Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 21:33:54 Player: JTMusky Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (480) 480 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 2755 Bonus ------- Follower Combat Kills 67 Friendly Fire -52 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 83/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Power Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Structural Scanner Seismic Detector Power Shielding [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Mining Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 31 | 10 6 8 4 1 2 Power 5 | 2 . 2 1 . . Engine 4 | 2 . 1 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 4 | 4 . . . . . Treads 2 | 2 . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 2 2 1 2 Device 8 | 1 2 1 1 1 2 Storage 1 | 1 . . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 4 4 1 . . Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 1 . . Special Weapon 4 | . 2 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 4 | . . 4 . . . Parts Lost 14 | . . 2 7 1 4 Power 3 | . . 1 1 1 . Propulsion 2 | . . . 2 . . Utility 5 | . . . 1 . 4 Weapon 4 | . . 1 3 . . Highest Loss Streak 7 | . . 1 7 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 100 99 71 38 28 Engine 11 | . 14 13 . 11 . Leg 23 | . 28 28 15 . . Device 13 | . 14 14 9 5 11 Storage 12 | . 14 14 11 . . Processor 2 | . . . 11 22 16 Ballistic Gun 6 | . 14 . 9 . . Launcher 7 | . 4 13 . . . Special Weapon 9 | . 8 13 8 . . Naked Turns . | . . . . . . Heaviest Build 16 | 14 16 15 14 4 2 Greatest Support 40 | 40 20 20 20 3 3 Greatest Overweight (x) 4 | 4 . . 1 1 . Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 7 5 5 Most Carried 8 | 8 8 8 8 3 2 Average Carried 7 | 5 7 7 6 3 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 8 8 8 3 3 2 Class Distribution -------------------- 94% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 718 | 331 281 95 . . 11 Remotely . | . . . . . . Salvage Created 568 | 187 133 29 219 . . Parts 57 | 15 22 5 15 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . 9 2 6 . . Guns 5 | . 5 . . . . AOE 12 | . 4 2 6 . . Classes Destroyed 8 | 3 3 . 2 . . Worker 2 | 2 . . . . . Tunneler 5 | 4 . 1 . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 11 | . 9 2 . . . Grunt 6 | . . . 6 . . Best Kill Streak 7 | 3 3 2 7 . . Combat Bots Only 6 | . 3 2 6 . . Max Kills in Single Turn 4 | 1 2 1 4 . . Gunslinging . | . . . . . . Exploded 3 | . 2 1 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 223 | . 38 8 45 21 111 Missed 80 | . 9 4 15 9 43 Damage Taken 1625 | . 240 182 493 93 617 Core 922 | . 57 57 200 57 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . 54 . 35 . Volleys Fired 55 | 17 31 4 3 . . Largest 2 | 1 2 1 1 . . Hottest 100 | 20 100 100 100 . . Shots Fired 59 | 17 35 4 3 . . Gun 38 | 17 21 . . . . Cannon . | . . . . . . Launcher 7 | . 3 3 1 . . Special 14 | . 11 1 2 . . Kinetic 34 | 17 17 . . . . Thermal 14 | . 11 1 2 . . Explosive 7 | . 3 3 1 . . Electromagnetic 4 | . 4 . . . . Robot Hit Streak 7 | 7 5 2 3 . . Robot Miss Streak 2 | 1 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 29 | 15 12 1 1 . . Core Hits 33 | 7 12 4 10 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1490 | 192 378 258 621 . 41 Guns 350 | 192 158 . . . . Cannons . | . . . . . . Explosions 1099 | . 220 258 621 . . Melee . | . . . . . . Ramming 41 | . . . . . 41 Kinetic 317 | 192 125 . . . . Thermal 39 | . . 39 . . . Explosive 1060 | . 220 219 621 . . Electromagnetic 33 | . 33 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . 4 . . 13 Average Corruption 6 | . . 4 . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 123 | . . 37 86 . . Projectiles . | . . . . . . Explosions 123 | . . 37 86 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 213 | . . 95 99 . 19 Shots 4 | . . 2 2 . . Rammed 9 | . . . . . 9 Targets Rammed 9 | . . . . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 40 | . 40 32 34 . . Average Temperature 14 | . 14 22 13 . . Received Heat Transfer 300 | . . 9 237 . 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 273 | 35 209 235 180 90 273 Initial 81 | . 22 81 9 75 31 Average 89 | 21 78 122 35 77 153 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 83 | 100 97 64 100 100 60 Level 1 16 | . 2 35 . . 39 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 15 5 13 3 21 Peak Tracking Total 11 | . 5 3 7 3 11 Tactical Retreats 6 | . . . 1 1 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . 2 2 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 4 2 . . 2 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 19 2 . . 8 Successful 19 | . 13 2 . . 4 Failed 10 | . 6 . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 20 | . 12 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 2 . . 4 Record 3 | . . . . . 3 Prototype ID Bank 3 | . 2 . . . 1 Open Door 2 | . . 2 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 60 | . 60 . . . . Retrieved Matter 60 | . 60 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 14 | . . 14 . . . Total Damage 177 | . . 177 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1856 | 255 655 653 111 39 143 Spaces Moved 1395 | 106 381 514 72 60 262 Core 396 | 57 . . 17 60 262 Treads 48 | 48 . . . . . Legs 951 | 1 381 514 55 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 50 50 50 Average Speed 109 | 186 120 120 118 61 50 Slowest Speed 250 | 250 120 120 190 100 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 8 48 87 13 28 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 13 | . 11 . 2 . . Terrain Destroyed 99 | . 28 37 34 . . Melee . | . . . . . . Projectile 13 | . 11 . 2 . . AOE 86 | . 17 37 32 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1629 | 142 522 541 91 60 273 Wait 114 | 1 90 12 11 . . Move 1390 | 105 380 513 71 59 262 Hop . | . . . . . . Pick Up 19 | 9 8 2 . . . Fast Attach 10 | 6 . 2 . 1 1 Attach 7 | 1 . 1 4 . 1 Detach . | . . . . . . Swap 14 | 3 6 5 . . . Drop 11 | . 7 2 2 . . Fire 55 | 17 31 4 3 . . Melee . | . . . . . . Ram 9 | . . . . . 9 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 256 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 3) 617 | -10/Materials | Identified exit to Mines 911 | -10/Materials | Entered Mines 926 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 999 | -10/Mines | Learned Materials stockpile data 1016 | -10/Mines | Discovered new exit (range 9) 1136 | -10/Mines | Discovered new exit (range 5) 1245 | -10/Mines | Learned 8 Materials zone layouts 1477 | -10/Mines | Found the Drone Emporium 1482 | -10/Mines | Found Prototype Device 1528 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1562 | -10/Mines | Identified exit to Materials 1564 | -10/Mines | Entered Materials 1564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -9/Materials | Identified exit to Materials 1565 | -9/Materials | Identified exit to Mines 1675 | -9/Materials | Entered Mines 1678 | -9/Mines | Core integrity fell below 50% 1689 | -9/Mines | Lost 7 parts (1p2n1u3w) 1696 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1697 | -9/Mines | Found Prototype Device 1697 | -9/Mines | Identified Exp. Sensor Array 1705 | -9/Mines | Discovered exit to Materials (range 11) 1707 | -9/Mines | Assembled infested the area 1709 | -9/Mines | Learned location of Storage (-7) 1714 | -9/Mines | Entered Materials 1714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1778 | -8/Materials | Discovered new exit (range 8) 1781 | -8/Materials | Identified exit to Factory 1832 | -8/Materials | Core integrity fell below 50% 1850 | -8/Materials | Core integrity fell below 20% 1855 | -8/Materials | System corruption reached 10% 1857 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- sealed in the event that potential threats appear in the areas they serve. >>Prototypes Downloading prototype IDs... Cld. Particle Cannon Aerolev Unit 01820_ S-10 Pest destroyed. 01821_ Acquired 11 matter. 01830_ Slammed into S-10 Pest. 01831_ Imp. Signal Interpreter destroyed. 01831_ System corrupted by crushing effect (+4). 01832_ Slammed into Y-45 Defender. 01846_ Acquired ECM Suite. 01852_ Slammed into S-10 Pest. 01854_ Visual Processing Unit destroyed. 01854_ System corrupted by crushing effect (+3). 01854_ Destabilizing: System corrupted (+2). 01855_ Slammed into G-47 Trooper. 01855_ ECM Suite broken. 01855_ Destabilizing: Short circuit. 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