Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.22 @ 16:07:39 Player: Crophlin Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2657) 2657 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-165) -165 TOTAL SCORE: 5677 Bonus ------- High Alert Combat Kills 148 Friendly Fire -313 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Core Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Advanced Treads Improved Heat Sink Large Storage Unit Visual Processing Unit Core Analyzer Particle Charger Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Battery Core Analyzer System Shield > --- WEAPON ----------- Beamcaster Minigun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Treads Wheel Compact Wheel Compact Wheel Armored Wheel Improved Heat Sink Visual Processing Unit Power Shielding Hacking Suite Light Assault Rifle Advanced Assault Cannon Datajack Datajack Datajack [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Power Shielding Weapon Minigun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon 1 | . . . 1 . . Parts Attached 91 | 5 5 26 25 25 5 Power 13 | 1 . 3 4 3 2 Engine 8 | 1 . 3 1 1 2 Core 5 | . . . 3 2 . Reactor . | . . . . . . Propulsion 27 | 2 2 7 7 9 . Treads 11 | . . 2 5 4 . Leg . | . . . . . . Wheel 13 | 2 2 3 1 5 . Hover . | . . . . . . Flight 3 | . . 2 1 . . Utility 22 | 1 2 6 6 7 . Device 11 | . . 3 5 3 . Storage 6 | 1 1 2 1 1 . Processor 2 | . . . . 2 . Hackware 2 | . 1 . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 29 | 1 1 10 8 6 3 Energy Gun 8 | . 1 3 3 1 . Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 16 | 1 . 5 5 3 2 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 3 . . Parts Lost 31 | . . 3 9 7 12 Power 7 | . . . 2 2 3 Propulsion 9 | . . 2 2 2 3 Utility 4 | . . . 2 1 1 Weapon 11 | . . 1 3 2 5 Highest Loss Streak 6 | . . 2 5 4 6 Average Slot Usage (%) 92 | . 98 91 92 94 55 Engine 9 | . 14 11 9 7 4 Core 3 | . . . 7 6 4 Treads 4 | . . . 6 10 . Wheel 13 | . 28 14 6 10 8 Device 8 | . . 11 13 5 3 Storage 18 | . 14 21 21 16 7 Processor 1 | . . . . 6 7 Hackware 3 | . 12 . . 6 7 Protection 3 | . . 10 . . . Energy Gun 5 | . 13 4 7 2 . Energy Cannon 2 | . . 4 . 2 1 Ballistic Gun 13 | . 14 12 18 13 4 Naked Turns . | . . . . . . Heaviest Build 80 | 11 25 42 57 80 68 Greatest Support 66 | 20 32 40 40 66 44 Greatest Overweight (x) 20 | 2 . 6 4 20 14 Average Overweight (x) 1 | . . 1 1 . 3 Largest Inventory Capacity 18 | 6 10 10 16 18 12 Average Capacity 11 | 5 8 10 12 15 12 Most Carried 16 | 6 10 10 13 16 12 Average Carried 10 | 4 7 9 9 13 9 Final Capacity 16 | 6 10 10 16 12 12 Final Carried 13 | 6 10 10 13 12 8 Class Distribution -------------------- 57% | Mutant 27% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2353 | 158 118 634 741 567 135 Remotely . | . . . . . . Salvage Created 4180 | 55 198 1722 1129 911 165 Parts 246 | 2 13 105 75 48 3 Haulers Intercepted 9 | . 2 3 3 1 . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled 9 | . . 9 . . . Retrieved Matter 38 | . . 38 . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 59 | . . 25 18 14 2 Guns 47 | . . 19 18 9 1 Cannons 11 | . . 5 . 5 1 AOE 1 | . . 1 . . . Classes Destroyed 14 | 1 3 6 . 4 . Worker 4 | . . 1 2 . 1 Builder 5 | . . 4 1 . . Hauler 9 | . 2 3 3 1 . Recycler 10 | 1 1 4 2 2 . Mechanic 1 | . . 1 . . . Operator 4 | . 1 . 2 1 . Watcher 11 | . 1 5 2 3 . Swarmer 14 | . . 3 7 4 . Grunt 32 | . . 17 8 5 2 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . 1 . Sentry 9 | . . 5 3 1 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Thug 1 | . . . . 1 . Best Kill Streak 10 | 1 1 10 5 3 2 Combat Bots Only 7 | . . 7 4 3 1 Max Kills in Single Turn 3 | 1 1 3 2 1 1 Gunslinging 1 | . . 1 1 . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 5482 | . 52 1322 1367 1528 1213 Core 1207 | . 11 334 149 219 494 Absorbed by Shields 187 | . . . 105 77 5 Core Remaining (%) 70 | 100 95 16 72 . . Volleys Fired 269 | 16 17 82 80 54 20 Largest 3 | 1 2 2 3 3 3 Hottest 138 | 20 60 93 116 138 138 Shots Fired 619 | 16 34 161 236 133 39 Gun 542 | 16 34 131 232 107 22 Cannon 75 | . . 30 4 26 15 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 431 | 16 17 95 170 102 31 Thermal 133 | . . 30 66 31 6 Explosive . | . . . . . . Electromagnetic 53 | . 17 36 . . . Robot Hit Streak 21 | 6 3 19 12 21 10 Robot Miss Streak 7 | 3 4 4 7 5 4 Penetration Max . | . . . . . . Secondary Targets 15 | . . 3 7 4 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 355 | 9 16 92 132 79 27 Core Hits 154 | 2 6 50 47 41 8 Critical Hits 4 | . . 4 . . . Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6434 | 136 237 1869 2056 1625 511 Guns 4766 | 136 237 1213 1925 1009 246 Cannons 938 | . . 270 . 403 265 Explosions 701 | . . 357 131 213 . Melee . | . . . . . . Ramming 29 | . . 29 . . . Kinetic 3665 | 136 99 736 1317 973 404 Thermal 1748 | . . 463 739 439 107 Explosive 377 | . . 164 . 213 . Electromagnetic 615 | . 138 477 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 8 9 Average Corruption 6 | . . . . 6 7 Corruption Purged 1 | . . . . . 1 Effects 32 | . . . . 25 7 Message Errors 10 | . . . . 8 2 Matter Fused 6 | . . . . 3 3 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 3 | . . . . 2 1 Targeting Errors 6 | . . . . 5 1 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 203 | . . 105 54 44 . Projectiles . | . . . . . . Explosions 203 | . . 105 54 44 . Melee . | . . . . . . Knockbacks 7 | . . . . 4 3 Impact . | . . . . . . Kinetic 7 | . . . . 4 3 Secondary . | . . . . . . Self-Inflicted Damage 405 | . . 136 101 168 . Shots 6 | . . 3 1 2 . Rammed 4 | . . 4 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 494 | . 20 321 194 494 375 Average Temperature 81 | . 20 48 67 126 132 Received Heat Transfer 1597 | . 18 525 438 277 339 Effects 8 | . . 2 . 6 . Shutdowns 2 | . . . . 2 . Interference 5 | . . 2 . 3 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 3 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 3038 | . . 681 1469 740 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 572 | 5 45 572 565 384 147 Initial 206 | . 3 9 206 188 141 Average 283 | 1 22 389 379 252 97 Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 27 | 100 100 9 . 19 100 Level 1 43 | . . 31 56 80 . Level 2 29 | . . 59 43 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 5 1 7 . Investigation 8 | . 2 4 . 2 . Extermination 1 | . . . . 1 . Reinforcement 7 | . 1 1 1 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 7 | . . 1 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 11 35 30 21 8 Peak Tracking Total 7 | . 6 7 6 3 4 Tactical Retreats 5 | . 1 2 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . 1 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 10 | . . 6 2 2 . Max in Single Turn 2 | . . 2 2 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 13 | . 4 4 2 3 . Terminals 6 | . 3 1 1 1 . Fabricators 2 | . . . . 2 . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 40 | . 13 13 3 11 . Successful 28 | . 9 10 3 6 . Failed 12 | . 4 3 . 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 8 1 1 4 . Fabricators 7 | . . . . 7 . Repair Stations 7 | . . 7 . . . Recycling Units 7 | . 5 . 2 . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 1 1 3 . Record 2 | . . . . 2 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Fabricator Index 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 3 | . . . . 3 . Load Schematic 1 | . . . . 1 . Build 2 | . . . . 2 . Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 6 | . 4 . 2 . . Process 2 | . 1 . 1 . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 1 . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 11 | . 3 3 2 3 . Full Trace Events 7 | . 2 3 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . 3 . Matter 252 | . . . . 252 . Time 67 | . . . . 67 . Total Robot Build Rating 12 | . . . . 12 . Part Schematics Acquired 2 | . . 2 . . . Parts Built 2 | . . . . 2 . Matter 146 | . . . . 146 . Time 36 | . . . . 36 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter 420 | . 202 . 218 . . Retrieved Matter 556 | . 202 . 354 . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 60 | . . . . 60 60 Highest-Rated Ally 20 | . . . . 20 20 Total Orders 4 | . . . . 4 . GUARD 3 | . . . . 3 . AID 1 | . . . . 1 . Ally Attacks 7 | . . . . 2 5 Total Damage 139 | . . . . 46 93 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3836 | 106 504 1302 815 982 127 Spaces Moved 2413 | 60 455 854 401 610 33 Core 30 | 21 . . . 2 7 Treads 397 | . . 11 123 263 . Legs . | . . . . . . Wheels 1982 | 39 455 839 278 345 26 Hover . | . . . . . . Flight 4 | . . 4 . . . Fastest Speed 50 | 50 80 100 100 100 105 Average Speed 119 | 97 94 117 132 128 220 Slowest Speed 1050 | 150 100 460 180 1050 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 52 52 24 9 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . . 48 15 18 2 Melee . | . . . . . . Projectile 4 | . . . . 2 2 AOE 79 | . . 48 15 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2924 | 91 501 1010 537 727 58 Wait 1 | . . . . 1 . Move 2408 | 59 454 853 400 609 33 Hop . | . . . . . . Pick Up 92 | 11 14 22 22 23 . Fast Attach 11 | . 2 6 1 1 1 Attach 41 | 5 1 8 13 10 4 Detach . | . . . . . . Swap 39 | . 2 12 11 14 . Drop 59 | . 11 23 10 15 . Fire 269 | 16 17 82 80 54 20 Melee . | . . . . . . Ram 4 | . . 4 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 20) 302 | -10/Materials | Build established: Mutant 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Utility x2 774 | -9/Materials | Destroyed 7 combat bots 1217 | -9/Materials | Core integrity fell below 50% 1339 | -9/Materials | Repaired Minigun 1565 | -9/Materials | Repaired Lrg. Battery 1705 | -9/Materials | Discovered new exit (range 16) 1827 | -9/Materials | Core integrity fell below 20% 1913 | -9/Materials | Entered another Materials area 1913 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2017 | -8/Materials | Lost 3 parts (1p1n1u) 2102 | -8/Materials | Lost 5 parts (1n1u3w) 2390 | -8/Materials | Discovered new exit (range 16) 2702 | -8/Materials | Build established: Scavenger-Gunner 2728 | -8/Materials | Entered Factory 2728 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3017 | -7/Factory | Fabricated Minigun (x2) 3278 | -7/Factory | Lost 4 parts (1p1n1u1w) 3621 | -7/Factory | Fabricated B-48 Gladiator (x3) 3694 | -7/Factory | Discovered new exit (range 6) 3710 | -7/Factory | Entered Storage 3710 | -7/Storage | Accompanied by 3 allies 3773 | -7/Storage | Lost 6 parts (1p2n1u2w) 3795 | -7/Storage | Core integrity fell below 50% 3819 | -7/Storage | Core integrity fell below 20% 3837 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. System corrupted: Matter fused (-9). Remote Datajacks cannot fire with other weapons in the same volley. Lgt. Assault Rifle destroyed. K-01 Serf destroyed. Acquired 30 matter. Jacked Y-54 Guardian... Command string: scatter_targeting Jacked Y-54 Guardian... U-05 Engineer builds a Door. Com. Wheel destroyed. Enh. Autogun destroyed. Imp. Deuterium Engine destroyed. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. Remote Datajack destroyed. System corrupted: Matter fused (-9). System corrupted: Matter fused (-6). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"##???????????????????? | | ??????????????????????????? #???????????????????? | | ????????????? ##############+################????? | | ??????????? %%^%* #????? | | ??????????? !%** =! #????? | | ??????????? % =!*!] % #????? | | ??????????????####+#########+###### ########????? | | ???????????????????????#]@ p ## #???????????? | | ???????????????????????#]] g ## #???????????? | | ???????????????????????# """" ## #???????????? | | ???????????????????????# """" ## #???????????? | | ???????????????????????# """" ## #???????????? | | ???????????????????????# """" ## #???????????? | | ???????????????????????# ## #???????????? | | ???????????????????????# ## #???????????? | | ???????????????????????###+######## #???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Power Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Minigun | x2 | -7/Factory B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Just What I Needed Made in Tau Ceti IV My Command Is Your Wish Power Corrupts Challenges ------------ None Game ------ Seed CloakTransportPlating Manual? 0 Play Time 00:59:10 Cumulative 3.8 hours Start 2021.02.22 @ 14:55:38 End 2021.02.22 @ 16:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a14327b4-02af-4b26-b028-d3387faab803