Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 19:31:14 Player: Judas Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (50) 250 Value Destroyed (2050) 2050 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2052) 2052 TOTAL SCORE: 9232 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 237 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Armored Wheel Improved Terrain Scan Processor Improved System Restoration Module Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved VSS Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Wheel Armored Wheel Improved Heat Sink Improved Terrain Scan Processor Improved System Restoration Module Arc Projector Rocket Launcher Remote Datajack Heavy Flail [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Arc Projector Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 Utility 4 | . . . . . 3 . . . . . . 1 Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 54 | 1 4 5 2 2 9 1 . 10 5 . 2 13 Power 4 | . . . . 1 1 . . . 1 . . 1 Engine 3 | . . . . 1 . . . . 1 . . 1 Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 7 | . 2 . 2 . . . . 1 . . . 2 Treads . | . . . . . . . . . . . . . Leg 5 | . . . 2 . . . . 1 . . . 2 Wheel 2 | . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 15 | 1 2 . . . 3 . . 2 2 . 1 4 Device 5 | 1 1 . . . . . . 1 . . 1 1 Storage 2 | . 1 . . . . . . . 1 . . . Processor 6 | . . . . . 2 . . 1 . . . 3 Hackware 1 | . . . . . 1 . . . . . . . Protection 1 | . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | . . 5 . 1 5 1 . 7 2 . 1 6 Energy Gun 1 | . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | . . 4 . . 5 1 . 6 1 . 1 2 Ballistic Cannon 3 | . . . . . . . . . . . . 3 Launcher 3 | . . 1 . 1 . . . 1 . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 15 | . 1 1 . . . . 1 . 1 . 3 8 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 Utility 4 | . 1 . . . . . . . 1 . 2 . Weapon 9 | . . 1 . . . . 1 . . . 1 6 Highest Loss Streak 5 | . 1 1 . . . . 1 . 1 . 3 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 77 92 88 91 99 100 91 91 Engine 8 | . 14 14 14 14 6 . . . 5 7 7 5 Core 1 | . . . . . 2 7 7 7 1 . . . Leg 18 | . 17 . 15 28 18 15 15 19 23 23 23 24 Wheel 6 | . 10 28 12 . . . . . . . . . Device 10 | . 13 14 14 14 9 7 5 2 7 7 6 10 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 5 Processor 6 | . . . . . 4 15 15 15 8 7 7 12 Hackware 3 | . . . . . 2 7 7 7 7 7 7 5 Ballistic Gun 25 | . 28 27 28 23 23 30 28 30 29 30 29 19 Ballistic Cannon 1 | . . . . . . . . . . . . 4 Naked Turns 46 | . . . . . . . . . . . . 46 Heaviest Build 51 | 14 19 22 18 21 23 25 25 29 42 42 42 51 Greatest Support 102 | 20 24 24 60 60 60 60 60 78 78 78 78 102 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 10 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | 6 7 8 8 8 8 9 10 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 10 10 10 10 10 10 10 5 Class Distribution -------------------- 44% | Mutant 21% | Scavenger-Skirmisher 16% | Gunner 11% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Matter Collected 2161 | 220 89 93 . 140 158 . . 50 1163 . 173 75 Remotely 1163 | . . . . . . . . . 1163 . . . Salvage Created 1971 | 75 109 60 . 3 266 . . 50 1106 . 226 76 Parts 99 | 6 7 7 . . 22 . . 2 43 . 8 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 51 | . 2 5 . 4 8 . . 1 23 . 4 4 Guns 40 | . 2 3 . . 6 . . 1 23 . 4 1 Cannons 3 | . . . . . . . . . . . . 3 AOE 8 | . . 2 . 4 2 . . . . . . . Classes Destroyed 11 | 2 2 2 . . 1 . . 1 2 . . 1 Builder 1 | . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . Swarmer 14 | . . 3 . . 4 . . . 4 . . 3 Grunt 16 | . 2 . . . 1 . . . 10 . 3 . Brawler 4 | . . . . . . . . . 4 . . . Sentry 6 | . . . . . 3 . . . 2 . 1 . Hunter 2 | . . . . . . . . . 2 . . . Programmer 3 | . . . . . . . . 1 1 . . 1 Assembled 6 | . . 2 . 4 . . . . . . . . Best Kill Streak 8 | 2 1 3 . 4 3 . . 1 8 . 3 3 Combat Bots Only 8 | . 1 3 . 4 2 . . 1 8 . 3 2 Max Kills in Single Turn 3 | 1 1 2 . 3 2 . . 1 2 . 1 2 Gunslinging 1 | . . 1 . . . . . . 1 . . . Exploded 3 | . . 1 . 3 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Damage Taken 4729 | . 145 283 149 36 352 . 55 148 1107 . 201 2253 Core 1245 | . . 48 59 19 66 . . 15 170 . 15 853 Absorbed by Shields 13 | . . . . . . . . . 13 . . . Core Remaining (%) 77 | 100 . . . 49 88 . . . . . 71 . Volleys Fired 153 | 5 11 9 3 4 20 . . 9 60 . 12 20 Largest 4 | 2 2 2 2 1 3 . . 4 4 . 4 4 Hottest 184 | 40 40 53 40 33 66 . . 83 103 . 103 184 Shots Fired 477 | 10 22 18 6 4 58 . . 33 226 . 42 58 Gun 433 | 10 22 14 6 . 57 . . 32 221 . 42 29 Cannon 29 | . . . . . . . . . . . . 29 Launcher 10 | . . 4 . 4 1 . . 1 . . . . Special 5 | . . . . . . . . . 5 . . . Kinetic 454 | 10 22 14 6 . 57 . . 32 221 . 42 50 Thermal . | . . . . . . . . . . . . . Explosive 10 | . . 4 . 4 1 . . 1 . . . . Electromagnetic 8 | . . . . . . . . . . . . 8 Robot Hit Streak 13 | 3 8 7 9 1 13 . . 9 10 . 5 4 Robot Miss Streak 7 | 2 2 4 1 3 7 . . 5 4 . 3 5 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 7 | . . 1 . . 1 . . . 5 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . . . Shots Hit Robots 263 | 6 16 11 4 1 32 . . 18 132 . 23 20 Core Hits 116 | 4 8 8 . 6 16 . . 3 52 . 10 9 Critical Kills 6 | . . . . . 2 . . . 3 . . 1 Critical Parts Destroyed 10 | 1 . . . . . . . . 8 . . 1 Critical Strikes 19 | 1 . . . . 2 . . . 11 . . 5 Destroy 16 | 1 . . . . 2 . . . 11 . . 2 Blast 3 | . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4727 | 71 166 241 43 171 492 . . 243 2405 . 382 513 Guns 3956 | 71 166 99 43 . 376 . . 243 2405 . 382 171 Cannons 342 | . . . . . . . . . . . . 342 Explosions 429 | . . 142 . 171 116 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4225 | 71 166 99 43 . 376 . . 243 2405 . 382 440 Thermal . | . . . . . . . . . . . . . Explosive 429 | . . 142 . 171 116 . . . . . . . Electromagnetic 73 | . . . . . . . . . . . . 73 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 3 3 . . . 1 6 6 6 1 Average Corruption 3 | . . . 2 3 . . . 1 4 6 6 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . 1 5 . . . . 10 2 8 1 Message Errors 6 | . . . 1 . . . . . 3 1 1 . Matter Fused 6 | . . . . 3 . . . . 2 . . 1 Heat Flow Errors 5 | . . . . . . . . . 2 1 2 . Data Loss (minor) 2 | . . . . . . . . . . . 2 . Data Loss (major) 3 | . . . . 1 . . . . 1 . 1 . Misfires 1 | . . . . . . . . . 1 . . . Alerts 2 | . . . . 1 . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 68 | . . 10 . . 35 . . . . . . 23 Projectiles 23 | . . . . . . . . . . . . 23 Explosions 45 | . . 10 . . 35 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . 155 . 5 . . . . . . . . Shots 5 | . . 4 . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 465 | . 18 . . . 18 . . . 465 226 228 189 Average Temperature 126 | . 10 . . . 18 . . . 146 121 91 80 Received Heat Transfer 1308 | . 78 . . . 159 . . . 303 . 63 705 Effects 4 | . . . . . . . . . 4 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Peak Influence 834 | 10 56 97 . 63 291 58 35 67 834 437 395 222 Initial 437 | . 6 21 . . 24 37 20 17 55 437 305 207 Average 143 | 7 19 38 . 17 136 40 22 56 466 437 350 103 Maximum Alert Level 3 | . . . . . 1 . . . 3 2 1 1 Low Security (%) 70 | 100 100 100 . 100 85 100 100 100 12 . . 64 Level 1 18 | . . . . . 14 . . . 23 . 100 35 Level 2 6 | . . . . . . . . . 39 100 . . Level 3 3 | . . . . . . . . . 24 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . 1 . . . . . . 3 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 3 | . . . . . 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 92 | . 3 5 2 4 18 . 4 2 31 . 4 19 Peak Tracking Total 7 | . 2 3 2 4 5 . 4 1 7 . 4 7 Tactical Retreats 7 | . . . . . 1 . . . 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Traps Triggered 4 | . . . . . . 1 . . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Machines Disabled 3 | . . . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . 1 Garrison Relay 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Machines Accessed 16 | . 3 2 5 . 3 1 . 1 . 1 . . Terminals 8 | . 3 1 . . 3 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 69 | . 6 4 50 . 5 1 . 2 . 1 . . Successful 63 | . 4 2 50 . 4 1 . 1 . 1 . . Failed 6 | . 2 2 . . 1 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 6 3 1 . 4 1 . . . . . . Terminals 15 | . 6 3 . . 5 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . 1 . . Terminal Hacks 55 | . 1 2 50 . 2 . . . . . . . Record 49 | . . . 49 . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . 1 . 1 . . Unauthorized Hacks 6 | . 3 . . . 2 1 . . . . . . Terminals 6 | . 3 . . . 2 1 . . . . . . Botnet 6 | . 3 . . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 8 | . 3 1 . . 1 1 . 1 . 1 . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . 1 . 1 . Watcher Feeds 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Total Allies 7 | . . . . 3 . . . . 4 . . . Largest Group 4 | . . . . 3 3 . . . 4 . . . Highest-Rated Group 64 | . . . . 40 40 . . . 64 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . 16 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 90 | . . . . 3 29 . . . 58 . . . Total Damage 1006 | . . . . 41 211 . . . 754 . . . Kills 15 | . . . . 2 5 . . . 8 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Turns Passed 4442 | 30 233 705 403 372 476 90 59 224 570 44 182 1054 Spaces Moved 3519 | 13 166 690 435 386 291 98 66 181 363 44 146 640 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2576 | 13 110 . 238 386 291 98 66 181 363 44 146 640 Wheels 943 | . 56 690 197 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 90 | 120 90 90 90 90 90 90 90 90 100 100 100 97 Average Speed 94 | 120 109 90 90 90 90 90 90 96 100 100 100 101 Slowest Speed 120 | 120 120 90 90 90 90 90 90 100 100 100 100 105 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 35 99 65 82 27 2 57 5 53 2 29 20 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 69 | . . 19 . 27 7 . . 4 1 . . 11 Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . 1 . . 11 AOE 57 | . . 19 . 27 7 . . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Total 4384 | 18 197 756 441 405 465 100 65 212 494 44 169 1018 Wait 603 | . 7 48 . 13 139 . . . 62 . 9 325 Move 3510 | 12 165 689 434 385 290 98 65 181 362 44 145 640 Hop . | . . . . . . . . . . . . . Pick Up 22 | . 5 2 . . 3 1 . 5 1 . 1 4 Fast Attach 26 | 1 3 . 2 1 3 . . 5 2 . 1 8 Attach 13 | . . 1 . . 3 1 . 3 . . 1 4 Detach 1 | . . . . . 1 . . . . . . . Swap 15 | . 1 4 . 1 3 . . 2 3 . . 1 Drop 39 | . 5 3 2 1 3 . . 7 2 . . 16 Fire 153 | 5 11 9 3 4 20 . . 9 60 . 12 20 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 264 | -10/Materials | Entered Mines 277 | -10/Mines | Discovered new exit (range 8) 302 | -10/Mines | Build established: Mutant 341 | -10/Mines | Found a hidden stash of uninstalled traps 552 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 590 | -10/Mines | Learned location of 1 exit from Materials 595 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 650 | -10/Mines | Discovered new exit (range 6) 834 | -10/Mines | Excavation squad dispatched 834 | -10/Mines | A large section of the Mines collapsed 966 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 966 | -10/Mines | Discovered new exit (range 5) 969 | -10/Mines | Entered Exiles 993 | -10/Exiles | Met 8R-AWN 1006 | -10/Exiles | Met EX-HEX 1045 | -10/Exiles | Met EX-BIN 1095 | -10/Exiles | Aligned with FarCom system 1096 | -10/Exiles | Given EX-Vault access code 1139 | -10/Exiles | Opened EX-Vault 1147 | -10/Exiles | Found Potential Leg 1150 | -10/Exiles | Found Potential Leg 1172 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1180 | -10/Exiles | Exiles lab attacked by MAIN.C 1209 | -10/Exiles | Learned location of Zion (-7) 1254 | -10/Exiles | Discovered new exit (range 14) 1372 | -10/Exiles | Left Exiles lab with Potential Leg 1372 | -10/Exiles | Entered Mines 1420 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1436 | -9/Mines | Learned Materials emergency access door positions 1599 | -9/Mines | Assembled infested the area 1604 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1649 | -9/Mines | Core integrity fell below 50% 1709 | -9/Mines | Discovered new exit (range 16) 1744 | -9/Mines | Entered Materials 1744 | -8/Materials | Accompanied by 3 allies 1744 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1745 | -8/Materials | Identified exit to Factory 2220 | -8/Materials | Entered Factory 2220 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2310 | -7/Factory | Sucked down chute 2310 | -7/Factory | Entered Waste 2320 | -7/Waste | Spotted C-40 Crusher 2326 | -7/Waste | Spotted C-40 Crusher 2349 | -7/Waste | Spotted C-40 Crusher 2354 | -7/Waste | Spotted C-40 Crusher 2355 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2356 | -7/Waste | Discovered new exit (range 16) 2369 | -7/Waste | Entered Factory 2409 | -7/Factory | Build established: Scavenger-Gunner 2593 | -7/Factory | Identified exit to Garrison 2593 | -7/Factory | Entered Garrison 2598 | -7/Garrison | Installed Relay Interface Framework 2660 | -7/Garrison | Garrison Relay disabled 2727 | -7/Garrison | Destroyed 8 combat bots 2738 | -7/Garrison | Triggered checkpoint 2742 | -7/Garrison | Triggered checkpoint 2766 | -7/Garrison | Triggered checkpoint 2970 | -7/Garrison | Triggered checkpoint 2972 | -7/Garrison | Triggered checkpoint 3010 | -7/Garrison | Triggered checkpoint 3010 | -7/Garrison | Build established: Scavenger-Skirmisher 3036 | -7/Garrison | Triggered checkpoint 3102 | -7/Garrison | Triggered checkpoint 3139 | -7/Garrison | Discovered new exit (range 15) 3163 | -7/Garrison | Entered Factory 3207 | -7/Factory | Identified exit to Garrison 3207 | -7/Factory | Entered Garrison 3256 | -7/Garrison | Lost 3 parts (2u1w) 3344 | -7/Garrison | Triggered checkpoint 3366 | -7/Garrison | Discovered new exit (range 11) 3385 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 3389 | -7/Garrison | Entered Factory 3389 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3704 | -6/Factory | Discovered new exit (range 11) 3741 | -6/Factory | Lost 3 parts (1n2w) 4028 | -6/Factory | Build established: Gunner 4339 | -6/Factory | Spotted B-75 Beast 4408 | -6/Factory | Core integrity fell below 50% 4426 | -6/Factory | Core integrity fell below 20% 4428 | -6/Factory | Lost 5 parts (1n4w) 4443 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04391_ Dropped Potential Leg. 04392_ Dropped Angular Momentum Engine. 04392_ Dropped Imp. Heat Sink. 04393_ Arc Projector destroyed. 04393_ Dropped Adv. Weight Redist. System. 04393_ Dropped Med. Storage Unit. 04394_ Discarded Enh. Optical Array. 04394_ Discarded Imp. Target Analyzer. 04394_ G-50 Soldier IFF system glitched. 04395_ Discarded Hacking Suite. 04396_ Critical hit (Burn: +37). 04397_ Magnetic Acceleration Cannon destroyed. 04397_ Critical hit (Burn: +37). 04397_ W-25 Informer suffers critical hit (Burn). 04408_ G-50 Soldier IFF system glitched. 04416_ G-50 Soldier heat short circuits Hvy. Laser. 04419_ G-50 Soldier destroyed. 04422_ G-50 Soldier misfires. 04431_ G-50 Soldier suffers critical hit (Burn). 04433_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? ???? | | ?????????????????????????????????# ???"???? ???? | | ?????????????????????????????????? ??? ???? #??? | | ?????????????????????????????????? """ ""? ?? | | ??????????????????????????????????? """ """ ??? | | ?????????????????????????????????? """ """ #??? | | ?????????????????????????????????? #??? | | ??????????????????????????????????? = #??? | | ??????????????????????????????????? % #??? | | ???????????????????????????????????? #??? | | ????????????????????????????????????//! #??? | | ???????????????????????????????????w/! # ?? | | ??????????????????????????????????? /! ??? | | ??????????????????????????????????? #??? | | ?????????????????????????????????? #??? | | ?????????????????????????????????? #??? | | ??????????????????????????????####""#"### #??? | | ????????????????###########???# ! # #### | | ????????????????# """ """ #???# # | | ????????????????# """ """ #???# # | | ????????????????# """ """ #???# """"""" / | | ????????????????# *[#??## """"""" # | | ????????????????# [%g!##### """"""" # | | ????????????????# !==!=/ / """" #####+###+ | | ###########?????# %!*=%##### = % #??# | | # #?????# /!%=@#??##+####+####??# | | # ###########;######### #### #??#### | | # # ####### | | # + + | | # # #### # | | # # ##+#########+########??# # | | # # # ????? ???????w+ + | | # # # ??# ??????## #### | | # # # # """ g????# #### | | # # # ! # """"" ???# #??# | | # # # # """"" ?# #??# | | # # # # ## #??####### | | # # # # """ """ ## #????????? | | # # # # """"" """"" ## #????????? | | # + # # """"" """"" ## #????????? | | # # ########## ? ?? ??# #????????? | | ########### #????????# ??????????? ?????????? | | # ???# ##############??????????? ?????????? | | # ??# # #??????????? ?????????? | | # ??# # #??????????? ?????????? | | # ?# # """""" #??????????? ?????????? | | # ?# # """""" #??????????? ?????????? | | # # # """""" #??????????? ?????????? | | # # # """""" #??????????? ?????????? | | # + + #??????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 5 Target Analysis 9 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledModifiedVibroblade Manual? 0 Play Time 00:48:51 Cumulative 104.8 hours Start 2022.05.01 @ 18:44:02 End 2022.05.01 @ 19:31:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 179 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9b4b481-fb15-4208-9391-88505d0a791c