Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 17:16:59 Player: Ben Meat Bible Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1699) 1699 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-107) -107 TOTAL SCORE: 4667 Bonus ------- High Alert Combat Kills 81 Friendly Fire -188 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heavy Ion Engine Improved Deuterium Engine Improved Aluminum Leg Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Target Analyzer Matter Filter Energy Filter > --- WEAPON ----------- Pulse Rifle Gatling Laser Gatling Laser Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Angular Momentum Engine Aluminum Leg Improved Aluminum Leg Wheel Core Analyzer System Restoration Module Pulse Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher [Rating: 50] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon 3 | . . . . 2 1 . Parts Attached 69 | 6 3 1 23 8 21 7 Power 10 | 1 1 . 3 1 4 . Engine 9 | 1 . . 3 1 4 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . . 5 1 1 6 Treads . | . . . . . . . Leg 4 | . . . 2 . . 2 Wheel 11 | 2 . . 3 1 1 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 1 . 5 2 6 1 Device 7 | . . . 1 1 5 . Storage 2 | 1 . . . 1 . . Processor 7 | . 1 . 4 . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 28 | 2 1 1 10 4 10 . Energy Gun 9 | 2 . . 2 1 4 . Energy Cannon 12 | . . . 6 2 4 . Ballistic Gun 3 | . . . 2 . 1 . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 1 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Parts Lost 20 | . . . 7 1 4 8 Power 1 | . . . 1 . . . Propulsion 5 | . . . 3 . 1 1 Utility 5 | . . . 1 . 2 2 Weapon 9 | . . . 2 1 1 5 Highest Loss Streak 7 | . . . 5 1 4 7 To Critical Strikes 2 | . . . . . 1 1 Average Slot Usage (%) 91 | . 89 100 92 97 89 73 Engine 5 | . 11 . 2 9 6 3 Core 2 | . 2 14 6 . . . Wheel 15 | . 28 28 19 15 10 6 Device 6 | . . . 6 4 10 5 Storage 9 | . 14 14 11 8 7 5 Processor 18 | . 4 14 24 22 13 21 Energy Gun 9 | . 19 14 1 8 13 18 Energy Cannon 14 | . . . 11 22 16 3 Ballistic Gun 1 | . . . 1 . 2 5 Launcher 4 | . 8 14 6 3 2 . Naked Turns . | . . . . . . . Heaviest Build 120 | 14 15 16 21 105 120 116 Greatest Support 28 | 26 26 26 26 20 28 28 Greatest Overweight (x) 11 | . . . 4 10 11 4 Average Overweight (x) 2 | . . . . 5 4 2 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 Average Capacity 17 | 6 8 8 8 23 25 21 Most Carried 16 | 3 4 5 8 8 16 11 Average Carried 7 | . 3 4 6 6 10 5 Final Capacity 25 | 8 8 8 8 25 25 5 Final Carried 9 | 3 4 5 7 7 9 5 Class Distribution -------------------- 41% | Mutant 27% | Scavenger-Skirmisher 17% | Gunner 8% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 1199 | 114 5 . 677 110 293 . Remotely . | . . . . . . . Salvage Created 1882 | . 151 . 773 349 609 . Parts 107 | . 9 . 56 18 24 . Haulers Intercepted 3 | . . . 2 1 . . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 36 | . 4 . 18 6 8 . Guns 2 | . . . . 2 . . Cannons 22 | . . . 13 4 5 . AOE 11 | . 4 . 4 . 3 . Classes Destroyed 12 | . 2 . 5 2 3 . Worker 2 | . . . 1 . 1 . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . . 1 . Hauler 3 | . . . 2 1 . . Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . 1 . . Watcher 5 | . 1 . 3 . 1 . Swarmer 5 | . . . 4 . 1 . Grunt 20 | . 4 . 8 5 3 . Brawler 2 | . . . . . 2 . Duelist 2 | . . . 1 . 1 . Sentry 7 | . . . 5 1 1 . Thug 1 | . . . . . 1 . Best Kill Streak 8 | . 5 . 6 4 8 . Combat Bots Only 7 | . 4 . 6 2 7 . Max Kills in Single Turn 4 | . 1 . 2 2 4 . Gunslinging . | . . . . . . . Exploded 3 | . 1 . 1 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 180 | . 8 2 92 25 26 27 Missed 50 | . 6 1 21 11 8 3 Damage Taken 2782 | . 41 10 999 286 408 1038 Core 993 | . 15 . 205 47 31 695 Absorbed by Shields 8 | . . . . . 4 4 Core Remaining (%) 83 | 100 . 94 48 91 . . Volleys Fired 96 | . 6 . 54 20 15 1 Largest 5 | . 2 . 2 4 5 1 Hottest 336 | . 70 . 136 267 336 80 Shots Fired 224 | . 12 . 90 60 61 1 Gun 63 | . 6 . 14 14 28 1 Cannon 138 | . . . 63 43 32 . Launcher 23 | . 6 . 13 3 1 . Special . | . . . . . . . Kinetic 17 | . . . 10 . 7 . Thermal 154 | . . . 63 49 41 1 Explosive 23 | . 6 . 13 3 1 . Electromagnetic 30 | . 6 . 4 8 12 . Robot Hit Streak 11 | . . . 11 5 8 2 Robot Miss Streak 8 | . . . 8 3 7 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 117 | . . . 53 28 35 1 Core Hits 80 | . 8 . 27 15 30 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 . 2 . Burn 2 | . . . . . 2 . Meltdown 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3751 | . 295 . 1431 806 1181 38 Guns 659 | . 41 . 130 147 308 33 Cannons 1612 | . . . 797 409 406 . Explosions 1475 | . 254 . 504 250 467 . Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 153 | . . . 99 . 54 . Thermal 2130 | . . . 880 512 705 33 Explosive 1101 | . 254 . 421 250 176 . Electromagnetic 362 | . 41 . 31 44 246 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . . 7 19 Average Corruption 6 | . . . . . 4 11 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . 9 7 Message Errors 4 | . . . . . 2 2 Matter Fused 3 | . . . . . . 3 Energy Discharges 2 | . . . . . 1 1 Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 286 | . . . 124 82 80 . Projectiles 30 | . . . 13 6 11 . Explosions 256 | . . . 111 76 69 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 259 | . 17 . 162 78 . 2 Shots 7 | . 1 . 5 1 . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 485 | . 56 . 485 327 460 12 Average Temperature 156 | . 23 . 156 126 197 9 Received Heat Transfer 426 | . 15 . 264 108 39 . Effects 15 | . . . 6 1 8 . Shutdowns 3 | . . . 1 . 2 . Energy Bleed 2 | . . . 1 . 1 . Interference 2 | . . . . . 2 . Matter Decay 2 | . . . 1 . 1 . Short Circuit 2 | . . . 1 . 1 . Damage (minor) 4 | . . . 2 1 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . . 1 1 3 . Heat Transferred 3820 | . . . 1543 962 1240 75 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Peak Influence 593 | . 189 118 593 498 238 61 Initial 250 | . . 73 45 250 181 46 Average 238 | . 76 105 307 369 186 40 Maximum Alert Level 2 | . . . 2 2 1 . Low Security (%) 45 | 100 100 100 19 . 66 100 Level 1 43 | . . . 58 75 33 . Level 2 11 | . . . 22 24 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 3 5 2 . Investigation 5 | . 1 . 2 2 . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . . 1 3 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 7 11 24 8 11 6 Peak Tracking Total 11 | . 3 11 7 2 6 6 Tactical Retreats 4 | . . 2 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 3 | . . . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 19 | . 2 . 7 6 4 . Max in Single Turn 4 | . 2 . 2 2 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 12 | . 2 . 5 1 4 . Terminals 7 | . 1 . 4 1 1 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 7 . 16 3 6 . Successful 13 | . 5 . 5 2 1 . Failed 19 | . 2 . 11 1 5 . Catastrophic 3 | . . . 2 . 1 . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 19 | . 2 . 12 3 2 . Fabricators 4 | . . . . . 4 . Repair Stations . | . . . . . . . Recycling Units 9 | . 5 . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 3 2 . . Record 2 | . . . . 2 . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 4 . 2 . . . Recycle Component 1 | . 1 . . . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 4 1 4 . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 84 | . . . . . 84 . Total Part Build Rating 4 | . . . . . 4 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 104 | . . . 104 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . . 3 Total Damage 64 | . . . . . . 64 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 2719 | 60 103 156 737 597 911 155 Spaces Moved 1756 | 55 88 169 559 326 463 96 Core 19 | 3 . . 1 . . 15 Treads . | . . . . . . . Legs 12 | . . . 12 . . . Wheels 1725 | 52 88 169 546 326 463 81 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 80 95 145 50 Average Speed 123 | 88 90 90 90 156 158 133 Slowest Speed 250 | 100 90 90 250 230 245 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 18 41 34 25 14 43 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 224 | . 30 . 120 60 14 . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 222 | . 30 . 120 58 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 2144 | 63 100 172 708 369 607 125 Wait 126 | . . . 34 6 78 8 Move 1751 | 54 87 168 558 325 463 96 Hop . | . . . . . . . Pick Up 27 | 3 2 1 14 2 4 1 Fast Attach 43 | 6 1 . 13 6 15 2 Attach 25 | . 2 . 10 2 6 5 Detach 37 | . 2 . 11 4 15 5 Swap 1 | . . 1 . . . . Drop 34 | . . . 14 4 11 5 Fire 96 | . 6 . 54 20 15 1 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . 2 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 164 | -10/Materials | Entered Mines 167 | -10/Mines | Assembled infested the area 172 | -10/Mines | Assisted by a Guerilla fighting off Assembled 214 | -10/Mines | Discovered new exit (range 11) 219 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 300 | -10/Mines | Build established: Mutant 320 | -10/Mines | Entered Materials 320 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Lost 5 parts (1p1n1u2w) 928 | -9/Materials | Discovered new exit (range 18) 948 | -9/Materials | Identified exit to Materials 998 | -9/Materials | Core integrity fell below 50% 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Weapon x2 1288 | -8/Materials | Discovered new exit (range 18) 1395 | -8/Materials | Identified exit to Factory 1642 | -8/Materials | Build established: Scavenger-Skirmisher 1654 | -8/Materials | Entered Factory 1654 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1949 | -7/Factory | Fabricated Imp. EM Pulse Cannon? 2126 | -7/Factory | Lost 4 parts (1n2u1w) 2142 | -7/Factory | Destroyed 7 combat bots 2395 | -7/Factory | Build established: Gunner 2565 | -7/Factory | Sucked down chute 2565 | -7/Factory | Entered Waste 2566 | -7/Waste | Met a frightened Derelict 2580 | -7/Waste | EMP discharged 2580 | -7/Waste | System corruption reached 10% 2594 | -7/Waste | Spotted C-40 Crusher 2605 | -7/Waste | Spotted C-40 Crusher 2617 | -7/Waste | Spotted C-40 Crusher 2643 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2658 | -7/Waste | Spotted C-40 Crusher 2680 | -7/Waste | EMP discharged 2681 | -7/Waste | Spotted C-40 Crusher 2681 | -7/Waste | Spotted C-40 Crusher 2693 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2694 | -7/Waste | Crushed by Compactor (1 part destroyed) 2696 | -7/Waste | Crushed by Compactor (1 part destroyed) 2700 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2709 | -7/Waste | Core integrity fell below 50% 2718 | -7/Waste | Core integrity fell below 20% 2720 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2720 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- ALERT: Foreign system detected. Charging EMP. System corrupted (+9). System corrupted: Matter fused (-8). Gatling Laser crushed. Huge Storage Unit crushed. Flak Gun crushed. Hardlight Generator destroyed. Pulse Rifle crushed. Gatling Laser destroyed. Slammed into C-40 Crusher. Core Analyzer crushed. Huge Storage Unit crushed. Slammed into C-40 Crusher. Arm. Huge Wheel broken. Destabilizing: Short circuit. YQNJBSKH,/DVOH E%ZZJ8OY Critical hit (Destroy). Broken Arm. Huge Wheel destroyed. Target Analyzer crushed. Imp. Signal Interpreter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######???????#####????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# |#??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ?????????### #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????### #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #???????????#????????? | | #??# #??????#CC #????????? ?????????? | | #### #??????#CCCC######## #????????? | | #??????# @CC ????????? | | #??????# CCCC ???????? | | * #??????# CCCC ???????? | | #??????#CCCC ???????? | | #### #??????#CCCC######## #????????? | | #??# #??????# #????????? ??????????? | | #??#" #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | ?????????### ######## #????????????????????? | | ?????????#[ #????????????????????? | | ?????????# " #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????### ######## #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????######??????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. EM Pulse Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab It's Just You Just What I Needed Made in Tau Ceti IV Slippery One System Compromised Challenges ------------ None Game ------ Seed ImprinterMetafiberBattery Manual? 0 Play Time 01:06:40 Cumulative 4.8 hours Start 2024.04.09 @ 11:44:07 End 2024.04.09 @ 17:16:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8556541d-b7fa-46f4-9b9f-e204524ddbf0