Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 19:55:54 Player: Mr.Manatee Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (165) 825 Value Destroyed (5153) 5153 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (645) 645 TOTAL SCORE: 11743 Bonus ------- High Alert Combat Kills 699 Friendly Fire -54 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Core Analyzer Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Micro Fission Core Plasma Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Core Analyzer Makeshift Transmission Jammer Improved Recalibrator > --- WEAPON ----------- Phase Cannon Cooled Plasma Cannon > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Improved Medium Treads Triangulator [Rating: 74] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 Power 2 | . . . 1 . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 . Utility 6 | . . . 1 2 1 . . . . 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 179 | 7 . 3 10 40 36 1 1 . . 39 42 Power 32 | 1 . . 2 8 3 . . . . 4 14 Engine 10 | 1 . . 2 1 . . . . . . 6 Core 22 | . . . . 7 3 . . . . 4 8 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . 1 . 3 6 . . . . 3 13 Treads 10 | . . . . 3 5 . . . . . 2 Leg . | . . . . . . . . . . . . Wheel 17 | 2 . 1 . . 1 . . . . 3 10 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 60 | 2 . 1 3 18 10 . 1 . . 17 8 Device 32 | . . . 3 9 5 . 1 . . 12 2 Storage 5 | 2 . 1 . 2 . . . . . . . Processor 3 | . . . . 1 1 . . . . . 1 Hackware 2 | . . . . . . . . . . . 2 Protection 18 | . . . . 6 4 . . . . 5 3 Artifact . | . . . . . . . . . . . . Weapon 59 | 2 . 1 5 11 17 1 . . . 15 7 Energy Gun 3 | 1 . . . 2 . . . . . . . Energy Cannon 30 | . . . . 7 10 . . . . 10 3 Ballistic Gun 6 | 1 . . 3 . 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 18 | . . 1 2 2 6 1 . . . 5 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 3 3 . . . . 3 1 Parts Lost 48 | . . 1 1 1 1 . . . . 15 29 Power 8 | . . . . . . . . . . 1 7 Propulsion 11 | . . . . . . . . . . 2 9 Utility 17 | . . . . 1 . . . . . 8 8 Weapon 12 | . . 1 1 . 1 . . . . 4 5 Highest Loss Streak 12 | . . 1 1 1 1 . . . . 12 10 Average Slot Usage (%) 88 | . 100 94 89 99 99 84 84 84 84 83 57 Engine 1 | . 14 14 13 2 . . . . . . 3 Core 12 | . . . . 15 15 15 15 15 15 12 3 Treads 9 | . . . . 16 22 . . . . . 1 Wheel 7 | . 28 28 22 1 . 7 7 7 7 12 14 Device 15 | . . . 10 15 17 15 15 15 15 20 11 Storage 8 | . 28 28 22 9 7 7 7 7 7 6 1 Processor 1 | . . . . 3 . . . . . . 4 Protection 15 | . . . . 16 20 23 23 23 23 17 1 Energy Cannon 10 | . . . . 17 12 10 7 7 7 10 4 Launcher 2 | . . 12 11 . 1 3 7 7 7 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 17 17 19 26 78 103 103 106 106 106 118 74 Greatest Support 64 | 26 26 26 26 42 64 28 28 28 28 56 56 Greatest Overweight (x) 3 | . . . . 1 3 3 3 3 3 3 1 Average Overweight (x) 1 | . . . . . 1 3 3 3 3 1 . Largest Inventory Capacity 12 | 8 8 8 8 12 12 12 12 12 12 12 12 Average Capacity 10 | 5 8 8 8 10 12 12 12 12 12 12 6 Most Carried 12 | 6 6 8 8 12 12 12 12 12 12 12 8 Average Carried 9 | 4 6 7 7 9 11 12 11 12 11 10 4 Final Capacity 12 | 8 8 8 8 12 12 12 12 12 12 12 4 Final Carried 12 | 6 6 8 8 12 12 12 12 12 12 4 4 Class Distribution -------------------- 83% | Mutant 11% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Matter Collected 2527 | 266 . 178 193 441 384 66 80 . 41 523 355 Remotely . | . . . . . . . . . . . . Salvage Created 7037 | 98 . 205 483 1181 1445 125 255 . 123 2337 785 Parts 318 | 4 . 2 35 78 63 8 15 . 4 86 23 Haulers Intercepted 8 | . . . 1 2 4 . . . . 1 . Recyclers Shooed 8 | . . . 1 3 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 5 6 . 1 . . Prevented 9 | . . . . . . . 7 . 2 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 126 | . . 13 7 23 20 4 9 . 3 36 11 Melee 2 | . . . . . . . . . . . 2 Guns 1 | . . . 1 . . . . . . . . Cannons 59 | . . . . 15 15 2 3 . 1 17 6 AOE 52 | . . 13 6 8 3 2 5 . 2 13 . Classes Destroyed 15 | 1 . 2 5 3 2 . . . . 2 . Worker 3 | . . 1 . 1 . . . . . 1 . Builder 11 | . . . 3 1 3 . . . . 4 . Tunneler 2 | . . . . 1 . . . . . 1 . Hauler 8 | . . . 1 2 4 . . . . 1 . Recycler 8 | 1 . 1 . 2 2 . . . . 1 1 Mechanic 2 | . . . . 1 . . . . . 1 . Watcher 5 | . . . 3 1 1 . . . . . . Swarmer 36 | . . . . 10 3 3 9 . 2 6 3 Grunt 50 | . . . 6 6 9 1 . . . 23 5 Duelist 2 | . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . 1 . Sentry 15 | . . . 1 7 1 . . . 1 3 2 Hunter 4 | . . . . . 3 . . . . . 1 Programmer 5 | . . . . . 4 . . . . 1 . Assembled 13 | . . 13 . . . . . . . . . Best Kill Streak 13 | 1 . 9 7 13 5 3 3 . 3 10 3 Combat Bots Only 9 | . . 9 3 9 4 3 3 . 3 9 3 Max Kills in Single Turn 6 | 1 . 4 3 6 2 3 2 . 2 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 4 2 5 1 2 2 . 2 2 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Damage Taken 9731 | . . 160 85 774 859 44 375 . 28 2639 4767 Core 1422 | . . 46 . 88 51 . 42 . 7 183 1005 Absorbed by Shields 417 | . . . . 177 129 . . . 18 93 . Core Remaining (%) 88 | 100 . 81 100 84 . . . . 85 78 . Volleys Fired 325 | 2 . 17 14 57 74 8 14 . 6 81 52 Largest 2 | 2 . 2 2 2 2 2 2 . 2 2 2 Hottest 195 | 60 . 73 59 120 125 66 66 . 90 195 195 Shots Fired 556 | 4 . 20 17 110 142 16 22 . 9 145 71 Gun 15 | 4 . 7 4 . . . . . . . . Cannon 443 | . . . . 106 127 15 8 . 4 116 67 Launcher 98 | . . 13 13 4 15 1 14 . 5 29 4 Special . | . . . . . . . . . . . . Kinetic 6 | 2 . . 4 . . . . . . . . Thermal 431 | . . . . 106 127 15 8 . 4 116 55 Explosive 14 | . . 13 1 . . . . . . . . Electromagnetic 105 | 2 . 7 12 4 15 1 14 . 5 29 16 Robot Hit Streak 16 | 3 . 3 6 10 16 3 3 . 2 14 5 Robot Miss Streak 5 | . . 2 1 4 5 3 3 . 3 4 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 341 | 3 . 9 9 70 100 9 9 . 4 80 48 Core Hits 246 | 2 . 24 15 40 46 5 9 . 4 79 22 Critical Hits 4 | . . . . . 2 . . . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 . . . . . 2 Melee Attacks 11 | . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . 11 Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15280 | 44 . 1090 495 2007 3260 261 629 . 192 5460 1842 Guns 175 | 44 . 66 65 . . . . . . . . Cannons 8035 | . . . . 1525 2596 186 79 . 53 2315 1281 Explosions 6511 | . . 1024 430 482 664 75 550 . 139 3081 66 Melee 490 | . . . . . . . . . . . 490 Ramming 69 | . . . . . . . . . . 64 5 Kinetic 79 | 14 . . 65 . . . . . . . . Thermal 8611 | . . . . 1786 2632 261 79 . 53 2811 989 Explosive 1733 | . . 1024 92 . . . . . . 617 . Electromagnetic 4298 | 30 . 66 338 221 628 . 550 . 139 1968 358 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 490 | . . . . . . . . . . . 490 Highest Corruption 6 | . . . . 5 2 2 3 3 3 5 6 Average Corruption 2 | . . . . 5 1 2 2 3 3 3 2 Corruption Purged . | . . . . . . . . . . . . Effects 89 | . . . . 13 24 5 7 1 11 27 1 Message Errors 26 | . . . . 2 11 . 1 1 5 5 1 Matter Fused 13 | . . . . 4 . . . . 2 7 . Heat Flow Errors 14 | . . . . 4 5 1 . . . 4 . Energy Discharges 8 | . . . . . 1 1 3 . 1 2 . Data Loss (minor) 15 | . . . . 1 5 2 3 . 2 2 . Data Loss (major) 2 | . . . . 2 . . . . . . . Misfires 2 | . . . . . . . . . . 2 . Targeting Errors 8 | . . . . . 1 1 . . 1 5 . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots 14 | . . . . . . . . . 1 10 3 Effects 3 | . . . . . . . . . . 3 . Meltdown 3 | . . . . . . . . . . 3 . Overflow Damage 515 | . . 48 8 33 76 . 6 . . 183 161 Projectiles 165 | . . . . 28 65 . . . . 52 20 Explosions 185 | . . 48 8 5 11 . 6 . . 107 . Melee 165 | . . . . . . . . . . 24 141 Knockbacks 1 | . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 412 | . . 95 . . 26 . 103 . . 186 2 Shots 19 | . . 3 . . 3 . 5 . . 8 . Rammed 2 | . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 344 | . . 36 3 303 282 212 168 . 150 344 312 Average Temperature 87 | . . 20 3 85 71 70 75 . 58 118 109 Received Heat Transfer 1743 | . . . 42 325 153 27 . . 12 680 504 Effects 4 | . . . . 1 . . . . . 2 1 Energy Bleed 2 | . . . . 1 . . . . . . 1 Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 . . 5 1 Combat Hostiles 7 | . . . . . . . 1 . . 5 1 Parts Fried 23 | . . . 1 1 3 . 2 . . 13 3 Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 3 | . . . . . 2 . . . . 1 . Combat Hostiles 3 | . . . . . 2 . . . . 1 . Parts Melted 21 | . . . . 1 10 . . . . 4 6 Heat Transferred 11701 | . . . . 2692 3726 359 111 . 74 3415 1324 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 22 | . . . 2 6 3 2 1 . 1 6 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Peak Influence 868 | 5 27 15 357 520 346 . . . . 868 722 Average Influence 322 | . 8 10 130 339 217 . . . . 400 606 Maximum Alert Level 3 | . . . 1 2 1 . . . . 3 3 Low Security (%) 27 | 100 100 100 70 17 17 . . . . 40 . Level 1 40 | . . . 29 46 82 . . . . 12 1 Level 2 23 | . . . . 35 . . . . . 17 86 Level 3 8 | . . . . . . . . . . 28 12 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 3 1 7 . . . . 9 6 Investigation 12 | . 1 . 2 1 1 . . . . 3 4 Extermination 6 | . . . . . 3 . . . . 2 1 Reinforcement 7 | . 1 . 1 . 3 . . . . 1 1 Assault 2 | . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Distress Signals 8 | . 1 . . 5 . . . . . . 2 Communications Jammed 11 | . . . . . . . . . . 11 . Distress Signals 9 | . . . . . . . . . . 9 . Times Spotted 199 | . 3 17 14 38 27 2 9 . 2 45 42 Peak Tracking Total 10 | . 4 8 2 6 4 1 3 . 2 7 10 Tactical Retreats 19 | . . . . 4 2 . . . . 3 10 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 9 | . 1 . 1 . 2 . . . . 2 3 Indirectly 3 | . . . 1 . 1 . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 18 | . . . 2 1 3 . . . 1 9 2 Max in Single Turn 3 | . . . 1 1 1 . . . 1 3 2 Garrison Access 2 | . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills 10 | . . . . . . . . . . . 10 Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 37 | . 2 . 3 6 6 . 1 . 1 11 7 Terminals 18 | . 2 . 2 5 1 . . . . 6 2 Fabricators 5 | . . . . . 2 . . . . 1 2 Repair Stations 7 | . . . 1 . 3 . . . . 3 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . 2 Garrison Access 2 | . . . . . . . . . . 1 1 Total Hacks 100 | . 5 . 14 19 17 . 1 . 1 29 14 Successful 51 | . 1 . 8 9 6 . 1 . 1 18 7 Failed 49 | . 4 . 6 10 11 . . . . 11 7 Catastrophic 7 | . 1 . 1 3 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 49 | . 5 . 9 15 6 . . . . 11 3 Terminals 55 | . 5 . 10 17 5 . . . . 14 4 Fabricators 10 | . . . . . 6 . . . . 1 3 Repair Stations 22 | . . . 4 . 6 . . . . 12 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . . 2 . . . . . . 5 Garrison Access 4 | . . . . . . . . . . 2 2 Terminal Hacks 20 | . 1 . 2 6 2 . 1 . 1 6 1 Record 4 | . . . 1 . . . . . 1 2 . Part Schematic 6 | . . . . 3 1 . . . . 2 . Robot Analysis 1 | . . . . . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . . . Level Access Points 2 | . 1 . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . Recall Investigation 2 | . . . 1 . . . . . . 1 . Registered Components 1 | . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . 2 Load Schematic 2 | . . . . . 1 . . . . . 1 Build 2 | . . . . . 1 . . . . . 1 Repair Station Hacks 13 | . . . 3 . 2 . . . . 8 . Scan Component 8 | . . . 2 . 2 . . . . 4 . Repair 5 | . . . 1 . . . . . . 4 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . . . . 2 Insert Component 2 | . . . . 1 . . . . . . 1 Analyze 2 | . . . . 1 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 3 1 . . . . . 4 2 Terminals 7 | . . . 3 1 . . . . . 3 . Track 1 | . . . 1 . . . . . . . . Botnet 5 | . . . 2 . . . . . . 3 . Operators 1 | . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 Jam 2 | . . . . . . . . . . 1 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 2 . 3 5 6 . . . . 11 5 Full Trace Events 5 | . . . 1 1 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 4 1 . . . . 2 1 Parts Built 2 | . . . . . 1 . . . . . 1 Matter 380 | . . . . . 234 . . . . . 146 Time 94 | . . . . . 58 . . . . . 36 Total Part Build Rating 10 | . . . . . 7 . . . . . 3 Parts Repaired 5 | . . . 1 . . . . . . 4 . Time 189 | . . . 38 . . . . . . 151 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . 1 Part Schematics Acquired 2 | . . . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 Derelict Logs Recovered 7 | . . 2 . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Turns Passed 8963 | 78 82 243 409 1470 2396 388 690 113 360 1673 1061 Spaces Moved 5587 | 64 92 219 346 686 958 266 501 86 262 1126 981 Core 320 | 6 . . . . . . . . . . 314 Treads 1545 | . . . . 598 947 . . . . . . Legs . | . . . . . . . . . . . . Wheels 3721 | 58 92 219 346 88 11 266 501 86 262 1126 666 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 130 130 130 130 130 110 50 Average Speed 124 | 86 90 90 90 157 176 130 130 130 130 112 81 Slowest Speed 192 | 100 90 90 90 172 192 130 130 130 130 130 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 28 63 27 48 23 53 86 9 58 25 18 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 2 . . Known Exits Taken 2 | . . 1 . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . 3 1 . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 294 | . . 113 14 25 13 8 8 . 2 95 16 Melee . | . . . . . . . . . . . . Projectile 49 | . . . . 10 2 1 2 . . 18 16 AOE 245 | . . 113 14 15 11 7 6 . 2 77 . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Total 7028 | 78 91 244 430 970 1519 292 518 87 273 1378 1148 Wait 765 | . . 4 43 139 410 18 . 2 2 118 29 Move 5576 | 63 91 218 345 685 957 265 500 85 261 1125 981 Hop . | . . . . . . . . . . . . Pick Up 45 | 6 . 1 6 10 8 . 1 . 2 5 6 Fast Attach 82 | 7 . . 6 15 11 . 1 . . 12 30 Attach 35 | . . . 2 7 5 . . . . 14 7 Detach 26 | . . . 1 10 6 . . . . 3 6 Swap 64 | . . 3 3 18 20 1 . . . 14 5 Drop 95 | . . 1 10 29 26 . 2 . 2 5 20 Fire 325 | 2 . 17 14 57 74 8 14 . 6 81 52 Melee 11 | . . . . . . . . . . . 11 Ram 2 | . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Materials 155 | -10/Materials | Discovered new exit (range 6) 161 | -10/Materials | Entered Mines 175 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 195 | -10/Mines | Learned 4 Materials zone layouts 217 | -10/Mines | Learned Materials interactive machine intel 287 | -10/Mines | Assembled infested the area 292 | -10/Mines | Assisted by a Guerilla fighting off Assembled 312 | -10/Mines | Build established: Mutant 334 | -10/Mines | Destroyed 9 combat bots 385 | -10/Mines | Discovered exit to Materials (range 13) 404 | -10/Mines | Entered Materials 404 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 406 | -9/Materials | Loaded intel: 18 interactive machine locations 769 | -9/Materials | Repaired Imp. Heat Sink 788 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Entered another Materials area 813 | -8/Materials | Evolved 2 slots: Utility x2 1299 | -8/Materials | Build established: Scavenger-Mutant 1369 | -8/Materials | Destroyed 9 combat bots 1496 | -8/Materials | Identified exit to Factory 1833 | -8/Materials | Build established: Mutant 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3469 | -7/Factory | Found Powered Armor 3912 | -7/Factory | Fabricated Adv. Transmission Jammer (x1) 4188 | -7/Factory | Discovered new exit (range 12) 4679 | -7/Factory | Entered Lower Caves 4997 | -7/Lower Caves | Learned Factory garrison access intel 5049 | -7/Lower Caves | Discovered new exit (range 13) 5056 | -7/Lower Caves | Learned Factory interactive machine intel 5067 | -7/Lower Caves | Entered another Lower Caves area 5734 | -7/Lower Caves | Discovered new exit (range 8) 5757 | -7/Lower Caves | Entered Zion 5813 | -7/Zion | Given A8's code to call for help 5824 | -7/Zion | Discovered new exit (range 9) 5870 | -7/Zion | Entered Proximity Caves 5976 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6190 | -6/Proximity Caves | Discovered new exit (range 13) 6208 | -6/Proximity Caves | Learned location of Extension (-4) 6221 | -6/Proximity Caves | Found Alien Artifact 6230 | -6/Proximity Caves | Entered Factory 6230 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6230 | -6/Factory | Identified Dimensional Node Initializer 6230 | -6/Factory | Initialized slip node 6231 | -6/Factory | Identified exit to Lower Caves 6232 | -6/Factory | Loaded intel: 46 interactive machine locations 6233 | -6/Factory | Loaded intel: 4 garrison access locations 7257 | -6/Factory | Repaired Adv. EMP Blaster 7280 | -6/Factory | First assault squad dispatched 7308 | -6/Factory | Repaired Fission Core 7482 | -6/Factory | Repaired Med. Reactive Plating 7570 | -6/Factory | Repaired Hrd. Medium Armor Plating 7771 | -6/Factory | Discovered new exit (range 11) 7810 | -6/Factory | Destroyed 9 combat bots 7813 | -6/Factory | Lost 12 parts (1p2n5u4w) 7903 | -6/Factory | Entered another Factory area 7903 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8093 | -5/Factory | Lost 4 parts (2p2u) 8115 | -5/Factory | Build established: Scavenger-Mutant 8226 | -5/Factory | Lost 5 parts (1p2n2w) 8238 | -5/Factory | Fabricated Shock Bomb Launcher? 8339 | -5/Factory | Core integrity fell below 50% 8486 | -5/Factory | Build established: Mutant 8856 | -5/Factory | Lost 10 parts (2p2n4u2w) 8924 | -5/Factory | Core integrity fell below 20% 8933 | -5/Factory | Build established: Hacker-Mutant 8964 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08916_ Slammed into A-15 Conveyor. 08916_ Destabilizing: System corrupted (+1). 08916_ A-15 Conveyor calls for reinforcements. 08916_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08920_ Slug penetrates Wall. 08927_ Slug penetrates K-01 Serf. 08927_ K-01 Serf destroyed. 08928_ K-01 Serf collects debris. 08932_ Triggered Proton Bomb Trap. 08932_ A bubble of electromagnetic force engulfs the area. 08932_ Proton Bomb Trap short circuited. 08932_ A bubble of electromagnetic force engulfs the area. 08933_ Penetrated by Slug. 08936_ Imp. Medium Treads destroyed. 08939_ Penetrated by Slug. 08946_ Thermal Shield destroyed. 08951_ Arm. Wheel destroyed. 08953_ :SWTRMBZNWZCMXRQF3JYXZS>NO|WN 08955_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+###??????????????????????? | | ????????????????????# #????##????????????????? | | ????????????????????# #???? ????????????????? | | ????????????????????# #??? ????????????????? | | ????????????????????+ @#??? ????????????????? | | ????????????????????# #?? ????????????????? | | ????????????????????# #??""""????????????????? | | ????????????????????# #? """"????????????????? | | ????????????????????# #? """"????????????????? | | ????????????????????# # """" ???????????????? | | ????????????????????# # """" ???????????????? | | ????????????????????# + """" ???????????????? | | ????????????????????# # ???????????? | | ????????????????????# # #?????????? | | ????????????????????# p######################## | | ????????????????????# | | ????????????????????# | | ????????????? + w | | ???????????? # | | ????????????? ? # | | ??????????????? ?# ######################## | | ?????????????? ??# #??????????????????????? | | ????????????? ??# #??????????????????????? | | ?????????????? ????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 44 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 850 Resistance: KI 30 Resistance: TH 20 Utility Shielding 33 Evasion (%) 50 Core Analysis 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 24 Item Schematics ----------------- Adv. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Heat Sink | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Powered Armor | -6/Factory | Hacked Imp. Hardlight Generator | -6/Factory | Hacked Imp. Medium Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x1 | -7/Factory | Preloaded Shock Bomb Launcher | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityMetafiberJammer Manual? 0 Play Time 01:42:44 Cumulative 62.3 hours Start 2020.07.21 @ 17:49:57 End 2020.07.21 @ 19:55:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a46b861f-5b41-481d-92ad-15e861c55e76