Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:13:30 Player: Johge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1644) 1644 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 3531 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 100/100 System Corruption 0% Temperature Hot (250) Movement Core (750) Ox14 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Improved Targeting Computer Medium Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg High-capacity Matter Pod Improved Targeting Computer Medium Armor Plating Particle Gun Heavy Assault Rifle Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 42 | 6 2 22 9 . 3 Power 5 | 1 . 4 . . . Engine 5 | 1 . 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 5 5 . . Treads 2 | 2 . . . . . Leg 10 | . . 5 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 3 . . . Device 1 | . 1 . . . . Storage 2 | 1 . 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 1 10 4 . 3 Energy Gun 6 | 2 . 1 1 . 2 Energy Cannon 3 | . 1 1 1 . . Ballistic Gun 4 | . . 3 . . 1 Ballistic Cannon . | . . . . . . Launcher 7 | . . 5 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 10 6 . 9 Power 2 | . . 1 . . 1 Propulsion 9 | . . 2 3 . 4 Utility 2 | . . 2 . . . Weapon 12 | . . 5 3 . 4 Highest Loss Streak 9 | . . 4 6 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 89 76 89 100 83 Engine 11 | . 14 10 11 11 11 Treads 8 | . 28 9 . . . Leg 22 | . . 14 34 44 29 Device 3 | . 4 5 . . . Storage 11 | . 14 11 11 11 11 Processor 5 | . . 3 11 11 11 Energy Gun 5 | . 25 4 . . 7 Energy Cannon 8 | . 2 8 9 11 6 Ballistic Gun 5 | . . 2 11 11 6 Launcher 1 | . . 4 . . . Naked Turns . | . . . . . . Heaviest Build 54 | 14 16 54 54 54 54 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 5 | 1 . 5 5 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 13 | 6 8 10 20 20 20 Most Carried 12 | 3 4 9 12 12 12 Average Carried 7 | 1 2 5 9 12 11 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 12 | 1 4 9 12 12 10 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1179 | 116 134 552 262 . 115 Remotely . | . . . . . . Salvage Created 1728 | . 134 1062 310 . 222 Parts 91 | . 4 64 15 . 8 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 39 | . 3 24 8 . 4 Guns 11 | . 3 5 1 . 2 Cannons 12 | . . 6 4 . 2 AOE 15 | . . 12 3 . . Classes Destroyed 10 | . 1 8 . . 1 Worker 6 | . . 6 . . . Builder 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Operator 1 | . . 1 . . . Watcher 3 | . . 3 . . . Swarmer 3 | . . 3 . . . Grunt 29 | . 3 17 6 . 3 Brawler 1 | . . . . . 1 Sentry 6 | . . 4 2 . . Best Kill Streak 12 | . 2 12 5 . 3 Combat Bots Only 6 | . 2 6 5 . 3 Max Kills in Single Turn 4 | . 1 4 2 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 205 | . 15 94 37 . 59 Missed 49 | . 1 25 10 . 13 Damage Taken 2669 | . 175 1277 431 . 786 Core 456 | . 44 190 78 . 144 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 103 | . 13 56 18 . 16 Largest 2 | . 2 2 2 . 2 Hottest 133 | . 110 110 91 . 133 Shots Fired 182 | . 26 90 35 . 31 Gun 88 | . 24 22 22 . 20 Cannon 64 | . 2 41 10 . 11 Launcher 30 | . . 27 3 . . Special . | . . . . . . Kinetic 34 | . . 5 18 . 11 Thermal 104 | . 26 48 10 . 20 Explosive 30 | . . 27 3 . . Electromagnetic 14 | . . 10 4 . . Robot Hit Streak 11 | . 7 10 5 . 11 Robot Miss Streak 6 | . 4 6 4 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 116 | . 14 60 19 . 23 Core Hits 86 | . 7 56 13 . 10 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 2 . . . Burn 3 | . 2 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3657 | . 178 2596 480 . 403 Guns 791 | . 176 233 165 . 217 Cannons 767 | . . 416 165 . 186 Explosions 2090 | . . 1940 150 . . Melee . | . . . . . . Ramming 9 | . 2 7 . . . Kinetic 289 | . . 44 142 . 103 Thermal 1637 | . 176 996 165 . 300 Explosive 1498 | . . 1348 150 . . Electromagnetic 224 | . . 201 23 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 138 | . . 138 . . . Projectiles . | . . . . . . Explosions 138 | . . 138 . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 448 | . . 415 33 . . Shots 15 | . . 13 2 . . Rammed 2 | . 2 . . . . Targets Rammed 3 | . 2 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 485 | . 342 253 144 . 485 Average Temperature 110 | . 120 51 60 . 238 Received Heat Transfer 1134 | . 99 405 207 . 423 Effects 13 | . 1 . . . 12 Shutdowns 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 4 | . . . . . 4 Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 5 | . 3 1 . . 1 Heat Transferred 3014 | . 666 1460 296 . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 737 | . 130 737 436 . 70 Initial 287 | . . 54 287 . . Average 279 | . 66 342 376 . 44 Maximum Alert Level 3 | . . 3 2 . . Low Security (%) 47 | 100 100 39 . . 100 Level 1 22 | . . 14 80 . . Level 2 25 | . . 38 19 . . Level 3 4 | . . 7 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 1 . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 8 32 5 . 11 Peak Tracking Total 6 | . 4 6 5 . 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 12 | . . 10 2 . . Max in Single Turn 4 | . . 4 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 6 | . 2 4 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 6 10 . . . Successful 10 | . 4 6 . . . Failed 6 | . 2 4 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 1 . . . Terminals 15 | . 6 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 5 . . . Record 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Zone Layout 4 | . 2 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2413 | 59 313 1100 325 542 74 Spaces Moved 1005 | 33 146 417 118 286 5 Core 16 | 8 . 8 . . . Treads 354 | 25 146 183 . . . Legs 635 | . . 226 118 286 5 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 190 190 190 Average Speed 175 | 142 160 162 211 190 190 Slowest Speed 470 | 160 160 300 470 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 34 46 18 76 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 272 | . . 249 23 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 272 | . . 249 23 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1473 | 45 198 747 159 285 39 Wait 270 | . 30 226 . . 14 Move 1000 | 32 145 416 117 285 5 Hop . | . . . . . . Pick Up 46 | 7 5 21 12 . 1 Fast Attach . | . . . . . . Attach 29 | 6 1 13 6 . 3 Detach 1 | . . 1 . . . Swap 13 | . 1 9 3 . . Drop 8 | . 1 4 3 . . Fire 103 | . 13 56 18 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 15) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x2 798 | -9/Materials | Lost 3 parts (1p1n1w) 1029 | -9/Materials | Lost 4 parts (1n1u2w) 1454 | -9/Materials | Discovered new exit (range 9) 1473 | -9/Materials | Entered Mines 1485 | -9/Mines | Build established: Scavenger-Mutant 1507 | -9/Mines | Core integrity fell below 50% 1560 | -9/Mines | Lost 6 parts (3n3w) 1744 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1788 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1790 | -9/Mines | Discovered new exit (range 5) 1798 | -9/Mines | Entered Exiles 1827 | -9/Exiles | Discovered new exit (range 14) 1852 | -9/Exiles | Met 8R-AWN 1886 | -9/Exiles | Met EX-HEX 1960 | -9/Exiles | Met EX-DEC 2024 | -9/Exiles | Visited The Gauntlet 2294 | -9/Exiles | Discovered new exit (range 10) 2340 | -9/Exiles | Entered Mines 2363 | -8/Mines | Core integrity fell below 20% 2414 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Matter decay (-41). T-07 Excavator is excavating. U-05 Engineer builds a Wall. Aluminum Leg destroyed. T-07 Excavator is excavating. K-01 Serf collects debris. Aluminum Leg destroyed. T-07 Excavator is excavating. Aluminum Leg destroyed. K-01 Serf collects debris. G-50 Soldier destroyed. T-07 Excavator is excavating. K-01 Serf collects debris. T-07 Excavator is excavating. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. T-07 Excavator is excavating. Particle Gun destroyed. Imp. Ion Engine destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????###????????????????????? | | ???????????? ##???????????????????? | | ???????????#tu ???????????????????? | | ???????????# ????????????????????? | | ??????????? ????????????????????? | | ??????????? ????????????????????? | | ??????????## ##???????????????????? | | ??????????# ###?????? ??????????? | | ??????????# ##### #????????? | | ??????????# g ???????? | | ??????????# r ???????? | | ?????????## g #?????????? | | ?????????# = %g###########?????????? | | ?????????# ##???????????????????? | | ?????????##@k##????????????????????? | | ??????????##g#?????????????????????? | | ???????????#=#?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????? #?????????????????????? | | ???????????? ?????????????????????? | | ???????????? ?????????????????????? | | ???????????? ?????????????????????? | | ????????????# ?????????????????????? | | ?????????????#?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteArmageddonFilter Manual? 0 Play Time 00:19:14 Cumulative 11.8 hours Start 2024.04.07 @ 13:55:34 End 2024.04.07 @ 14:13:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c1b27c6-ae37-4ab8-a28a-eb1089d2515a