Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 19:04:16 Player: SA-TR1 Result: Destroyed by Hotshot with Precision Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (247) 1235 Value Destroyed (7543) 7543 Prototype IDs (131) 2620 Alien Tech Used (1) 200 Bonus (5936) 5936 TOTAL SCORE: 26134 Bonus ------- High Alert Combat Kills 549 Follower Combat Kills 2373 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Scanned by Researcher 500 Met Optimus at Protoforge 1000 Friendly Fire -86 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 395/395 System Corruption 28% Temperature Cool (9) Movement Flying (82) Ox1 Location -2/Protoforge Parts ------- > --- POWER (3) -------- Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (7) --- Cesium-ion Thruster Experimental Biomechanical Wings (fused) Experimental Biomechanical Wings Experimental Surge Thruster Concept Fieldthrust Drive > --- UTILITY (10) ----- Concept Antigrav Storage Unit Experimental Optical Array Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer System Shield Experimental System Purifier Concept Navigation Harness > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (25) --- Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Concept Phasing Heat Sink Concept Chromion Battery (430) Concept NT7 Matterbank (750) Experimental Reaction Control System Concept RG22 Armor Experimental System Purifier Subatomic Replicator Nanosword UFD Drillbomb Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Gravjet Array Experimental Biomechanical Wings Experimental Biomechanical Wings Experimental Surge Thruster Experimental Surge Thruster Concept Fieldthrust Drive > --- UTILITY ---------- Experimental Optical Array Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Reaction Control System Concept Core Shell Concept RG22 Armor System Shield Concept Navigation Harness > --- WEAPON ----------- Compact Linear Accelerator Nanosword Plasma Lance > --- INVENTORY -------- Concept Phasing Heat Sink Concept Antigrav Storage Unit Concept Chromion Battery Concept NT7 Matterbank Subatomic Replicator [Rating: 204] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled Field Propulsion Drive Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 . . . 6 . . . . . . 2 . 2 . . 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 2 . . . . . . . . 1 . . . . 1 . . Utility 8 | . . . . . . . 3 . . . . . . 2 . 1 . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | 6 7 6 22 5 3 8 18 8 29 . 3 . 3 12 13 6 3 26 23 11 17 6 46 Power 35 | 1 1 2 3 . . . 1 2 2 . 1 . . 1 3 1 1 2 3 1 5 . 5 Engine 11 | 1 1 2 3 . . . . 1 . . 1 . . . . . . . 1 . 1 . . Core 11 | . . . . . . . 1 1 1 . . . . 1 3 1 . 1 2 . . . . Reactor 13 | . . . . . . . . . 1 . . . . . . . 1 1 . 1 4 . 5 Propulsion 88 | 2 2 1 7 . 1 5 7 1 10 . . . . 4 6 2 . 12 7 1 4 1 15 Treads 17 | 1 1 1 6 . 1 5 2 . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 Wheel 7 | 1 1 . 1 . . . . . . . . . . . . . . 4 . . . . . Hover 35 | . . . . . . . 5 1 8 . . . . 4 6 2 . 5 1 . . . 3 Flight 25 | . . . . . . . . . 2 . . . . . . . . 1 6 1 4 1 10 Utility 105 | 1 2 2 3 2 1 . 9 2 12 . 2 . 2 5 3 1 2 10 9 5 8 3 21 Device 45 | . . 1 1 . . . 4 1 5 . 1 . 1 1 1 . 1 4 5 2 6 3 8 Storage 7 | 1 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . 2 Processor 27 | . 1 . . . . . 2 . 4 . . . . . . . 1 3 2 3 2 . 9 Hackware 10 | . . . . . 1 . 2 . . . . . . 3 . 1 . 1 2 . . . . Protection 16 | . . 1 1 2 . . . 1 3 . 1 . . 1 2 . . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 1 9 3 1 3 1 3 5 . . . 1 2 1 2 . 2 4 4 . 2 5 Energy Gun 10 | . . 1 7 . 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . 2 . . . . . . . . . . . 1 . . . 1 . 1 . Ballistic Gun 9 | 2 1 . 2 . . 1 . 2 . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . . . . . 1 1 . . . . . . 1 . . 2 . . . 1 Launcher 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Special Weapon 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Impact Weapon 5 | . . . . . . . . . 1 . . . 1 . . . . . 2 1 . . . Slashing Weapon 7 | . . . . . . . 1 . 1 . . . . 2 1 . . . . 1 . . 1 Piercing Weapon 4 | . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 2 2 . . . . 6 . . . . . . 1 2 1 4 5 1 1 14 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 System Corruption 23 | . . . . . . . . . . . . . . . . . . . 12 . 8 . 3 Parts Lost 100 | . 2 4 4 . 1 . 11 . 2 . . . . 3 5 2 . 26 1 4 8 2 25 Power 16 | . 1 1 . . . . 1 . . . . . . 1 1 . . 2 . 2 1 . 6 Propulsion 41 | . . 1 1 . . . 5 . 1 . . . . 1 2 1 . 15 1 1 2 . 10 Utility 29 | . . 1 1 . . . 3 . . . . . . 1 2 . . 8 . 1 3 2 7 Weapon 14 | . 1 1 2 . 1 . 2 . 1 . . . . . . 1 . 1 . . 2 . 2 Highest Loss Streak 11 | . 1 2 2 . 1 . 5 . 1 . . . . 3 2 2 . 11 1 2 3 2 11 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Average Backups 10 | 1 12 13 18 20 19 19 10 2 3 3 4 4 6 6 6 6 6 4 4 4 4 4 5 Power . | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 4 6 6 4 4 3 1 . . . . . . . . . . . . . 1 . 1 Utility 4 | . 3 3 6 7 8 7 3 1 1 2 3 3 4 3 3 2 3 3 1 . 1 1 2 Weapon 2 | . 3 3 4 5 4 5 2 . 1 1 1 1 1 2 2 3 3 1 2 3 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . . 1 10 4 . 7 4 13 11 . 1 . 1 2 . 1 . 1 1 1 2 . 7 Power 6 | . . . 2 . . 1 . 2 1 . . . . . . . . . . . . . . Propulsion 12 | . . . 2 1 . 2 . 1 1 . . . . 1 . . . . . . . . 4 Utility 31 | . . . 5 1 . 3 2 8 7 . 1 . 1 . . . . . 1 . . . 2 Weapon 14 | . . 1 1 2 . 1 1 2 2 . . . . 1 . 1 . 1 . . 1 . . Tool/Special 4 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Average Slot Usage (%) 92 | . 96 91 99 100 99 100 73 81 99 100 100 100 99 99 98 93 94 70 57 91 86 81 74 Engine 6 | . 11 12 11 11 11 11 3 12 3 . 2 6 6 4 . . . . 2 . . . . Core 1 | . . . . . . . 2 . 4 6 3 . . . 8 10 9 2 2 6 . . . Reactor 2 | . . . . . . . . . 3 6 6 6 6 5 1 . . 1 . . 10 11 5 Treads 11 | . 14 22 31 33 33 33 11 . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . 8 18 32 33 33 33 33 28 28 26 26 11 . . . . 1 Flight 3 | . . . . . . . . . . . . . . . . . . . 15 22 21 21 20 Device 6 | . . 7 9 . . . 7 6 10 13 13 13 8 6 3 9 10 7 14 17 12 19 9 Storage 5 | . 14 14 11 11 11 11 4 . . . . . 4 5 5 5 5 . . . . . 1 Processor 8 | . 13 . . . . . 7 13 9 13 13 13 13 11 11 10 10 13 6 19 23 18 21 Hackware 5 | . . . . . 9 11 10 6 5 . . . . 9 11 10 10 10 4 9 4 4 4 Protection 3 | . . 2 1 10 1 . . 5 6 6 6 6 6 5 7 5 5 1 . . . . . Energy Gun 9 | . . 12 29 32 32 20 4 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 26 15 3 . . 2 4 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 8 6 6 13 8 3 . 2 5 2 . 1 3 . . Impact Weapon 2 | . . . . . . . . . 3 6 6 6 10 5 5 4 5 . 5 8 3 . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . 6 10 7 5 4 . . 3 4 4 Special Melee Weapon 1 | . . . . . . 9 1 5 1 . . . . . . . . . . . . . . Peak Build Rating 204 | 6 10 12 24 28 26 31 46 52 83 83 83 82 82 88 90 105 111 113 138 135 147 143 204 Average Rating 61 | 4 9 10 20 24 25 28 35 42 73 82 82 82 74 85 83 102 105 76 85 126 133 133 154 On Entrance 60 | . 6 9 11 24 25 26 29 13 41 83 83 82 82 72 80 90 105 105 3 135 93 129 133 Avg Prop Armor Cover (%) 9 | 14 11 10 8 . . . 16 . 1 . . . . . . . . 10 2 3 2 . 14 Naked Turns 23 | . . . . . . . . . . . . . . . . . . 1 22 . . . . Heaviest Build 70 | 14 29 30 59 59 59 57 70 27 50 49 51 51 51 50 49 50 50 50 37 36 53 53 67 Greatest Support 105 | 10 10 40 63 63 66 73 105 27 52 51 51 51 51 53 56 67 67 67 45 50 60 54 62 Greatest Overweight (x) 4 | 1 2 2 2 . . . 2 1 1 . . . . 1 1 . . 4 2 . 1 . 1 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 5 5 5 5 5 8 8 8 8 8 8 5 5 5 5 25 Average Capacity 11 | 7 14 15 19 20 20 20 13 5 5 5 5 5 7 8 8 8 8 5 5 5 5 5 10 Most Carried 25 | 4 15 15 20 20 20 20 20 5 5 5 5 5 8 8 8 8 8 8 5 5 5 5 25 Average Carried 10 | 2 12 13 18 19 19 19 12 3 4 3 4 5 7 7 7 7 7 5 4 4 4 4 7 Final Capacity 25 | 8 15 15 20 20 20 20 5 5 5 5 5 5 8 8 8 8 8 5 5 5 5 5 25 Final Carried 22 | 4 15 14 20 20 20 20 5 5 5 5 5 5 8 8 8 8 8 5 4 5 5 5 22 Class Distribution -------------------- 37% | Mutant 14% | Gunner 11% | Hacker-Gladiator 5% | Tank 5% | Scavenger-Sprinter 3% | Commander-Gladiator 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Storage Gunner | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Gladiator | -5/Factory Commander-Gladiator | -5/Extension Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Waste Hacker-Gladiator | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Ninja | -3/Testing Scavenger-Scout | -2/Research Sprinter | -2/Quarantine Scavenger-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Matter Collected 6800 | 156 464 268 268 88 26 100 112 282 637 121 40 . 75 448 375 186 61 266 382 23 689 260 1473 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10116 | . 452 218 1496 958 293 . 226 . 957 252 30 . 17 1021 710 255 . 922 943 66 707 247 346 Parts 478 | . 30 12 111 62 18 . 13 . 36 10 . . 4 42 22 5 . 36 10 5 29 4 29 Haulers Intercepted 15 | . 1 . 5 1 . . . . 3 . . . . 1 . . . 1 2 . 1 . . Recyclers Shooed 4 | . . 2 1 . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 6 . . 3 . . . . . . . . . . Prevented 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Combat Hostiles Destroyed 157 | . 8 7 28 17 4 . 3 . 16 7 . . 2 15 12 4 . 9 3 4 8 1 9 Melee 45 | . . . . . . . 1 . 3 3 . . . 6 9 2 . 8 . . 6 1 6 Guns 61 | . 8 7 24 15 4 . . . . . . . . . . . . . . . . . 3 Cannons 6 | . . . . . . . 2 . 3 . . . . . . . . . . . 1 . . AOE 28 | . . . 4 2 . . . . 7 3 . . 2 4 . 2 . . . 4 . . . Classes Destroyed 21 | . 4 3 5 1 . . 1 . 2 1 . . 1 1 . . . . . . . 1 1 Worker 15 | . . . 2 . . . . . 2 . . . . 6 . . . 1 2 . 1 . 1 Builder 13 | . . . 1 2 . . . . 1 . . . . 6 2 . . 1 . . . . . Tunneler 5 | . . . 1 . . . . . 1 . . . . . . . . 1 . . 2 . . Hauler 15 | . 1 . 5 1 . . . . 3 . . . . 1 . . . 1 2 . 1 . . Recycler 18 | . . 1 1 1 1 . . . 1 . . . . 2 . 1 . 3 4 . 2 1 . Minesweeper 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . Mechanic 3 | . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . Operator 7 | . 1 . 1 2 . . 1 . 1 . . . . . . 1 . . . . . . . Drone 8 | . . . . . . . . . . . . . 2 . . . . . . . . 1 5 Watcher 11 | . 2 . 2 2 . . 1 . 1 . . . . 1 . 1 . . . . . 1 . Swarmer 57 | . . 5 13 3 . . . . 7 3 . . . 6 1 4 . 7 . 4 4 . . Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Grunt 45 | . 8 . 7 8 . . 1 . 3 4 . . . 2 8 . . 1 3 . . . . Brawler 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 21 | . . . 7 6 4 . 1 . 1 . . . . . 2 . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . Programmer 14 | . . . . . . . 1 . 2 . . . . 3 1 . . . . . 4 . 3 Best Kill Streak 7 | . 3 4 5 6 2 . 2 . 4 3 1 . 2 7 3 4 . 6 5 4 4 2 3 Combat Bots Only 6 | . 2 4 4 4 2 . 1 . 4 3 . . 2 6 3 4 . 4 3 4 4 1 3 Max Kills in Single Turn 4 | . 1 1 4 2 1 . 1 . 3 3 1 . 2 3 1 2 . 2 1 3 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . . . . 3 3 . . 2 2 . 2 . . . 3 . . . Melee 2 | . . . . . . . 1 . 1 1 . . . 1 1 1 . 2 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Hostile Shots Fired 1268 | . 43 61 72 27 22 . 106 . 73 11 . . . 82 67 26 . 277 44 57 77 10 213 Missed 489 | . 10 7 18 9 5 . 30 . 35 5 . . . 36 17 12 . 103 27 25 42 3 105 Hits 779 | . 33 54 54 18 17 . 76 . 38 6 . . . 46 50 14 . 174 17 32 35 7 108 Melee 28 | . . . . . . . . . 1 . . . . 12 . . . 11 3 . . . 1 Projectile 751 | . 33 54 54 18 17 . 76 . 37 6 . . . 34 50 14 . 163 14 32 35 7 107 AOE 16 | . . 7 . . . . . . 1 . . . . 2 2 . . 1 2 . . . 1 Critical Strikes 35 | . 1 1 1 . . . 3 . . 1 . . . 1 2 . . 12 2 2 2 . 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 16160 | . 499 626 745 197 282 . 1105 18 663 108 . . . 1071 1054 265 . 3293 653 741 1066 73 3701 Core 4028 | . 109 122 95 48 46 . 387 . 50 . . . . 151 154 37 . 945 328 121 191 . 1244 Absorbed by Shields 180 | . . . . . . . . . . . . . . . 101 . . . . . 19 . 60 Redirected to Shielding 171 | . . . . 41 48 . . . . . . . . . . . . . . . . . 82 Regen/Repaired (Parts) 197 | . . . . . . . . 140 16 . . . . . . . . . . . . . 41 Core Remaining (%) 50 | 100 . 7 . . . 52 . . . . . . 48 . 69 . . 14 . 65 . . . Volleys Fired 355 | . 63 33 53 29 11 . 10 12 30 1 . . 1 22 4 7 . 2 17 3 28 5 24 Largest 3 | . 2 2 3 3 3 . 3 1 2 1 . . 1 1 1 1 . 1 1 1 1 1 1 Hottest 146 | . 100 85 135 135 146 . 114 35 82 43 . . 43 43 43 55 . 55 81 52 51 120 120 Shots Fired 633 | . 113 65 151 85 29 . 23 12 41 1 . . 1 22 4 7 . 2 16 3 30 5 23 Gun 465 | . 102 65 151 85 29 . 13 . . . . . . . . . . . . . . . 20 Cannon 141 | . . . . . . . 10 12 36 . . . . 18 2 6 . 2 16 1 30 5 3 Launcher 16 | . . . . . . . . . 5 1 . . 1 4 2 1 . . . 2 . . . Special 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . Kinetic 309 | . 102 44 32 . . . 7 . 34 . . . . 18 2 6 . 2 14 1 30 1 16 Thermal 88 | . 11 21 8 . 7 . 16 12 2 . . . . . . . . . . . . 4 7 Explosive 16 | . . . . . . . . . 5 1 . . 1 4 2 1 . . . 2 . . . Electromagnetic 220 | . . . 111 85 22 . . . . . . . . . . . . . 2 . . . . Robot Hit Streak 25 | . 14 7 15 12 25 . 9 4 8 . . . . . 2 3 . . . . 4 6 17 Robot Miss Streak 6 | . 6 4 3 6 3 . 1 1 2 . . . . . . . . . . . 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 2 6 2 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 606 | . 68 33 109 56 25 3 28 8 47 7 1 . 1 41 44 6 . 40 17 4 31 9 28 Core Hits 281 | . 29 16 62 46 12 . 11 1 21 5 . . 3 17 15 2 . 13 2 7 11 1 7 Critical Kills 13 | . . . . . . . . . 2 . . . . 4 4 . . . 1 . . 1 1 Critical Parts Destroyed 51 | . 1 . . . . . . . 8 2 . . . 13 10 2 . 1 3 . 6 . 5 Critical Strikes 85 | . 1 . 3 . 1 . 1 . 15 2 . . . 18 16 2 . 7 5 . 7 1 6 Burn 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 7 | . 1 . . . . . . . . . . . . . . . . . . . . . 6 Blast 5 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 56 | . . . . . . . . . 10 2 . . . 17 14 2 . 1 4 . 6 . . Sever 4 | . . . . . . . 1 . . . . . . 1 2 . . . . . . . . Impale 8 | . . . . . . . . . 1 . . . . . . . . 6 1 . . . . Melee Attacks 492 | . . . . . . 3 13 . 43 8 2 . 1 92 78 18 . 77 41 14 53 15 34 Impact 272 | . . . . . . . . . 25 8 2 . 1 72 56 16 . 16 33 14 29 . . Slashing 130 | . . . . . . . 12 . . . . . . 20 22 2 . 6 . . 24 15 29 Piercing 84 | . . . . . . . . . 16 . . . . . . . . 55 8 . . . 5 Sneak Attacks 70 | . . . . . . 2 2 . 9 2 1 . 1 15 2 1 . 8 9 . 6 2 10 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Follow-up Attacks 33 | . . . . . . . . . . . . . . 8 11 . . 7 3 . 4 . . Damage Inflicted 26724 | . 878 411 1652 1155 449 . 891 323 3037 745 134 . 249 3661 2430 660 . 2295 1749 779 2552 643 2031 Guns 4842 | . 854 411 1419 900 382 . 157 . . . . . . . . . . . . . . . 719 Cannons 1315 | . . . . . . . 229 323 520 . . . . . 38 . . . . . 115 90 . Explosions 3188 | . . . 233 233 32 . . . 794 236 . . 148 662 43 293 . . . 514 . . . Melee 17243 | . . . . . . . 505 . 1723 509 134 . 101 2999 2315 367 . 2274 1749 265 2437 553 1312 Ramming 112 | . . . . 22 35 . . . . . . . . . 34 . . 21 . . . . . Kinetic 2688 | . 854 240 207 . . . 73 . 520 . . . . . 38 . . . . . 115 . 641 Thermal 1670 | . 24 171 329 233 98 . 313 323 11 . . . . . . . . . . . . 90 78 Explosive 2679 | . . . . . . . . . 783 236 . . 148 662 43 293 . . . 514 . . . Electromagnetic 2332 | . . . 1116 900 316 . . . . . . . . . . . . . . . . . . Impact 10508 | . . . . . . . . . 1055 509 134 . 101 2657 1763 367 . 285 1623 265 1749 . . Slashing 4122 | . . . . . . . 505 . . . . . . 342 552 . . 170 . . 688 553 1312 Piercing 2613 | . . . . . . . . . 668 . . . . . . . . 1819 126 . . . . Highest Corruption 30 | . 2 2 . . . . 1 1 1 . . . . 2 5 . . 2 15 20 23 23 30 Average Corruption 8 | . 2 2 . . . . 1 1 1 . . . . 1 4 . . 2 4 15 18 20 23 Corruption Purged 14 | . . . . . . . . . 2 . . . . . . . . . . . . 7 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 183 | . . 3 . . . . 2 12 4 . . . . . 29 . . . 12 9 32 12 68 Message Errors 35 | . . . . . . . 1 6 . . . . . . 7 . . . 3 3 6 3 6 Matter Fused 47 | . . 2 . . . . . 3 2 . . . . . 10 . . . 4 4 5 2 15 Heat Flow Errors 18 | . . . . . . . . 1 1 . . . . . 3 . . . 1 . 4 3 5 Energy Discharges 14 | . . 1 . . . . . 2 . . . . . . 2 . . . . . 4 . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 18 | . . . . . . . . . 1 . . . . . 5 . . . 1 . 5 1 5 Data Loss (major) 8 | . . . . . . . 1 . . . . . . . 1 . . . 2 . 2 . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Alerts 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Misdirections 32 | . . . . . . . . . . . . . . . . . . . . 2 4 1 25 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6860 | . . . 53 18 3 . 27 . 672 201 114 . . 1580 663 303 . 525 851 80 950 295 525 Projectiles 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Explosions 134 | . . . 53 18 3 . . . 10 6 . . . 22 . . . . . 22 . . . Melee 6718 | . . . . . . . 27 . 654 195 114 . . 1558 663 303 . 525 851 58 950 295 525 Knockbacks 38 | . . . . . . . . . 5 1 . . . 10 6 1 . 1 5 2 7 . . Impact 34 | . . . . . . . . . 3 1 . . . 10 6 1 . 1 5 2 5 . . Kinetic 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . . 103 . 22 . . . 54 . . . . 8 16 67 . 9 . . . . . Shots 6 | . . . 2 . 1 . . . 1 . . . . 1 . 1 . . . . . . . Rammed 9 | . . . . 1 2 . . . . . . . . . 3 . . 3 . . . . . Targets Rammed 12 | . . . . 2 2 . . . . . . . . . 3 . . 5 . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 80 227 320 225 308 . 51 189 269 5 . . . . 215 55 . 7 158 9 230 176 420 Average Temperature 70 | . 19 78 43 80 131 . 25 117 59 5 . . . . 120 32 . 7 49 5 53 52 120 Received Heat Transfer 1856 | . 243 12 195 54 81 . 165 . 108 63 . . . 66 274 . . 205 60 . 18 . 312 Effects 6 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . . . . 5 2 . . . 9 4 2 . 1 4 . 1 . . Combat Hostiles 17 | . . . . . . . . . 3 1 . . . 5 3 . . 1 3 . 1 . . Parts Fried 72 | . . . 2 6 1 . . . 4 5 1 . . 24 6 5 . 1 15 . 2 . . Impact Corruptions 135 | . . . . . . . . . 17 8 3 . . 45 18 8 . 2 17 1 16 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . Heat Transferred 3119 | . 50 407 620 500 272 . 535 500 50 . . . . . . . . . . . . 111 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 5 5 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Maximum Alert Level 4 | . . . 2 2 1 . . . 4 . . . . 1 3 2 . 1 1 . 1 1 1 Low Security (%) 62 | 100 100 100 51 9 73 . 100 100 28 . . . . 88 18 . 100 78 28 100 83 79 67 Level 1 23 | . . . 27 56 26 . . . 12 . . . . 11 44 38 . 21 71 . 16 20 32 Level 2 8 | . . . 20 33 . . . . 17 . . . . . 14 61 . . . . . . . Level 3 2 | . . . . . . . . . 6 . . . . . 22 . . . . . . . . Level 4 3 | . . . . . . . . . 35 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1489 | . 80 75 500 515 288 . 71 15 1489 . . . . 252 995 501 101 339 357 148 266 219 273 Initial 436 | . . 5 . 200 181 . . . . . . . . . 115 436 101 21 177 14 48 144 100 Average 209 | . 25 25 211 350 106 . 9 . 665 . . . . 138 410 395 66 82 232 44 108 188 170 Influence Increases 10643 | . 331 165 910 633 271 . 211 43 2073 275 5 . 15 776 1771 213 . 851 479 193 618 175 635 Destroy 0b10 Robot/C 4160 | . 160 140 560 340 80 . 60 . 760 140 . . . 300 840 80 . 300 60 80 160 20 80 Destroy 0b10 Robot/NC 550 | . 20 5 65 45 5 . 10 . 75 5 5 . 15 85 30 15 . 55 40 . 30 15 30 Destroy Leader 774 | . 46 20 154 96 . . 22 . 176 10 . . . 44 84 12 . 42 4 10 32 2 20 Allied During Kill 931 | . . . . . . . . . 351 . . . . . 572 . . 8 . . . . . Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . 10 40 . . . . Successful Hack 564 | . 64 . 33 5 61 . 25 . 68 . . . . 6 16 30 . 32 53 14 33 45 79 Select Force Hacks 240 | . 30 . 30 60 120 . . . . . . . . . . . . . . . . . . Disable Machine 765 | . . . 30 75 . . . . 240 . . . . 45 30 15 . 120 . 15 15 30 150 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 809 | . 11 . 38 12 5 . 4 28 178 . . . . 116 94 46 . 44 42 44 93 18 36 Partial Spotted 405 | . . . . . . . . 15 30 . . . . 45 30 15 . . 30 . 120 45 75 Lose Combat Pursuer 1245 | . . . . . . . 90 . 45 120 . . . 135 75 . . 240 210 30 135 . 165 Influence Decreases 10532 | . 316 180 434 644 736 . 211 43 588 780 393 592 15 540 1115 816 258 543 792 132 447 254 703 Entered New Map 3080 | . . 10 . 276 284 . . . . 550 187 592 . . 121 456 188 10 162 12 39 114 79 Time Decay 5171 | . 296 130 414 368 323 . 149 29 428 230 206 . 15 360 514 190 70 297 270 80 318 110 374 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . 200 . . . . Lost Part 888 | . 20 40 20 . 10 . 62 . 20 . . . . 30 50 20 . 216 10 40 80 20 250 Lost Ally 624 | . . . . . . . . 14 140 . . . . . 430 . . 20 . . 10 10 . Purge Threat 569 | . . . . . 119 . . . . . . . . 150 . 150 . . 150 . . . . Squads Dispatched 70 | . 2 . 2 4 . . 3 . 12 . . . . 12 2 6 . 7 6 1 7 2 4 Investigation 33 | . 1 . 2 2 . . . . 4 . . . . 8 1 5 . 2 3 . 3 . 2 Extermination 16 | . . . . . . . 1 . 4 . . . . 3 . 1 . 1 1 1 3 1 . Reinforcement 17 | . 1 . . 1 . . 2 . 2 . . . . 1 . . . 4 2 . 1 1 2 Assault 4 | . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Distress Signals 28 | . 2 . 2 1 . . 2 . 3 . . . . 2 1 . . 7 2 1 2 . 3 Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . 1 2 5 6 55 Distress Signals 63 | . . . . . . . . . . . . . . . . . . . 1 2 5 . 55 Times Spotted 494 | . 17 9 37 21 4 . 19 4 38 12 . . 2 31 47 9 . 44 32 8 21 5 134 Peak Tracking Total 14 | . 3 4 5 3 1 . 5 2 7 3 . . 2 8 5 4 . 13 9 6 6 1 14 Tactical Retreats 53 | . . . . . . . 4 . 3 3 . . . 5 5 . . 8 8 2 5 2 8 ECM-based Alert Blocks 13 | . . . . . . . 2 . . . . . . . . . . . . . . 2 9 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Traps Triggered 24 | . 1 . . . . . 2 . 3 . . . . 1 3 2 . 2 2 . 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . 2 . . . . . . . 1 4 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 2 . . . . . . . 1 4 . . . . Triggered 7 | . . . . . . . . . . 2 . . . . . . . 1 4 . . . . Most Traps Carried 5 | . . . . . . 1 1 1 1 2 1 1 5 5 5 5 5 5 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Machines Disabled 52 | . . . 2 5 . . . . 17 . . . . 3 2 1 . 8 . 1 1 2 10 Max in Single Turn 3 | . . . 2 2 . . . . 3 . . . . 1 . 1 . 1 . 1 1 1 1 Garrison Access 5 | . . . . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Machines Accessed 129 | . 8 . 8 8 12 4 5 . 11 . 4 3 . 13 3 10 . 7 8 2 9 6 8 Terminals 62 | . 7 . 6 5 6 . 4 . 4 . . . . 5 3 3 . 3 5 1 2 4 4 Fabricators 9 | . . . . . . . 1 . 2 . . . . 3 . 2 . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Units 30 | . 1 . 1 2 4 . . . 3 . . . . 4 . 4 . 2 3 . 3 . 3 Scanalyzers 6 | . . . 1 . . . . . 1 . . . . . . . . . . 1 1 2 . Garrison Access 7 | . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . . 2 . . Total Hacks 344 | . 25 . 15 21 35 6 11 . 27 . 7 23 . 32 7 25 . 19 19 15 26 12 19 Successful 211 | . 17 . 7 12 28 6 2 . 15 . 7 23 . 20 3 15 . 14 10 8 7 8 9 Failed 130 | . 8 . 7 9 7 . 9 . 12 . . . . 12 4 10 . 5 9 6 19 3 10 Catastrophic 18 | . 1 . . 1 1 . . . 1 . . . . 2 2 1 . . 2 . 4 1 2 Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Manual 179 | . 19 . 6 12 13 . 8 . 16 . . . . 20 5 13 . 14 17 3 15 4 14 Terminals 178 | . 24 . 12 14 17 . 9 . 14 . . . . 16 7 10 . 11 12 3 8 8 13 Fabricators 27 | . . . . . . . 2 . 5 . . . . 9 . 8 . 3 . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 Recycling Units 50 | . 1 . 1 3 9 . . . 3 . . . . 4 . 5 . 4 7 . 8 . 5 Scanalyzers 22 | . . . 2 . . . . . 3 . . . . . . . . . . 12 1 4 . Garrison Access 17 | . . . . 4 . . . . 2 . . . . 3 . 2 . 1 . . 5 . . Terminal Hacks 83 | . 7 . 4 3 15 6 . . 2 . 7 23 . 2 2 1 . 2 3 1 1 2 2 Record 24 | . . . . . 9 5 . . . . 4 3 . . . . . . . . . 2 1 Part Schematic 17 | . 1 . . . 1 . . . . . . 13 . . 1 . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 1 1 1 . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . 1 1 . . . . 1 . . . . . . . . . 1 . 1 . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 5 | . . . . . 2 . . . . . . . . 1 . 1 . . 1 . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . 2 . . . . 5 . 4 . 2 . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . 3 . 2 . 1 . . . . . Build 4 | . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 1 . . . . . 2 . . . . . . . . . . 7 1 2 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Retrieve Study 7 | . . . 1 . . . . . 2 . . . . . . . . . . 1 1 2 . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . Seal Access 4 | . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . Unauthorized Hacks 93 | . 10 . 2 7 10 . 2 . 9 . . . . 13 1 9 . 9 7 . 4 4 6 Terminals 56 | . 9 . 1 5 6 . 2 . 4 . . . . 6 1 3 . 6 4 . 2 3 4 Track 13 | . . . . 1 . . . . . . . . . 2 . 1 . 2 2 . 2 1 2 Assimilate 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . Botnet 18 | . 2 . 1 1 1 . . . 3 . . . . 2 . 1 . 1 2 . . 2 2 Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Skim 21 | . 5 . . 3 5 . 2 . . . . . . 2 . 1 . 3 . . . . . Fabricators 9 | . . . . . . . . . 2 . . . . 3 . 3 . 1 . . . . . Prioritize 4 | . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 1 . 1 2 4 . . . 3 . . . . 4 . 3 . 2 3 . 2 . 2 Tunnel 8 | . 1 . 1 2 4 . . . . . . . . . . . . . . . . . . Fedlink 18 | . . . . . . . . . 3 . . . . 4 . 3 . 1 3 . 2 . 2 Scraphulk 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . Used 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Hacking Detections 83 | . 7 . 7 6 7 . 5 . 6 . . . . 7 3 5 . 5 6 2 7 4 6 Full Trace Events 5 | . . . . . . . . . 1 . . . . 1 1 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . 1 . . . . . . 13 . . 1 . . 1 . 1 . 1 . Parts Built 5 | . . . . . . . . . 2 . . . . 1 . 1 . 1 . . . . . Authchips 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Time 277 | . . . . . . . . . 53 . . . . 84 . 84 . 56 . . . . . Total Part Build Rating 30 | . . . . . . . . . 12 . . . . 6 . 6 . 6 . . . . . Part Studies Acquired 7 | . . . 1 . . . . . 2 . . . . . . . . . . 1 1 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . 10 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Combat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . . parse_system 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . . . . . . 24 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Total Allies 48 | . . . . . . . . 20 . . . . . . 27 . . 1 . . . . . Largest Group 19 | . . . . . . . . 19 11 . . . . . 13 . . 1 . . . . . Highest-Rated Group 702 | . . . . . . . . 702 485 . . . . . 438 . . 123 . . . . . Highest-Rated Ally 159 | . . . . . . . . 84 84 . . . . . 159 . . 123 . . . . . Initial UFD Resources 110 | . . . . . . . 23 23 23 39 39 39 41 41 59 62 78 78 78 94 96 110 110 Total Orders 29 | . . . . . . . . . . . . . . . 8 . . . . . 16 5 . STAY 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . . . . . 10 4 . RETURN 7 | . . . . . . . . . . . . . . . . . . . . . 6 1 . Ally Attacks 495 | . . . . . . . . 111 139 . . . . . 228 . . 17 . . . . . Total Damage 13268 | . . . . . . . . 4161 3224 . . . . . 5084 . . 799 . . . . . Kills 86 | . . . . . . . . 11 30 . . . . . 36 . . 9 . . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Active Infowar (turns) 9949 | . 849 222 23 . . . 714 1011 1231 436 436 43 246 881 246 380 157 700 365 213 704 224 868 Optics 1525 | . 849 10 . . . . . . . . . . . . . . . . . . . . 666 Sensors 4418 | . . . . . . . 148 . 925 436 436 43 246 881 246 380 157 156 62 159 . 69 74 Terrain 968 | . . . . . . . . . . . . . . . . . . . . . 584 137 247 Seismic 1590 | . . 212 23 . . . 270 . . . . . . . . . . . . . 499 224 362 T.N.C. 3085 | . . . . . . . 195 1011 304 . . . . . . . . 543 365 213 454 . . Machine Analysis 2111 | . . . . . . . 713 1011 387 . . . . . . . . . . . . . . Cloaking 382 | . . . . . . . . . . . . . . 282 . . . 100 . . . . . Jamming 1119 | . . . . . . . . . . . . . . . . . . . 337 158 206 182 236 ECM 516 | . . . . . . . 55 171 99 . . . . . . . . . . . . 64 127 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 1 3 . 2 . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . 10 4 . Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . 9 3 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Turns Passed 17475 | 48 909 365 1343 859 1206 2081 714 1011 1267 498 439 43 365 995 1401 381 157 786 598 213 704 224 868 Spaces Moved 19203 | 40 580 149 696 387 727 1306 721 1179 1891 902 872 91 725 1235 1258 546 365 785 904 322 1297 520 1705 Core 644 | 4 . . . . . . 255 44 . . . . . . . . . 110 231 . . . . Treads 3375 | . . 139 673 387 727 1306 143 . . . . . . . . . . . . . . . . Legs 42 | . . . . . . . . . . . . . . . . . . 23 . . . . 19 Wheels 771 | 36 580 10 23 . . . . . . . . . . . . . . 122 . . . . . Hover 9961 | . . . . . . . 323 1135 1891 902 872 91 725 1235 1258 546 365 530 . . . . 88 Flight 4410 | . . . . . . . . . . . . . . . . . . . 673 322 1297 520 1598 Fastest Speed 5 | 50 95 110 105 160 160 155 50 50 38 47 47 47 47 45 32 36 38 38 29 25 20 25 5 Average Speed 66 | 87 109 170 158 160 160 156 78 66 45 47 47 47 47 45 55 37 38 62 39 31 27 25 29 Slowest Speed 255 | 95 110 240 160 160 160 160 241 156 90 47 47 47 47 126 115 52 38 255 150 39 94 27 170 Overloaded Moves 223 | . . . . . . . . . . . . . . . . . . 5 . 7 24 . 187 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 1 . . . . . . . . . . 1 3 1 1 23 Potential Cave-ins 12 | . . . 2 . . . . . . . . . . . . . . . 3 . 7 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Exploration Rate (%) 56 | 2 93 21 70 57 95 86 17 88 36 79 94 75 77 32 82 13 95 22 27 36 27 60 70 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 13 | . 1 . 1 2 5 . . . 1 . 1 1 1 . . . . . . . . . . Known Exits Taken 16 | . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . Scrap Searched 23 | . . . . . . 6 . . . 9 5 . 3 . . . . . . . . . . Spaces Dug 157 | . 9 . . . . . 3 . 13 . 1 . . 33 17 12 . 11 17 3 22 5 11 Terrain Destroyed 509 | . 10 . 39 10 5 . 4 1 128 18 1 . 25 63 37 25 . 12 28 40 39 6 18 Melee 115 | . . . . . . . 1 . 1 . 1 . . 31 16 11 . 10 14 2 13 4 11 Projectile 110 | . 10 . . . . . 3 1 23 . . . . 14 1 6 . 2 14 1 26 2 7 AOE 284 | . . . 39 10 5 . . . 104 18 . . 25 18 20 8 . . . 37 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Tes Res Qua Frg Total 22458 | 49 719 203 839 527 747 1350 829 1409 2210 965 899 90 744 1496 1821 678 383 938 1057 408 1542 582 1973 Wait 1314 | . 48 10 11 70 . . 30 146 148 38 14 . 4 120 317 80 . 17 48 30 104 21 58 Move 19131 | 39 579 148 695 386 726 1305 721 1176 1890 901 871 90 724 1234 1257 546 364 784 901 315 1293 517 1669 Hop 19 | . . . . . . . . 1 . . . . . . . . . . 1 3 1 1 12 Pick Up 189 | 4 12 4 28 5 2 12 6 27 13 5 2 . 4 6 3 8 1 4 6 5 13 3 16 Fast Attach 180 | 6 2 1 4 3 . . 7 5 17 . 2 . 2 4 9 4 4 22 20 12 13 4 39 Attach 96 | . 1 4 6 1 2 . 10 4 9 . . . . 4 3 5 . 3 10 3 8 5 18 Detach 69 | . 1 1 2 1 1 . 3 3 8 . . . 1 1 1 . 1 3 4 3 3 6 26 Swap 153 | . 9 1 13 5 1 10 8 6 13 5 3 . 4 21 14 7 . 8 5 2 11 1 6 Drop 235 | . 4 1 27 8 2 18 19 29 23 5 5 . 3 7 9 4 4 14 4 18 10 4 17 Fire 355 | . 63 33 53 29 11 . 10 12 30 1 . . 1 22 4 7 . 2 17 3 28 5 24 Melee 435 | . . . . . . 3 13 . 43 8 2 . 1 77 60 17 . 67 37 14 44 15 34 Ram 6 | . . . . . . . . . . . . . . . 3 . . 3 . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Crush 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . Escape Stasis 105 | . . . . . . . . . 16 . . . . . 23 . . 8 . . 14 . 44 Rewire 129 | . . . . . . 2 . . . . . . . . 118 . 9 . . . . . . Trap 9 | . . . . . . . 2 . . 2 . . . . . . . 1 4 . . . . Miscellaneous 27 | . . . . 17 . . . . . . . . . . . . . . . . . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat / Exi / Sub) -9/Materials (discovered 5 exits: [*Mat x2] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Extension -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 18) 287 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 10) 483 | -10/Materials | Identified exit to Mines 520 | -10/Materials | Identified exit to Materials 520 | -10/Materials | Identified exit to Subcaves 524 | -10/Materials | Learned Storage trap positions 540 | -10/Materials | Loaded intel: 2 recycling unit locations 564 | -10/Materials | Learned location of 2 exits from Mines 958 | -10/Materials | Entered Mines 959 | -10/Mines | Assembled infested the area 959 | -10/Mines | Identified exit to Exiles 974 | -10/Mines | Core integrity fell below 50% 1037 | -10/Mines | Core integrity fell below 20% 1039 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1054 | -10/Mines | Discovered exit to Materials (range 12) 1231 | -10/Mines | Learned Materials emergency access door positions 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1324 | -9/Materials | Identified exit to Mines 1500 | -9/Materials | Discovered new exit (range 6) 1710 | -9/Materials | Central database locked down 1808 | -9/Materials | Build established: Gunner 1894 | -9/Materials | Discovered new exit (range 5) 2106 | -9/Materials | Discovered new exit (range 9) 2341 | -9/Materials | Identified exit to Storage 2349 | -9/Materials | Discovered new exit (range 11) 2666 | -9/Materials | Entered Storage 2667 | -9/Storage | Identified exit to Recycling 2668 | -9/Storage | Loaded intel: 11 trap records 3021 | -9/Storage | Build established: Tank 3330 | -9/Storage | Discovered new exit (range 16) 3466 | -9/Storage | First assault squad dispatched 3525 | -9/Storage | Entered Recycling 3823 | -9/Recycling | Scanned before Scraplab entrance 3970 | -9/Recycling | Build established: Gunner 3997 | -9/Recycling | Discovered new exit (range 15) 4197 | -9/Recycling | Learned Materials emergency access door positions 4250 | -9/Recycling | Learned Storage stockpile data 4295 | -9/Recycling | Learned location of Storage (-9) 4329 | -9/Recycling | Learned Storage stockpile data 4352 | -9/Recycling | Learned 2 Storage zone layouts 4364 | -9/Recycling | Identified exit to Factory 4386 | -9/Recycling | Learned Materials terminal intel 4420 | -9/Recycling | Identified exit to Scraptown 4465 | -9/Recycling | Loaded intel: 4 recycling unit locations 4693 | -9/Recycling | Entered Scraplab 4731 | -9/Recycling | Entered Scraptown 4952 | -9/Scraptown | Visited Assassins FH 4984 | -9/Scraptown | Visited UFD Registry 4984 | -9/Scraptown | Registered with UFD as "Quantumcutter" 5000 | -9/Scraptown | Visited Spacefarers 5057 | -9/Scraptown | Visited Science Testing Area 5091 | -9/Scraptown | Visited Junk Repository 5136 | -9/Scraptown | Visited SPCMW 5192 | -9/Scraptown | Discovered new exit (range 7) 5260 | -9/Scraptown | Build established: Mutant 5509 | -9/Scraptown | Visited Symbiants 5532 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5550 | -9/Scraptown | Visited Comm Corps 5698 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5713 | -9/Scraptown | Found DCF Scrap (32 items) 5777 | -9/Scraptown | Visited Curators Association 5842 | -9/Scraptown | Visited Scrapoid Research Area 5909 | -9/Scraptown | Visited Abandonware Association 5932 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5958 | -9/Scraptown | Visited Scrapoid Pod Storage 5988 | -9/Scraptown | Visited Scrap Suit Storage 6031 | -9/Scraptown | Visited LU-1G1's Boring Crew 6118 | -9/Scraptown | Received an X-ray algorithm 6121 | -9/Scraptown | Visited Derelict Rescue Squad 6160 | -9/Scraptown | Visited Science Guys 6213 | -9/Scraptown | Visited Botcube Research 6495 | -9/Scraptown | Found Botcube 6715 | -9/Scraptown | Met Optimus 6715 | -9/Scraptown | Accepted into 0bPrime 6808 | -9/Scraptown | Discovered new exit (range 3) 6812 | -9/Scraptown | Entered Factory 6812 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7370 | -6/Factory | Lost 3 parts (2n1w) 7441 | -6/Factory | Lost 5 parts (1p1n2u1w) 7526 | -6/Factory | Sucked down chute 7526 | -6/Factory | Entered Waste 7537 | -6/Waste | Spotted C-40 Crusher 7538 | -6/Waste | Spotted C-40 Crusher 7544 | -6/Waste | Warlord forces began an assault 7629 | -6/Waste | Spotted C-40 Crusher 7635 | -6/Waste | Allies destroyed C-40 Crusher 7665 | -6/Waste | Spotted C-40 Crusher 7666 | -6/Waste | Spotted C-40 Crusher 7673 | -6/Waste | Allies destroyed C-40 Crusher 7683 | -6/Waste | Allies destroyed C-40 Crusher 7704 | -6/Waste | Allies destroyed C-40 Crusher 7710 | -6/Waste | Allies destroyed C-40 Crusher 7727 | -6/Waste | Lost 9 allies 7780 | -6/Waste | Discovered new exit (range 11) 7995 | -6/Waste | Found Damper Plating 8024 | -6/Waste | Found Damper Plating 8391 | -6/Waste | Botcube activated 8413 | -6/Waste | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon 8537 | -6/Waste | Entered Factory 8537 | -6/Factory | Accompanied by 11 allies 8587 | -6/Factory | Discovered new exit (range 6) 8718 | -6/Factory | Identified exit to Lower Caves 8923 | -6/Factory | Loaded intel: 8 recycling unit locations 8943 | -6/Factory | Discovered exit to Lower Caves (range 5) 9079 | -6/Factory | Spotted B-75 Beast 9105 | -6/Factory | Allies destroyed B-75 Beast 9217 | -6/Factory | Fabricated Imp. Plasma Cutter? 9262 | -6/Factory | Learned location of Protoforge (-2) 9343 | -6/Factory | Lost 3 allies 9769 | -6/Factory | Core integrity fell below 50% 9804 | -6/Factory | Entered Lower Caves 9941 | -6/Lower Caves | Discovered new exit (range 14) 9951 | -6/Lower Caves | Identified exit to Lower Caves 10302 | -6/Lower Caves | Entered another Lower Caves area 10339 | -6/Lower Caves | Discovered new exit (range 6) 10342 | -6/Lower Caves | Identified exit to Factory 10442 | -6/Lower Caves | Identified exit to Data Miner 10459 | -6/Lower Caves | Encountered a Warlord checkpoint 10515 | -6/Lower Caves | Entered an active Warlord outpost 10516 | -6/Lower Caves | Learned Factory terminal intel 10521 | -6/Lower Caves | Learned Extension stockpile data 10521 | -6/Lower Caves | Learned Research garrison access intel 10741 | -6/Lower Caves | Entered Data Miner 10741 | -6/Data Miner | Discovered new exit (range 6) 10750 | -6/Data Miner | Met Data Miner 10764 | -6/Data Miner | Learned location of Section 7 (-2) 10764 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10768 | -6/Data Miner | Received God Mode back door access code from Data Miner 10783 | -6/Data Miner | Identified exit to Proximity Caves 10784 | -6/Data Miner | Entered Proximity Caves 11149 | -5/Proximity Caves | Entered Factory 11149 | -5/Factory | Evolved 2 slots: Utility x2 11150 | -5/Factory | Identified exit to Extension 11151 | -5/Factory | Loaded intel: 28 terminal locations 11181 | -5/Factory | Spotted B-75 Beast 11226 | -5/Factory | Discovered new exit (range 5) 11227 | -5/Factory | Identified exit to Upper Caves 11335 | -5/Factory | Loaded intel: 8 recycling unit locations 11335 | -5/Factory | Watched by a mysterious "MATRIX" hacker 11685 | -5/Factory | Fabricated Cld. Gravmag System (x1) 11738 | -5/Factory | Build established: Hacker-Gladiator 11798 | -5/Factory | Discovered new exit (range 3) 11798 | -5/Factory | Identified exit to Factory 12144 | -5/Factory | Entered Extension 12162 | -5/Extension | Rescued a captive Derelict 12172 | -5/Extension | Lost 3 parts (1p1n1u) 12239 | -5/Extension | Rescued A7 12445 | -5/Extension | Lost 3 allies 12602 | -5/Extension | Build established: Commander-Gladiator 12935 | -5/Extension | Spotted B-75 Beast 12952 | -5/Extension | Allies destroyed B-75 Beast 12953 | -5/Extension | Spotted B-75 Beast 12963 | -5/Extension | Allies destroyed B-75 Beast 12963 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12993 | -5/Extension | Lost 3 allies 13008 | -5/Extension | Energy Cycler disabled 13018 | -5/Extension | Incoming investigation squad redirected 13018 | -5/Extension | Rescued a captive Derelict 13054 | -5/Extension | Lost 3 allies 13242 | -5/Extension | Build established: Commander-Sprinter 13329 | -5/Extension | Lost 3 allies 13344 | -5/Extension | First assault squad dispatched 13345 | -5/Extension | Discovered exit to Factory (range 14) 13503 | -5/Extension | Lost 4 allies 13545 | -5/Extension | Entered Factory 13545 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13557 | -4/Factory | Lost 5 allies 13612 | -4/Factory | Fabricated Cld. Gravmag System? 13742 | -4/Factory | Loaded intel: 8 recycling unit locations 13772 | -4/Factory | Incoming investigation squad redirected 13787 | -4/Factory | Build established: Hacker-Gladiator 13866 | -4/Factory | Discovered new exit (range 4) 13868 | -4/Factory | Identified exit to Upper Caves 13926 | -4/Factory | Sucked down chute 13926 | -4/Factory | Entered Waste 13926 | -4/Waste | The area was eerily silent 13979 | -4/Waste | Found Prototype Reactor 13979 | -4/Waste | Identified Zero-point Reactor 14007 | -4/Waste | Discovered new exit (range 12) 14083 | -4/Waste | Identified exit to Factory 14083 | -4/Waste | Entered Factory 14115 | -4/Factory | Loaded intel: 8 recycling unit locations 14290 | -4/Factory | Lost 11 parts (2p4n4u1w) 14354 | -4/Factory | Allied Derelicts emerged from ambush trap array 14435 | -4/Factory | Fabricated Cld. Gravmag System? 14575 | -4/Factory | Lost 3 parts (3n) 14659 | -4/Factory | Scraphulk reinforcements arrived 14667 | -4/Factory | Lost 4 parts (2n2u) 14719 | -4/Factory | Cargo convoy interrupted 14785 | -4/Factory | Lost 3 parts (3n) 14796 | -4/Factory | Core integrity fell below 50% 14829 | -4/Factory | Lost 3 parts (3n) 14853 | -4/Factory | Discovered new exit (range 5) 14869 | -4/Factory | Core integrity fell below 20% 14869 | -4/Factory | Entered Research 14869 | -3/Research | Evolved 2 slots: Utility x2 14870 | -3/Research | Loaded intel: 4 garrison access locations 15034 | -3/Research | Identified exit to Testing 15119 | -3/Research | Search patrols dispatched 15301 | -3/Research | Loaded intel: 5 recycling unit locations 15369 | -3/Research | Search patrols dispatched 15455 | -3/Research | System corruption reached 10% 15467 | -3/Research | Entered Testing 15469 | -3/Testing | Central database locked down 15540 | -3/Testing | Found Fusion Bomb Launcher 15550 | -3/Testing | Identified exit to Research 15574 | -3/Testing | Found Prototype Device 15574 | -3/Testing | Identified Exp. Thermal Shield 15680 | -3/Testing | Entered Research 15680 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 15806 | -2/Research | Loaded intel: 5 recycling unit locations 15847 | -2/Research | Crushed by falling debris 15848 | -2/Research | System corruption reached 10% 15878 | -2/Research | Lost 3 parts (1n2u) 15899 | -2/Research | Identified exit to Quarantine 16210 | -2/Research | Discovered new exit (range 16) 16384 | -2/Research | Entered Quarantine 16406 | -2/Quarantine | Central database locked down 16499 | -2/Quarantine | Found Alien Artifact 16575 | -2/Quarantine | Scanned by Researcher 16587 | -2/Quarantine | Spotted Fortress 16606 | -2/Quarantine | Discovered new exit (range 6) 16606 | -2/Quarantine | Discovered new exit (range 6) 16607 | -2/Quarantine | Identified exit to Protoforge 16608 | -2/Quarantine | Entered Protoforge 16617 | -2/Protoforge | Superfortress began startup sequence 16623 | -2/Protoforge | Targeted by mysterious "MATRIX" hacker 16628 | -2/Protoforge | Spotted B-90 Cyclops 16671 | -2/Protoforge | Spotted Hotshot 16709 | -2/Protoforge | Spotted Hotshot 16753 | -2/Protoforge | Spotted AP7-3 16755 | -2/Protoforge | Spotted AP7-3 16758 | -2/Protoforge | Spotted Overlord 16764 | -2/Protoforge | Spotted Decapitator 16764 | -2/Protoforge | Spotted Decapitator 16775 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: High) 16775 | -2/Protoforge | Loaded intel: 3 recycling unit locations 16784 | -2/Protoforge | Spotted EXE-6 16784 | -2/Protoforge | Spotted EXE-6 16811 | -2/Protoforge | Optimus greeted in Protoforge 16813 | -2/Protoforge | Found Prototype Processor 16813 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 16815 | -2/Protoforge | Found Prototype Device 16815 | -2/Protoforge | Identified Exp. Kinecellerator 16819 | -2/Protoforge | Found Prototype Ballistic Gun 16819 | -2/Protoforge | Identified Cep. XC Strikerail 16836 | -2/Protoforge | Found Prototype Processor 16836 | -2/Protoforge | Identified Exp. Target Analyzer 16837 | -2/Protoforge | Core integrity fell below 50% 16844 | -2/Protoforge | Found Prototype Processor 16844 | -2/Protoforge | Identified Exp. Targeting Computer 16870 | -2/Protoforge | Found Prototype Device 16870 | -2/Protoforge | Identified Adv. Kinecellerator 16875 | -2/Protoforge | Lost 11 parts (3p2n6u) 16885 | -2/Protoforge | Lost 11 allies 16888 | -2/Protoforge | Forge Plexus network access discovered 16906 | -2/Protoforge | Met 7R-MNS 16906 | -2/Protoforge | Spotted Decapitator 16907 | -2/Protoforge | Spotted Decapitator 16908 | -2/Protoforge | Spotted Decapitator 16908 | -2/Protoforge | Spotted Decapitator 16929 | -2/Protoforge | Found Exp. Terror Saw 16945 | -2/Protoforge | Lost 3 allies 16966 | -2/Protoforge | Spotted Hotshot 16967 | -2/Protoforge | Spotted Hotshot 16967 | -2/Protoforge | Spotted Hotshot 16967 | -2/Protoforge | Spotted Hotshot 16975 | -2/Protoforge | Spotted V054-o 16987 | -2/Protoforge | Spotted Decapitator 16987 | -2/Protoforge | Spotted Decapitator 16987 | -2/Protoforge | Spotted Decapitator 17002 | -2/Protoforge | Spotted V034-l 17002 | -2/Protoforge | Spotted V229-b 17019 | -2/Protoforge | UFD reported confirmed Drillbomb installation 17023 | -2/Protoforge | System corruption reached 30% 17056 | -2/Protoforge | Spotted Immortal 17059 | -2/Protoforge | Spotted Immortal 17074 | -2/Protoforge | Found Cep. Fieldthrust Drive 17088 | -2/Protoforge | Spotted AP7-3 17088 | -2/Protoforge | Spotted AP7-3 17110 | -2/Protoforge | Additional patrols dispatched to research labs 17113 | -2/Protoforge | Found Cep. Navigation Harness 17118 | -2/Protoforge | Found Transdimensional Reconstructor 17120 | -2/Protoforge | Warped through subspace 17135 | -2/Protoforge | Found Cep. Antigrav Storage Unit 17147 | -2/Protoforge | Found Cep. Chromion Battery 17148 | -2/Protoforge | Found Cep. NT7 Matterbank 17152 | -2/Protoforge | Spotted Decapitator 17152 | -2/Protoforge | Spotted Decapitator 17152 | -2/Protoforge | Spotted Decapitator 17153 | -2/Protoforge | Lost 4 parts (1p2n1w) 17154 | -2/Protoforge | Spotted V469-i 17154 | -2/Protoforge | Spotted V272-l 17158 | -2/Protoforge | Spotted Immortal 17158 | -2/Protoforge | Spotted Immortal 17160 | -2/Protoforge | Spotted V269-w 17160 | -2/Protoforge | Spotted V057-e 17169 | -2/Protoforge | Found Cep. Core Shell 17180 | -2/Protoforge | Found Cep. RG22 Armor 17182 | -2/Protoforge | UFD reported confirmed Drillbomb installation 17183 | -2/Protoforge | Spotted V638-y 17191 | -2/Protoforge | Spotted Immortal 17197 | -2/Protoforge | Spotted Decapitator 17197 | -2/Protoforge | Spotted Decapitator 17197 | -2/Protoforge | Spotted Decapitator 17197 | -2/Protoforge | Spotted Decapitator 17215 | -2/Protoforge | Core integrity fell below 20% 17230 | -2/Protoforge | Spotted Executioner 17250 | -2/Protoforge | Lost 3 parts (2n1w) 17271 | -2/Protoforge | Spotted Executioner 17271 | -2/Protoforge | Spotted Executioner 17274 | -2/Protoforge | Spotted Striker 17274 | -2/Protoforge | Spotted Executioner 17289 | -2/Protoforge | Spotted 02F14-K 17297 | -2/Protoforge | Triborg destroyed during the operation 17297 | -2/Protoforge | Optimus emerged from Triborg 17325 | -2/Protoforge | Found UFD Drillbomb 17336 | -2/Protoforge | P-80 Master assimilated allied 02F06-K 17336 | -2/Protoforge | Spotted 02F06-K 17361 | -2/Protoforge | Spotted Executioner 17361 | -2/Protoforge | Spotted Striker 17365 | -2/Protoforge | Spotted Executioner 17384 | -2/Protoforge | Lost 13 allies 17390 | -2/Protoforge | Installed UFD Drillbomb at designated target 17390 | -2/Protoforge | UFD reported confirmed Drillbomb installation 17392 | -2/Protoforge | Found UFD Drillbomb 17393 | -2/Protoforge | Spotted Hotshot 17393 | -2/Protoforge | Spotted Hotshot 17393 | -2/Protoforge | Spotted Hotshot 17402 | -2/Protoforge | Found Exp. System Purifier 17406 | -2/Protoforge | Found Exp. System Purifier 17417 | -2/Protoforge | Spotted Hotshot 17441 | -2/Protoforge | Found Prototype Processor 17441 | -2/Protoforge | Identified Exp. Core Analyzer 17450 | -2/Protoforge | Spotted Striker 17451 | -2/Protoforge | Spotted Striker 17475 | -2/Protoforge | Spotted Hotshot 17475 | -2/Protoforge | Spotted Hotshot 17475 | -2/Protoforge | Spotted Hotshot 17475 | -2/Protoforge | Spotted Hotshot 17476 | -2/Protoforge | Destroyed by Hotshot with Precision Phase Gun Last Messages --------------- 17441_ N-04 Retriever collects Myomer Leg. 17441_ N-04 Retriever collects Lgt. Quantum Reactor+. 17443_ Acquired 10 matter. 17444_ N-04 Retriever collects Adv. Targeting Computer. 17444_ N-04 Retriever collects Gravjet Array. 17445_ N-04 Retriever collects Unknown Protection. 17448_ Drawn through space via semi-controlled quantum shift. 17452_ Exp. System Purifier purges 1% system corruption (29%). 17453_ System corrupted: Matter fused (-6). 17458_ Exp. Surge Thruster destroyed. 17460_ Acquired 21 matter. 17460_ Slug penetrates S-43 Plague. 17460_ S-43 Plague destroyed. 17462_ Striker suffers critical hit (Meltdown). 17463_ Exp. System Purifier purges 1% system corruption (28%). 17464_ Drawn through space via semi-controlled quantum shift. 17468_ 0bP_NET: Lugger 343 inbound, all units not involved in other operations escort to target. 17471_ System corrupted: Component data lost. 17475_ Drawn through space via semi-controlled quantum shift. 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Storage Unit | -10/Materials | Hacked Adv. ECM Suite | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Hyp. Railgun | -5/Extension | Hacked Adv. Force Booster | -4/Factory | Hacked Cld. Field Propulsion Drive | -3/Testing | Scanalyzed Prc. Matter Filter | -2/Quarantine | Archive Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Imp. Plasma Cutter | x2 | -6/Factory | Preloaded Cld. Gravmag System | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -4/Factory | Authchip Cld. Gravmag System | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -9/Materials | Hacked Antigrav System | -6/Factory | Hacked Enh. Gauss Cannon | -6/Factory | Hacked Impulse Thruster Array | -3/Testing | Hacked Nuclear Pulse Array | -2/Research | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Fine I'll Do It Myself Hulk Smash I'm Outta Here, Maybe Inventory(Loot) Junior Dev Link The Feds Super-what Now? We Are One We Love MA You May Approach The Wall Challenges ------------ None Game ------ Seed GrenadeFissionCape Manual? 0 Play Time 05:26:52 Cumulative 350.1 hours Start 2026.08.21 @ 13:28:08 End 2026.08.21 @ 19:04:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 120 Adventurer 1 Explorer 0 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8b522c8c-107e-4d52-aa18-d86456d7b622