Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.23 @ 19:46:09 Player: erp.lsf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (3363) 3363 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1837) 1837 TOTAL SCORE: 8765 Bonus ------- High Alert Combat Kills 696 Follower Combat Kills 741 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Micro Nuclear Core Improved Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Actuator Array Hardened Medium Armor Plating Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Storage Unit Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Plasma Cannon Flak Gun Hypervelocity Mass Driver > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Compact Matter Pod Advanced Sensor Array Advanced Signal Interpreter Actuator Array Improved Light Armor Plating Advanced EMP Blaster Grenade Launcher Grenade Launcher Great Maul Axe Greatsword Greatsword [Rating: 50] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Mass Driver Launcher Advanced EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . 2 1 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 83 | 7 3 10 15 19 1 6 8 14 Power 9 | 1 1 1 2 2 . . . 2 Engine 6 | 1 1 1 1 2 . . . . Core 3 | . . . 1 . . . . 2 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 3 3 6 . 3 . . Treads 6 | . . . 2 1 . 3 . . Leg 1 | . . . . 1 . . . . Wheel 10 | 2 . 3 1 4 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 2 1 5 4 . 2 8 5 Device 5 | . . . 1 1 . 2 1 . Storage 9 | 1 2 1 2 1 . . . 2 Processor 1 | 1 . . . . . . . . Hackware . | . . . . . . . . . Protection 14 | . . . 2 2 . . 7 3 Artifact . | . . . . . . . . . Weapon 28 | 2 . 5 5 7 1 1 . 7 Energy Gun 6 | 1 . 3 1 1 . . . . Energy Cannon 3 | . . . . 3 . . . . Ballistic Gun 10 | 1 . 1 4 3 . 1 . . Ballistic Cannon 3 | . . . . . 1 . . 2 Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Parts Lost 30 | . . 3 1 11 . . . 15 Power 3 | . . . . 1 . . . 2 Propulsion 5 | . . . . 2 . . . 3 Utility 4 | . . . . 2 . . . 2 Weapon 18 | . . 3 1 6 . . . 8 Highest Loss Streak 13 | . . 2 1 7 . . . 13 Average Slot Usage (%) 96 | . 95 98 99 93 95 100 100 90 Engine 6 | . 14 11 4 2 7 7 7 6 Core 1 | . . . 4 4 . . . . Treads 12 | . . . 9 9 7 22 23 21 Wheel 7 | . 28 22 8 7 7 . . . Device 4 | . . . 3 2 7 7 7 5 Storage 21 | . 23 22 17 22 23 23 23 19 Protection 8 | . . . 13 11 7 7 7 7 Energy Gun 6 | . 14 27 11 5 . . . . Energy Cannon 5 | . . . . 3 15 15 15 3 Ballistic Gun 10 | . 14 7 15 14 7 7 7 6 Ballistic Cannon 3 | . . . . . 2 7 7 11 Slashing Weapon 3 | . . 7 9 4 . . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 11 21 34 42 61 70 71 71 97 Greatest Support 84 | 26 26 32 44 44 10 84 84 84 Greatest Overweight (x) 12 | . . 1 1 5 6 6 . 12 Average Overweight (x) . | . . . . 1 5 . . 1 Largest Inventory Capacity 22 | 6 10 12 12 16 16 16 16 22 Average Capacity 14 | 5 8 11 11 15 16 16 16 19 Most Carried 18 | 2 9 12 12 16 16 16 16 18 Average Carried 12 | 1 5 9 11 13 16 15 16 15 Final Capacity 16 | 6 10 12 12 16 16 16 16 12 Final Carried 16 | 2 9 12 12 16 16 16 16 8 Class Distribution -------------------- 63% | Tank 12% | Mutant 12% | Hauler-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Garrison Hauler-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Matter Collected 2474 | 279 53 206 246 607 . 124 208 751 Remotely . | . . . . . . . . . Salvage Created 3361 | 95 53 286 558 787 . 41 318 1223 Parts 178 | 4 5 14 28 42 . 2 11 72 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 63 | . 3 4 9 15 . 1 5 26 Melee 6 | . . . 3 . . . . 3 Guns 33 | . 3 4 6 12 . . 2 6 Cannons 14 | . . . . 3 . 1 3 7 AOE 10 | . . . . . . . . 10 Classes Destroyed 13 | 2 1 3 2 3 . . 1 1 Worker 6 | . . 2 1 2 . . . 1 Builder 4 | . . . . 1 . . . 3 Tunneler 2 | 1 . . . 1 . . . . Recycler 3 | 1 . 1 1 . . . . . Operator 1 | . . . 1 . . . . . Swarmer 14 | . 3 . . 2 . . . 9 Grunt 22 | . . 1 3 6 . . 4 8 Brawler 2 | . . . . 1 . . . 1 Duelist 5 | . . . 1 1 . . . 3 Sentry 13 | . . 3 5 2 . . 1 2 Hunter 1 | . . . . . . . . 1 Programmer 6 | . . . . 3 . 1 . 2 Thug 1 | . . . . . . . 1 . Martyr 1 | . . . . . . . 1 . Best Kill Streak 7 | 2 3 3 3 6 . 1 2 7 Combat Bots Only 6 | . 3 1 2 6 . 1 2 6 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 2 2 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Damage Taken 5905 | . 133 323 370 1854 . 45 143 3037 Core 775 | . 8 45 14 147 . . . 561 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 95 | 100 96 88 97 . . . . . Volleys Fired 124 | 3 8 12 17 35 . 3 10 36 Largest 4 | 2 2 4 3 4 . 4 4 4 Hottest 234 | 60 60 195 153 191 . 234 234 218 Shots Fired 395 | 6 16 39 50 117 . 13 40 114 Gun 251 | 6 16 39 50 92 . 3 10 35 Cannon 119 | . . . . 25 . 10 30 54 Launcher 25 | . . . . . . . . 25 Special . | . . . . . . . . . Kinetic 225 | 3 8 5 26 72 . 6 20 85 Thermal 127 | . . 27 24 45 . 7 20 4 Explosive 2 | . . . . . . . . 2 Electromagnetic 41 | 3 8 7 . . . . . 23 Robot Hit Streak 12 | 3 4 12 8 11 . 7 9 10 Robot Miss Streak 7 | 1 3 2 3 3 . 1 4 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 284 | 3 7 36 44 78 . 10 24 82 Core Hits 175 | 2 3 10 20 37 . 3 14 86 Critical Hits 12 | . . . 1 . . 1 3 7 Critical Kills 6 | . . . . . . . 2 4 Critical Parts Destroyed 6 | . . . 1 . . 1 1 3 Melee Attacks 46 | . . 13 10 8 . . . 15 Impact . | . . . . . . . . . Slashing 46 | . . 13 10 8 . . . 15 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . 5 4 3 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7107 | 55 83 843 893 1771 . 217 415 2830 Guns 2934 | 55 83 374 537 1126 . 28 165 566 Cannons 1308 | . . . . 369 . 189 250 500 Explosions 1601 | . . . . . . . . 1601 Melee 1264 | . . 469 356 276 . . . 163 Ramming . | . . . . . . . . . Kinetic 2429 | 28 49 30 239 816 . 46 206 1015 Thermal 1999 | . . 273 298 679 . 171 209 369 Explosive 61 | . . . . . . . . 61 Electromagnetic 1354 | 27 34 71 . . . . . 1222 Impact . | . . . . . . . . . Slashing 1264 | . . 469 356 276 . . . 163 Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 . . 7 7 8 8 11 Average Corruption 7 | . 1 . . 4 7 7 8 9 Corruption Purged . | . . . . . . . . . Effects 91 | . . . . 18 5 16 16 36 Message Errors 16 | . . . . 2 . 3 8 3 Matter Fused 14 | . . . . 4 . 3 3 4 Heat Flow Errors 9 | . . . . 1 . 2 2 4 Energy Discharges 7 | . . . . . 1 3 1 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 3 1 1 4 Data Loss (major) 5 | . . . . . 1 1 . 3 Misfires 4 | . . . . 3 . 1 . . Misdirections 2 | . . . . . . . . 2 Targeting Errors 23 | . . . . 8 . 2 1 12 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 242 | . . 97 72 27 . 7 . 39 Projectiles 15 | . . . . . . 7 . 8 Explosions 20 | . . . . . . . . 20 Melee 207 | . . 97 72 27 . . . 11 Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . . . 165 Shots 8 | . . . . . . . . 8 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 535 | 20 . 404 190 535 . 226 416 224 Average Temperature 123 | 20 . 175 71 164 . 97 152 69 Received Heat Transfer 1542 | . . 111 144 378 . 12 45 852 Effects 13 | . . 3 . 9 . . 1 . Shutdowns 6 | . . 2 . 4 . . . . Energy Bleed 2 | . . . . 2 . . . . Interference 1 | . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . 2 1 2 . 3 . . Heat Transferred 3542 | . . 666 629 1162 . 274 361 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Peak Influence 1184 | 10 121 230 323 287 100 710 976 1184 Average Influence 355 | 5 67 160 207 127 100 353 791 818 Maximum Alert Level 4 | . . 1 1 1 . 3 3 4 Low Security (%) 47 | 100 100 66 37 88 100 33 . . Level 1 18 | . . 33 62 11 . 15 . . Level 2 15 | . . . . . . 48 28 37 Level 3 16 | . . . . . . 2 71 49 Level 4 1 | . . . . . . . . 12 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . . 2 2 6 . 8 . 8 Investigation 3 | . . 1 1 . . 1 . . Extermination 4 | . . . . 2 . 1 . 1 Reinforcement 11 | . . 1 1 2 . 4 . 3 Assault 3 | . . . . . . 2 . 1 Garrison 5 | . . . . 2 . . . 3 Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . 2 . 2 . 1 Haulers Reinforced 2 | . . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Distress Signals 7 | . . 1 3 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 6 8 22 18 . 6 13 40 Peak Tracking Total 7 | . 3 3 6 6 . 4 5 7 Tactical Retreats 4 | . . . 1 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Traps Triggered 6 | . 1 1 1 2 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Machines Disabled 17 | . . . . 1 . 5 2 9 Max in Single Turn 6 | . . . . 1 . . 1 6 Garrison Access 1 | . . . . 1 . . . . Garrison Relay 2 | . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Machines Accessed 2 | . . . . 1 . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 5 | . . . . 1 . 4 . . Successful 2 | . . . . 1 . 1 . . Failed 3 | . . . . . . 3 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . 1 . 4 . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 10 . Machine Destruction 10 | . . . . . . . 10 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Total Allies 20 | . . . . . 20 . . . Largest Group 20 | . . . . . 20 20 10 2 Highest-Rated Group 565 | . . . . . 565 565 321 58 Highest-Rated Ally 35 | . . . . . 35 35 35 32 Total Orders . | . . . . . . . . . Ally Attacks 125 | . . . . . . 71 49 5 Total Damage 4097 | . . . . . . 2454 1210 433 Kills 36 | . . . . . . 24 8 4 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Turns Passed 3852 | 63 314 351 698 733 133 480 455 625 Spaces Moved 2239 | 47 307 224 424 395 86 285 252 219 Core 4 | 1 . . . . . . . 3 Treads 1140 | . . . 212 192 . 268 252 216 Legs 1 | . . . . 1 . . . . Wheels 1094 | 46 307 224 212 202 86 17 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 110 100 130 140 160 160 Average Speed 134 | 88 90 103 127 139 132 159 160 184 Slowest Speed 650 | 90 90 110 165 270 140 200 160 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 40 24 35 8 69 10 42 10 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . 2 1 . . . . 2 Terrain Destroyed 19 | . . 2 1 . . . . 16 Melee 5 | . . 2 1 . . . . 2 Projectile 3 | . . . . . . . . 3 AOE 11 | . . . . . . . . 11 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Total 2726 | 58 328 287 536 496 104 307 277 333 Wait 135 | . 2 26 25 21 18 1 4 38 Move 2231 | 46 306 223 423 395 85 284 250 219 Hop . | . . . . . . . . . Pick Up 49 | 2 6 3 20 11 . 4 1 2 Fast Attach 28 | 7 2 1 4 5 1 4 . 4 Attach 22 | . . 4 3 10 . . . 5 Detach 10 | . 2 . 3 2 . . . 3 Swap 33 | . 1 5 8 4 . 2 8 5 Drop 46 | . 1 . 23 5 . 9 2 6 Fire 124 | 3 8 12 17 35 . 3 10 36 Melee 46 | . . 13 10 8 . . . 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Weapon x2 710 | -9/Materials | Discovered new exit (range 16) 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Utility x2 1160 | -8/Materials | Build established: Tank 1410 | -8/Materials | Discovered new exit (range 3) 1427 | -8/Materials | Entered Factory 1427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -7/Factory | Garrison activated, responded to threat 1951 | -7/Factory | Lost 7 parts (1p1n2u3w) 2160 | -7/Factory | Sucked down chute 2160 | -7/Factory | Entered Waste 2161 | -7/Waste | Joined by Warlord forces that had cleared the area 2256 | -7/Waste | Discovered new exit (range 11) 2293 | -7/Waste | Entered Factory 2293 | -7/Factory | Accompanied by 20 allies 2693 | -7/Factory | First assault squad dispatched 2712 | -7/Factory | P-60 Hacker assimilated allied H3-MRG(m) 2771 | -7/Factory | Identified exit to Garrison 2773 | -7/Factory | Entered Garrison 2773 | -7/Garrison | Accompanied by 10 allies 2808 | -7/Garrison | Triggered checkpoint 2839 | -7/Garrison | Garrison Relay disabled 2888 | -7/Garrison | Triggered checkpoint 2911 | -7/Garrison | Triggered checkpoint 2930 | -7/Garrison | Triggered checkpoint 2996 | -7/Garrison | Triggered checkpoint 3052 | -7/Garrison | Discovered new exit (range 14) 3082 | -7/Garrison | Installed Relay Interface Framework 3153 | -7/Garrison | Garrison Relay disabled 3228 | -7/Garrison | Entered Factory 3228 | -7/Factory | Accompanied by 2 allies 3525 | -7/Factory | Garrison activated, responded to threat 3555 | -7/Factory | System corruption reached 10% 3561 | -7/Factory | Build established: Hauler-Tank 3628 | -7/Factory | First assault squad dispatched 3826 | -7/Factory | Core integrity fell below 50% 3844 | -7/Factory | Core integrity fell below 20% 3853 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03819_ Med. Treads destroyed. 03823_ K-01 Serf collects debris. 03823_ K-01 Serf destroyed. 03824_ R-06 Scavenger collects Lgt. Nuclear Core. 03827_ ,ZAMF,&UHSAZJ% JKF:RL 03827_ Mic. Nuclear Core destroyed. 03828_ R-06 Scavenger collects Wheel. 03832_ K-01 Serf collects debris. 03832_ G-47 Trooper misfires. 03833_ G-50 Soldier misfires. 03833_ G-47 Trooper IFF system glitched. 03837_ K-01 Serf collects debris. 03839_ U-05 Engineer lays Concrete. 03839_ K-01 Serf destroyed. 03840_ G-47 Trooper IFF system glitched. 03841_ Greatsword destroyed. 03841_ G-47 Trooper misfires. 03843_ U-05 Engineer lays Concrete. 03846_ G-47 Trooper IFF system glitched. 03846_ U-05 Engineer lays Concrete. 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""" #????# ! | | ?????????????????# ==! @ # #????# | | ?????????????????# =u! =%# """ #????# | | ?????????????????# =!! !/ """"" #????# | | ?????????????????# # """"" #????# | | ?????????????????# #! ???#????# | | ?????????????????# " # ??????##### | | ?????????????????########## ########?##??????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 Armor Coverage 1200 Weapon Cycling 15 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Significant Disruption We Are Legion Challenges ------------ None Game ------ Seed ResetFluxMultirail Manual? 0 Play Time 00:50:33 Cumulative 13.8 hours Start 2020.03.23 @ 18:46:45 End 2020.03.23 @ 19:46:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 328cd66f-dd29-491f-ab7f-0efb677e3a68