Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:47:42 Player: Chiefholo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3414) 3414 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (622) 622 TOTAL SCORE: 7906 Bonus ------- High Alert Combat Kills 622 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Medium Storage Unit Huge Storage Unit Core Shielding Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Weapon Cycler > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Armored Huge Wheel Improved Heat Sink Medium Storage Unit Huge Storage Unit Core Shielding Improved Power Shielding Improved Power Shielding Component Analysis Suite Flak Gun Powered Hammer Great Axe [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Plasma Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 100 | 7 11 18 7 48 6 . 3 Power 19 | 1 . 2 4 10 2 . . Engine 12 | 1 . 2 3 5 1 . . Core 7 | . . . 1 5 1 . . Reactor . | . . . . . . . . Propulsion 28 | 3 6 7 2 7 1 . 2 Treads 1 | . . . . . 1 . . Leg 6 | 1 . . . 4 . . 1 Wheel 13 | 2 2 3 2 3 . . 1 Hover 7 | . 3 4 . . . . . Flight 1 | . 1 . . . . . . Utility 22 | 1 3 3 . 13 1 . 1 Device 15 | . 2 1 . 10 1 . 1 Storage 4 | 1 . 1 . 2 . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . 1 . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 31 | 2 2 6 1 18 2 . . Energy Gun 8 | . . 4 1 3 . . . Energy Cannon 6 | . 1 . . 4 1 . . Ballistic Gun 4 | 2 . . . 2 . . . Ballistic Cannon 3 | . . . . 3 . . . Launcher 6 | . 1 2 . 3 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 59 | . . 7 9 24 9 . 10 Power 15 | . . . 4 7 2 . 2 Propulsion 14 | . . 3 1 3 3 . 4 Utility 12 | . . 1 1 5 3 . 2 Weapon 18 | . . 3 3 9 1 . 2 Highest Loss Streak 10 | . . 3 8 5 5 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 75 | . 98 89 67 77 66 61 49 Engine 6 | . 14 11 11 5 6 7 4 Core 5 | . . . 1 6 7 7 4 Leg 6 | . . . . 6 10 7 7 Wheel 8 | . 16 12 16 10 . . . Hover 2 | . 11 16 . . . . . Device 12 | . 12 15 6 12 16 7 8 Storage 6 | . 5 1 9 7 7 7 6 Processor 1 | . 8 9 . . . . . Hackware 3 | . . 2 9 4 . . . Energy Gun 3 | . . 14 15 1 . . . Energy Cannon 5 | . 3 . . 6 8 7 3 Ballistic Gun 1 | . 14 . . 1 . . . Ballistic Cannon 3 | . . . . 5 . . . Launcher 2 | . 10 4 . 2 . . . Impact Weapon 1 | . . . . . 6 7 5 Slashing Weapon 1 | . . . . 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 63 | 7 11 25 33 63 58 40 41 Greatest Support 78 | 20 20 30 38 78 78 20 35 Greatest Overweight (x) 9 | . . 3 4 2 2 1 9 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 15 | 5 5 10 10 15 15 15 15 Average Capacity 13 | 5 5 5 10 14 15 15 14 Most Carried 15 | 4 5 5 10 15 14 11 12 Average Carried 10 | 2 4 4 7 11 12 11 10 Final Capacity 15 | 5 5 10 10 15 15 15 5 Final Carried 14 | 4 5 3 7 14 13 11 5 Class Distribution -------------------- 38% | Scavenger-Mutant 29% | Mutant 15% | Gunner 8% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2158 | 290 12 278 41 1465 72 . . Remotely . | . . . . . . . . Salvage Created 2862 | 72 78 406 168 1832 306 . . Parts 173 | 4 7 41 6 104 11 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . Prevented 4 | . . . . . 4 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 65 | 1 2 10 4 41 7 . . Melee 9 | . . . . 9 . . . Guns 16 | 1 . 8 4 3 . . . Cannons 20 | . . . . 17 3 . . AOE 14 | . 2 2 . 10 . . . Classes Destroyed 14 | 2 2 4 1 4 1 . . Worker 5 | 1 . 1 . 3 . . . Builder 4 | . . 2 . 2 . . . Tunneler 1 | . . . . 1 . . . Recycler 2 | . . . 1 1 . . . Mechanic 1 | . . 1 . . . . . Operator 2 | . 1 1 . . . . . Watcher 10 | . 2 2 . 6 . . . Swarmer 12 | . . 3 2 3 4 . . Grunt 30 | 1 2 4 1 22 . . . Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . 2 1 . . Sentry 11 | . . 3 1 6 1 . . Hunter 3 | . . . . 3 . . . Programmer 5 | . . . . 5 . . . Best Kill Streak 7 | 2 3 4 3 7 3 . . Combat Bots Only 6 | 1 2 3 2 6 3 . . Max Kills in Single Turn 3 | 1 2 2 2 3 1 . . Gunslinging . | . . . . . . . . Exploded 3 | . 1 1 . 3 . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 840 | 6 3 93 65 448 113 . 112 Missed 292 | . 1 31 15 176 35 . 34 Damage Taken 7712 | 67 108 653 972 3366 968 . 1578 Core 2123 | 10 14 227 426 392 195 . 859 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 9 | . . . . 9 . . . Core Remaining (%) 53 | 96 90 43 22 . . 16 . Volleys Fired 209 | 5 7 51 15 121 9 . 1 Largest 3 | 2 1 2 3 3 3 . 1 Hottest 240 | 40 56 126 182 240 240 . 75 Shots Fired 400 | 10 7 66 31 271 14 . 1 Gun 159 | 10 3 53 31 62 . . . Cannon 192 | . 1 2 . 174 14 . 1 Launcher 49 | . 3 11 . 35 . . . Special . | . . . . . . . . Kinetic 110 | 10 3 . . 97 . . . Thermal 196 | . . 53 31 105 7 . . Explosive 49 | . 3 11 . 35 . . . Electromagnetic 45 | . 1 2 . 34 7 . 1 Robot Hit Streak 10 | 4 3 7 7 10 7 . 8 Robot Miss Streak 7 | 5 1 2 3 7 2 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 240 | 4 3 35 23 162 12 . 1 Core Hits 142 | 3 7 23 8 94 6 . 1 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 12 | . . 2 1 8 1 . . Burn 4 | . . 2 1 1 . . . Meltdown 1 | . . . . 1 . . . Blast 4 | . . . . 4 . . . Smash 1 | . . . . . 1 . . Sever 2 | . . . . 2 . . . Melee Attacks 35 | . . . . 23 12 . . Impact 12 | . . . . . 12 . . Slashing 23 | . . . . 23 . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8169 | 52 411 772 397 6100 402 . 35 Guns 1704 | 52 25 595 397 635 . . . Cannons 2811 | . 40 . . 2526 210 . 35 Explosions 2698 | . 346 177 . 2175 . . . Melee 956 | . . . . 764 192 . . Ramming . | . . . . . . . . Kinetic 1460 | 52 25 . . 1383 . . . Thermal 2681 | . 23 652 397 1583 26 . . Explosive 2350 | . 323 120 . 1907 . . . Electromagnetic 722 | . 40 . . 463 184 . 35 Impact 192 | . . . . . 192 . . Slashing 764 | . . . . 764 . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 9 9 9 . Average Corruption 6 | . . . . 4 9 9 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 85 | . . . . 49 35 1 . Message Errors 17 | . . . . 10 7 . . Matter Fused 18 | . . . . 11 6 1 . Heat Flow Errors 12 | . . . . 7 5 . . Energy Discharges 7 | . . . . 4 3 . . Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 19 | . . . . 10 9 . . Data Loss (major) 4 | . . . . 2 2 . . Misfires 3 | . . . . 1 2 . . Alerts 1 | . . . . 1 . . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 465 | . . 48 . 300 117 . . Projectiles 70 | . . . . 70 . . . Explosions 259 | . . 48 . 211 . . . Melee 136 | . . . . 19 117 . . Knockbacks 8 | . . . . 7 1 . . Impact 1 | . . . . . 1 . . Kinetic 7 | . . . . 7 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 193 | . 78 71 . 44 . . . Shots 4 | . 2 1 . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 631 | 6 34 254 631 495 232 . 16 Average Temperature 115 | 6 14 61 259 108 94 . 16 Received Heat Transfer 2595 | 36 18 114 486 1266 66 . 609 Effects 25 | . . . 22 3 . . . Shutdowns 2 | . . . 1 1 . . . Interference 2 | . . . 2 . . . . Matter Decay 3 | . . . 1 2 . . . Short Circuit 3 | . . . 3 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 12 | . . . 12 . . . . Damage (core) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . 2 3 . . Impact Corruptions 8 | . . . . . 8 . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 15 | . . 5 2 8 . . . Heat Transferred 5452 | . 50 1493 962 2897 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen 2 | . . . . . 2 . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 1127 | 25 208 434 149 1127 . . 219 Initial 219 | . 16 87 143 15 . . 219 Average 416 | 4 84 263 53 525 . . 198 Maximum Alert Level 4 | . 1 2 . 4 . . 1 Low Security (%) 32 | 100 99 16 100 21 . . 37 Level 1 22 | . . 73 . 16 . . 62 Level 2 25 | . . 10 . 34 . . . Level 3 11 | . . . . 16 . . . Level 4 7 | . . . . 10 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . 3 . 14 . . . Investigation 2 | . . . . 2 . . . Extermination 4 | . . . . 4 . . . Reinforcement 6 | . . 3 . 3 . . . Assault 2 | . . . . 2 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . . 2 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | 1 4 27 11 74 10 . 5 Peak Tracking Total 8 | 1 2 8 4 5 4 . 5 Tactical Retreats 14 | . 1 5 2 4 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 9 | . . 2 . 6 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . 1 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 22 | . 4 3 . 15 . . . Max in Single Turn 4 | . 2 2 . 4 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 14 | . 1 1 2 9 1 . . Terminals 10 | . 1 . 2 7 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 2 6 5 22 1 . . Successful 19 | . 2 4 4 8 1 . . Failed 17 | . . 2 1 14 . . . Catastrophic 4 | . . . . 4 . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . 4 . . . Terminals 21 | . 2 . 5 14 . . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 12 | . . 6 . 6 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 2 . 4 5 1 . . Record 2 | . . . . 2 . . . Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . 1 . . . Alert Level 3 | . 1 . 1 1 . . . Unreport Threat 2 | . . . 1 1 . . . Reinforcement Status 1 | . 1 . . . . . . Assault Status 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . . 4 . 3 . . . Recycle Component 2 | . . . . 2 . . . Process 2 | . . 1 . 1 . . . Report Inventory 2 | . . 2 . . . . . Retrieve Matter 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . 2 8 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . 2 . . . Recycled Matter 473 | . . 97 . 376 . . . Retrieved Matter 97 | . . 97 . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5976 | 107 243 555 305 3396 1110 38 222 Spaces Moved 4174 | 101 290 461 254 2469 485 20 94 Core 53 | 21 . 9 10 . . . 13 Treads 7 | . . . . . . . 7 Legs 1126 | . . . . 549 485 20 72 Wheels 2603 | 80 136 221 244 1920 . . 2 Hover 385 | . 154 231 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 80 100 126 200 50 Average Speed 117 | 73 67 78 96 110 216 200 229 Slowest Speed 500 | 80 80 200 250 200 270 200 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 7 54 34 22 49 69 6 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 240 | . 27 48 . 165 . . . Melee . | . . . . . . . . Projectile 10 | . . . . 10 . . . AOE 230 | . 27 48 . 155 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4833 | 124 330 584 288 2878 511 19 99 Wait 239 | 1 5 48 . 185 . . . Move 4167 | 100 289 460 253 2468 484 19 94 Hop . | . . . . . . . . Pick Up 57 | 10 10 4 7 25 . . 1 Fast Attach 39 | . . 11 3 21 3 . 1 Attach 44 | 7 2 6 4 20 3 . 2 Detach 8 | 1 . . 1 6 . . . Swap 17 | . 9 1 . 7 . . . Drop 18 | . 8 3 5 2 . . . Fire 209 | 5 7 51 15 121 9 . 1 Melee 35 | . . . . 23 12 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 3) 328 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 3) 351 | -10/Materials | Identified exit to Materials 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 380 | -9/Materials | Discovered new exit (range 15) 615 | -9/Materials | Lost 3 parts (1n1u1w) 685 | -9/Materials | Core integrity fell below 50% 700 | -9/Materials | Lost 3 parts (2n1w) 720 | -9/Materials | Identified exit to Storage 886 | -9/Materials | Discovered new exit (range 8) 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1005 | -8/Materials | Discovered new exit (range 15) 1100 | -8/Materials | Core integrity fell below 50% 1150 | -8/Materials | Lost 8 parts (3p1n1u3w) 1211 | -8/Materials | Entered Factory 1211 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1589 | -7/Factory | Discovered new exit (range 7) 1691 | -7/Factory | Garrison activated, responded to threat 1961 | -7/Factory | Build established: Gunner 2380 | -7/Factory | Build established: Tank 2733 | -7/Factory | Lost 4 parts (2p2w) 2994 | -7/Factory | Build established: Scavenger-Mutant 3376 | -7/Factory | Lost 3 parts (1n1u1w) 3862 | -7/Factory | Build established: Gunner 3947 | -7/Factory | Lost 5 parts (1p1u3w) 4011 | -7/Factory | First assault squad dispatched 4103 | -7/Factory | Core integrity fell below 50% 4421 | -7/Factory | Build established: Scavenger-Gunner 4607 | -7/Factory | Entered Lower Caves 4664 | -7/Lower Caves | Spotted B-75 Beast 4853 | -7/Lower Caves | Lost 3 parts (2n1u) 4925 | -7/Lower Caves | Build established: Scavenger-Mutant 5556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5572 | -7/Lower Caves | Core integrity fell below 20% 5609 | -7/Lower Caves | Lost 5 parts (2p2u1w) 5669 | -7/Lower Caves | Learned 4 Factory zone layouts 5689 | -7/Lower Caves | Discovered new exit (range 15) 5717 | -7/Lower Caves | Entered another Lower Caves area 5725 | -7/Lower Caves | Discovered new exit (range 14) 5755 | -7/Lower Caves | Entered Factory 5755 | -6/Factory | Evolved 2 slots: Utility x2 5949 | -6/Factory | Core integrity fell below 50% 5966 | -6/Factory | Core integrity fell below 20% 5977 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05911_ Carbon-fiber Leg destroyed. 05932_ Lgt. Nuclear Core destroyed. 05932_ Lgt. Treads destroyed. 05945_ Critical hit (Burn: +37). 05955_ Powered Hammer destroyed. 05956_ G-67 Veteran misfires. 05959_ G-67 Veteran IFF system glitched. 05964_ G-50 Soldier destroyed. 05965_ Triggered Heavy Explosive Trap. 05965_ An explosion rips through the floor. 05966_ Arm. Huge Wheel destroyed. 05967_ Critical hit (Burn: +37). 05976_ Lrg. Storage Unit destroyed. [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# " " | | ????????????????????????????????????????# ""G"" | | ????????????????????????????????????????# | | ????????????#####+###########################+#### | | ???????????? # | | ??????????? # | | ??????????? # | | ?????????? # | | ??????????? # | | ????????????????##### #####/#####+#### ### | | ????????????????????# * ## # # #?? | | ????????????????????# g%g## # # #?? | | ????????????????????# = ## # # #?? | | ????????????????????# g R ## # + #?? | | ????????????????????# ## # # #?? | | ????????????????" "?# ## " # #?? | | ????????????????" ""# ## # # #?? | | ??????????????" " T"# # # # #?? | | ????????????# " " "" # # # #?? | | ????????????# " " "" ##/########### #?? | | ????????????# #?# #?????????? ??? | | ????????????????#### ### #?????????? ??? | | ???????????????????## ## #?????????????????? | | ????????????????????# ! ### #?????????????????? | | ?????????????????#### [!/#### ########??????????? | | ?????????? @ ???? | | ????????? ! ???? | | ?????????? ???? | | ?????????? ????? | | ??????????? ????? | | ???????????############+############+### ?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 480 Matter Stores 400 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Matter Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness It's Just You Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher One Hack Too Far Oops Power Corrupts Remodeling Serviceable Loadout Significant Disruption Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed CargoHugeGun Manual? 0 Play Time 03:34:27 Cumulative 3.5 hours Start 2024.03.31 @ 14:27:19 End 2024.03.31 @ 19:47:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 107995d4-3b1c-4b1c-9845-d9c725b86266