Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 23:29:20 Player: m1m1c Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2060) 2060 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 7428 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 111 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 288/315 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (7) --- Myomer Leg > --- UTILITY (7) ------ Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced VSS Leg Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Compact Wheel > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Improved Medium Armor Plating Layered Light Armor Plating Drone Bay > --- WEAPON ----------- HERF Cannon Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Micro Fission Core Improved VSS Leg Myomer Leg Myomer Leg Advanced VSS Leg VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Launcher Guidance Computer Advanced ECM Suite Railgun Hardcell Cannon Hardcell Cannon Improved Datajack Remote Datajack Improved Remote Datajack [Rating: 98] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Heavy Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon EM Pulse Cannon Energy Gun Quantum Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 5 | . . . 1 1 2 . . 1 . Utility 5 | . . . 1 1 . 2 . 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 145 | 6 2 1 24 26 18 6 9 35 18 Power 18 | 1 1 . 4 3 1 . 3 3 2 Engine 9 | 1 . . 4 2 . . 1 . 1 Core 9 | . 1 . . 1 1 . 2 3 1 Reactor . | . . . . . . . . . . Propulsion 50 | 2 1 1 12 7 6 . 1 11 9 Treads 4 | . . . . . . . 1 3 . Leg 26 | 2 . . 3 6 6 . . . 9 Wheel 9 | . . . 6 1 . . . 2 . Hover . | . . . . . . . . . . Flight 11 | . 1 1 3 . . . . 6 . Utility 40 | 1 . . 6 8 4 5 2 9 5 Device 25 | . . . 2 6 2 3 2 5 5 Storage 8 | 1 . . 3 1 1 . . 2 . Processor 4 | . . . 1 1 1 1 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . 1 . 2 . Artifact . | . . . . . . . . . . Weapon 37 | 2 . . 2 8 7 1 3 12 2 Energy Gun 4 | 1 . . . . 1 . . . 2 Energy Cannon 8 | . . . . 4 2 1 . 1 . Ballistic Gun 7 | 1 . . 2 1 1 . 1 1 . Ballistic Cannon 9 | . . . . . . . . 9 . Launcher 8 | . . . . 3 3 . 2 . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 2 . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 1 | . . . . . . . 1 . . Parts Lost 59 | . 5 1 7 6 3 . 15 18 4 Power 8 | . 1 . 1 1 . . 2 2 1 Propulsion 30 | . 3 1 4 4 3 . 7 8 . Utility 7 | . . . 1 . . . 2 3 1 Weapon 14 | . 1 . 1 1 . . 4 5 2 Highest Loss Streak 15 | . 4 1 6 2 1 . 7 15 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 68 | . 65 11 63 90 89 99 78 42 18 Engine 2 | . 3 . 8 6 3 . 2 . . Core 3 | . 8 . . 2 3 6 3 5 1 Treads 1 | . . . . . . . . 8 . Leg 20 | . 14 . 1 24 38 40 24 . 8 Wheel 1 | . . . 17 . . . . 4 . Flight 1 | . 7 11 8 2 . . . . . Device 7 | . . . 2 14 7 13 14 4 1 Storage 6 | . 14 . 6 9 7 6 4 4 . Processor 7 | . . . 2 12 15 13 10 . . Protection 1 | . . . . . . 5 1 3 . Energy Gun 1 | . 12 . . . . . . . 6 Energy Cannon 4 | . . . . 7 5 12 7 1 . Ballistic Gun 1 | . 5 . 15 . . . . . . Ballistic Cannon 1 | . . . . . . . . 8 . Launcher 2 | . . . . 8 5 . 3 . . Naked Turns 281 | . . 7 18 . . . 12 101 143 Heaviest Build 157 | 11 13 . 16 100 100 35 50 157 35 Greatest Support 225 | 20 20 4 36 64 91 87 87 225 68 Greatest Overweight (x) 4 | 3 3 . 3 1 1 . 4 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 5 10 25 25 10 10 25 5 Average Capacity 12 | 7 8 5 6 10 17 10 9 17 5 Most Carried 19 | . 2 3 6 12 12 10 10 19 5 Average Carried 7 | . 1 2 2 6 9 8 8 10 4 Final Capacity 25 | 8 8 5 8 25 10 10 5 5 5 Final Carried 11 | . 2 2 6 11 10 9 5 5 3 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Mutant 10% | Tank 3% | Infiltrator-Mutant 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Matter Collected 2479 | 174 98 . 332 233 305 184 201 624 328 Remotely . | . . . . . . . . . . Salvage Created 2164 | . 113 . 378 363 186 70 347 617 90 Parts 136 | . 10 . 32 27 17 . 9 38 3 Haulers Intercepted 4 | . . . 2 1 . . . 1 . Recyclers Shooed 6 | . . . 3 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 45 | . 5 . 8 11 6 1 2 11 1 Guns 14 | . 5 . 8 . . . . . 1 Cannons 12 | . . . . 2 . . 1 9 . AOE 15 | . . . . 9 6 . . . . Classes Destroyed 11 | . 2 . 5 3 1 . . . . Worker 4 | . . . 1 . 2 . . 1 . Builder 3 | . . . . 1 1 . . 1 . Hauler 4 | . . . 2 1 . . . 1 . Recycler 2 | . . . . 1 . . 1 . . Watcher 9 | . . . 1 3 . . 4 1 . Swarmer 19 | . 3 . 4 4 4 . . 4 . Grunt 14 | . 2 . 2 3 . 1 2 4 . Duelist 1 | . . . 1 . . . . . . Sentry 5 | . . . 1 2 . . . 1 1 Hunter 3 | . . . . 2 1 . . . . Programmer 3 | . . . . . 1 . . 2 . Best Kill Streak 9 | . 3 . 9 6 4 1 2 4 1 Combat Bots Only 8 | . 3 . 8 4 4 1 2 4 1 Max Kills in Single Turn 4 | . 1 . 2 3 4 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 2 4 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Hostile Shots Fired 959 | . 74 37 72 102 66 5 155 370 78 Missed 304 | . 20 23 20 47 24 . 51 91 28 Damage Taken 10613 | . 635 114 820 874 657 95 2053 4440 925 Core 2915 | . 156 90 204 277 152 . 879 928 229 Absorbed by Shields 63 | . . . . . . . . . 63 Core Remaining (%) 55 | 100 . 1 49 49 78 100 12 . . Volleys Fired 153 | . 34 . 22 23 10 3 16 37 8 Largest 3 | . 2 . 2 2 2 2 3 3 2 Hottest 219 | . 60 . 46 99 96 132 168 219 188 Shots Fired 261 | . 45 . 35 30 14 6 31 86 14 Gun 101 | . 45 . 35 . 2 . 1 4 14 Cannon 125 | . . . . 8 7 6 22 82 . Launcher 35 | . . . . 22 5 . 8 . . Special . | . . . . . . . . . . Kinetic 121 | . 11 . 35 . 2 . 1 72 . Thermal 48 | . 34 . . . . . . . 14 Explosive 35 | . . . . 22 5 . 8 . . Electromagnetic 57 | . . . . 8 7 6 22 14 . Robot Hit Streak 13 | . 6 . 12 13 7 6 10 5 7 Robot Miss Streak 9 | . 4 . 6 2 1 1 2 9 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 142 | . 21 . 23 19 11 5 17 37 9 Core Hits 110 | . 10 . 24 24 13 . 15 22 2 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . Critical Strikes 7 | . . . 1 . . . . 6 . Destroy 4 | . . . 1 . . . . 3 . Blast 3 | . . . . . . . . 3 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5635 | 1 273 . 484 1456 558 156 968 1490 249 Guns 1040 | . 250 . 467 . 17 . 21 36 249 Cannons 2271 | . . . . 144 112 145 504 1366 . Explosions 2040 | . . . . 1250 392 . 398 . . Melee . | . . . . . . . . . . Ramming 284 | 1 23 . 17 62 37 11 45 88 . Kinetic 1735 | . 76 . 467 . 17 . 21 1154 . Thermal 643 | . 174 . . 180 40 . . . 249 Explosive 1820 | . . . . 1070 352 . 398 . . Electromagnetic 1153 | . . . . 144 112 145 504 248 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . 3 1 1 Average Corruption 1 | . 2 3 . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . 1 2 . . . . 4 . 2 Message Errors 1 | . . . . . . . . . 1 Matter Fused 3 | . 1 1 . . . . 1 . . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (major) 1 | . . 1 . . . . . . . Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 211 | . . . . 111 . 6 62 32 . Projectiles 61 | . . . . . . 6 45 10 . Explosions 128 | . . . . 111 . . 17 . . Melee 22 | . . . . . . . . 22 . Knockbacks 14 | . . . . . . . 1 13 . Impact 2 | . . . . . . . 1 1 . Kinetic 12 | . . . . . . . . 12 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 314 | . 7 . 7 226 39 . 32 3 . Shots 11 | . . . . 9 1 . 1 . . Rammed 13 | . 3 . 5 . . . 2 3 . Targets Rammed 35 | 1 8 . 5 6 3 1 7 4 . Kicked 21 | 1 5 . . 6 3 1 5 . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 572 | . 108 . 14 99 36 135 313 572 228 Average Temperature 144 | . 36 . 7 35 16 66 104 233 70 Received Heat Transfer 2318 | . 285 . 204 108 . 81 879 640 121 Effects 20 | . . . . . . . . 20 . Shutdowns 4 | . . . . . . . . 4 . Energy Bleed 3 | . . . . . . . . 3 . Interference 5 | . . . . . . . . 5 . Matter Decay 3 | . . . . . . . . 3 . Short Circuit 3 | . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 1 2 . Combat Hostiles 4 | . . . . . . 1 1 2 . Parts Fried 6 | . . . . . . . 5 1 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 883 | . 400 . . 100 50 . . . 333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Peak Influence 511 | . 125 63 231 511 228 126 201 206 . Initial 223 | . . 33 20 97 223 29 42 . . Average 111 | . 62 56 107 309 95 78 63 84 . Maximum Alert Level 2 | . . . 1 2 1 . 1 1 . Low Security (%) 79 | 100 100 100 78 16 75 100 96 97 . Level 1 17 | . . . 21 63 24 . 3 2 . Level 2 2 | . . . . 20 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 . . 3 2 2 2 5 . Investigation 3 | . 1 . . 1 . 1 . . . Extermination 3 | . . . . . 1 . . 2 . Reinforcement 10 | . 1 . . 2 1 1 2 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 1 1 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Distress Signals 9 | . 1 . . 3 . 1 2 2 . Communications Jammed 10 | . . . . . . . 10 . . Distress Signals 10 | . . . . . . . 10 . . Times Spotted 117 | . 15 4 12 18 9 6 17 27 9 Peak Tracking Total 10 | . 5 3 10 5 4 3 5 8 7 Tactical Retreats 14 | . . 1 . 3 . . 3 6 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Traps Triggered 5 | . 2 . . . 1 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Machines Disabled 6 | . . . . 6 . . . . . Max in Single Turn 4 | . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Machines Accessed 11 | . . . 1 1 4 2 1 1 1 Terminals 9 | . . . 1 1 3 2 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 18 | . . . 3 2 8 2 1 1 1 Successful 13 | . . . 3 . 8 . 1 . 1 Failed 5 | . . . . 2 . 2 . 1 . Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 15 | . . . 3 2 6 2 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . . . 3 . 6 . 1 . 1 Open Door 1 | . . . . . . . . . 1 Open DSF 2 | . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 3 | . . . 2 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Maintenance Status 2 | . . . . . 2 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . . 1 1 4 2 . 1 . Full Trace Events 2 | . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Total Allies 3 | . . . . . 3 . . . . Largest Group 3 | . . . . . 3 3 . . . Highest-Rated Group 93 | . . . . . 93 93 . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . . . . 49 . . . Total Damage 859 | . . . . . . 859 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches 4 | . . . . . . . 2 2 . Drone Recoveries 2 | . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Turns Passed 5943 | 81 389 49 314 673 1602 378 688 1131 638 Spaces Moved 4632 | 60 200 116 326 575 1078 300 501 843 633 Core 644 | 19 62 13 29 . . . 38 198 285 Treads 363 | . . . . . . . 44 319 . Legs 2760 | 41 138 . 14 422 1078 300 419 . 348 Wheels 459 | . . . 127 6 . . . 326 . Hover . | . . . . . . . . . . Flight 406 | . . 103 156 147 . . . . . Fastest Speed 34 | 50 100 40 34 34 120 120 50 50 50 Average Speed 111 | 119 148 41 61 91 142 120 123 112 86 Slowest Speed 250 | 200 200 50 200 190 190 120 250 160 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . 2 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 41 33 19 36 21 8 18 13 54 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 256 | . . . . 167 32 . 33 20 4 Melee . | . . . . . . . . . . Projectile 24 | . . . . . . . . 20 4 AOE 232 | . . . . 167 32 . 33 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Total 5172 | 66 244 115 399 695 1131 312 538 956 716 Wait 79 | . . . . 33 4 . 1 . 41 Move 4614 | 59 199 111 320 574 1077 299 500 842 633 Hop 4 | . . 2 2 . . . . . . Pick Up 57 | . 1 . 15 14 7 . 1 16 3 Fast Attach 55 | 6 1 . 10 9 4 1 4 16 4 Attach 75 | . . 1 12 10 12 4 4 18 14 Detach 43 | . . 1 3 6 7 3 4 8 11 Swap 16 | . 1 . 3 7 2 1 1 1 . Drop 41 | . . . 7 13 5 . . 14 2 Fire 153 | . 34 . 22 23 10 3 16 37 8 Melee . | . . . . . . . . . . Ram 10 | . 3 . 5 . . . 1 1 . Kick 21 | 1 5 . . 6 3 1 5 . . Crush 4 | . . . . . . . 1 3 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 415 | -10/Materials | Core integrity fell below 50% 461 | -10/Materials | Lost 4 parts (1p2n1w) 464 | -10/Materials | Discovered new exit (range 7) 471 | -10/Materials | Entered Mines 483 | -10/Mines | Core integrity fell below 20% 514 | -10/Mines | Discovered new exit (range 9) 520 | -10/Mines | Entered Materials 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 625 | -9/Materials | Discovered new exit (range 6) 730 | -9/Materials | Destroyed 8 combat bots 732 | -9/Materials | Lost 6 parts (1p3n1u1w) 811 | -9/Materials | Discovered new exit (range 15) 831 | -9/Materials | Core integrity fell below 50% 832 | -9/Materials | Identified exit to Materials 834 | -9/Materials | Entered another Materials area 834 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1448 | -8/Materials | Discovered new exit (range 9) 1486 | -8/Materials | Core integrity fell below 50% 1506 | -8/Materials | Identified exit to Factory 1507 | -8/Materials | Entered Factory 1507 | -7/Factory | Evolved 2 slots: Propulsion x2 2645 | -7/Factory | Build established: Scavenger-Mutant 2999 | -7/Factory | Allied Derelicts emerged from ambush trap array 3066 | -7/Factory | Discovered new exit (range 16) 3108 | -7/Factory | Identified exit to Factory 3109 | -7/Factory | Entered another Factory area 3109 | -6/Factory | Accompanied by 3 allies 3109 | -6/Factory | Evolved 2 slots: Utility x2 3392 | -6/Factory | Discovered new exit (range 9) 3451 | -6/Factory | Build established: Mutant 3486 | -6/Factory | Identified exit to Factory 3487 | -6/Factory | Entered another Factory area 3487 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3848 | -5/Factory | Spotted B-75 Beast 3999 | -5/Factory | Lost 7 parts (2p3n2w) 4135 | -5/Factory | Core integrity fell below 50% 4161 | -5/Factory | Core integrity fell below 20% 4163 | -5/Factory | Released all parts (3) 4167 | -5/Factory | Discovered new exit (range 13) 4175 | -5/Factory | Entered another Factory area 4175 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4193 | -4/Factory | Lost 4 parts (1n2u1w) 4880 | -4/Factory | Build established: Tank 5218 | -4/Factory | Core integrity fell below 50% 5246 | -4/Factory | Lost 15 parts (1p6n3u5w) 5296 | -4/Factory | Discovered new exit (range 15) 5298 | -4/Factory | Core integrity fell below 20% 5306 | -4/Factory | Entered Upper Caves 5377 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5411 | -4/Upper Caves | Learned Research stockpile data 5412 | -4/Upper Caves | Encountered a Warlord checkpoint 5478 | -4/Upper Caves | Build established: Mutant 5911 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5944 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: FCS attempts to trigger Quantum Rifle. System corrupted: Quantum Rifle misfires. Acquired 49 matter. Acquired 44 matter. Acquired 7 matter. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Y-72 Warden: "REQUESTING BACKUP." S-27 Virus destroyed. Slug penetrates Wall. S-27 Virus destroyed. Dropped Imp. Treads. Dropped Adv. Heat Sink. Adv. Force Field destroyed. Penetrated by Slug. Lgt. Nuclear Core fries itself beyond repair. Quantum Rifle destroyed. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####??????????????????#####?????????? | | ???????????### ##?????####??????### ?????????? | | ??????????## #????## ###?#### ?????????? | | ?????????## =%[ ###### ### ?????????? | | ## = #?## #?????????? | | # % =! #??# ##????????? | | ?????# # # #### ????????? | | ?# ??## ## g ## ????????? | | # ###### ????#####Y #### #????????? | | ???????# ????????# bs #?# ##???????? | | ???????# ?????????# ### ##??????? | | ???????#+##?????????### ##???# ###### | | ??????????????????????##s #???# | | ??????????????????????## ##??# | | ??????????????????????# @ ##?#### ###### | | ??????????????????????# ##???## ##???? | | ??????????????????????# ##??## ## ##??? | | ??????????????????????## #?## ### #??# | | ???????????????????????## #?# #?## #??# | | ????????????????????????#### ### #??## #??# | | ???????????????????????????# #???# #### | | ???????????????????????????# #??## !##%# | | ???????????????????????????# #??# !! != | | ???????????????????????????# # # !## # | | ???????????????????????????## #### #### | | ????????????????????????????###### #?# ### | | ?????????????????????????????????# ###?# | | ????????????????????????????????? ##???# | | ????????????????#???????????????# ###??######### | | ??????????????# ???????????????## ##????# ##??## | | ??????????????# ??????###???????###?????# ### | | ??????????????? ?????? ??????????###### | | ??????????????? ????? ?????????# ## | | ??????????????? ????? ???????## ?## | | ??????????????? ????# ??????## ??# | | ????##?????????? #### #####?# #??## | | ???## ?????????? #?# #???# ## | | ???# #????????? #??? ##??# ### | | ???# ?????????# #????# #?# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 375 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! I Spy No Signal Serviceable Loadout Streaker Tank Total Silence Challenges ------------ None Game ------ Seed FortressDimensionalAirjet Manual? 0 Play Time 01:07:04 Cumulative 11.3 hours Start 2024.04.11 @ 22:13:20 End 2024.04.11 @ 23:29:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64bafbc6-4b3b-4b2b-b8a9-5c1a0e0404cd