader 130 | . 80 50 Trap Triggered on 0b10 60 | . 60 . Successful Hack 44 | . 44 . Select Force Hacks 60 | . 60 . Destroy Structure 9 | . 5 4 Influence Decreases 950 | . 467 483 Entered New Map 145 | . . 145 Time Decay 775 | . 457 318 Lost Part 30 | . 10 20 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 24 14 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 8 | . 8 . Reused 6 | . 6 . Traps Extracted . | . . . Installed . | . . . Triggered 6 | . 6 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 40 . Successful 27 | . 27 . Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 33 | . 33 . Terminals 30 | . 30 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Reprogram Traps 2 | . 2 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 17 | . 17 . Terminals 12 | . 12 . Track 1 | . 1 . Assimilate 2 | . 2 . Botnet 6 | . 6 . Operators 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 4 | . 4 . Recyclers 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 3088 | . 2370 718 Optics 3088 | . 2370 718 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3684 | . 2966 718 Spaces Moved 1447 | 1 1110 336 Core . | . . . Treads 1211 | . 1105 106 Legs 6 | 1 5 . Wheels 230 | . . 230 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 155 Average Speed 225 | 120 238 182 Slowest Speed 320 | 120 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 2 98 89 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 8 | . 4 4 Melee . | . . . Projectile . | . . . AOE 8 | . 4 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1665 | . 1274 391 Wait 47 | . 27 20 Move 1445 | . 1109 336 Hop . | . . . Pick Up 26 | . 25 1 Fast Attach 7 | . 6 1 Attach 7 | . 6 1 Detach 2 | . 2 . Swap 6 | . 5 1 Drop 14 | . 13 1 Fire 110 | . 80 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Discovered new exit (range 12) 1118 | -10/Materials | Repaired Lgt. Treads 1737 | -10/Materials | Discovered new exit (range 15) 1761 | -10/Materials | Discovered new exit (range 4) 2150 | -10/Materials | Core integrity fell below 50% 2967 | -10/Materials | Entered Mines 3183 | -10/Mines | Core integrity fell below 20% 3197 | -10/Mines | Learned Materials trap positions 3329 | -10/Mines | Discovered new exit (range 13) 3685 | -10/Mines | Destroyed self with Ion Engine chain reaction Last Messages --------------- 03281_ Switching to secondary target: G-34 Mercenary. 03283_ Lgt. Treads destroyed. 03287_ G-34 Mercenary misfires. 03287_ G-34 Mercenary destroyed. 03293_ Acquired 15 matter. 03299_ Acquired Wheel. 03301_ Acquired 10 matter. 03325_ EKTHPOFM O9OKHQEI>FO6IWO/PM77UXS 03329_ EXIT=FOUND 03351_ System corrupted: Matter fused (-6). 03427_ G-47 Trooper destroyed. 03433_ G-34 Mercenary destroyed. 03436_ Acquired 21 matter. 03438_ T-07 Excavator is excavating. 03469_ U-05 Engineer lays Concrete. 03473_ K-01 Serf collects debris. 03585_ System corrupted: Matter fused (-7). 03616_ K-01 Serf collects debris. 03670_ System corrupted: Heat flow error (+209). 03685_ Chain reaction triggered in Ion Engine. 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Treads | 63% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicOpticalDeflector Manual? 0 Play Time 00:15:13 Cumulative 158.7 hours Start 2025.07.01 @ 11:48:16 End 2025.07.01 @ 12:04:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d96edea-25ba-4ad7-abc1-afc868c9a430