Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.09 @ 03:36:02 Player: Some Pennies Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (217) 1085 Value Destroyed (6218) 6218 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 12919 Bonus ------- High Alert Combat Kills 96 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 69/100 System Corruption 32% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Reaction Control System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Cooled Particle Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Target Analyzer Core Analyzer > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Energy Well Structural Scanner Advanced Visual Processing Unit Improved Sensor Array System Shield Component Analysis Suite Shock Rifle High-powered Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Machine Gun Magnetic Acceleration Cannon Power Maul [Rating: 69] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 201 | 6 12 15 1 2 45 15 2 . . 19 75 2 7 Power 30 | 1 4 2 . . 6 . 1 . . 3 13 . . Engine 23 | 1 4 2 . . 3 . . . . 1 12 . . Core 5 | . . . . . 3 . 1 . . 1 . . . Reactor 2 | . . . . . . . . . . 1 1 . . Propulsion 59 | 2 1 4 . . 14 6 . . . 6 25 1 . Treads 20 | 2 . 1 . . 8 . . . . 5 4 . . Leg 5 | . . . . . 3 . . . . . 1 1 . Wheel 23 | . 1 3 . . 3 . . . . . 16 . . Hover 7 | . . . . . . 6 . . . . 1 . . Flight 4 | . . . . . . . . . . 1 3 . . Utility 66 | 1 3 4 1 1 17 6 . . . 6 21 . 6 Device 24 | . 1 3 . . 6 . . . . 6 7 . 1 Storage 6 | 1 2 . 1 . . 1 . . . . . . 1 Processor 16 | . . . . . 3 2 . . . . 7 . 4 Hackware 5 | . . . . . 2 2 . . . . 1 . . Protection 15 | . . 1 . 1 6 1 . . . . 6 . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 4 5 . 1 8 3 1 . . 4 16 1 1 Energy Gun 23 | 2 2 2 . . 2 . . . . 4 10 1 . Energy Cannon 9 | . 2 . . . 3 . . . . . 3 . 1 Ballistic Gun 7 | . . 2 . . 2 . . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . . . . . Unidentified Prototypes 6 | . . 1 . . 3 . . . . . 1 . 1 Corrupted Parts 6 | . . . . . . . . . . 1 5 . . System Corruption 26 | . . . . . . . . . . 1 25 . . Parts Lost 78 | . 1 5 . . 9 . . . . 21 36 6 . Power 8 | . . . . . . . . . . 2 5 1 . Propulsion 34 | . 1 4 . . 2 . . . . 9 15 3 . Utility 22 | . . . . . 5 . . . . 7 10 . . Weapon 14 | . . 1 . . 2 . . . . 3 6 2 . Highest Loss Streak 13 | . 1 2 . . 3 . . . . 9 13 6 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | 4 18 19 19 19 23 10 10 10 10 6 19 12 1 Power 2 | . 1 2 2 2 1 . . . . . 4 3 . Propulsion 2 | 1 2 1 2 2 4 4 4 4 4 1 2 1 . Utility 6 | 1 8 10 11 11 9 2 2 2 2 1 4 3 . Weapon 4 | . 3 4 3 3 6 4 4 4 4 3 7 4 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 53 | . 9 1 . . 21 5 . . . . 2 14 1 Power 11 | . 3 . . . 1 1 . . . . . 6 . Propulsion 10 | . 1 . . . 6 1 . . . . . 2 . Utility 17 | . 3 . . . 6 2 . . . . 2 4 . Weapon 15 | . 2 1 . . 8 1 . . . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 96 100 100 98 98 100 100 100 67 89 65 25 Engine 9 | . 14 14 14 14 7 6 5 . . 1 9 3 . Core 1 | . . . . . 1 . 1 7 7 3 1 . . Treads 15 | . 27 9 14 14 23 . . . . 9 4 10 . Wheel 6 | . . 16 14 14 7 . . . . . 14 3 . Hover 3 | . . . . . . 29 30 30 30 5 . . . Device 11 | . 14 12 14 13 6 6 7 7 7 13 14 7 4 Storage 9 | . 14 14 14 14 8 7 7 7 7 3 5 3 . Processor 6 | . . . . . 6 13 15 15 15 9 13 24 19 Hackware 2 | . . . . . 5 9 7 7 7 2 1 . . Protection 3 | . . 1 . . 7 5 7 7 7 1 7 . . Energy Gun 9 | . 16 20 16 21 2 . . . . 6 7 7 . Energy Cannon 4 | . 11 . . . 6 . . . . . . . . Ballistic Gun 2 | . . 7 . . 9 . . . . . 3 . . Impact Weapon 2 | . . . . . . 10 14 15 15 4 . . . Peak Build Rating 69 | 7 13 20 14 14 38 54 55 55 55 55 69 69 33 Average Rating 28 | 5 11 12 13 13 32 49 52 55 55 32 47 36 18 On Entrance 30 | . 7 13 14 13 14 38 52 55 55 55 28 69 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 133 | 12 97 59 57 97 105 28 34 34 34 95 133 115 2 Greatest Support 90 | 40 40 26 16 16 80 36 36 36 36 80 90 16 3 Greatest Overweight (x) 11 | 1 5 5 3 6 9 . . . . 4 11 7 . Average Overweight (x) 1 | . 1 3 3 3 5 . . . . . 2 . . Largest Inventory Capacity 25 | 8 25 20 20 25 25 25 10 10 10 25 25 25 20 Average Capacity 19 | 7 20 20 20 20 24 10 10 10 10 11 22 12 5 Most Carried 25 | 8 22 20 20 22 25 24 10 10 10 10 25 25 3 Average Carried 17 | 4 18 19 19 19 23 10 10 10 10 6 19 10 1 Final Capacity 25 | 8 20 20 20 25 25 10 10 10 10 5 25 5 5 Final Carried 25 | 8 20 19 19 22 25 10 10 10 10 5 25 . 3 Class Distribution -------------------- 67% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 4095 | 260 288 248 . 90 1068 206 94 . . 572 1269 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 9359 | 123 939 357 . 104 2818 399 134 131 . 579 3775 . . Parts 427 | 8 68 19 . 10 147 13 5 . . 31 126 . . Haulers Intercepted 9 | . 2 . . . 3 3 . . . . 1 . . Recyclers Shooed 20 | . 1 . . . 1 . . . . . 18 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 5 1 . 19 . . . Prevented 3 | . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 131 | . 17 5 . 2 45 4 5 . . 23 30 . . Melee 2 | . . . . . . . . . . 2 . . . Guns 56 | . 11 5 . . 14 . . . . 4 22 . . Cannons 26 | . 5 . . . 18 1 . . . . 2 . . AOE 33 | . . . . 2 12 . 4 . . 14 1 . . Classes Destroyed 19 | 2 6 2 . . 4 1 . . . 1 3 . . Worker 18 | . 5 . . . 2 . . . . . 11 . . Builder 6 | . . . . . 3 . . . . . 3 . . Tunneler 12 | 2 2 1 . 1 1 . . . . . 5 . . Hauler 9 | . 2 . . . 3 3 . . . . 1 . . Recycler 25 | 1 . . . 1 10 1 . . . . 12 . . Mechanic 1 | . . . . . . . . . . . 1 . . Operator 4 | . 3 . . . 1 . . . . . . . . Watcher 11 | . 3 . . . 5 2 . . . . 1 . . Swarmer 33 | . 3 1 . 2 9 1 4 . . 10 3 . . Grunt 57 | . 14 . . . 19 2 1 . . 8 13 . . Brawler 5 | . . . . . 3 . . . . 1 1 . . Duelist 3 | . . . . . 2 . . . . 1 . . . Protector 2 | . . . . . 1 . . . . 1 . . . Sentry 16 | . . 2 . . 11 . . . . 1 2 . . Demolisher 2 | . . 2 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . Hunter 3 | . . . . . . 1 . . . . 2 . . Programmer 7 | . . . . . . . . . . 1 6 . . Behemoth 1 | . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | 1 3 2 . 4 6 4 4 1 . 8 8 . . Combat Bots Only 8 | . 3 2 . 2 5 3 4 . . 8 4 . . Max Kills in Single Turn 4 | 1 1 1 . 2 4 1 4 1 . 3 2 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 1 4 . 4 . . 3 1 . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 915 | . 70 56 . 7 177 12 1 . . 182 394 5 11 Missed 274 | . 18 16 . 2 62 3 1 . . 45 124 . 3 Damage Taken 11252 | . 627 733 . 43 1994 140 . . . 3019 4371 219 106 Core 1628 | . 73 104 . . 218 16 . . . 367 630 135 85 Absorbed by Shields 150 | . . . . . 3 . . . . 11 136 . . Ignored by Resistances 114 | . . 50 . . . . . . . . 64 . . Regen/Repaired (Parts) 224 | . . . . . 213 11 . . . . . . . Core Remaining (%) 58 | 100 . . . 29 60 . . . . 45 . . . Volleys Fired 512 | 12 85 32 . 4 152 . 1 . . 29 192 5 . Largest 2 | 2 2 2 . 2 2 . 2 . . 2 2 2 . Hottest 160 | 100 120 112 . 112 136 . 69 . . 160 159 149 . Shots Fired 954 | 24 170 64 . 5 286 . 2 . . 42 353 8 . Gun 720 | 24 110 64 . 2 155 . . . . 24 333 8 . Cannon 199 | . 60 . . . 119 . . . . . 20 . . Launcher 35 | . . . . 3 12 . 2 . . 18 . . . Special . | . . . . . . . . . . . . . . Kinetic 209 | . . 26 . . 86 . . . . . 97 . . Thermal 634 | 24 170 38 . 2 158 . . . . 24 210 8 . Explosive 35 | . . . . 3 12 . 2 . . 18 . . . Electromagnetic 76 | . . . . . 30 . . . . . 46 . . Robot Hit Streak 39 | 5 12 11 . . 18 . . . . 21 39 11 . Robot Miss Streak 7 | 3 3 3 . 1 4 . . . . 7 6 3 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 8 | . . 1 . . 1 . . . . . 6 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . 1 . . Shots Hit Robots 677 | 14 111 40 4 . 175 16 2 2 . 46 261 6 . Core Hits 369 | 4 41 18 . 6 101 4 5 . . 62 126 2 . Critical Kills 5 | . . . . . 3 . . . . 1 1 . . Critical Parts Destroyed 10 | . . . . . 1 3 1 1 . 3 1 . . Critical Strikes 56 | 2 7 2 . . 9 3 1 1 . 6 25 . . Burn 36 | 2 7 2 . . 5 . . . . . 20 . . Destroy 6 | . . . . . 4 . . . . . 2 . . Corrupt 3 | . . . . . . . . . . . 3 . . Smash 11 | . . . . . . 3 1 1 . 6 . . . Melee Attacks 108 | . . 1 6 . . 23 14 8 . 47 9 . . Impact 101 | . . . . . . 23 14 8 . 47 9 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 15 | . . 1 4 . . 5 1 1 . . 3 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18614 | 176 1708 612 . 290 4873 945 350 172 . 3082 6248 158 . Guns 9193 | 176 1103 612 . . 1666 . . . . 499 4979 158 . Cannons 2577 | . 605 . . . 1503 . . . . . 469 . . Explosions 4261 | . . . . 290 1675 . 169 . . 1607 520 . . Melee 2554 | . . . . . . 945 181 172 . 976 280 . . Ramming 29 | . . . . . 29 . . . . . . . . Kinetic 2276 | . . 202 . . 971 . . . . . 1103 . . Thermal 9097 | 176 1708 410 . . 1984 . . . . 499 4162 158 . Explosive 3666 | . . . . 290 1600 . 169 . . 1607 . . . Electromagnetic 992 | . . . . . 289 . . . . . 703 . . Impact 2554 | . . . . . . 945 181 172 . 976 280 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . . 12 32 32 32 Average Corruption 13 | . . . . . . . . . . 11 12 32 32 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 96 | . . . . . . . . . . 33 53 4 6 Message Errors 24 | . . . . . . . . . . 11 12 . 1 Matter Fused 12 | . . . . . . . . . . 4 7 . 1 Heat Flow Errors 18 | . . . . . . . . . . 6 11 . 1 Energy Discharges 8 | . . . . . . . . . . 2 4 1 1 Parts Rejected 2 | . . . . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . . . 3 4 . 1 Data Loss (major) 7 | . . . . . . . . . . 1 5 . 1 Misfires 4 | . . . . . . . . . . 1 3 . . Alerts 3 | . . . . . . . . . . 1 1 1 . Misdirections 3 | . . . . . . . . . . 1 1 1 . Weapon Failures 6 | . . . . . . . . . . 1 4 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1079 | . 1 . . 39 57 303 131 164 . 199 185 . . Projectiles 12 | . 1 . . . 11 . . . . . . . . Explosions 185 | . . . . 39 46 . . . . 45 55 . . Melee 882 | . . . . . . 303 131 164 . 154 130 . . Knockbacks 19 | . . . . . . 11 1 . . 5 2 . . Impact 16 | . . . . . . 9 1 . . 4 2 . . Kinetic . | . . . . . . . . . . . . . . Secondary 3 | . . . . . . 2 . . . 1 . . . Self-Inflicted Damage 347 | . . . . . 172 . . . . 175 . . . Shots 13 | . . . . . 8 . . . . 5 . . . Rammed 2 | . 1 . . . 1 . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 371 | 120 328 261 . 63 371 . 3 . . 261 350 . 229 Average Temperature 84 | 51 87 68 . 21 91 . 2 . . 78 92 . 118 Received Heat Transfer 3128 | . 264 45 . . 783 18 . . . 913 1078 . 27 Effects 8 | . 1 . . . 5 . . . . . 2 . . Energy Bleed 3 | . 1 . . . 2 . . . . . . . . Interference 4 | . . . . . 2 . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . 5 1 . . 3 5 . . Combat Hostiles 9 | . . . . . . 3 1 . . 3 2 . . Parts Fried 22 | . . . . . . 4 3 . . 1 14 . . Impact Corruptions 31 | . . . . . . 10 4 4 . 8 5 . . Robots Melted 7 | . 1 . . . 1 . . . . . 5 . . Combat Hostiles 5 | . 1 . . . 1 . . . . . 3 . . Parts Melted 61 | 3 10 1 . . 9 . . . . 2 36 . . Heat Transferred 21882 | 666 4662 1184 . . 4209 . . . . 1029 9796 336 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 . . Low Security (%) 71 | 100 100 100 . 100 24 . . . . . 84 100 100 Level 1 19 | . . . . . 41 100 . . . . 15 . . Level 2 9 | . . . . . 34 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 635 | 5 139 92 . 64 635 287 . . . . 271 89 40 Initial 287 | . . 52 . . . 287 . . . . . 89 9 Average 129 | . 49 17 . 14 292 243 . . . . 84 50 15 Influence Increases 4475 | 15 648 190 . 74 1509 180 115 10 . 520 1139 15 60 Destroy 0b10 Robot/C 2580 | . 340 100 . 40 880 80 100 . . 440 600 . . Destroy 0b10 Robot/NC 470 | 15 75 20 . 10 130 30 5 10 . 5 170 . . Destroy Leader 580 | . 90 10 . . 226 20 10 . . 60 164 . . Successful Hack 88 | . 33 . . . 39 16 . . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 195 | . 30 . . . 75 . . . . . 90 . . Destroy Structure 187 | . 5 . . 24 99 4 . . . . 55 . . Partial Spotted 45 | . . . . . . . . . . . 30 15 . Lose Combat Pursuer 300 | . 45 60 . . 60 30 . . . 15 30 . 60 Influence Decreases 3744 | 15 512 242 . 74 876 230 222 42 . 520 882 90 39 Time Decay 2883 | 15 502 197 . 74 636 230 222 42 . 333 563 30 39 Lost Part 691 | . 10 45 . . 90 . . . . 167 319 60 . Lost Ally 20 | . . . . . . . . . . 20 . . . Purge Threat 150 | . . . . . 150 . . . . . . . . Squads Dispatched 26 | . 4 . . . 9 2 . . . 1 10 . . Investigation 2 | . 1 . . . . 1 . . . . . . . Extermination 6 | . . . . . . . . . . . 6 . . Reinforcement 10 | . 3 . . . 2 1 . . . . 4 . . Assault 2 | . . . . . 1 . . . . 1 . . . Garrison 6 | . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 9 | . . 1 . . 7 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 223 | . 26 26 . 3 62 10 1 3 . 31 47 6 8 Peak Tracking Total 21 | . 3 21 . 3 5 4 . 4 . 8 6 6 4 Tactical Retreats 18 | . 3 3 . . 4 2 . . . 2 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 6 | . 1 . . . 2 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 14 | . 2 . . . 5 . . . . 1 6 . . Max in Single Turn 4 | . 1 . . . 3 . . . . 1 4 . . Garrison Access 2 | . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 31 | . 7 . 1 . 11 6 1 . 4 . 1 . . Terminals 16 | . 5 . . . 7 3 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Total Hacks 114 | . 21 . 4 . 44 15 1 . 28 . 1 . . Successful 77 | . 13 . 4 . 25 6 1 . 28 . . . . Failed 37 | . 8 . . . 19 9 . . . . 1 . . Catastrophic 5 | . . . . . 2 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 46 | . 16 . . . 21 8 . . . . 1 . . Terminals 52 | . 15 . . . 29 7 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 2 4 . . . . . . . Recycling Units 11 | . 6 . . . 5 . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . . . . Terminal Hacks 43 | . 3 . 4 . 7 . 1 . 28 . . . . Record 15 | . . . 4 . . . . . 11 . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . Unauthorized Hacks 18 | . 8 . . . 8 2 . . . . . . . Terminals 16 | . 7 . . . 7 2 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 3 | . 1 . . . 1 1 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 6 . . . 10 5 . . . . 1 . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 4 . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . Time 80 | . . . . . 26 54 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . 1 3 . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . Combat 2 | . . 1 1 . . . . . . . . . . Robot Hacks Applied 5 | . . 1 4 . . . . . . . . . . parse_system 5 | . . 1 4 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 32 | . . . . . . . . . . 32 . . . Highest-Rated Ally 32 | . . . . . . . . . . 32 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 8640 | . 3440 610 438 323 1168 439 470 352 38 428 934 . . Sensors 1814 | . . 2 . . . 439 470 352 38 417 96 . . Structural 792 | . . . . . . . . . . . 792 . . Seismic 5278 | . 3440 608 438 323 327 . . . . . 142 . . Machine Analysis 1132 | . . . . . 841 18 . . . . 273 . . Cloaking 4 | . . . . . . . . . . 4 . . . ECM 8 | . . . . . . . . . . 8 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 3 . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 13046 | 143 3440 727 438 333 2891 493 470 352 38 1295 2257 69 100 Spaces Moved 7315 | 70 1247 401 294 210 1093 686 597 648 79 779 991 71 149 Core 338 | 24 . . . . . . . . . 99 4 62 149 Treads 1985 | 46 1167 . . . 182 . . . . 365 225 . . Legs 49 | . . . . . 49 . . . . . . . . Wheels 2553 | . 80 401 294 210 862 . . . . . 697 9 . Hover 2384 | . . . . . . 686 597 648 79 315 59 . . Flight 6 | . . . . . . . . . . . 6 . . Fastest Speed 48 | 50 155 110 145 145 135 48 48 48 48 48 80 50 50 Average Speed 140 | 128 245 143 145 148 204 48 48 48 48 126 148 69 50 Slowest Speed 560 | 160 320 155 145 190 480 48 48 48 48 480 560 205 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 97 73 65 64 74 29 79 79 69 81 26 62 5 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 10 | . 2 1 1 . 3 . . 1 1 1 . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 10 | . . 1 . . . . 4 2 . 3 . . . Spaces Dug 90 | . . . . 7 5 4 10 6 . 50 8 . . Terrain Destroyed 358 | . . . . 27 88 4 37 6 . 138 58 . . Melee 41 | . . . . . . 4 10 6 . 15 6 . . Projectile 7 | . . . . . 1 . . . . . 6 . . AOE 310 | . . . . 27 87 . 27 . . 123 46 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 8983 | 97 1460 485 302 224 1505 815 750 674 78 950 1389 81 173 Wait 448 | . 70 16 . 3 72 62 136 19 . 31 27 . 12 Move 7303 | 69 1246 400 293 209 1092 685 596 647 78 778 991 70 149 Hop . | . . . . . . . . . . . . . . Pick Up 166 | 10 25 9 . 3 63 6 . . . 5 42 . 3 Fast Attach 98 | 4 1 2 . . 21 3 . . . 22 39 1 5 Attach 59 | 2 2 7 . . 8 8 . . . 8 20 2 2 Detach 4 | . . . . . 1 . . . . 1 . . 2 Swap 130 | . 11 10 2 5 38 8 5 . . 13 38 . . Drop 152 | . 19 8 1 . 57 21 . . . 12 31 3 . Fire 512 | 12 85 32 . 4 152 . 1 . . 29 192 5 . Melee 102 | . . 1 6 . . 22 12 8 . 44 9 . . Ram 1 | . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 7) 1164 | -10/Materials | Discovered new exit (range 6) 1283 | -10/Materials | Discovered new exit (range 13) 1672 | -10/Materials | Discovered new exit (range 5) 1833 | -10/Materials | Learned Storage emergency access door positions 1886 | -10/Materials | Learned 2 Storage zone layouts 1929 | -10/Materials | Loaded intel: 10 trap records 1960 | -10/Materials | Learned location of Mines (-9) 2108 | -10/Materials | Learned Materials stockpile data 2617 | -10/Materials | Discovered new exit (range 12) 3004 | -10/Materials | Discovered new exit (range 8) 3584 | -10/Materials | Entered Mines 3585 | -10/Mines | Assembled infested the area 3585 | -10/Mines | Identified exit to Materials 3600 | -10/Mines | Met 8R-AWN 3664 | -10/Mines | Discovered new exit (range 8) 3672 | -10/Mines | Learned Materials terminal intel 3975 | -10/Mines | Core integrity fell below 50% 4072 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4154 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4159 | -10/Mines | Found Prototype Device 4160 | -10/Mines | Identified Exp. Sensor Array 4216 | -10/Mines | Learned location of Zion (-6) 4305 | -10/Mines | Discovered new exit (range 5) 4311 | -10/Mines | Entered Exiles 4354 | -10/Exiles | Welcomed by 8R-AWN 4377 | -10/Exiles | Met EX-HEX 4434 | -10/Exiles | Met EX-BIN 4493 | -10/Exiles | Met EX-DEC 4729 | -10/Exiles | Discovered new exit (range 14) 4749 | -10/Exiles | Entered Mines 4805 | -9/Mines | Learned 2 Materials zone layouts 4941 | -9/Mines | Learned 2 Materials zone layouts 4960 | -9/Mines | Met a Derelict bent on vengeance 5018 | -9/Mines | Discovered new exit (range 15) 5028 | -9/Mines | Learned location of 1 exit from Lower Caves 5082 | -9/Mines | Entered Materials 5082 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5083 | -8/Materials | Identified exit to Factory 5085 | -8/Materials | Loaded intel: 12 terminal locations 5235 | -8/Materials | Garrison activated, responded to threat 5374 | -8/Materials | Lost 3 parts (1n2u) 5588 | -8/Materials | Garrison activated, responded to threat 5657 | -8/Materials | Build established: Scavenger-Mutant 5992 | -8/Materials | Repaired Huge Storage Unit 6650 | -8/Materials | Discovered exit to Factory (range 14) 6716 | -8/Materials | Build established: Mutant 7068 | -8/Materials | Discovered exit to Factory (range 16) 7183 | -8/Materials | Learned location of Extension (-5) 7238 | -8/Materials | Learned Factory emergency access door positions 7283 | -8/Materials | Learned location of 1 exit from Extension 7369 | -8/Materials | Learned 2 Storage zone layouts 7882 | -8/Materials | First assault squad dispatched 7973 | -8/Materials | Entered Factory 7973 | -7/Factory | Evolved 2 slots: Utility x2 7974 | -7/Factory | Identified exit to Storage 7974 | -7/Factory | Identified exit to Lower Caves 8255 | -7/Factory | Repaired Exp. Sensor Array 8466 | -7/Factory | Entered Lower Caves 8467 | -7/Lower Caves | Identified exit to Lower Caves 8542 | -7/Lower Caves | Encountered a Warlord checkpoint 8887 | -7/Lower Caves | Entered a destroyed Warlord outpost 8936 | -7/Lower Caves | Entered another Lower Caves area 9056 | -7/Lower Caves | Encountered a Warlord checkpoint 9281 | -7/Lower Caves | Discovered new exit (range 15) 9288 | -7/Lower Caves | Identified exit to Data Miner 9288 | -7/Lower Caves | Entered Data Miner 9288 | -7/Data Miner | Discovered new exit (range 6) 9298 | -7/Data Miner | Met Data Miner 9307 | -7/Data Miner | Learned location of Section 7 (-2) 9307 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9315 | -7/Data Miner | Received God Mode back door access code from Data Miner 9325 | -7/Data Miner | Identified exit to Proximity Caves 9326 | -7/Data Miner | Entered Proximity Caves 9389 | -6/Proximity Caves | Spotted B-75 Beast 9553 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9603 | -6/Proximity Caves | Destroyed 8 combat bots 9608 | -6/Proximity Caves | Lost 9 parts (1p4n2u2w) 9816 | -6/Proximity Caves | System corruption reached 10% 9843 | -6/Proximity Caves | Lost 5 parts (1p1n3u) 10309 | -6/Proximity Caves | Build established: Scavenger-Mutant 10376 | -6/Proximity Caves | Core integrity fell below 50% 10401 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 10613 | -6/Proximity Caves | Discovered new exit (range 5) 10621 | -6/Proximity Caves | Entered Factory 10621 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11169 | -6/Factory | Spotted B-75 Beast 11266 | -6/Factory | Destroyed B-75 Beast 11280 | -6/Factory | Lost 13 parts (1p5n4u3w) 11440 | -6/Factory | Discovered new exit (range 5) 11714 | -6/Factory | Lost 3 parts (1p2n) 12221 | -6/Factory | Core integrity fell below 50% 12326 | -6/Factory | Discovered new exit (range 8) 12335 | -6/Factory | Identified exit to Factory 12418 | -6/Factory | System corruption reached 10% 12442 | -6/Factory | System corruption reached 30% 12453 | -6/Factory | Lost 9 parts (2p2n3u2w) 12878 | -6/Factory | Sucked down chute 12878 | -6/Factory | Entered Waste 12895 | -6/Waste | Spotted C-40 Crusher 12904 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12907 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12910 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12913 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12914 | -6/Waste | Core integrity fell below 20% 12922 | -6/Waste | Spotted C-40 Crusher 12925 | -6/Waste | Spotted C-40 Crusher 12929 | -6/Waste | Spotted C-40 Crusher 12932 | -6/Waste | Spotted C-40 Crusher 12932 | -6/Waste | Spotted C-40 Crusher 12935 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12942 | -6/Waste | Discovered new exit (range 11) 12947 | -6/Waste | Identified exit to Factory 12947 | -6/Waste | Entered Factory 12966 | -6/Factory | Lost 6 parts (1p3n2w) 13047 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 12942_ EXIT=FOUND 12947_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 12954_ System corrupted: Heat flow error (+266). 12959_ Acquired Imp. Reaction Control System. 12970_ System corrupted: Substantial component data lost. 12985_ System corrupted: Energy discharge (-29). 12998_ Acquired Hvy. Machine Gun. 13003_ PUEU#QZOWJIER1MMZ5>XE 2E 13003_ Acquired Unknown Storage. 13006_ Acquired Prototype Energy Cannon. 13007_ Identified Cld. Particle Cannon. 13008_ Identified Hcp. Storage Unit. 13011_ Acquired Adv. Melee Analysis Suite. 13018_ System corrupted: Component data lost. 13023_ Acquired Adv. Melee Analysis Suite. 13029_ K-01 Serf cleans the Manufacturing Mainframe. 13033_ System corrupted: Matter fused (-6). 13033_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ????????????????? ??????? ???????????????????? | | ????????????????? ??????? #?????????????????? | | ????????????????? #?????# #?????????????????? | | ?????????????????# #?????# #?????????????????? | | ?????????????????# #?????# #?????????????????? | | ?????????????????# #?????# #?????????????????? | | ?????????????????# #?????# #?????????????????? | | ?????????????????# #?????# #?????????????????? | | ?????????????????# #?????# +?????????????????? | | ????????????######+####### #?????????????????? | | ????????????# # #?????????????????? | | ????????????# """" """" # #?????????????????? | | ????????????# """" """" # #?????????????????? | | ????????????# """" """" g# #?????????????????? | | ????????????# """" """" # #?????????????????? | | ????????????# g g @ #?????????????????? | | ????????????# """" # #?????????????????? | | ????????????# """" # #?????????????????? | | ????????????# """" # #?????????????????? | | ????????????# """" # #????????????###### | | ????????????# # #????????????# | | ????????????# !! # #????????????# | | ????????????############## Y#????????????# | | ??????????????? ??# #????"""?????# | | ???????????????? !??# #??? ?????# | | ????????????????? ?# #??"""""""""?# | | ?????????????????? ?# # # | | ??????????????????" """ # # """"""""" # | | ?????????????????"" """ # # # | | ?????????????????"" """ + / """"""""" # | | ?????????????????"" "" # # # | | ?????????????????"" "" # #? """"""""" # | | ???????????????? ?# #?? ??# | | ???????????????? ?# ########+########+# | | ???????????????? ??# | | ????????????????#####+#??# | | ?????????????????????????# | | ?????????????????????????# ^ ##################+ | | ?????????????????????????# #??????????????? | | ?????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 525 Resistance: TH 15 Resistance: EX 25 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 32 Target Analysis 7 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 64% | -8/Materials Exp. Sensor Array | 62% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedCombatPlating Manual? 0 Play Time 01:41:23 Cumulative 593.7 hours Start 2025.03.08 @ 23:51:25 End 2025.03.09 @ 03:36:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 348 Adventurer 5 Explorer 0 Win Type - Total 21 Types 7/1/8/1/1/0/3/0/0/0 Lore% 85 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6db5713b-37d4-4fdc-9c0d-9fe3552d18d1