Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 16:46:58 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (131) 655 Value Destroyed (2988) 2988 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 6080 Bonus ------- High Alert Combat Kills 397 Cogmind --------- Core Integrity 351/550 Matter 197/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Targeting Computer Improved Propulsion Shielding > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Combat Airjet Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (0) Improved Terrain Scanner Target Analyzer Hacking Suite Light Assault Rifle Heavy Assault Rifle Minigun Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Targeting Computer Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Combat Airjet Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Target Analyzer Improved Propulsion Shielding Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Mini Grenade Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 58 | 7 6 9 . 5 31 Power 6 | 1 . 1 . 1 3 Engine 6 | 1 . 1 . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 3 . 2 5 Treads 13 | 2 1 3 . 2 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 4 2 . 1 8 Device 5 | 1 . . . . 4 Storage 4 | 1 3 . . . . Processor 3 | . . . . . 3 Hackware 1 | . 1 . . . . Protection 4 | . . 2 . 1 1 Artifact . | . . . . . . Weapon 22 | 2 1 3 . 1 15 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 1 3 . . 11 Ballistic Cannon . | . . . . . . Launcher 5 | . . . . 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 18 | . 2 4 . 5 7 Power 2 | . . 1 . . 1 Propulsion 7 | . 1 2 . 3 1 Utility 4 | . . . . 1 3 Weapon 5 | . 1 1 . 1 2 Highest Loss Streak 5 | . 1 2 . 5 2 To Critical Strikes . | . . . . . . Average Backups 16 | . 10 18 20 19 19 Power . | . . . . . . Propulsion 2 | . 1 2 3 1 4 Utility 8 | . 6 10 10 11 9 Weapon 4 | . 2 5 5 5 5 Tool/Special . | . . . . . . Unused Backups 32 | . 5 4 4 1 18 Power 3 | . 1 . . 1 1 Propulsion 5 | . . . . . 5 Utility 20 | . 4 3 4 . 9 Weapon 4 | . . 1 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 96 99 Engine 12 | . 14 13 14 14 8 Treads 24 | . 28 28 28 27 18 Device 3 | . 1 . . . 8 Storage 12 | . 14 14 14 14 9 Processor 4 | . . . . . 14 Hackware 4 | . 12 5 . . . Protection 5 | . . 8 14 12 3 Energy Gun 1 | . 5 . . . . Ballistic Gun 28 | . 22 28 28 26 35 Peak Build Rating 34 | 9 10 11 11 14 34 Average Rating 15 | 6 9 10 11 12 25 On Entrance 9 | . 9 10 11 11 14 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 68 | 14 47 54 54 54 68 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 Most Carried 20 | 1 17 20 20 20 20 Average Carried 16 | . 10 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 17 20 20 20 19 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Mutant 23% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 3773 | 329 899 195 . 144 2206 Remotely . | . . . . . . Salvage Created 4493 | 230 368 609 . 105 3181 Parts 267 | 25 29 32 . 9 172 Haulers Intercepted 7 | . 2 . . . 5 Recyclers Shooed 4 | 1 . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 76 | . 8 9 . 7 52 Guns 57 | . 8 9 . 2 38 AOE 19 | . . . . 5 14 Classes Destroyed 16 | 3 6 1 . 2 4 Worker 12 | 2 . 2 . . 8 Builder 7 | . 1 . . . 6 Tunneler 8 | 4 . 1 . 1 2 Hauler 7 | . 2 . . . 5 Recycler 13 | 1 . 2 . . 10 Mechanic 2 | . . . . . 2 Operator 4 | . 1 . . . 3 Watcher 7 | . 2 . . . 5 Swarmer 21 | . 6 2 . . 13 Grunt 32 | . 2 5 . 1 24 Brawler 4 | . . . . . 4 Duelist 4 | . . . . . 4 Protector 1 | . . . . . 1 Sentry 8 | . . 2 . . 6 Demolisher 1 | . . . . 1 . Assembled 5 | . . . . 5 . Best Kill Streak 11 | 7 3 3 . 6 11 Combat Bots Only 8 | . 3 2 . 6 8 Max Kills in Single Turn 4 | 1 2 1 . 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 340 | . 44 60 . 63 173 Missed 88 | . 8 15 . 14 51 Hits 252 | . 36 45 . 49 122 Melee 4 | . . . . 1 3 Projectile 248 | . 36 45 . 48 119 AOE 4 | . . . . 4 . Critical Strikes 3 | . . . . 1 2 Damage Taken 3449 | 26 348 608 . 820 1647 Core 429 | . 40 76 . 114 199 Absorbed by Shields 253 | . . . . . 253 Redirected to Shielding 99 | . . 37 . . 62 Regen/Repaired (Parts) 720 | . 720 . . . . Core Remaining (%) 54 | 100 . . . 8 . Volleys Fired 239 | 17 35 42 . 14 131 Largest 4 | 2 2 2 . 2 4 Hottest 111 | 60 60 43 . 43 111 Shots Fired 709 | 34 69 84 . 25 497 Gun 690 | 34 69 84 . 22 481 Cannon . | . . . . . . Launcher 19 | . . . . 3 16 Special . | . . . . . . Kinetic 653 | 17 49 84 . 22 481 Thermal . | . . . . . . Explosive 19 | . . . . 3 16 Electromagnetic 37 | 17 20 . . . . Robot Hit Streak 18 | 5 9 13 . 5 18 Robot Miss Streak 5 | 3 5 2 . 2 4 Penetration Max . | . . . . . . Secondary Targets 14 | . 4 2 . . 8 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 444 | 19 39 62 . 16 308 Core Hits 253 | 11 20 34 . 20 168 Critical Kills 2 | 1 . 1 . . . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 5 | 1 . 3 . 1 . Destroy 5 | 1 . 3 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8711 | 270 411 506 . 592 6932 Guns 6044 | 210 343 503 . 167 4821 Cannons . | . . . . . . Explosions 2656 | 60 68 . . 422 2106 Melee . | . . . . . . Ramming 11 | . . 3 . 3 5 Kinetic 5781 | 76 214 503 . 167 4821 Thermal 128 | 60 68 . . . . Explosive 2528 | . . . . 422 2106 Electromagnetic 263 | 134 129 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . 5 3 Projectiles . | . . . . . . Explosions 8 | . . . . 5 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 193 | 26 . . . 64 103 Shots 9 | 1 . . . 3 5 Rammed 3 | . . 1 . 1 1 Targets Rammed 3 | . . 1 . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 393 | 92 40 24 . 82 393 Average Temperature 42 | 42 16 9 . 26 50 Received Heat Transfer 1152 | . 18 261 . 243 630 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | 100 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 3 | . . . . . 3 Low Security (%) 75 | 100 100 100 . 100 31 Level 1 5 | . . . . . 15 Level 2 12 | . . . . . 35 Level 3 5 | . . . . . 16 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 1055 | 15 66 75 . 30 1055 Initial 3 | . 3 . . . . Average 153 | 3 13 10 . 5 412 Influence Increases 2463 | 35 355 290 . 77 1706 Destroy 0b10 Robot/C 1400 | . 160 180 . 40 1020 Destroy 0b10 Robot/NC 305 | 35 30 25 . 5 210 Destroy Leader 338 | . 48 40 . 10 240 Successful Hack 60 | . 54 . . . 6 Select Force Hacks 60 | . 60 . . . . Disable Machine 135 | . . . . . 135 Destroy Structure 90 | . 3 . . 7 80 Lose Combat Pursuer 75 | . . 45 . 15 15 Influence Decreases 1418 | 30 360 290 . 77 661 Entered New Map 2 | . 2 . . . . Time Decay 1272 | 30 338 250 . 60 594 Lost Part 144 | . 20 40 . 17 67 Squads Dispatched 15 | . 3 . . . 12 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault 2 | . . . . . 2 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . 1 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 128 | . 16 13 . 28 71 Peak Tracking Total 15 | . 4 4 . 15 7 Tactical Retreats 5 | . . 3 . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 9 | . . . . . 9 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 18 | . 10 . 1 . 7 Terminals 13 | . 7 . . . 6 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 55 | . 38 . 1 . 16 Successful 32 | . 27 . 1 . 4 Failed 22 | . 10 . . . 12 Catastrophic 2 | . . . . . 2 Database Lockouts 1 | . 1 . . . . Manual 40 | . 27 . . . 13 Terminals 43 | . 30 . . . 13 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 . 1 . 1 Record 1 | . . . 1 . . Robot Analysis 3 | . 3 . . . . Level Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 2 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 16 . . . 2 Terminals 15 | . 13 . . . 2 Track 1 | . 1 . . . . Botnet 4 | . 4 . . . . Disrupt 1 | . 1 . . . . Operators 1 | . 1 . . . . Skim 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Recyclers 1 | . 1 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . . . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 185 | 32 152 . . . 1 Terrain 185 | 32 152 . . . 1 Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6329 | 137 1666 1584 629 287 2026 Spaces Moved 2442 | 56 779 601 261 97 648 Core 10 | 10 . . . . . Treads 2432 | 46 779 601 261 97 648 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 Average Speed 221 | 140 190 240 240 240 240 Slowest Speed 240 | 160 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 98 98 61 19 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 3 . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 114 | 5 3 . . 9 97 Melee . | . . . . . . Projectile . | . . . . . . AOE 114 | 5 3 . . 9 97 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2943 | 80 906 675 272 128 882 Wait 76 | . 52 7 . . 17 Move 2437 | 55 778 600 260 96 648 Hop . | . . . . . . Pick Up 62 | 1 25 9 6 6 15 Fast Attach 14 | 7 1 1 . . 5 Attach 20 | . 2 3 . 5 10 Detach 2 | . 1 . . . 1 Swap 47 | . 3 6 . 4 34 Drop 43 | . 9 6 6 2 20 Fire 239 | 17 35 42 . 14 131 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 1 . 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 11) 427 | -10/Materials | Discovered new exit (range 9) 439 | -10/Materials | Discovered new exit (range 6) 528 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Derelicts attacked the area 670 | -10/Materials | Learned location of 1 exit from Recycling 726 | -10/Materials | Learned location of Recycling (-7) 773 | -10/Materials | Loaded intel: 8 terminal locations 810 | -10/Materials | Identified exit to Materials 837 | -10/Materials | Identified exit to Subcaves 837 | -10/Materials | Learned location of 2 exits from Materials 972 | -10/Materials | Learned 4 Recycling zone layouts 1691 | -10/Materials | Repaired Hcp. Storage Unit 1719 | -10/Materials | Repaired Hcp. Storage Unit 1804 | -10/Materials | Entered Mines 1821 | -10/Mines | Met a Derelict bent on vengeance 2232 | -10/Mines | Discovered exit to Subcaves (range 6) 2775 | -10/Mines | Learned Materials terminal intel 2828 | -10/Mines | Build established: Scavenger-Mutant 2932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2934 | -10/Mines | Discovered new exit (range 5) 3388 | -10/Mines | Entered Exiles 3461 | -10/Exiles | Met 8R-AWN 3490 | -10/Exiles | Met EX-HEX 3638 | -10/Exiles | Met EX-DEC 3681 | -10/Exiles | Learned location of Zion (-7) 3876 | -10/Exiles | Met EX-BIN 3993 | -10/Exiles | Discovered new exit (range 11) 4017 | -10/Exiles | Entered Mines 4018 | -9/Mines | Assembled infested the area 4018 | -9/Mines | Identified exit to Materials 4041 | -9/Mines | Core integrity fell below 50% 4078 | -9/Mines | Core integrity fell below 20% 4097 | -9/Mines | Lost 5 parts (3n1u1w) 4304 | -9/Mines | Entered Materials 4304 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4305 | -8/Materials | Identified exit to Factory 4306 | -8/Materials | Loaded intel: 12 terminal locations 4707 | -8/Materials | Build established: Scavenger-Gunner 5811 | -8/Materials | Garrison activated, responded to threat 5887 | -8/Materials | Build established: Gunner 5904 | -8/Materials | First assault squad dispatched 5926 | -8/Materials | Garrison activated, responded to threat 5981 | -8/Materials | Destroyed 8 combat bots 6224 | -8/Materials | Sterilization system engaged 6224 | -8/Materials | Non-combat units ordered to evacuate 6300 | -8/Materials | Build established: Scavenger-Gunner 6324 | -8/Materials | Combat units ordered to evacuate 6330 | -8/Materials | Self-destructed Last Messages --------------- 06155_ Acquired Hacking Suite. 06156_ I-25 Savior destroyed. 06158_ Acquired 12 matter. 06180_ Shield Generator destroyed. 06185_ S-10 Pest destroyed. 06194_ K-01 Serf collects debris. 06204_ Critical hit (Burn: +37). 06205_ Y-45 Defender destroyed. 06212_ Acquired 13 matter. 06222_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06224_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 06224_ ALERT: All non-combat units evacuate. 06311_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6E layout... Downloaded map data. 06324_ ALERT: All combat units evacuate. 06329_ ALERT: Machine network offline. Map ----- +----------------------------------------------------+ | ?######## % #???????????# # ! """"" #????? | | #??????############# "" %!###### | | ?######## #?????? ! ??! # % %####* | | ????????#######??????? """"" # /====[/ | | ?????????????????????? """"??""" + ! !%==/[!*% | | ??????????????????????? ""???"" # *%=% %%=!*= ! | | ??????????????????????? ???????# ###########! | | ???????????????????????#+#???????# # ##%=##= | | ???????################# ###?????# [ ##### #####[ | | ???????# | ] # #######= ## # | | ???????# # = ## + | | ???????? " " """ "" + =% ## # | | ?????????????""" """ # ## # | | ??????????????"" 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T #??????????????????????? | | ???? #####??????????????????????? | | ???? ########## #??????????????????????????? | | ???? #????????#######??????????????????????????? | | ????####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 24% | -10/Materials Hcp. Storage Unit | 32% | -10/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltLayeredInitializer Manual? 0 Play Time 00:25:02 Cumulative 798.0 hours Start 2026.09.14 @ 16:21:21 End 2026.09.14 @ 16:46:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0ec54658-5ad4-4472-9908-182df8457688