Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 23:20:01 Player: anthonyiye Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (142) 710 Value Destroyed (4216) 4216 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2534) 2534 TOTAL SCORE: 12220 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 1673 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 98/100 System Corruption 74% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Makeshift Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Salvage Targeting Computer Long-range Tractor Beam Heart of Steel > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Phasing Sabre > --- INVENTORY -------- Improved Deuterium Engine Light Treads Medium Treads Structural Scanner Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Bore Cannon [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heart of Steel Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Smartbomb Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 7 | . . 2 2 . . . . . 1 2 . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 125 | 6 4 7 20 18 8 2 . . 33 26 1 Power 18 | 1 . 2 2 6 . . . . 3 4 . Engine 9 | 1 . 1 . 3 . . . . 3 1 . Core 9 | . . 1 2 3 . . . . . 3 . Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 . 1 4 6 3 2 . . 15 5 . Treads 38 | 2 . 1 4 6 3 2 . . 15 5 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 1 2 2 8 4 3 . . . 8 13 . Device 18 | . . 1 1 2 3 . . . 6 5 . Storage 4 | 1 1 . . . . . . . 1 1 . Processor 4 | . . 1 2 . . . . . 1 . . Hackware 7 | . . . . . . . . . . 7 . Protection 8 | . 1 . 5 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 2 6 2 2 . . . 7 4 1 Energy Gun 1 | . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 2 2 2 5 2 1 . . . . . . Ballistic Cannon 4 | . . . . . . . . . 2 2 . Launcher 2 | . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 1 . . . 4 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . System Corruption 17 | . . . . . . . . . . 17 . Parts Lost 57 | . . . 6 9 1 . . . 9 31 1 Power 9 | . . . . 2 . . . . 2 5 . Propulsion 13 | . . . 2 2 . . . . 3 6 . Utility 24 | . . . 3 4 1 . . . 1 15 . Weapon 11 | . . . 1 1 . . . . 3 5 1 Highest Loss Streak 11 | . . . 3 2 1 . . . 4 11 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 94 99 89 86 89 84 84 84 84 73 . Engine 9 | . 14 2 . 4 15 15 15 15 12 4 . Core 2 | . . 8 9 7 . . . . . 5 . Treads 20 | . 28 22 17 18 23 23 23 23 19 13 . Device 9 | . . 10 9 10 7 7 7 7 13 15 . Storage 7 | . 14 11 9 7 7 7 7 7 6 4 . Processor 13 | . . 11 17 15 15 15 15 15 14 9 . Protection 3 | . 8 11 9 5 4 . . . . . . Ballistic Gun 11 | . 28 21 17 15 14 15 15 15 4 . . Slashing Weapon 3 | . . . . . . . . . 8 5 . Naked Turns 121 | . . . . . . . . . . 54 67 Heaviest Build 65 | 11 24 29 40 42 47 47 47 47 57 65 9 Greatest Support 84 | 40 40 40 40 60 68 68 63 63 84 84 3 Greatest Overweight (x) 2 | . . . . 2 . . . . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 4 Average Carried 9 | 3 8 9 9 9 9 9 9 10 9 7 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 4 2 Class Distribution -------------------- 61% | Scavenger-Mutant 26% | Mutant 7% | Infiltrator-Gladiator 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Matter Collected 5778 | 259 193 304 851 542 298 32 7 8 2724 560 . Remotely 548 | . . . . . . . . . 455 93 . Salvage Created 5765 | . 267 516 1659 651 218 . . . 1808 646 . Parts 327 | . 23 47 79 32 14 . . . 103 29 . Haulers Intercepted 11 | . . 4 2 1 . . . . 4 . . Recyclers Shooed 4 | . . 1 . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 13 5 . 11 . . . Prevented 5 | . . . . . . 2 . 2 . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 81 | . 4 6 23 10 5 . . . 15 18 . Melee 12 | . . . . . . . . . 10 2 . Guns 52 | . 4 6 23 10 5 . . . 4 . . Cannons 11 | . . . . . . . . . 1 10 . AOE 6 | . . . . . . . . . . 6 . Classes Destroyed 16 | . 4 4 5 1 1 . . . . 1 . Worker 14 | . 1 . . . . . . . 12 1 . Builder 6 | . 1 . . . . . . . 3 2 . Tunneler 4 | . . . 1 . . . . . 2 1 . Hauler 11 | . . 4 2 1 . . . . 4 . . Recycler 7 | . . 1 2 1 . . . . 2 1 . Mechanic 1 | . . . 1 . . . . . . . . Operator 5 | . . 1 1 . . . . . 1 2 . Watcher 13 | . 3 3 5 . . . . . 2 . . Swarmer 22 | . . 4 1 . 3 . . . 4 10 . Grunt 27 | . 4 2 15 2 . . . . 1 3 . Brawler 3 | . . . . . . . . . . 3 . Duelist 2 | . . . 2 . . . . . . . . Sentry 17 | . . . 4 6 1 . . . 4 2 . Hunter 4 | . . . 1 1 . . . . 2 . . Programmer 5 | . . . . 1 . . . . 4 . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 5 | . 4 3 5 4 3 . . . 4 5 . Combat Bots Only 5 | . 2 2 3 3 3 . . . 4 5 . Max Kills in Single Turn 2 | . 2 1 2 1 1 . . . 1 2 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Hostile Shots Fired 934 | . 15 13 137 249 65 5 . 9 206 197 38 Missed 276 | . 5 . 36 71 25 1 . 4 70 47 17 Damage Taken 9556 | . 138 113 1660 1610 501 65 . 90 1771 3245 363 Core 1557 | . 17 8 138 115 52 . . 18 199 663 347 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 19 | . . . . . . . . . . 19 . Core Remaining (%) 85 | 100 93 98 74 . . . . 73 76 . . Volleys Fired 336 | . 21 31 101 60 17 . . 1 43 62 . Largest 2 | . 2 2 2 2 2 . . 2 2 1 . Hottest 57 | . 46 46 53 53 53 . . 53 57 57 . Shots Fired 575 | . 42 62 202 116 33 . . 2 57 61 . Gun 488 | . 42 62 202 116 33 . . 2 31 . . Cannon 83 | . . . . . . . . . 26 57 . Launcher 4 | . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . Kinetic 564 | . 42 62 202 116 33 . . 2 50 57 . Thermal . | . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . 4 . Electromagnetic 7 | . . . . . . . . . 7 . . Robot Hit Streak 29 | . 3 12 29 13 7 . . . 7 8 . Robot Miss Streak 7 | . 3 3 3 3 4 . . 2 7 3 . Penetration Max 1 | . . . 1 . . . . . . 1 . Secondary Targets 6 | . 2 1 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . Shots Hit Robots 465 | . 20 38 157 88 21 . . . 79 62 . Core Hits 219 | . 12 21 72 34 9 . . . 42 29 . Critical Kills 4 | . . . 1 . . . . . 2 1 . Critical Parts Destroyed 6 | . . . 1 . . . . . 5 . . Critical Strikes 28 | . . . 2 . . . . . 13 13 . Destroy 10 | . . . 2 . . . . . 7 1 . Blast 11 | . . . . . . . . . . 11 . Sever 7 | . . . . . . . . . 6 1 . Melee Attacks 105 | . . . 1 . 1 . . . 74 29 . Thermal 4 | . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . Slashing 101 | . . . 1 . 1 . . . 74 25 . Piercing . | . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . . . 23 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . 5 1 . Damage Inflicted 12648 | . 318 589 2792 1688 396 . . . 3727 3138 . Guns 6034 | . 318 585 2714 1678 396 . . . 343 . . Cannons 1926 | . . . . . . . . . 281 1645 . Explosions 697 | . . . . . . . . . . 697 . Melee 3884 | . . . . . . . . . 3098 786 . Ramming 107 | . . 4 78 10 . . . . 5 10 . Kinetic 7923 | . 318 585 2714 1678 396 . . . 587 1645 . Thermal . | . . . . . . . . . . . . Explosive 697 | . . . . . . . . . . 697 . Electromagnetic 37 | . . . . . . . . . 37 . . Impact . | . . . . . . . . . . . . Slashing 3884 | . . . . . . . . . 3098 786 . Piercing . | . . . . . . . . . . . . Highest Corruption 74 | . . . . 1 1 1 1 1 7 74 74 Average Corruption 6 | . . . . 1 1 1 1 1 4 46 74 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 143 | . . . . 3 15 5 2 . 90 23 5 Message Errors 38 | . . . . 1 4 2 1 . 24 4 2 Matter Fused 35 | . . . . . 6 1 1 . 21 6 . Heat Flow Errors 13 | . . . . . 1 . . . 8 3 1 Energy Discharges 18 | . . . . 1 3 1 . . 11 2 . Parts Rejected 2 | . . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . . . . 16 . . Data Loss (major) 7 | . . . . 1 . . . . 6 . . Misfires 3 | . . . . . . . . . 2 1 . Alerts 3 | . . . . . . 1 . . . 2 . Misdirections 4 | . . . . . . . . . . 2 2 Weapon Failures 3 | . . . . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 859 | . . . . . . . . . 651 208 . Projectiles 65 | . . . . . . . . . 5 60 . Explosions 57 | . . . . . . . . . . 57 . Melee 737 | . . . . . . . . . 646 91 . Knockbacks 16 | . . . . . . . . . 2 14 . Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . 2 12 . Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 20 | . . . . . . . . . . 20 . Shots 1 | . . . . . . . . . . 1 . Rammed 22 | . . 2 14 3 . . . . 1 2 . Targets Rammed 22 | . . 2 14 3 . . . . 1 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 280 | . 102 40 103 270 84 . . 12 272 280 169 Average Temperature 57 | . 39 13 29 113 34 . . 9 55 75 89 Received Heat Transfer 2151 | . 78 18 774 501 42 . . . 102 612 24 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Peak Influence 848 | . 120 193 343 235 . . . . 818 848 . Initial 400 | . . 50 63 71 . . . . 79 400 . Average 254 | . 49 63 143 103 . . . . 325 570 . Maximum Alert Level 3 | . . . 1 1 . . . . 3 3 . Low Security (%) 59 | 100 100 100 84 90 . . . . 42 . . Level 1 13 | . . . 15 9 . . . . 20 . . Level 2 19 | . . . . . . . . . 23 88 . Level 3 7 | . . . . . . . . . 13 11 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 1 1 3 6 . . . . 11 7 . Investigation 2 | . 1 . . . . . . . 1 . . Extermination 9 | . . . . 2 . . . . 6 1 . Reinforcement 7 | . . 1 3 1 . . . . . 2 . Assault 3 | . . . . . . . . . . 3 . Garrison 8 | . . . . 3 . . . . 4 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Distress Signals 9 | . 2 . 5 1 . . . . 1 . . Communications Jammed 25 | . . . . . . . . . 23 2 . Distress Signals 23 | . . . . . . . . . 21 2 . Times Spotted 214 | . 9 15 34 15 9 5 . 12 55 53 7 Peak Tracking Total 11 | . 4 4 7 3 4 2 . 4 5 11 5 Tactical Retreats 17 | . . 2 3 . . . . . 1 9 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Traps Triggered 3 | . 1 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Machines Disabled 5 | . . . 1 . . . . . . 4 . Max in Single Turn 1 | . . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Machines Accessed 21 | . 4 4 7 2 1 . . . 2 1 . Terminals 17 | . 4 4 6 2 . . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 46 | . 7 7 20 4 1 . . . 6 1 . Successful 23 | . 3 3 11 2 1 . . . 2 1 . Failed 23 | . 4 4 9 2 . . . . 4 . . Catastrophic 5 | . 1 1 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . . 3 3 . . . . . 4 6 . Terminals 35 | . 7 7 16 4 . . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access 5 | . . . . . . . . . 5 . . Terminal Hacks 17 | . 3 3 7 2 1 . . . . 1 . Record 1 | . . . . 1 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 4 4 6 2 . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Total Allies 21 | . . . . . 4 . 15 . 1 1 . Largest Group 16 | . . . . . 4 4 16 16 10 1 . Highest-Rated Group 427 | . . . . . 91 91 427 427 290 99 . Highest-Rated Ally 99 | . . . . . 31 31 40 40 99 99 . Zionite Dispatches 1 | . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . Ally Attacks 142 | . . . . . 8 13 . 53 58 10 . Total Damage 5101 | . . . . . 108 221 . 1100 2666 1006 . Kills 60 | . . . . . 4 5 . 14 31 6 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 3 1 . . . Drone Launches 3 | . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . 1 . Zionite Intel Received 2 | . . . . . . . . . 1 1 . Emergency Access 1 | . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Turns Passed 15209 | 77 549 784 2677 765 1431 918 1340 814 4636 1150 68 Spaces Moved 8185 | 42 292 415 1205 321 829 556 816 401 2583 593 132 Core 240 | 4 . . . . . . . . . 104 132 Treads 7945 | 38 292 415 1205 321 829 556 816 401 2583 489 . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 163 163 160 50 50 Average Speed 158 | 149 160 160 160 165 161 163 163 163 161 150 50 Slowest Speed 320 | 160 160 160 160 320 163 163 163 163 245 320 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 5 44 28 46 9 83 68 80 54 51 15 29 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 2 1 . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . Scrap Searched 12 | . . . . . 3 5 3 1 . . . Spaces Dug 13 | . . . 1 . 1 . . . 9 2 . Terrain Destroyed 83 | . . . 2 . 1 . . . 18 62 . Melee 13 | . . . 1 . 1 . . . 9 2 . Projectile 26 | . . . 1 . . . . . 9 16 . AOE 44 | . . . . . . . . . . 44 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Total 9724 | 53 344 489 1749 468 898 570 828 560 2898 734 133 Wait 811 | . 7 16 383 60 . 4 9 159 156 17 . Move 8174 | 41 291 414 1204 320 828 555 815 400 2582 592 132 Hop . | . . . . . . . . . . . . Pick Up 52 | 6 11 8 9 2 4 3 2 . 5 2 . Fast Attach 53 | 6 3 2 7 8 . 1 . . 11 15 . Attach 34 | . . 2 6 3 3 . . . 10 9 1 Detach 4 | . . . 1 . . . . . 2 1 . Swap 38 | . 1 3 7 7 5 1 . . 12 2 . Drop 73 | . 10 11 16 5 7 5 2 . 13 4 . Fire 336 | . 21 31 101 60 17 . . 1 43 62 . Melee 93 | . . . 1 . 1 . . . 63 28 . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush 21 | . . 2 14 3 . . . . 1 1 . Escape Stasis . | . . . . . . . . . . . . Rewire 34 | . . . . . 33 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 17) 558 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Utility x2 979 | -9/Materials | Discovered new exit (range 10) 1012 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Utility x2 1771 | -8/Materials | Lost 3 parts (1n2u) 2035 | -8/Materials | Build established: Scavenger-Mutant 2443 | -8/Materials | Identified exit to Factory 4088 | -8/Materials | Entered Factory 4088 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4143 | -7/Factory | Identified exit to DSF 4252 | -7/Factory | Garrison activated, responded to threat 4798 | -7/Factory | Discovered new exit (range 7) 4807 | -7/Factory | Identified exit to Lower Caves 4853 | -7/Factory | Entered Lower Caves 4854 | -7/Lower Caves | Encountered a Warlord checkpoint 5428 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5697 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6155 | -7/Lower Caves | Found Prototype Device 6206 | -7/Lower Caves | Identified Heart of Steel 6233 | -7/Lower Caves | Discovered new exit (range 7) 6282 | -7/Lower Caves | Identified exit to Lower Caves 6284 | -7/Lower Caves | Entered another Lower Caves area 6284 | -7/Lower Caves | Accompanied by 4 allies 6403 | -7/Lower Caves | Discovered new exit (range 16) 6426 | -7/Lower Caves | Identified exit to Factory 6598 | -7/Lower Caves | Learned Factory terminal intel 7075 | -7/Lower Caves | Discovered new exit (range 11) 7090 | -7/Lower Caves | Identified exit to Zion 7202 | -7/Lower Caves | Entered Zion 7202 | -7/Zion | Accompanied by 1 ally 7230 | -7/Zion | Learned Factory garrison access intel 7333 | -7/Zion | Discovered new exit (range 7) 7343 | -7/Zion | Identified exit to Proximity Caves 7395 | -7/Zion | System corruption cleaned by Quarantine Array 7640 | -7/Zion | Learned location of 1 exit from Factory 7643 | -7/Zion | Learned Factory stockpile data 7669 | -7/Zion | Learned location of Recycling (-7) 7835 | -7/Zion | Learned location of Warlord (-5) 7837 | -7/Zion | Gained Derelict followers 7887 | -7/Zion | Gained Derelict followers 8129 | -7/Zion | Imprinted 8132 | -7/Zion | Declared Zion's savior 8542 | -7/Zion | Entered Proximity Caves 8542 | -6/Proximity Caves | Accompanied by 16 allies 9167 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9309 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9320 | -6/Proximity Caves | Ambushed by research squad 9356 | -6/Proximity Caves | Entered Factory 9356 | -6/Factory | Accompanied by 10 allies 9356 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9357 | -6/Factory | Identified exit to Factory 9359 | -6/Factory | Loaded intel: 26 terminal locations 9360 | -6/Factory | Loaded intel: 4 garrison access locations 9365 | -6/Factory | Lost 3 allies 9668 | -6/Factory | Lost 3 allies 9880 | -6/Factory | Discovered exit to Factory (range 11) 10252 | -6/Factory | Build established: Mutant 10402 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10810 | -6/Factory | Terminal network hard line cut 11258 | -6/Factory | Garrison activated, responded to threat 11373 | -6/Factory | Garrison activated, responded to threat 11431 | -6/Factory | Lost 4 parts (2p1n1w) 11540 | -6/Factory | Heart of Steel transformed into Warbot 12527 | -6/Factory | Build established: Scavenger-Mutant 13430 | -6/Factory | Build established: Infiltrator-Gladiator 13992 | -6/Factory | Entered another Factory area 13992 | -5/Factory | Accompanied by 1 ally (Warbot) 13992 | -5/Factory | Evolved 2 slots: Utility x2 14479 | -5/Factory | Retrieved Zion intel report: Emergency Access 14559 | -5/Factory | Lost 4 parts (1p1n1u1w) 14576 | -5/Factory | Zion Infowar Resupply teleported in 14577 | -5/Factory | Build established: Infiltrator-Mutant 14592 | -5/Factory | First assault squad dispatched 14799 | -5/Factory | System corruption reached 10% 14808 | -5/Factory | System corruption reached 30% 14842 | -5/Factory | Lost 10 parts (1p1n7u1w) 15079 | -5/Factory | Released all parts (5) 15081 | -5/Factory | Core integrity fell below 50% 15109 | -5/Factory | Lost 11 parts (2p2n5u2w) 15137 | -5/Factory | Discovered new exit (range 10) 15142 | -5/Factory | Entered Upper Caves 15188 | -5/Upper Caves | Core integrity fell below 20% 15204 | -5/Upper Caves | Spotted B-75 Beast 15210 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 15086_ Acquired 42 matter. 15096_ |AY6Y5GE7 OSL :96ILNOW:OJM& 15111_ Acquired Smartbomb Launcher. 15112_ System corrupted: Matter fused (-6). 15112_ Destroyed Lgt. Nuclear Core. 15112_ S-27 Virus destroyed. 15114_ Destroyed Autogun. 15114_ S-27 Virus destroyed. 15126_ The unstable cave ceiling collapses. 15127_ K-01 Serf collects debris. 15130_ The unstable cave ceiling collapses. 15131_ K-01 Serf collects debris. 15137_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 15143_ VIW0O1#LIVFY0RKYB,XJ& V1 5P3KS,QA3K 15162_ Smartbomb Launcher destroyed. 15175_ System corrupted: Heat flow error (+209). 15208_ Z6W 6>RW=FOD% O6FNFLOXIK [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ??????????????????????????????????## ##?????????? | | ??????????????????????????????????# ####??????? | | ????????????????????# ???????????## "#??????? | | ????????????????????# ########## #??????? | | ????????????????????# @ s #??????? | | ????????????????????# % ss ##??????? | | ????????????????????# # #???????? | | ???????????????????# BB ## ##??????? | | ????????????????? BB ### ##?????? | | ??????????????? #?# #?????? | | ?????????????? #?# #?????? | | ????????????? ######### #??#### | | ?????????????# ###?????## #### # | | ?????????????## #???????# | | ??????????????## ???????# | | ???????????????# #??????# | | ???????????????? ### ####???# ## | | ?????????????????? #??####???????# ?### | | ?????????????????????????????????## ###???#### | | ??????????????????????????????????##?????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ???????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????## ## | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????## ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 75 Authchip Count 1 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Armchair Analyst I'm Back, Baby! Use The Force Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed DimensionalGreatWarhead Manual? 0 Play Time 02:36:33 Cumulative 23.7 hours Start 2024.05.12 @ 12:33:07 End 2024.05.12 @ 23:20:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: af00b516-4511-45fa-a2e9-fd56b628c5a5