Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 07:08:00 Player: WazdakkaGutsmek Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1896) 1896 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (966) 966 TOTAL SCORE: 5377 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/550 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Treading (170) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (3) ------- Light Assault Rifle Minigun Dirty Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Minigun Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Spiked Treads Armored Treads Dirty Datajack [Rating: 44] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Makeshift Light Armor Plating Device Subdweller Optics Storage Small Storage Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 2 . . . Weapon 1 | . . . 1 . . . Parts Attached 61 | . 4 23 2 13 11 8 Power 10 | . 1 4 . 2 1 2 Engine 7 | . . 4 . 2 . 1 Core 3 | . 1 . . . 1 1 Reactor . | . . . . . . . Propulsion 8 | . . 2 . 4 . 2 Treads 5 | . . 2 . 1 . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . . 3 . . Flight . | . . . . . . . Utility 18 | . 1 5 1 3 7 1 Device 5 | . 1 2 . . 1 1 Storage 1 | . . . . 1 . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 11 | . . 3 . 2 6 . Artifact . | . . . . . . . Weapon 25 | . 2 12 1 4 3 3 Energy Gun 8 | . 2 6 . . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 11 | . . 2 1 4 2 2 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . 6 1 3 4 3 Power 5 | . . 2 . . 1 2 Propulsion 4 | . . 2 . . 1 1 Utility 4 | . . 1 1 2 . . Weapon 4 | . . 1 . 1 2 . Highest Loss Streak 2 | . . 2 1 1 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 74 | . 99 71 49 74 80 35 Engine 6 | . 13 6 . 6 4 4 Core 2 | . . 3 . . 1 4 Treads 5 | . . 8 . . . 8 Leg 12 | . 28 13 . . . . Hover 3 | . . . . 24 25 . Device 4 | . 13 3 9 . 3 4 Storage 1 | . 14 . . . . . Protection 8 | . . 9 9 16 24 . Energy Gun 13 | . 26 12 18 7 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 7 | . 1 6 9 18 17 9 Launcher 4 | . . 6 . . . . Peak Build Rating 44 | . 11 15 21 40 44 17 Average Rating 13 | . 9 11 19 30 34 11 On Entrance 12 | 6 6 11 15 18 28 1 Naked Turns 44 | . . 40 . . 4 . Heaviest Build 47 | 13 17 35 13 28 47 9 Greatest Support 40 | 20 20 40 3 36 36 20 Greatest Overweight (x) 14 | . . 3 4 . 14 1 Average Overweight (x) . | . . . 4 . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 Average Capacity 5 | . 8 5 5 5 5 5 Most Carried 8 | . 8 6 4 5 5 4 Average Carried 4 | . 7 4 3 4 4 1 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 6 | 6 6 4 3 5 5 . Class Distribution -------------------- 70% | Mutant 10% | Scavenger-Tank 10% | Subdweller-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 1626 | 200 112 655 . 414 177 68 Remotely . | . . . . . . . Salvage Created 1889 | . 288 753 . 594 155 99 Parts 140 | . 21 58 . 36 13 12 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 58 | . 10 24 . 14 5 5 Melee 2 | . . . . . . 2 Guns 43 | . 10 14 . 14 3 2 Cannons 4 | . . 2 . . 2 . AOE 9 | . . 8 . . . 1 Classes Destroyed 10 | . 4 2 . 1 3 . Worker 1 | . . . . . 1 . Hauler 1 | . 1 . . . . . Watcher 3 | . 3 . . . . . Swarmer 27 | . 8 6 . 8 2 3 Grunt 13 | . 2 3 . 5 1 2 Sentry 1 | . . 1 . . . . Specialist 1 | . . . . 1 . . Hunter 1 | . . . . . 1 . Heavy 1 | . . . . . 1 . Subdweller 14 | . . 14 . . . . Best Kill Streak 9 | . 4 9 . 8 3 5 Combat Bots Only 9 | . 3 9 . 8 2 5 Max Kills in Single Turn 4 | . 1 4 . 1 2 1 Gunslinging . | . . . . . . . Exploded 4 | . . 4 . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 445 | . 46 99 23 111 85 81 Missed 126 | . 10 36 3 30 19 28 Damage Taken 4662 | . 294 1401 320 740 1148 759 Core 797 | . 76 166 115 103 170 167 Absorbed by Shields 54 | . . . . 54 . . Core Remaining (%) 51 | 100 . 3 . . . . Volleys Fired 258 | . 39 94 1 75 41 8 Largest 3 | . 2 2 3 3 3 2 Hottest 145 | . 130 145 128 130 85 45 Shots Fired 503 | . 78 159 3 163 90 10 Gun 441 | . 78 117 3 163 70 10 Cannon 31 | . . 11 . . 20 . Launcher 31 | . . 31 . . . . Special . | . . . . . . . Kinetic 265 | . 10 32 1 122 90 10 Thermal 207 | . 68 96 2 41 . . Explosive 31 | . . 31 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . 10 30 1 14 5 4 Robot Miss Streak 5 | . 5 1 2 5 4 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . . . . 4 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 274 | . 45 89 1 78 45 16 Core Hits 116 | . 19 39 1 34 15 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 17 | . 2 4 . 5 6 . Burn 9 | . 2 2 . 5 . . Destroy 3 | . . 2 . . 1 . Blast 5 | . . . . . 5 . Melee Attacks 12 | . . . . . . 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 12 | . . . . . . 12 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5434 | . 701 2369 16 1291 913 144 Guns 3841 | . 701 1361 16 1291 360 112 Cannons 776 | . . 223 . . 553 . Explosions 785 | . . 785 . . . . Melee 16 | . . . . . . 16 Ramming 16 | . . . . . . 16 Kinetic 2126 | . 34 187 16 864 913 112 Thermal 2491 | . 667 1397 . 427 . . Explosive 785 | . . 785 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 16 | . . . . . . 16 Highest Corruption 11 | . 2 11 . . . . Average Corruption 4 | . 2 4 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 123 | . . 123 . . . . Message Errors 33 | . . 33 . . . . Matter Fused 28 | . . 28 . . . . Heat Flow Errors 12 | . . 12 . . . . Energy Discharges 23 | . . 23 . . . . Data Loss (minor) 11 | . . 11 . . . . Data Loss (major) 6 | . . 6 . . . . Misfires 7 | . . 7 . . . . Alerts 3 | . . 3 . . . . Overload Shots . | . . . . . . . Overflow Damage 41 | . . 23 . . 18 . Projectiles 18 | . . . . . 18 . Explosions 23 | . . 23 . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . 5 . Impact . | . . . . . . . Kinetic 5 | . . . . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 24 | . . 24 . . . . Shots 2 | . . 2 . . . . Rammed 8 | . . . . . . 8 Targets Rammed 9 | . . . . . . 9 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 572 | . 382 234 90 512 572 6 Average Temperature 155 | . 132 59 50 163 221 6 Received Heat Transfer 1200 | . . 219 207 216 270 288 Effects 30 | . 3 . . 6 21 . Shutdowns 7 | . 1 . . 3 3 . Energy Bleed 1 | . 1 . . . . . Interference 1 | . . . . . 1 . Matter Decay 6 | . 1 . . . 5 . Short Circuit 7 | . . . . 2 5 . Damage (minor) 2 | . . . . 1 1 . Damage (major) 6 | . . . . . 6 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 1 4 . 3 . . Heat Transferred 5232 | . 1739 2258 . 1235 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Peak Influence 514 | . 185 . 123 476 514 489 Initial 327 | . . . 93 73 232 327 Average 201 | . 49 . 102 302 323 379 Maximum Alert Level 2 | . . . . 2 2 2 Low Security (%) 58 | . 100 . 100 41 . . Level 1 20 | . . . . 16 83 50 Level 2 21 | . . . . 42 16 50 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 1 . 5 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 . 3 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 4 | . 1 . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 15 31 5 16 18 15 Peak Tracking Total 7 | . 4 5 5 6 7 6 Tactical Retreats 12 | . 1 4 . 2 4 1 Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 8 | . 1 1 . 6 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 4 | . 2 . . 1 1 . Max in Single Turn 1 | . 1 . . 1 1 . Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 15 | . 5 3 2 2 2 1 Terminals 9 | . 4 . 1 2 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 29 | . 13 6 3 4 2 1 Successful 19 | . 7 6 2 2 1 1 Failed 10 | . 6 . 1 2 1 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 13 | . 10 . 2 . 1 . Terminals 18 | . 10 . 2 4 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 13 | . 3 6 1 2 . 1 Record 4 | . . 4 . . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 2 . . . . . Emergency Access Points 2 | . . . . 1 . 1 Alert Level 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Garrison Registry 1 | . . . . 1 . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . 5 . . Machine Destruction 5 | . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 4 | . . . . . . 4 Largest Group 2 | . . . . . . 2 Highest-Rated Group 32 | . . . . . . 32 Highest-Rated Ally 16 | . . . . . . 16 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 79 | . . . . . . 79 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 8890 | . 1175 6032 122 887 326 348 Spaces Moved 5032 | 1 422 3407 46 805 165 186 Core 434 | . . 368 46 . 9 11 Treads 1615 | . . 1420 . 20 . 175 Legs 2042 | 1 422 1619 . . . . Wheels . | . . . . . . . Hover 941 | . . . . 785 156 . Flight . | . . . . . . . Fastest Speed 50 | 120 120 50 250 74 50 50 Average Speed 144 | 120 120 162 250 76 110 160 Slowest Speed 750 | 120 120 200 250 160 750 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 41 | 2 73 97 7 59 21 32 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 9 | . . 9 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 155 | . . 144 . . 11 . Melee . | . . . . . . . Projectile 11 | . . . . . 11 . AOE 144 | . . 144 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 6217 | . 1015 3742 50 954 230 226 Wait 745 | . 542 180 . 17 3 3 Move 5028 | . 421 3406 46 804 165 186 Hop . | . . . . . . . Pick Up 20 | . 3 9 1 4 3 . Fast Attach 39 | . 3 14 . 10 9 3 Attach 19 | . . 9 2 2 1 5 Detach 2 | . . 2 . . . . Swap 3 | . 1 . . 1 1 . Drop 42 | . 6 22 . 7 7 . Fire 258 | . 39 94 1 75 41 8 Melee 12 | . . . . . . 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . . . . . . 9 Escape Stasis 34 | . . . . 34 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 6 | . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 16) 1165 | -10/Materials | Discovered new exit (range 10) 1176 | -10/Materials | Entered Subcaves 1179 | -10/Subcaves | Discovered new exit (range 9) 1197 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1199 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1254 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1548 | -10/Subcaves | Learned Materials machine intel 1572 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1645 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1693 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1756 | -10/Subcaves | Discovered new exit (range 6) 2180 | -10/Subcaves | Learned Materials stockpile data 2770 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2789 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2994 | -10/Subcaves | Build established: Subdweller-Mutant 3284 | -10/Subcaves | Core integrity fell below 50% 3438 | -10/Subcaves | Learned Materials security intel 3882 | -10/Subcaves | Build established: Mutant 4674 | -10/Subcaves | Ambushed by Subdweller buried in earth 4705 | -10/Subcaves | Destroyed 9 combat bots 4870 | -10/Subcaves | Visited Clippyterm 4875 | -10/Subcaves | Learned Factory stockpile data 5312 | -10/Subcaves | Crushed by falling debris 5312 | -10/Subcaves | System corruption reached 10% 5435 | -10/Subcaves | Core integrity fell below 20% 5675 | -10/Subcaves | Discovered new exit (range 12) 6188 | -10/Subcaves | Released subatomizers from SUBCON Basin 7208 | -10/Subcaves | Entered Materials 7208 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7211 | -8/Materials | Loaded intel: 58 machine locations 7330 | -8/Materials | Identified exit to Garrison 7330 | -8/Materials | Entered Garrison 7540 | -8/Garrison | Triggered checkpoint 7686 | -8/Garrison | Triggered checkpoint 7788 | -8/Garrison | Destroyed 8 combat bots 7824 | -8/Garrison | Triggered checkpoint 7869 | -8/Garrison | Garrison Relay disabled 7886 | -8/Garrison | Discovered new exit (range 11) 7990 | -8/Garrison | Discovered new exit (range 14) 8037 | -8/Garrison | Discovered new exit (range 10) 8037 | -8/Garrison | Discovered new exit (range 70) 8037 | -8/Garrison | Discovered new exit (range 81) 8037 | -8/Garrison | Discovered new exit (range 44) 8040 | -8/Garrison | Triggered checkpoint 8058 | -8/Garrison | Build established: Scavenger-Tank 8136 | -8/Garrison | Installed Relay Interface Framework 8217 | -8/Garrison | Entered Materials 8349 | -8/Materials | Garrison activated, responded to threat 8369 | -8/Materials | Core integrity fell below 50% 8539 | -8/Materials | Released all parts (8) 8543 | -8/Materials | Identified exit to Garrison 8543 | -8/Materials | Entered Garrison 8609 | -8/Garrison | Triggered checkpoint 8702 | -8/Garrison | Core integrity fell below 20% 8833 | -8/Garrison | Triggered checkpoint 8835 | -8/Garrison | Triggered checkpoint 8891 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08853_ G-47 Trooper destroyed. 08856_ Splicing G-47 Trooper... Tweaking power source heat flow. 08856_ G-47 Trooper Lgt. Nuclear Core breaks down. 08857_ Splicing G-47 Trooper... Rewriting IFF filter. 08858_ Splicing G-47 Trooper... Deactivating 1 weapon system. 08858_ Splicing G-47 Trooper... Rewriting IFF filter. 08874_ Connecting with Garrison Terminal... >>Access(Emergency) Found 47 emergency access points. Map updated. 08888_ S-10 Pest destroyed. 08889_ Splicing G-47 Trooper... Initiated overload sequence, T-4 to critical power. 08891_ Lgt. Ion Engine destroyed. 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