Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:14:45 Player: Johge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (3666) 3666 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 7124 Bonus ------- High Alert Combat Kills 278 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 289/290 System Corruption 7% Temperature Danger (428) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (20) --- Heavy Ion Engine Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Cooling System Compact Matter Pod (150) Improved Terrain Scanner Precision Shock Rifle Precision Beam Rifle Precision Beam Rifle Minigun Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Compact Matter Pod Improved Signal Interpreter Improved Terrain Scanner Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Gatling Laser Minigun Heavy Missile Launcher Heavy Missile Launcher [Rating: 52] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 118 | 7 1 11 27 20 52 Power 17 | 2 . 2 3 4 6 Engine 15 | 2 . 1 3 4 5 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 26 | 2 . . 8 3 13 Treads 16 | . . . 3 3 10 Leg 3 | . . . . . 3 Wheel 7 | 2 . . 5 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 . 1 4 11 Device 4 | . 1 . 1 . 2 Storage 3 | 1 . . . 2 . Processor 6 | . . . . . 6 Hackware . | . . . . . . Protection 5 | . . . . 2 3 Artifact . | . . . . . . Weapon 57 | 2 . 9 15 9 22 Energy Gun 25 | 1 . 4 4 5 11 Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | 1 . . 5 1 6 Ballistic Cannon 2 | . . . . . 2 Launcher 15 | . . 5 6 2 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 3 2 2 Parts Lost 33 | . . 1 11 2 19 Power 7 | . . 1 2 1 3 Propulsion 12 | . . . 6 . 6 Utility 7 | . . . 1 . 6 Weapon 7 | . . . 2 1 4 Highest Loss Streak 8 | . . 1 5 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 92 99 82 95 95 Engine 13 | . 14 9 3 15 14 Treads 22 | . . . 1 35 24 Leg 1 | . . . . . 2 Wheel 4 | . 28 28 29 . . Device 8 | . 7 14 9 9 7 Storage 8 | . 14 14 11 9 7 Processor 9 | . . . . . 15 Protection 5 | . . . . 8 5 Energy Gun 8 | . 14 15 8 12 7 Ballistic Gun 5 | . 14 3 10 2 5 Launcher 1 | . . 9 2 2 . Naked Turns . | . . . . . . Heaviest Build 88 | 13 14 17 21 71 88 Greatest Support 98 | 26 26 26 60 82 98 Greatest Overweight (x) 27 | . . . 5 . 27 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 17 | 6 8 8 8 18 20 Most Carried 20 | 4 4 8 8 18 20 Average Carried 14 | 1 2 5 7 10 18 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 18 | 1 4 8 6 18 13 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2599 | 188 . 216 490 510 1195 Remotely . | . . . . . . Salvage Created 3662 | . . 260 773 480 2149 Parts 201 | . . 13 54 19 115 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 6 | . . . 2 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 82 | . . 6 21 14 41 Guns 56 | . . 1 12 10 33 Cannons 5 | . . . . . 5 AOE 21 | . . 5 9 4 3 Classes Destroyed 14 | . . 3 6 2 3 Worker 8 | . . 3 1 . 4 Builder 6 | . . . 1 2 3 Tunneler 2 | . . 1 . . 1 Hauler 2 | . . . 1 . 1 Recycler 2 | . . . 1 . 1 Watcher 6 | . . . 2 . 4 Swarmer 16 | . . . 5 5 6 Grunt 39 | . . 6 10 4 19 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 12 | . . . 6 2 4 Hunter 5 | . . . . 2 3 Programmer 7 | . . . . . 7 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . . 4 7 3 7 Combat Bots Only 6 | . . 2 6 3 5 Max Kills in Single Turn 4 | . . 2 4 2 4 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 598 | . . 28 99 83 388 Missed 191 | . . 8 27 26 130 Damage Taken 6938 | . . 339 956 896 4747 Core 1071 | . . 129 139 97 706 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 325 | . . . . 325 . Core Remaining (%) 73 | 100 . 48 65 82 . Volleys Fired 305 | . 1 26 54 44 180 Largest 2 | . 2 2 2 2 2 Hottest 122 | . 70 115 95 121 122 Shots Fired 576 | . 2 42 100 84 348 Gun 493 | . 2 31 87 74 299 Cannon 44 | . . . . . 44 Launcher 39 | . . 11 13 10 5 Special . | . . . . . . Kinetic 262 | . 1 15 60 7 179 Thermal 239 | . 1 16 27 38 157 Explosive 39 | . . 11 13 10 5 Electromagnetic 36 | . . . . 29 7 Robot Hit Streak 19 | . 1 10 19 18 18 Robot Miss Streak 11 | . 1 2 4 11 6 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . . . 2 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 395 | . 1 25 63 54 252 Core Hits 223 | . . 17 46 34 126 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 36 | . . . 2 3 31 Burn 23 | . . . 1 3 19 Destroy 6 | . . . 1 . 5 Blast 7 | . . . . . 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10147 | . 9 743 1866 1470 6059 Guns 5985 | . 9 222 965 926 3863 Cannons 947 | . . . . . 947 Explosions 3037 | . . 521 874 531 1111 Melee . | . . . . . . Ramming 178 | . . . 27 13 138 Kinetic 3502 | . 9 70 664 62 2697 Thermal 3438 | . . 152 301 507 2478 Explosive 2464 | . . 521 874 400 669 Electromagnetic 565 | . . . . 488 77 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 1 . 7 Average Corruption 3 | . . . 1 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . . 3 . 58 Message Errors 14 | . . . . . 14 Matter Fused 12 | . . . 1 . 11 Heat Flow Errors 8 | . . . . . 8 Energy Discharges 8 | . . . 1 . 7 Parts Rejected 3 | . . . 1 . 2 Data Loss (minor) 9 | . . . . . 9 Data Loss (major) 5 | . . . . . 5 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 183 | . . . 29 . 154 Projectiles 49 | . . . . . 49 Explosions 134 | . . . 29 . 105 Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact 1 | . . . . . 1 Kinetic 10 | . . . . . 10 Secondary . | . . . . . . Self-Inflicted Damage 483 | . . 69 71 49 294 Shots 12 | . . 3 3 3 3 Rammed 19 | . . . 4 3 12 Targets Rammed 19 | . . . 4 3 12 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 568 | . 30 138 357 60 568 Average Temperature 124 | . 18 35 134 26 151 Received Heat Transfer 1962 | . . 159 342 207 1254 Effects 35 | . . . . . 35 Shutdowns 13 | . . . . . 13 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . . 6 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 8 | . . . . . 8 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 19 | . . . 1 3 15 Heat Transferred 8439 | . . 444 777 1297 5921 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 760 | . 5 195 521 432 760 Initial 219 | . . 1 76 219 57 Average 298 | . 1 113 281 105 392 Maximum Alert Level 3 | . . . 2 2 3 Low Security (%) 29 | 100 100 100 36 80 2 Level 1 45 | . . . 32 18 61 Level 2 23 | . . . 30 1 32 Level 3 1 | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . . . 4 3 22 Investigation 8 | . . . 1 2 5 Extermination 5 | . . . . . 5 Reinforcement 12 | . . . 3 1 8 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 1 6 30 24 62 Peak Tracking Total 6 | . 1 2 6 3 5 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 10 | . . . 1 2 7 Max in Single Turn 3 | . . . 1 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 26 | . 3 . 5 7 11 Terminals 18 | . 2 . 4 4 8 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 1 . . . 2 Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . . 1 Total Hacks 80 | . 9 . 15 25 31 Successful 48 | . 5 . 11 18 14 Failed 32 | . 4 . 4 7 17 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 61 | . 7 . 13 17 24 Fabricators . | . . . . . . Repair Stations 7 | . . . . 7 . Recycling Units 7 | . 2 . . . 5 Scanalyzers 3 | . . . 2 1 . Garrison Access 2 | . . . . . 2 Terminal Hacks 35 | . 3 . 9 12 11 Record 8 | . 1 . 1 4 2 Open DSF 3 | . . . . . 3 Level Access Points 1 | . . . 1 . . Emergency Access Points 6 | . . . 1 3 2 Alert Level 7 | . 1 . 3 3 . Unreport Threat 2 | . . . . 2 . Locate Traps 2 | . . . . . 2 Investigation Status 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 4 | . 1 . 1 . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 3 | . . . . 3 . Recycling Unit Hacks 5 | . 2 . . . 3 Report Inventory 3 | . 1 . . . 2 Retrieve Matter 2 | . 1 . . . 1 Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 1 . 3 6 9 Full Trace Events 9 | . 1 . 1 2 5 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 3 . Time 134 | . . . . 134 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 249 | . . . . . 249 Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5172 | 47 100 198 562 1084 3181 Spaces Moved 2502 | 39 103 123 350 474 1413 Core 21 | 5 . . 10 . 6 Treads 1778 | . . . 36 474 1268 Legs 139 | . . . . . 139 Wheels 564 | 34 103 123 304 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 80 156 158 Average Speed 151 | 84 90 90 97 158 173 Slowest Speed 1400 | 90 90 90 300 160 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 19 46 38 43 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 239 | . . 37 91 45 66 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 227 | . . 37 91 45 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3325 | 52 108 166 469 719 1811 Wait 248 | . . . 12 145 91 Move 2497 | 38 102 122 349 473 1413 Hop . | . . . . . . Pick Up 99 | 7 4 6 17 27 38 Fast Attach . | . . . . . . Attach 55 | 6 1 1 14 9 24 Detach . | . . . . . . Swap 63 | 1 . 10 13 11 28 Drop 39 | . . 1 6 7 25 Fire 305 | . 1 26 54 44 180 Melee . | . . . . . . Ram 4 | . . . 4 . . Kick . | . . . . . . Crush 15 | . . . . 3 12 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 15) 148 | -10/Materials | Entered Mines 246 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 288 | -10/Mines | Core integrity fell below 50% 317 | -10/Mines | Discovered new exit (range 9) 322 | -10/Mines | Build established: Mutant 346 | -10/Mines | Entered Materials 346 | -9/Materials | Evolved 2 slots: Propulsion x2 582 | -9/Materials | Lost 3 parts (2n1u) 663 | -9/Materials | Identified exit to Materials 777 | -9/Materials | Lost 3 parts (1p2n) 833 | -9/Materials | Lost 5 parts (1p2n2w) 908 | -9/Materials | Entered another Materials area 908 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1495 | -8/Materials | Repaired Hvy. Ion Engine 1671 | -8/Materials | Repaired Hvy. Ion Engine 1778 | -8/Materials | Repaired Hrd. Light Armor Plating 1934 | -8/Materials | Discovered new exit (range 3) 1992 | -8/Materials | Entered Factory 1992 | -7/Factory | Evolved 2 slots: Utility x2 2623 | -7/Factory | Garrison activated, responded to threat 4392 | -7/Factory | First assault squad dispatched 4519 | -7/Factory | Lost 3 parts (1p1n1u) 5115 | -7/Factory | Core integrity fell below 50% 5136 | -7/Factory | Core integrity fell below 20% 5173 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- cycle. Power failure, Rnf. Deuterium Engine shutdown. M-28 Smith repairs G-47 Trooper. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Overheating: System interference. Target Analyzer temporarily disabled. U-05 Engineer lays Concrete. R-06 Scavenger collects Sml. Storage Unit. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Overheating: Matter decay (-4). Rnf. Deuterium Engine destroyed. Knocked back. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | """"""" """"""" ????????????????????????????? | | """"""" """"""" #?????????????????????????????? | | """"""" """"""" #?????????????????????????????? | | """"""" """"""" #?????????????????????????????? | | #?????????????????????????????? | | """"""" """"""" #?????? ??????????????????????? | | """"""" """"""" #?????? ?????????????????????? | | """"""" """"""" #####?? ?????????????????????? | | """"""" """"""" +? ????????????????????? | | #? ???????????????????? | | ! + """"??????????????????? | | ####### """"??????????????????? | | ??????? 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" ## ?????????????? | | ???????????????????????? ## #?? ?????????????? | | ???????????????????????? #? #?????????????????? | | ???????????????????????? #? #?????????????????? | | ????????????????????????##+##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveRagnarokBox Manual? 0 Play Time 01:02:39 Cumulative 9.5 hours Start 2024.04.03 @ 13:36:30 End 2024.04.03 @ 17:14:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a7a54dd-d234-42a3-8ddb-0c791ae85a4b