Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 14:50:55 Player: Peace Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (50) 50 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 985 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Ion Engine ECM Suite Core Shielding Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- (None) [Rating: 3] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Core Shielding Protection Core Shielding Weapon Grenade Launcher Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 5 | 1 3 1 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 1 | . 1 . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility 1 | . 1 . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 1 | . 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 13 | . 30 7 Engine 7 | . 14 5 Flight 1 | . 7 . Protection 3 | . 7 2 Naked Turns 98 | . . 98 Heaviest Build 6 | 3 6 4 Greatest Support 4 | 3 4 3 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | . 1 4 Average Carried 2 | . . 2 Final Capacity 4 | 4 4 4 Final Carried 4 | . 1 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 163 | 150 13 . Remotely . | . . . Salvage Created 13 | . 13 . Parts 3 | . 3 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . 3 . AOE 3 | . 3 . Classes Destroyed 1 | . 1 . Swarmer 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 510 | . 84 426 Core 434 | . 25 409 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 1 | . 1 . Largest 1 | . 1 . Hottest 30 | . 30 . Shots Fired 1 | . 1 . Gun . | . . . Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits 4 | . 3 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 151 | . 143 8 Guns . | . . . Cannons . | . . . Explosions 141 | . 141 . Melee . | . . . Ramming 10 | . 2 8 Kinetic . | . . . Thermal . | . . . Explosive 141 | . 141 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 1 4 Shots . | . . . Rammed 4 | . 2 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 174 | . 42 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 321 | . 145 321 Initial 56 | . . 56 Average 113 | . 85 134 Maximum Alert Level 1 | . . 1 Low Security (%) 79 | 100 100 71 Level 1 20 | . . 28 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 1 6 Investigation 5 | . . 5 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 7 19 Peak Tracking Total 13 | . 4 13 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . . 7 Terminals 7 | . . 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . . 21 Successful 5 | . . 5 Failed 16 | . . 16 Catastrophic 4 | . . 4 Database Lockouts . | . . . Manual 20 | . . 20 Terminals 21 | . . 21 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Robot Schematic 1 | . . 1 Robot Analysis 2 | . . 2 Level Access Points 1 | . . 1 Terminal Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . . 7 Full Trace Events 5 | . . 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . . 1 Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . . 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 277 | 21 61 195 Spaces Moved 470 | 40 95 335 Core 425 | 40 50 335 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 45 | . 45 . Fastest Speed 40 | 50 40 50 Average Speed 54 | 50 48 56 Slowest Speed 100 | 50 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 5 | . 5 . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 20 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 483 | 40 102 341 Wait 5 | . 5 . Move 458 | 39 84 335 Hop 5 | . 5 . Pick Up 2 | . 1 1 Fast Attach 4 | 1 2 1 Attach 1 | . 1 . Detach 3 | . 1 2 Swap . | . . . Drop . | . . . Fire 1 | . 1 . Melee . | . . . Ram 4 | . 2 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 6) 83 | -10/Materials | Entered another Materials area 83 | -9/Materials | Evolved 2 slots: Utility x2 87 | -9/Materials | Identified exit to Materials 245 | -9/Materials | Core integrity fell below 50% 258 | -9/Materials | Core integrity fell below 20% 278 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Downloading analysis... G-34 Mercenary Tier: 1 G-series grunts serve as low-level front-line combat units, of sturdy construction but with fairly weak armament. Internal systems are not as protected as they could be, to enable rapid repair in the field, but this also makes them somewhat susceptible to additional damage from electromagnetic attacks. Grunts patrol in groups, or sometimes operate alone as hauler escorts to protect those with more valuable cargo. 00253_ Connecting with Terminal... 00253_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 00269_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00270_ O-16 Technician uses terminal to summon reinforcements. 00270_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00270_ O-16 Technician locks terminal. 00272_ Connecting with Terminal... 00272_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????# !! # ""?????????????????? | | ?????????#[ ![ # ""?????????????????? | | ?????????######## ""?????????????????? | | ???????? ?# "? ???????????????? | | ???????? 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