Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 00:13:13 Player: Visionary Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2142) 2142 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6877 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 108/300 Energy 360/360 System Corruption 2% Temperature Cool (14) Movement Treading (168) Location -6/DSF Parts ------- > --- POWER (2) -------- Angular Momentum Engine Light Fission Core > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (5) ------ Weapon Cycler Improved Power Shielding Improved Heavy Armor Plating > --- WEAPON (3) ------- Gauss Rifle Mass Driver Mass Driver > --- INVENTORY (5) ---- High-capacity Matter Pod (11) Weight Redist. System Arc Projector Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Weapon Cycler Improved Power Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Mass Driver Mass Driver > --- INVENTORY -------- High-capacity Matter Pod Weight Redist. System Arc Projector [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Slots Evolved 8 | . . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . 2 . 1 . . . . Utility 3 | . . . . 1 . . . 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 92 | 8 1 . 21 19 2 2 11 2 26 Power 12 | 1 . . 2 4 . . 3 . 2 Engine 7 | 1 . . 2 1 . . 2 . 1 Core 5 | . . . . 3 . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 33 | 4 . . 9 5 2 . 3 . 10 Treads 10 | . . . . . . . . . 10 Leg 21 | 2 . . 9 5 2 . 3 . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 . . 4 4 . 2 3 2 3 Device 6 | . . . . 1 . 2 . 2 1 Storage 3 | 1 . . 1 . . . 1 . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 9 | . . . 3 2 . . 2 . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 1 . 6 6 . . 2 . 11 Energy Gun 12 | . 1 . 4 1 . . . . 6 Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 10 | 2 . . 2 3 . . 2 . 1 Ballistic Cannon 4 | . . . . . . . . . 4 Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 3 . . . . . Parts Lost 43 | . . . 5 6 . 3 6 . 23 Power 8 | . . . 1 2 . 1 2 . 2 Propulsion 10 | . . . 2 1 . . 1 . 6 Utility 11 | . . . 1 3 . 1 1 . 5 Weapon 14 | . . . 1 . . 1 2 . 10 Highest Loss Streak 23 | . . . 3 2 . 3 5 . 23 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 4 6 6 12 14 11 4 2 2 Power . | . 1 1 . . 1 . . . . Propulsion . | 1 1 1 . 1 2 1 . . . Utility 2 | . . 1 1 3 4 5 2 2 2 Weapon 3 | . 2 3 3 7 6 3 . . . Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 1 . 3 3 2 5 . 1 3 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . 2 1 . 1 . . . Utility 7 | . . . . 1 1 2 . 1 2 Weapon 6 | . 1 . 1 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 90 89 99 90 96 92 43 Engine 7 | . 14 14 10 3 . . 10 . . Core 4 | . . . . 7 15 12 2 13 3 Treads 1 | . . . . . . . . . 14 Leg 32 | . 28 28 39 33 38 35 35 26 4 Device 2 | . . . . 3 . 3 6 12 4 Storage 7 | . 14 14 11 9 7 4 2 6 2 Processor 3 | . . . . 4 7 7 7 6 . Protection 5 | . . . 6 8 7 4 5 6 1 Energy Gun 6 | . 6 14 10 8 4 7 2 . 2 Energy Cannon 1 | . . . . . . . 6 6 . Ballistic Gun 11 | . 22 14 10 9 17 12 12 13 1 Peak Build Rating 59 | 6 6 6 14 31 37 39 43 40 59 Average Rating 23 | 5 6 6 10 22 35 34 38 39 22 On Entrance 20 | . 6 6 6 14 31 37 29 36 40 Avg Prop Armor Cover (%) 4 | . . . . 4 . . 3 . 11 Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 60 | 13 14 14 35 49 47 47 47 44 60 Greatest Support 132 | 26 20 20 43 50 68 70 76 64 132 Greatest Overweight (x) 5 | . . . 1 1 . . . . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 10 10 10 Average Capacity 10 | 7 8 8 13 15 15 11 6 10 6 Most Carried 15 | 4 7 6 10 15 15 15 6 3 5 Average Carried 7 | 2 4 6 6 12 14 10 4 2 2 Final Capacity 15 | 8 8 8 15 15 15 5 10 10 5 Final Carried 15 | 4 6 6 10 15 15 4 4 2 3 Class Distribution -------------------- 33% | Scavenger-Mutant 32% | Mutant 22% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Tank | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Matter Collected 2093 | 223 . 33 584 448 72 . 402 100 231 Remotely . | . . . . . . . . . . Salvage Created 2898 | . . 33 1007 1140 72 . 427 . 219 Parts 137 | . . 3 61 41 2 . 19 . 11 Haulers Intercepted 7 | . . . 2 4 . . 1 . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Combat Hostiles Destroyed 49 | . . 3 16 14 1 . 10 . 5 Guns 39 | . . 3 15 13 1 . 6 . 1 Cannons 8 | . . . . . . . 4 . 4 Classes Destroyed 13 | . . 1 8 1 . . 1 . 2 Worker 3 | . . . 2 1 . . . . . Builder 3 | . . . 1 1 . . 1 . . Tunneler 1 | . . . 1 . . . . . . Hauler 7 | . . . 2 4 . . 1 . . Recycler 4 | . . . 2 2 . . . . . Swarmer 11 | . . 3 4 . . . 4 . . Grunt 15 | . . . 6 9 . . . . . Duelist 2 | . . . 1 1 . . . . . Sentry 13 | . . . 5 3 1 . 4 . . Specialist 2 | . . . . . . . . . 2 Hunter 3 | . . . . 1 . . . . 2 Programmer 2 | . . . . . . . 2 . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 6 | . . 3 4 4 1 . 6 . 2 Combat Bots Only 6 | . . 3 3 3 1 . 6 . 2 Max Kills in Single Turn 2 | . . 1 1 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Hostile Shots Fired 657 | . . 5 127 88 39 3 191 . 204 Missed 184 | . . . 36 23 13 1 60 . 51 Hits 473 | . . 5 91 65 26 2 131 . 153 Melee 5 | . . . 3 . . 2 . . . Projectile 468 | . . 5 88 65 26 . 131 . 153 Critical Strikes 11 | . . . 3 3 . 1 1 . 3 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 6934 | . 30 39 1163 952 235 102 1099 . 3314 Core 1248 | . . . 182 96 36 . 83 . 851 Absorbed by Shields 239 | . . . . . . . 239 . . Redirected to Shielding 51 | . . . 51 . . . . . . Core Remaining (%) 83 | 100 . 100 54 82 . . 83 . . Volleys Fired 204 | . 4 3 74 70 4 . 27 . 22 Largest 3 | . 2 2 2 2 3 . 3 . 3 Hottest 189 | . 70 70 90 121 93 . 128 . 189 Shots Fired 437 | . 8 6 144 140 12 . 79 . 48 Gun 382 | . 8 6 144 137 12 . 56 . 19 Cannon 54 | . . . . 2 . . 23 . 29 Launcher 1 | . . . . 1 . . . . . Special . | . . . . . . . . . . Kinetic 244 | . 7 3 72 66 8 . 51 . 37 Thermal 134 | . 1 3 32 64 . . 23 . 11 Explosive . | . . . . . . . . . . Electromagnetic 59 | . . . 40 10 4 . 5 . . Robot Hit Streak 21 | . 1 3 13 21 9 . 15 . 19 Robot Miss Streak 12 | . 3 1 8 4 1 . 12 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 1 5 . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Shots Hit Robots 325 | . 3 3 102 113 8 . 59 . 37 Core Hits 148 | . 1 3 41 45 4 . 44 . 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . . 2 8 . . 1 . 1 Burn 9 | . . . 1 8 . . . . . Blast 1 | . . . . . . . . . 1 Corrupt 2 | . . . 1 . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5514 | . 32 39 1354 1805 132 . 1254 . 898 Guns 4337 | . 32 39 1310 1760 132 . 756 . 308 Cannons 1024 | . . . . 45 . . 389 . 590 Explosions 153 | . . . 44 . . . 109 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2966 | . 32 . 580 845 94 . 703 . 712 Thermal 1909 | . . 39 350 836 . . 498 . 186 Explosive . | . . . . . . . . . . Electromagnetic 639 | . . . 424 124 38 . 53 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 2 2 2 . . 13 13 . 2 Average Corruption 6 | . 2 2 2 . . 6 9 . 1 Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . 6 2 . . 4 35 . 1 Message Errors 8 | . . . . . . 1 7 . . Matter Fused 11 | . . 2 . . . 1 8 . . Heat Flow Errors 5 | . . 1 1 . . . 3 . . Energy Discharges 6 | . . 3 1 . . 1 1 . . Parts Rejected 2 | . . . . . . . 2 . . Parts Fused 2 | . . . . . . 1 1 . . Data Loss (minor) 6 | . . . . . . . 5 . 1 Data Loss (major) 2 | . . . . . . . 2 . . Misfires 2 | . . . . . . . 2 . . Alerts 4 | . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 95 | . . . 18 . . . 77 . . Shots 3 | . . . 1 . . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 437 | . 9 242 147 303 260 . 437 . 50 Average Temperature 84 | . 6 77 31 70 114 . 150 . 29 Received Heat Transfer 1087 | . . . 444 396 87 . 160 . . Effects 6 | . . . . 1 . . 5 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . 1 . . . . . Short Circuit 2 | . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 4 | . . . 3 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 5 | . . . 2 3 . . . . . Heat Transferred 4540 | . . 111 975 2405 . . 642 . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 140 | . 15 70 140 112 34 . 114 37 98 Initial 46 | . . . . 46 34 . . 37 11 Average 34 | . 1 22 62 53 8 . 17 28 45 Influence Increases 1534 | . 19 70 480 469 60 . 308 . 128 Destroy 0b10 Robot/C 980 | . . 60 320 280 20 . 200 . 100 Destroy 0b10 Robot/NC 90 | . . . 40 40 . . 10 . . Destroy Leader 274 | . . 10 84 88 10 . 72 . 10 Successful Hack 9 | . 4 . . . . . 5 . . Disable Machine 45 | . . . . 15 . . 15 . 15 Destroy Structure 16 | . . . 6 1 . . 6 . 3 Partial Spotted 30 | . . . 15 15 . . . . . Lose Combat Pursuer 90 | . 15 . 15 30 30 . . . . Influence Decreases 1436 | . 19 70 370 503 136 . 230 61 47 Entered New Map 153 | . . . . 64 42 . . 41 6 Time Decay 1092 | . 19 70 320 379 94 . 190 20 . Lost Part 191 | . . . 50 60 . . 40 . 41 Squads Dispatched 8 | . . . . 4 . . 3 . 1 Investigation 2 | . . . . 2 . . . . . Extermination 2 | . . . . . . . 2 . . Reinforcement 4 | . . . . 2 . . 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Distress Signals 4 | . 1 . 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 2 3 26 22 4 4 16 . 10 Peak Tracking Total 9 | . 3 2 9 4 2 4 4 . 4 Tactical Retreats 5 | . 1 . 1 2 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Traps Triggered 11 | . 2 . 4 3 1 . . . 1 Indirectly 1 | . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Machines Disabled 3 | . . . . 1 . . 1 . 1 Max in Single Turn 1 | . . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Machines Accessed 15 | . 3 . 2 2 2 . 5 1 . Terminals 9 | . 1 . 1 1 1 . 4 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . 1 1 1 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 5 . 3 6 3 . 5 2 . Successful 11 | . 3 . 1 2 2 . 2 1 . Failed 13 | . 2 . 2 4 1 . 3 1 . Catastrophic 5 | . 2 . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 15 | . 2 . 2 4 1 . 4 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 3 . 1 2 2 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 2 . . 2 1 . 2 1 . Record 3 | . . . . 2 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 1 . Alert Level 1 | . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . 1 . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 . 1 2 1 . 4 1 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . . 6 . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Active Infowar (turns) 131 | . . . . 16 . . . 51 64 ECM 131 | . . . . 16 . . . 51 64 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Turns Passed 4420 | 68 271 236 882 920 434 145 1051 52 361 Spaces Moved 2521 | 48 210 169 403 430 293 125 660 39 144 Core 25 | 6 . . . . . . . . 19 Treads 89 | . . . . . . . . . 89 Legs 2394 | 29 210 169 403 430 293 125 660 39 36 Wheels 13 | 13 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 108 110 115 127 50 Average Speed 121 | 104 120 120 122 119 114 112 119 127 159 Slowest Speed 300 | 120 120 120 190 190 116 116 127 127 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 40 42 31 34 9 74 15 1 56 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 21 | . . . 5 . . . 6 . 10 Melee . | . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 AOE 11 | . . . 5 . . . 6 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Total 3486 | 65 222 196 652 695 387 129 863 42 235 Wait 481 | . . 25 101 135 75 . 143 . 2 Move 2513 | 47 209 168 402 429 293 124 659 38 144 Hop . | . . . . . . . . . . Pick Up 121 | 10 5 . 31 26 6 1 14 1 27 Fast Attach . | . . . . . . . . . . Attach 76 | 6 . . 16 11 2 3 11 2 25 Detach 3 | . . . . . . . . . 3 Swap 46 | 2 1 . 16 14 3 1 6 . 3 Drop 37 | . 3 . 12 10 4 . 3 1 4 Fire 204 | . 4 3 74 70 4 . 27 . 22 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 454 | -10/Mines | Discovered new exit (range 7) 560 | -10/Mines | Discovered new exit (range 8) 565 | -10/Mines | Learned location of Storage (-9) 576 | -10/Mines | Entered Materials 576 | -9/Materials | Evolved 2 slots: Propulsion x2 608 | -9/Materials | Discovered new exit (range 10) 1164 | -9/Materials | Lost 3 parts (1n1u1w) 1366 | -9/Materials | Discovered new exit (range 15) 1453 | -9/Materials | Build established: Scavenger-Mutant 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2132 | -8/Materials | Discovered new exit (range 3) 2378 | -8/Materials | Entered Factory 2378 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2591 | -7/Factory | Discovered new exit (range 4) 2664 | -7/Factory | Build established: Gunner 2812 | -7/Factory | Sucked down chute 2812 | -7/Factory | Entered Waste 2827 | -7/Waste | EMP discharged 2878 | -7/Waste | Spotted C-40 Crusher 2880 | -7/Waste | Spotted C-40 Crusher 2891 | -7/Waste | Spotted C-40 Crusher 2895 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2901 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2921 | -7/Waste | Spotted C-40 Crusher 2927 | -7/Waste | EMP discharged 2927 | -7/Waste | System corruption reached 10% 2932 | -7/Waste | Lost 3 parts (1p1u1w) 2942 | -7/Waste | Spotted C-40 Crusher 2947 | -7/Waste | Discovered new exit (range 10) 2957 | -7/Waste | Entered Factory 3448 | -7/Factory | Build established: Tank 3918 | -7/Factory | Lost 5 parts (2p1n1u1w) 3989 | -7/Factory | Discovered new exit (range 15) 4008 | -7/Factory | Entered another Factory area 4008 | -6/Factory | Evolved 2 slots: Utility x2 4058 | -6/Factory | Identified exit to DSF 4060 | -6/Factory | Entered DSF 4102 | -6/DSF | Additional patrols routed to DSF 4197 | -6/DSF | Core integrity fell below 50% 4208 | -6/DSF | Core integrity fell below 20% 4249 | -6/DSF | Lost 23 parts (2p6n5u10w) 4421 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Arm. Treads. Dropped Med. Treads. Acquired 13 matter. Acquired 7 matter. Acquired 8 matter. Acquired 35 matter. Acquired 50 matter. System corrupted: Component data lost. Acquired Arc Projector. Acquired Gauss Rifle. Acquired 22 matter. Acquired Weapon Cycler. Acquired Angular Momentum Engine. Acquired Imp. Power Shielding. Acquired Imp. Heavy Armor Plating. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????p%??????????????????????? | | ?????????% ???????????]??????????? | | ????????? #?????????## ????????? | | ????????? ?????????== ????????? | | ????????? ??????????= ???????? | | ????????? ??????????= ???????? | | ??????### #??#?###???# ???????? | | ??????# #?]]?#!!!### ##?????? | | ??????# ##]?]#!!!#" #?????? | | ??????#!! ??? ?????? | | ???????!! ????? ??????? | | ???????!! ???????? ??????? | | ????????! #?????????# ??????? | | ????????! #??????????# %##?????? | | ???????## ###??????### %###???? | | ???????#!@ #??????#!! %] "#???? | | ???????#! #??????#!! % ]%#???? | | ???????# #??????#!! % ##???? | | ???????## ###??????###^^^"!#????? | | ???????#! !!#??????# ^^ % #????? | | ???????#! !!#??????#% % ! ##???? | | ???????## s########## ! !!##### | | ??????###s%###!!#!!!##"[ %[] #= | | ????###""ss ##!!#!!!###% %""" # | | ????""""" | | ????"##"" | | ??????#"""""## #!! #!! !!# # | | ??????#"""""#########!! !!###### | | ??????####"##???????##"#"#""#????? | | ?????????#"#????????# ## # #????? | | ?????????""#????????# #######????? | | ?????????##????????? ???????????? | | ???????????????????# #???????????? | | ???????????????????##????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed GatlingDisruptorInterface Manual? 0 Play Time 00:59:40 Cumulative 16.1 hours Start 2025.11.05 @ 22:48:28 End 2025.11.06 @ 00:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7e1367f-fb2d-4af1-98d8-e52ac2e75b04