Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.16 @ 21:01:36 Player: btmk16 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (146) 730 Value Destroyed (4202) 4202 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (6258) 6258 TOTAL SCORE: 23050 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 223 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 113/300 Energy 90/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Graphene Brace > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (5) ---- Perforator Peak State ------------ > --- POWER ------------ Backup Power VII Light Particle Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Q-thruster Q-thruster Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Machine Analyzer Triangulator Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Improved Utility Shielding Layered Light Armor Plating Graphene Brace Hacking Suite System Shield Advanced System Shield Quantum Router > --- WEAPON ----------- Enhanced Force Lance Vortex Lance > --- INVENTORY -------- Q-thruster Q-thruster Impulse Thruster Array Stasis Canceller Layered Light Armor Plating Layered Light Armor Plating Dimensional Node Initializer Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Heavy Quantum Rifle Enhanced Nova Cannon Mass Driver Perforator [Rating: 159] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Utility 12 | . . . 1 . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 230 | . 4 11 36 7 13 16 1 2 1 1 10 1 . 3 6 4 3 1 12 . 6 3 5 14 6 17 4 14 8 21 Power 14 | . 1 . 2 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . 4 Engine 6 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Core 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Propulsion 57 | . 2 3 11 1 2 6 . . 1 . 3 1 . . . . 1 . 4 . 1 . . 4 . 2 . 5 2 8 Treads 10 | . . 1 6 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Flight 35 | . . . 1 . . 6 . . 1 . 2 1 . . . . 1 . 4 . 1 . . 4 . 2 . 5 2 5 Utility 68 | . 1 3 11 1 5 5 1 . . . 5 . . 1 . 2 1 . 5 . 3 . . 6 . 6 2 4 2 4 Device 31 | . . 2 4 1 2 1 . . . . 1 . . 1 . . 1 . 4 . 2 . . 6 . 4 1 . . 1 Storage 6 | . 1 . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Processor 6 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Hackware 7 | . . 1 . . . 1 . . . . 2 . . . . 1 . . 1 . . . . . . 1 . . . . Protection 18 | . . . 5 . 2 2 . . . . . . . . . . . . . . 1 . . . . 1 1 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | . . 5 12 4 5 4 . 2 . 1 1 . . 2 6 2 1 1 3 . 1 3 5 4 6 8 1 5 4 5 Energy Gun 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . . 3 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 18 | . . . . 1 2 . . . . . . . . . 2 1 . . . . 1 1 2 1 3 2 . . . 2 Launcher 14 | . . 1 2 2 1 1 . . . 1 . . . 1 1 . 1 . . . . 1 . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 5 | . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 20 | . . . . . . 2 . 1 . . . . . 1 3 1 . 1 3 . . 1 2 2 3 . . . . . Piercing Weapon 16 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 5 1 4 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 5 . 1 . . . . . 2 . . 1 . 1 . . 3 . . . . 5 . . . 1 3 2 Corrupted Parts 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 11 | . . 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 59 | . . 2 9 2 7 2 . . 3 1 . . . . . . 2 . . . . . . . . . 3 1 2 25 Power 10 | . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . 2 . 1 3 Propulsion 23 | . . 1 2 . 3 1 . . 2 1 . . . . . . 1 . . . . . . . . . . . . 12 Utility 24 | . . . 7 1 2 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 10 Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 21 | . . 1 3 1 3 2 . . 3 1 . . . . . . 2 . . . . . . . . . 3 1 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 97 94 93 95 91 100 100 100 82 93 100 100 100 100 93 93 88 89 94 92 95 99 99 94 92 88 87 92 73 Engine 5 | . 14 14 11 10 7 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 6 7 7 7 . 3 6 6 6 6 5 5 5 5 5 4 5 5 5 5 . . 7 5 . Treads 9 | . . 2 20 32 31 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 10 25 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 28 30 30 30 22 23 26 26 26 26 23 23 23 23 23 25 26 26 25 21 18 14 14 21 17 Device 11 | . . 11 13 11 9 13 15 15 15 15 8 13 13 13 13 11 10 11 10 11 10 10 10 9 10 13 14 17 12 9 Storage 7 | . 14 14 11 11 9 7 7 7 7 6 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 7 | . . . . . 9 7 7 7 7 7 12 13 13 13 13 16 17 17 17 17 15 15 15 15 15 14 14 13 13 13 Hackware 9 | . . . 1 . . 3 7 7 7 7 17 20 20 20 20 23 23 23 23 23 21 21 21 21 21 22 22 17 17 13 Protection 3 | . . . 4 5 8 6 7 7 7 7 5 . . . . . . . . . 4 5 5 5 5 3 3 4 8 5 Ballistic Gun 7 | . 14 21 14 13 16 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 8 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . 5 7 7 7 7 6 6 6 6 5 5 5 . 1 5 5 5 4 9 9 . . . . . Piercing Weapon 1 | . . . . . . . . 1 7 6 5 6 6 6 6 . . . . . . . . . . 3 8 7 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 14 91 94 175 67 67 53 23 23 22 17 23 23 23 23 23 23 29 19 23 23 28 28 29 32 32 36 39 49 48 55 Greatest Support 80 | 20 20 20 60 60 80 40 23 23 23 17 23 23 23 23 23 23 23 21 24 33 30 30 30 45 36 39 42 48 48 56 Greatest Overweight (x) 29 | . 4 9 29 1 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 6 Average Overweight (x) . | . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 15 | . 13 25 21 20 20 10 10 10 10 9 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 12 Most Carried 25 | . 20 25 25 20 20 20 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Carried 14 | . 10 22 20 19 19 10 10 10 9 8 8 9 10 10 10 9 9 9 9 10 9 9 9 9 10 9 10 13 14 11 Final Capacity 25 | 8 25 25 20 20 20 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Final Carried 25 | 6 20 25 19 20 20 10 10 10 9 5 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 15 15 2 Class Distribution -------------------- 47% | Mutant 15% | Wizard-Scout 10% | Hacker-Scout 8% | Hacker-Ninja 6% | Wizard-Ninja 4% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Ninja | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 4455 | 197 10 299 691 351 774 38 125 39 . 15 113 20 . 10 209 82 34 2 93 33 74 232 71 147 . 263 24 298 20 191 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5794 | . 77 212 1426 154 1552 56 102 52 25 . 231 . . . 45 96 34 . 190 . 117 230 126 . . 338 35 39 . 657 Parts 289 | . 11 16 68 10 73 8 3 1 2 . 9 . . . 5 1 2 . 2 . 8 4 1 . . 32 1 2 . 30 Haulers Intercepted 9 | . . . 5 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 1 1 . . . . . . 10 . 1 . 2 . . 4 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 104 | . 4 7 29 14 28 3 . . . . . . . . 5 . 3 . . . . . . . . 5 . . . 6 Melee 7 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Guns 48 | . 3 4 13 6 22 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 18 | . . . 7 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 AOE 27 | . 1 3 1 5 3 3 . . . . . . . . 5 . 3 . . . . . . . . 3 . . . . Classes Destroyed 17 | . 2 2 6 1 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Worker 13 | . . 1 2 . . . . . . . 3 . . . . . . . . . . . . . . 2 1 . . 4 Builder 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 9 | . . . 5 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycler 4 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . 2 1 . . . Watcher 9 | . . . 2 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 3 Swarmer 37 | . 3 3 7 6 4 3 . . . . . . . . 5 . 3 . . . . . . . . 3 . . . . Grunt 34 | . 1 2 12 2 17 . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . 2 9 . 5 . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 3 5 4 6 3 . . 1 . 4 . . . 5 1 3 . . . 1 . . . . 3 1 1 . 6 Combat Bots Only 6 | . 3 3 5 4 6 3 . . . . . . . . 5 . 3 . . . . . . . . 3 . . . 6 Max Kills in Single Turn 4 | . 2 2 2 4 2 2 1 . 1 . 1 . . . 2 1 3 . . . 1 . . . . 2 1 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 1 4 2 2 . . . . . . . . 2 . 3 . . . . . . . . 2 . . . . Melee 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 9955 | . 163 320 1261 757 1274 424 . . 228 67 36 . . . 16 18 190 . . 50 . . 75 51 . 186 632 308 68 3831 Core 2643 | . 26 81 150 55 98 111 . . 46 42 12 . . . . 18 31 . . 34 . . . . . 109 116 169 . 1545 Absorbed by Shields 59 | . . . . . 8 51 . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 144 | . . . . . 2 4 . . 29 4 . . . . . . . . . . . . . . . . . . 13 92 Regen/Repaired (Parts) 174 | . . . . . . . . . . . . . . . . . . . . . 25 . . 12 . 60 77 . . . Core Remaining (%) 81 | 100 . 57 . 48 82 . . . . 71 . . . . 98 . . . . 91 . . . . 100 . 82 . 88 . Volleys Fired 315 | . 13 24 70 31 88 2 . . . 1 . . . . 18 7 2 . . . . 23 3 1 9 14 . . 4 5 Largest 2 | . 2 2 2 2 2 1 . . . 1 . . . . 1 1 1 . . . . 1 1 1 1 2 . . 1 1 Hottest 100 | . 60 53 91 82 82 36 . . . 36 . . . . 48 48 36 . . . . 66 57 57 57 80 . . 80 100 Shots Fired 500 | . 26 37 125 52 170 2 . . . 1 . . . . 18 7 2 . . . . 23 3 1 9 15 . . 4 5 Gun 337 | . 26 30 92 21 162 . . . . . . . . . . . . . . . . . . . . 2 . . 4 . Cannon 131 | . . . 32 22 6 . . . . . . . . . 15 7 . . . . . 22 3 1 9 9 . . . 5 Launcher 32 | . . 7 1 9 2 2 . . . 1 . . . . 3 . 2 . . . . 1 . . . 4 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 409 | . 13 30 84 43 168 . . . . . . . . . 15 7 . . . . . 22 3 1 9 9 . . . 5 Thermal 45 | . . . 40 . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Explosive 28 | . . 7 1 5 2 2 . . . 1 . . . . 3 . 2 . . . . 1 . . . 4 . . . . Electromagnetic 18 | . 13 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 12 | . 2 8 7 6 12 4 . . . . . . . . 6 . 1 . . . . . . . . . . . . 6 Robot Miss Streak 8 | . 2 7 8 6 5 . . . . . . . . . . . 1 . . . . . . . . 2 . . . 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 343 | . 12 17 99 21 116 4 2 2 1 . 9 . . . 3 5 2 . 5 . 4 5 3 1 . 11 4 3 . 14 Core Hits 191 | . 5 13 42 19 59 4 1 . 1 . 4 . . . 5 1 3 . 1 . 2 4 . . . 13 1 2 . 11 Critical Kills 11 | . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 8 | . . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 23 | . . . 4 3 5 . . . . . . . . . . . . . . . . . . . . 1 2 . . 8 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 16 | . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . 8 Smash 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Melee Attacks 259 | . . . 40 . . 17 3 6 1 2 33 3 . . 9 13 3 1 5 . 11 7 9 7 4 20 9 18 9 29 Impact 46 | . . . 40 . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . . 13 2 5 . . 28 . . . 9 13 3 1 5 . 11 7 9 7 4 2 . . . . Piercing 69 | . . . . . . . . . 1 2 5 3 . . . . . . . . . . . . . 11 7 17 9 14 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 1 . 15 Sneak Attacks 26 | . . . 3 . . 1 1 . 1 . 7 . . . . 2 . . . . 1 . . . . 4 1 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . 4 . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 13464 | . 316 515 2585 899 2206 459 127 122 58 . 555 . . . 431 368 323 . 522 . 237 558 280 67 . 1364 280 116 . 1076 Guns 3656 | . 161 210 1116 258 1911 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 647 | . . . 431 94 88 . . . . . . . . . . . . . . . . . . . . . . . . 34 Explosions 2654 | . 148 297 94 547 178 282 . . . . . . . . 394 . 260 . . . . . . . . 454 . . . . Melee 6460 | . . . 941 . . 177 127 122 58 . 555 . . . 37 368 63 . 522 . 237 558 280 67 . 910 280 116 . 1042 Ramming 47 | . 7 8 3 . 29 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3694 | . 85 210 1014 352 1999 . . . . . . . . . . . . . . . . . . . . . . . . 34 Thermal 681 | . 148 . 533 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2420 | . . 297 94 461 178 282 . . . . . . . . 394 . 260 . . . . . . . . 454 . . . . Electromagnetic 162 | . 76 . . 86 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1017 | . . . 941 . . 76 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2900 | . . . . . . 101 127 122 . . 418 . . . 37 368 63 . 522 . 237 558 280 67 . . . . . . Piercing 1401 | . . . . . . . . . 58 . 137 . . . . . . . . . . . . . . 545 187 116 . 358 Entropic 1142 | . . . . . . . . . . . . . . . . . . . . . . . . . . 365 93 . . 684 Highest Corruption 9 | . . 9 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Corruption 3 | . . 7 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . Effects 40 | . . . . 30 5 . . . . . . . . . . . . . . . . . . . . . . . . 5 Message Errors 6 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 5 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 11 | . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2015 | . 1 41 272 37 . 46 53 69 . . 163 . . . 76 45 13 . 94 . . 99 232 . . 316 229 . . 229 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 211 | . 1 41 . 37 . . . . . . . . . . 76 . 9 . . . . . . . . 47 . . . . Melee 1804 | . . . 272 . . 46 53 69 . . 163 . . . . 45 4 . 94 . . 99 232 . . 269 229 . . 229 Knockbacks 6 | . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . 3 85 . 74 . . . . . 16 . . . . . . 19 . . . . . . . . . . . . . Shots 9 | . . 3 . 4 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Rammed 6 | . 2 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 2 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 63 . 133 390 151 7 . . . . . . . . 44 . 18 . . 18 . . . 6 . . . . 12 136 Average Temperature 55 | . 37 . 42 113 19 4 . . . . . . . . 18 . 11 . . 13 . . . 4 . . . . 7 70 Received Heat Transfer 1860 | . 36 72 441 210 589 95 . . . 12 12 . . . . . 45 . . 18 . . 9 9 . 27 51 9 . 225 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 14 | . . . 12 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1149 | . 150 . 999 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 572 | . 91 201 432 280 277 462 . . . . 138 . . . . 245 . . . . 176 . . . . 334 291 201 297 572 Initial 177 | . . 19 7 105 45 104 . . . . 2 . . . . 147 . . . . 37 . . . . . 141 157 56 177 Average 152 | . 21 72 248 102 145 213 . . . . 58 . . . . 184 . . . . 124 . . . . 229 181 97 146 328 Maximum Alert Level 2 | . . 1 2 1 1 2 . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 2 Low Security (%) 65 | . 100 90 31 72 65 62 . . . . 100 . . . . 70 . . . . 100 . . . . 28 73 78 87 24 Level 1 32 | . . 9 62 27 34 25 . . . . . . . . . 29 . . . . . . . . . 71 26 21 12 52 Level 2 2 | . . . 5 . . 12 . . . . . . . . . . . . . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 3 . 5 4 . . . . . . . . . 1 . . . . 1 . . . . 2 2 1 . . Investigation 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 15 | . . . 2 . 5 3 . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 23 | . . . 3 . 8 . . . . . . . . . . . . . . . . . . . . 1 1 7 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 5 8 57 17 43 14 . 3 4 4 4 . . . 6 1 8 . . 4 8 . 1 25 . 8 16 12 8 57 Peak Tracking Total 16 | . 3 3 6 4 9 7 . 4 4 3 3 . . . 4 5 7 . . 4 4 . 1 16 . 4 12 6 4 14 Tactical Retreats 35 | . . . 1 2 1 4 . 1 . 1 . . . . . 1 1 . . 2 2 . . 2 . 1 1 4 3 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 14 | . 2 . 3 . 1 4 . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . . . . . . . . . . . 1 . . . 23 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 16 | . 1 2 2 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 3 2 Max in Single Turn 2 | . 1 2 1 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 1 1 Garrison Access 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 83 | . 1 1 8 1 3 6 . 2 3 . 6 1 . . . 5 . 1 4 . 3 1 1 4 . 9 6 3 7 7 Terminals 43 | . 1 . 8 1 2 5 . . . . 4 . . . . 2 . . . . 1 . . . . 4 5 2 4 4 Fabricators 6 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Garrison Access 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 2 Total Hacks 279 | . 2 1 19 1 4 15 . 9 26 . 13 1 . . . 29 . 1 17 . 10 1 1 10 . 22 29 13 32 23 Successful 167 | . 2 1 9 1 4 9 . 9 26 . 8 1 . . . 10 . 1 17 . 7 1 1 10 . 11 16 6 11 6 Failed 111 | . . . 9 . . 6 . . . . 5 . . . . 19 . . . . 3 . . . . 11 13 7 21 17 Catastrophic 24 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 4 3 2 7 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 1 . 12 . . 10 . . . . 7 . . 1 . 13 1 . . . 5 . . 1 . 10 13 10 15 10 Terminals 159 | . 2 . 19 1 3 14 . . . . 8 . . . . 21 . . . . 6 . . . . 13 24 9 26 13 Fabricators 17 | . . . . . . 1 . . . . 3 . . . . 5 . . . . 2 . . . . . . . . 6 Repair Stations 17 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 5 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 5 . Garrison Access 10 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 . . 1 4 Terminal Hacks 119 | . 1 1 8 1 3 3 . 9 26 . 2 1 . . . 6 . 1 17 . 2 1 1 10 . 4 9 3 8 2 Record 31 | . . . . . . . . 8 6 . . . . . . . . . 5 . . . 1 8 . . . . 3 . Part Schematic 20 | . . . . . . . . . 11 . . . . . . 3 . . 4 . . . . . . 2 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . 2 . . . . . . . . . . . . 2 . . 4 . . . . . . 1 1 . . . Prototype ID Bank 8 | . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . . . . . . Open Door 7 | . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . 1 . 2 . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Branch Access Points 7 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 9 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 3 1 1 1 Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 4 1 . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Repair 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 2 . Insert Component 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 2 Seal Access 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 2 Unauthorized Hacks 21 | . 1 . 1 . . 6 . . . . 3 . . . . 1 . . . . 2 . . . . 1 3 2 . 1 Terminals 18 | . 1 . 1 . . 6 . . . . 2 . . . . . . . . . 1 . . . . 1 3 2 . 1 Track 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 1 . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . 1 . . 3 . . . . 2 . . . . . . . . . 1 . . . . . 2 1 . 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Prioritize 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . 5 . 1 5 . . . . 3 . . . . 4 . . . . 1 . . . . 4 3 2 3 5 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 11 . . . . . . 4 . . 4 . . . . . . 2 . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 456 | . . . . . . . . . . . 106 . . . . 222 . . . . 128 . . . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . 12 . . . . 9 . . . . 8 . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Time 99 | . . . . . . . . . . . . . . . . . . . . . 50 . . . . 10 39 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 6 | . . 1 . . . . . . . . . . . 2 . 1 . . . 1 . . . 1 . . . . . . Largest Group 2 | . . 1 . . . . . . . . . . . 2 2 1 . . . 1 1 . . 1 . . . . . . Highest-Rated Group 192 | . . 31 . . . . . . . . . . . 192 192 41 . . . 27 27 . . 69 . . . . . . Highest-Rated Ally 96 | . . 31 . . . . . . . . . . . 96 96 41 . . . 27 27 . . 69 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . 7 . . . . . . . . . . . . 37 3 . . . . . . . 2 . . . . . . Total Damage 1473 | . . 145 . . . . . . . . . . . . 1171 75 . . . . . . . 82 . . . . . . Kills 9 | . . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 10 | . . . 2 . . . . . . . . . . . . 2 . . 4 . . . . . . 1 1 . . . Derelict Logs Recovered 18 | . . 2 . 1 . . 1 1 . 2 . . 2 1 2 . 2 . . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 13951 | . 579 1163 2002 1473 1195 349 162 119 35 153 403 121 80 472 741 382 119 120 92 84 296 179 124 924 192 543 195 1015 204 435 Spaces Moved 17198 | 1 241 726 953 658 498 514 265 329 92 336 825 362 257 1001 871 622 316 411 199 278 502 402 339 1187 350 925 326 1794 543 1075 Core 29 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Treads 1738 | . . . 575 658 498 7 . . . . . . . . . . . . . . . . . . . . . . . . Legs 128 | 1 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1217 | . 114 726 377 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Flight 14005 | . . . . . . 507 265 329 92 336 825 362 257 1001 871 622 316 411 199 278 502 402 339 1187 350 925 326 1794 543 966 Fastest Speed 17 | 120 120 140 113 170 170 31 31 31 31 34 31 31 31 31 31 31 28 28 24 17 25 25 25 18 28 28 31 29 27 24 Average Speed 54 | 120 129 147 160 202 185 34 31 31 31 34 32 31 31 31 31 31 31 28 26 26 25 25 25 23 28 28 34 37 27 27 Slowest Speed 1500 | 120 140 215 1500 250 250 250 31 31 34 112 37 31 31 31 31 31 108 28 28 27 27 25 25 28 28 35 35 119 29 350 Overloaded Moves 42 | . . . . . . . . . . . . . . . . . . . . 13 . . . 11 . . 18 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . 1 . . . . 5 . . . 1 2 . . . 1 . . . 1 . 1 2 4 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 2 42 99 91 98 45 19 46 51 77 49 23 67 46 85 66 18 45 62 60 50 19 51 63 92 53 23 34 31 61 29 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 9 | . . 1 . 1 . . . 1 1 . . . . 1 . . . . 3 1 . . . . . . . . . . Known Exits Taken 20 | . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 2 . 1 . . 4 . . 1 . 2 1 4 . . 2 1 . 2 . 2 2 . . . . . . . Spaces Dug 158 | . . 12 4 13 . 10 . 3 . 13 16 3 . . 9 9 1 1 . . 6 3 6 6 5 7 5 7 7 12 Terrain Destroyed 413 | . 6 45 7 56 30 21 . 3 . 13 16 3 . . 34 12 22 1 . . 6 24 9 6 17 44 5 7 8 18 Melee 106 | . . . 4 . . 10 . 3 . 2 16 3 . . 3 7 1 1 . . 6 2 5 5 4 5 5 7 5 12 Projectile 56 | . . . . 10 4 . . . . . . . . . 9 5 . . . . . 2 4 1 13 5 . . 3 . AOE 244 | . 6 45 3 46 26 11 . . . 11 . . . . 22 . 21 . . . . 19 . . . 34 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 20878 | . 481 783 1268 747 629 664 340 337 97 371 924 368 256 1165 1310 785 330 414 231 287 657 447 359 1815 425 1163 389 2101 573 1162 Wait 2579 | . 207 3 114 47 17 42 72 . . 27 53 . . 155 408 132 3 . . 8 124 10 . 589 57 170 54 257 . 30 Move 17118 | . 240 725 952 657 497 511 264 328 91 335 814 361 256 1000 868 617 315 410 198 275 501 401 338 1184 349 922 321 1785 538 1065 Hop 25 | . . . . . . 1 . . . . 5 . . . 1 2 . . . 1 . . . 1 . 1 2 4 2 5 Pick Up 115 | . 13 11 24 3 7 3 . . 2 . 8 1 . 2 . 3 1 1 3 1 6 . 2 1 . 5 . 11 5 2 Fast Attach 96 | . 1 2 15 1 4 5 1 2 . . 7 . . 2 . 2 . . 7 . 4 1 1 9 . 5 4 8 6 9 Attach 59 | . . 2 11 2 6 6 . . 1 . 2 . . . . 2 3 1 3 . 1 2 . . . 5 . 1 . 11 Detach 32 | . 1 . 5 1 1 . 1 . . . 2 . . . . 2 2 1 2 . 1 2 . 1 . 3 . 1 . 6 Swap 77 | . 3 7 10 4 3 5 . . . 1 1 1 . 1 6 . . . 3 . 1 . 4 5 6 7 . 5 2 2 Drop 155 | . 1 8 31 1 3 13 . 2 2 5 4 2 . 5 . 4 1 . 10 1 8 1 2 13 . 11 . 15 8 4 Fire 315 | . 13 24 70 31 88 2 . . . 1 . . . . 18 7 2 . . . . 23 3 1 9 14 . . 4 5 Melee 232 | . . . 35 . . 14 2 5 1 2 28 3 . . 9 13 3 1 5 . 11 7 9 7 4 20 8 14 8 23 Ram 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . 62 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 5) 544 | -10/Materials | Discovered new exit (range 7) 580 | -10/Materials | Entered Mines 667 | -10/Mines | Discovered new exit (range 13) 863 | -10/Mines | Excavation squad dispatched 863 | -10/Mines | A large section of the Mines collapsed 995 | -10/Mines | Learned Materials terminal intel 1102 | -10/Mines | Discovered new exit (range 7) 1338 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1438 | -10/Mines | Received a Mining Laser from a helpful Derelict 1743 | -10/Mines | Entered Materials 1743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -9/Materials | Loaded intel: 12 terminal locations 2126 | -9/Materials | Discovered new exit (range 16) 2484 | -9/Materials | Lost 3 parts (2n1u) 2657 | -9/Materials | Discovered new exit (range 16) 2916 | -9/Materials | Discovered new exit (range 10) 3323 | -9/Materials | Discovered new exit (range 3) 3610 | -9/Materials | Central database locked down 3745 | -9/Materials | Entered Mines 3900 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4106 | -9/Mines | Assembled infested the area 4111 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4269 | -9/Mines | Core integrity fell below 50% 4612 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5026 | -9/Mines | Discovered new exit (range 9) 5098 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5098 | -9/Mines | Discovered new exit (range 5) 5128 | -9/Mines | Discovered new exit (range 14) 5218 | -9/Mines | Entered Materials 5218 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5986 | -8/Materials | Discovered new exit (range 3) 6198 | -8/Materials | Lost 3 parts (1p1n1u) 6413 | -8/Materials | Entered Factory 6413 | -7/Factory | Evolved 2 slots: Utility x2 6718 | -7/Factory | Identified exit to Storage 6718 | -7/Factory | Identified exit to Lower Caves 6730 | -7/Factory | Build established: Scavenger-Sprinter 6762 | -7/Factory | Entered Lower Caves 6763 | -7/Lower Caves | Encountered a Warlord checkpoint 6867 | -7/Lower Caves | Learned location of 1 exit from Factory 6868 | -7/Lower Caves | Discovered new exit (range 15) 6924 | -7/Lower Caves | Entered another Lower Caves area 6981 | -7/Lower Caves | Ambushed by wild Derelicts 7005 | -7/Lower Caves | Learned Factory stockpile data 7014 | -7/Lower Caves | Learned location of 1 exit from Research 7014 | -7/Lower Caves | Learned Factory trap positions 7014 | -7/Lower Caves | Learned Extension trap positions 7014 | -7/Lower Caves | Learned Armory terminal intel 7038 | -7/Lower Caves | Discovered new exit (range 14) 7043 | -7/Lower Caves | Entered Data Miner 7043 | -7/Data Miner | Discovered new exit (range 6) 7049 | -7/Data Miner | Met Data Miner 7056 | -7/Data Miner | Learned location of Section 7 (-3) 7056 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7061 | -7/Data Miner | Received God Mode back door access code from Data Miner 7063 | -7/Data Miner | Destroyed Data Miner 7066 | -7/Data Miner | Found Prototype Hackware 7068 | -7/Data Miner | Found Prototype Hackware 7069 | -7/Data Miner | Data Conduit disabled 7078 | -7/Data Miner | Entered Proximity Caves 7107 | -6/Proximity Caves | Lost 3 parts (1p2n) 7110 | -6/Proximity Caves | Spotted B-75 Beast 7149 | -6/Proximity Caves | Learned Factory non-interactive machine intel 7228 | -6/Proximity Caves | Discovered new exit (range 11) 7231 | -6/Proximity Caves | Entered Factory 7231 | -6/Factory | Evolved 2 slots: Utility x2 7232 | -6/Factory | Identified exit to Factory 7233 | -6/Factory | Loaded intel: 121 trap records 7235 | -6/Factory | Loaded intel: 150 non-interactive machine locations 7315 | -6/Factory | Identified System Mapper 7316 | -6/Factory | Identified Quantum Router 7415 | -6/Factory | Fabricated Field Propulsion Drive? 7484 | -6/Factory | Discovered exit to Factory (range 10) 7509 | -6/Factory | Discovered exit to Factory (range 11) 7579 | -6/Factory | Identified exit to Lower Caves 7634 | -6/Factory | Entered Lower Caves 7648 | -6/Lower Caves | Encountered a Warlord checkpoint 7702 | -6/Lower Caves | Spotted B-75 Beast 7725 | -6/Lower Caves | Discovered new exit (range 13) 7729 | -6/Lower Caves | Identified exit to Lower Caves 7755 | -6/Lower Caves | Entered another Lower Caves area 7757 | -6/Lower Caves | Learned Factory trap positions 7761 | -6/Lower Caves | Learned Factory stockpile data 7811 | -6/Lower Caves | Discovered new exit (range 8) 7835 | -6/Lower Caves | Identified exit to Zion 7835 | -6/Lower Caves | Entered Zion 7875 | -6/Zion | Discovered new exit (range 14) 7877 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7883 | -6/Zion | Build established: Hacker-Scout 7976 | -6/Zion | Given A8's code to call for help 8001 | -6/Zion | Learned Factory emergency access door positions 8005 | -6/Zion | Given the Hacking Drone Bay 8015 | -6/Zion | Learned location of Quarantine (-3) 8022 | -6/Zion | Learned location of 1 exit from Factory 8112 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8114 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8152 | -6/Zion | Identified exit to Proximity Caves 8307 | -6/Zion | Entered Proximity Caves 8307 | -5/Proximity Caves | Accompanied by 2 allies 8323 | -5/Proximity Caves | Learned Factory emergency access door positions 8813 | -5/Proximity Caves | Learned 4 Factory zone layouts 8821 | -5/Proximity Caves | Spotted B-75 Beast 9046 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9048 | -5/Proximity Caves | Entered Factory 9048 | -5/Factory | Evolved 2 slots: Utility x2 9049 | -5/Factory | Identified exit to Upper Caves 9050 | -5/Factory | Identified exit to Extension 9051 | -5/Factory | Identified exit to Factory 9052 | -5/Factory | Loaded intel: 98 trap records 9255 | -5/Factory | Fabricated Exp. Transmission Jammer? 9370 | -5/Factory | Build established: Wizard-Scout 9430 | -5/Factory | Entered Upper Caves 9484 | -5/Upper Caves | Identified exit to Upper Caves 9489 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 9547 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9548 | -5/Upper Caves | Learned location of 1 exit from Factory 9549 | -5/Upper Caves | Entered another Upper Caves area 9554 | -5/Upper Caves | Discovered exit to Factory (range 10) 9623 | -5/Upper Caves | Discovered new exit (range 15) 9628 | -5/Upper Caves | Encountered a Warlord checkpoint 9669 | -5/Upper Caves | Identified exit to Zhirov 9669 | -5/Upper Caves | Entered Zhirov 9669 | -5/Zhirov | Discovered new exit (range 3) 9675 | -5/Zhirov | Met Zhirov 9680 | -5/Zhirov | Learned location of Testing (-2) 9680 | -5/Zhirov | Learned location of Command (-1) 9684 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9688 | -5/Zhirov | Found Alien Artifact 9688 | -5/Zhirov | Identified Integrated Dissipator 9688 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9696 | -5/Zhirov | Found Alien Artifact 9760 | -5/Zhirov | Identified exit to Proximity Caves 9761 | -5/Zhirov | Entered Proximity Caves 9832 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9845 | -4/Proximity Caves | Entered Factory 9845 | -4/Factory | Accompanied by 1 ally 9845 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9846 | -4/Factory | Identified exit to Research 9874 | -4/Factory | Identified exit to Upper Caves 9989 | -4/Factory | Build established: Wizard-Ninja 9992 | -4/Factory | Fabricated Fusion Bomb Launcher (x1) 10102 | -4/Factory | Repaired Lgt. Fission Core 10141 | -4/Factory | Entered Upper Caves 10289 | -4/Upper Caves | Learned Research interactive machine intel 10300 | -4/Upper Caves | Learned location of 1 exit from Research 10306 | -4/Upper Caves | Discovered new exit (range 16) 10320 | -4/Upper Caves | Identified exit to Upper Caves 10320 | -4/Upper Caves | Entered another Upper Caves area 10325 | -4/Upper Caves | Learned Research terminal intel 10357 | -4/Upper Caves | Spotted B-86 Titan 10395 | -4/Upper Caves | Found Alien Artifact 10442 | -4/Upper Caves | Discovered new exit (range 8) 10443 | -4/Upper Caves | Identified exit to Warlord 10444 | -4/Upper Caves | Entered Warlord 10526 | -4/Warlord | Met Warlord 10529 | -4/Warlord | Opened Warlord's prototype stash 10540 | -4/Warlord | Found Prototype Device 10540 | -4/Warlord | Identified Exp. Cloaking Device 10551 | -4/Warlord | Warlord's base attacked by MAIN.C 10566 | -4/Warlord | Found Prototype Piercing Weapon 10566 | -4/Warlord | Identified Vortex Lance 10570 | -4/Warlord | Found Vortex Lance 10618 | -4/Warlord | Build established: Wizard-Scout 10626 | -4/Warlord | Opened side exit 10901 | -4/Warlord | Warlord forces counterattacked 11041 | -4/Warlord | Spotted Striker 11047 | -4/Warlord | P-80 Master assimilated allied TX-0PJ(Y) 11059 | -4/Warlord | Spotted IT-HY0(B) 11226 | -4/Warlord | Warlord base infiltrated, sounded retreat 11227 | -4/Warlord | Enhanced Grunt warped into view 11227 | -4/Warlord | Enhanced Grunt warped into view 11227 | -4/Warlord | Enhanced Grunt warped into view 11227 | -4/Warlord | Enhanced Demolisher warped into view 11227 | -4/Warlord | Enhanced Demolisher warped into view 11227 | -4/Warlord | Enhanced Demolisher warped into view 11358 | -4/Warlord | Spotted Striker 11365 | -4/Warlord | Discovered new exit (range 14) 11367 | -4/Warlord | Identified exit to Proximity Caves 11368 | -4/Warlord | Entered Proximity Caves 11533 | -3/Proximity Caves | Discovered exit to Research (range 6) 11560 | -3/Proximity Caves | Entered Research 11560 | -3/Research | Evolved 2 slots: Utility x2 11561 | -3/Research | Identified exit to Research 11561 | -3/Research | Identified exit to Armory 11562 | -3/Research | Loaded intel: 45 interactive machine locations 11563 | -3/Research | Loaded intel: 23 terminal locations 11924 | -3/Research | Repaired Hrd. Light Armor Plating 11936 | -3/Research | Identified exit to Quarantine 11984 | -3/Research | Found Enh. Force Lance 12011 | -3/Research | Build established: Wizard-Ninja 12103 | -3/Research | Entered Quarantine 12175 | -3/Quarantine | Repaired Kinetic Spear 12187 | -3/Quarantine | Repaired Hrd. Light Armor Plating 12298 | -3/Quarantine | Entered Research 12298 | -2/Research | Warlord forces began assault on 0b10 12298 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12327 | -2/Research | Lost 3 parts (2p1u) 12398 | -2/Research | Identified exit to Testing 12398 | -2/Research | Identified exit to Access 12408 | -2/Research | Research machine network offline 12485 | -2/Research | Met up with Warlord 12492 | -2/Research | Found Prototype Launcher 12492 | -2/Research | Identified Gui. Micro-nuke Launcher 12556 | -2/Research | Build established: Hacker-Ninja 12627 | -2/Research | Found Gui. Micro-nuke Launcher 12683 | -2/Research | Spotted B-90 Cyclops 12694 | -2/Research | Borebot progress halted 12706 | -2/Research | Spotted Striker 12771 | -2/Research | Borebot progress halted 12928 | -2/Research | Borebot progress halted 13242 | -2/Research | Spotted Striker 13298 | -2/Research | Warlord invited to help at Command 13313 | -2/Research | Entered Testing 13400 | -2/Testing | Found Prototype Ballistic Cannon 13414 | -2/Testing | Found Prototype Energy Gun 13414 | -2/Testing | Identified Hyp. EM Gauss Rifle 13517 | -2/Testing | Entered Access 13517 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13626 | -1/Access | Identified exit to Surface 13675 | -1/Access | Spotted B-99 Colossus 13767 | -1/Access | Search patrols dispatched 13826 | -1/Access | Identified Transdimensional Reconstructor 13826 | -1/Access | Warped through subspace 13829 | -1/Access | Identified Perforator 13836 | -1/Access | Core integrity fell below 50% 13912 | -1/Access | Core integrity fell below 20% 13938 | -1/Access | Lost 21 parts (3p10n8u) 13947 | -1/Access | Spotted B-99 Colossus 13947 | -1/Access | Spotted B-99 Colossus 13952 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- Downloaded map data. 13930_ Destroyed Lgt. Antimatter Reactor. 13937_ System corrupted: Heat flow error (+200). 13939_ W-44 Eye sends out distress signal. 13943_ W-44 Eye destroyed. 13945_ Acquired 38 matter. 13946_ C-30 ARC bursts open, deploying its payload. 13946_ S-43 Plague unfolds itself. 13948_ Penetrated by Slug. 13948_ Adv. System Shield destroyed. 13948_ Penetrated by Slug. 13949_ Knocked back. 13949_ Slug penetrates Wall. 13949_ System Shield destroyed. 13951_ Slug penetrates Wall. 13951_ Penetrated by Slug. 13951_ Imp. Linear Gravjet destroyed. 13951_ Slug penetrates Reinforced Barrier. 13952_ Knocked back. 13952_ Penetrated by Slug. 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