Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.02 @ 10:54:39 Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (6055) 6055 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2048) 2048 TOTAL SCORE: 13043 Bonus ------- High Alert Combat Kills 1181 Follower Combat Kills 733 Entered Garrisons 400 Friendly Fire -266 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 237/290 System Corruption 6% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (8) ---- Enhanced Nuclear Core Enhanced Nuclear Core Improved Heat Sink Improved Sensor Array Corruption Screen Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Power Shielding > --- WEAPON ----------- Mini Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine VTOL Module Improved Sensor Array Improved Terrain Scanner [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Experimental Power Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 3 | . . . 1 . 1 . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 100 | . 11 . 7 6 18 5 26 7 2 2 3 13 Power 15 | . 2 . 1 . 1 3 5 1 1 . . 1 Engine 11 | . 2 . 1 . 1 3 2 1 . . . 1 Core 4 | . . . . . . . 3 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | . 2 . 2 3 7 . 7 1 . . 1 5 Treads 15 | . 2 . 2 1 4 . 3 . . . . 3 Leg 4 | . . . . . 3 . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . 2 . . 4 1 . . 1 1 Utility 31 | . 2 . 2 2 7 . 8 3 1 1 . 5 Device 12 | . . . 2 2 1 . 3 1 . . . 3 Storage 3 | . . . . . 2 . 1 . . . . . Processor 11 | . 2 . . . 4 . 3 1 . 1 . . Hackware 2 | . . . . . . . 1 1 . . . . Protection 3 | . . . . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 26 | . 5 . 2 1 3 2 6 2 . 1 2 2 Energy Gun 15 | . 3 . 2 1 . . 6 1 . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . . 1 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 6 | . 1 . . . 2 . . 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 5 1 2 1 . 2 Corrupted Parts 2 | . 1 . . . . . 1 . . . . . System Corruption 2 | . 1 . . . . . 1 . . . . . Parts Lost 36 | . 2 . 1 . 2 2 12 . . . 3 14 Power 4 | . 1 . . . . . 2 . . . . 1 Propulsion 12 | . . . . . . . 4 . . . 1 7 Utility 6 | . . . . . 1 . 2 . . . . 3 Weapon 14 | . 1 . 1 . 1 2 4 . . . 2 3 Highest Loss Streak 10 | . 2 . 1 . 1 1 10 . . . 2 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 6 6 8 7 7 9 7 12 7 8 7 6 5 Power . | 1 . 1 . . . . . . 1 1 1 2 Propulsion 4 | 4 3 4 4 4 5 5 8 3 2 2 1 . Utility 1 | . . . . 2 2 1 1 1 2 2 2 1 Weapon 1 | 1 2 3 2 1 2 1 1 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 9 . . . 3 . 3 2 . . . 3 Power 2 | . . . . . . . . . . . . 2 Propulsion 6 | . 4 . . . . . 2 . . . . . Utility 4 | . 1 . . . 1 . 1 . . . . 1 Weapon 8 | . 4 . . . 2 . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 92 100 96 99 89 83 84 84 84 86 Engine 7 | . 14 14 11 11 9 9 2 6 7 7 1 4 Core 1 | . . . . . . . 5 . . . 5 2 Treads 19 | . 17 28 22 20 24 27 19 . . . . 10 Leg 1 | . 10 . . . . . . . . . . 4 Flight 5 | . . . . 1 . . 6 30 30 30 29 12 Device 5 | . . . 10 22 14 . 3 3 7 7 . 9 Storage 9 | . 14 14 11 11 9 9 9 7 7 7 7 4 Processor 17 | . 11 14 6 . 12 27 18 13 15 16 23 14 Hackware 1 | . . . . . . . 2 11 7 5 . . Energy Gun 13 | . 21 28 30 33 20 6 9 7 7 7 . 9 Ballistic Gun 7 | . 5 . . . 6 16 7 . . . . . Launcher 1 | . . . . . . 3 5 . . . 4 . Peak Build Rating 45 | 6 12 12 15 23 31 30 37 42 41 43 45 42 Average Rating 26 | 6 9 11 13 20 26 28 29 36 38 38 41 35 On Entrance 23 | 6 6 12 12 14 21 29 26 29 38 38 38 42 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 39 | 13 18 18 23 25 30 27 39 20 20 20 22 35 Greatest Support 66 | 20 40 40 40 40 66 66 66 20 20 20 20 60 Greatest Overweight (x) 3 | . . . . 3 1 . 2 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 8 15 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 9 8 13 8 8 8 8 6 Most Carried 15 | 6 8 8 8 8 10 8 15 8 8 8 8 8 Average Carried 8 | 6 6 8 7 7 9 7 12 7 8 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 7 8 8 8 8 5 5 Class Distribution -------------------- 28% | Gunner 26% | Scavenger-Gunner 14% | Mutant 13% | Sprinter 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Garrison Scavenger-Tank | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Matter Collected 2850 | 200 106 37 . 133 200 761 605 70 . 50 72 616 Remotely . | . . . . . . . . . . . . . Salvage Created 4983 | . 199 61 412 38 564 921 1289 362 . 236 224 677 Parts 249 | . 10 4 16 5 21 55 59 23 . 9 13 34 Haulers Intercepted 10 | . . . 1 . 1 . 4 3 . . . 1 Recyclers Shooed 2 | . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Combat Hostiles Destroyed 121 | . 8 5 8 4 14 27 24 2 . 1 13 15 Melee 1 | . 1 . . . . . . . . . . . Guns 52 | . 2 3 8 . 6 16 9 1 . 1 . 6 Cannons 5 | . . . . . . . . . . . 1 4 AOE 61 | . 4 2 . 4 8 11 14 1 . . 12 5 Classes Destroyed 18 | . 3 . 3 . 3 1 7 . . . 1 . Worker 8 | . . . . . . . 2 3 . . . 3 Builder 8 | . . . . . 1 . 1 1 . . . 5 Tunneler 3 | . 1 . . 1 . . . 1 . . . . Hauler 10 | . . . 1 . 1 . 4 3 . . . 1 Recycler 4 | . . . . . 1 . 1 . . 2 . . Mechanic 2 | . . . . . . . 1 . . 1 . . Operator 1 | . . . . . . . 1 . . . . . Watcher 2 | . . . . . . . 1 1 . . . . Swarmer 35 | . 5 5 . 4 3 9 2 1 . . 4 2 Grunt 57 | . 3 . 6 . 6 10 14 1 . . 8 9 Brawler 3 | . . . 1 . . 1 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 16 | . . . 1 . 3 7 2 . . . . 3 Demolisher 1 | . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 4 | . . . . . 2 . 1 . . 1 . . Programmer 2 | . . . . . . . . . . . 1 1 Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 17 | . 4 3 5 4 8 4 17 7 . 2 8 8 Combat Bots Only 11 | . 4 3 5 4 7 4 11 2 . 1 8 5 Max Kills in Single Turn 3 | . 3 2 1 2 3 2 3 2 . 1 2 3 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 3 | . 3 2 . 2 3 2 3 1 . . 2 2 Melee 1 | . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Hostile Shots Fired 842 | . 75 23 43 9 55 87 121 13 . 4 73 339 Missed 314 | . 25 3 16 4 13 24 42 9 . 1 37 140 Hits 528 | . 50 20 27 5 42 63 79 4 . 3 36 199 Melee 5 | . . . . . . 3 . . . . . 2 Projectile 523 | . 50 20 27 5 42 60 79 4 . 3 36 197 AOE 4 | . . . . . . . 3 . . . . 1 Critical Strikes 15 | . 1 . . . . 1 5 . . . 1 7 Damage Taken 6965 | . 537 171 326 53 590 1013 1570 90 . 80 502 2033 Core 1439 | . 156 19 46 17 81 147 267 63 . 32 155 456 Absorbed by Shields 39 | . . . . . . . . . . . 39 . Redirected to Shielding 116 | . . . . . . . . . . . 92 24 Regen/Repaired (Parts) 232 | . . . . . . . 110 . . 122 . . Core Remaining (%) 56 | 100 . 30 . 84 . . 10 . . . . . Volleys Fired 340 | . 29 7 21 6 26 62 69 31 . 14 28 47 Largest 3 | . 2 2 3 3 3 3 3 1 . 1 2 3 Hottest 187 | . 112 112 168 187 187 154 178 55 . 55 76 150 Shots Fired 658 | . 58 13 63 14 66 156 126 31 . 14 29 88 Gun 541 | . 56 12 63 12 62 138 104 31 . 14 . 49 Cannon 44 | . . . . . . . . . . . 10 34 Launcher 73 | . 2 1 . 2 4 18 22 . . . 19 5 Special . | . . . . . . . . . . . . . Kinetic 183 | . 10 . . . 11 88 30 . . . 10 34 Thermal 320 | . 34 12 63 12 51 50 49 . . . . 49 Explosive 73 | . 2 1 . 2 4 18 22 . . . 19 5 Electromagnetic 82 | . 12 . . . . . 25 31 . 14 . . Robot Hit Streak 27 | . 11 4 9 6 19 14 27 5 . 9 17 15 Robot Miss Streak 8 | . 8 2 3 1 3 2 3 3 . 1 1 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . . . 3 . . 5 3 . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . 1 Shots Hit Robots 435 | . 37 8 42 10 47 92 92 20 . 10 18 59 Core Hits 274 | . 12 5 16 5 29 62 67 11 . 5 23 39 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 19 | . 4 . 5 . 2 2 2 . . 1 . 3 Burn 16 | . 3 . 5 . 2 2 1 . . . . 3 Destroy 1 | . . . . . . . 1 . . . . . Corrupt 2 | . 1 . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14256 | . 671 208 637 361 1534 2881 3183 665 . 234 1790 2092 Guns 6100 | . 467 118 635 122 741 1430 1453 426 . 197 . 511 Cannons 887 | . . . . . . . . . . . 261 626 Explosions 7105 | . 196 89 . 239 783 1451 1719 239 . 37 1529 823 Melee . | . . . . . . . . . . . . . Ramming 164 | . 8 1 2 . 10 . 11 . . . . 132 Kinetic 2229 | . 94 . . . 92 802 354 . . . 261 626 Thermal 3924 | . 297 118 635 122 649 628 688 239 . 37 . 511 Explosive 6773 | . 140 89 . 239 783 1451 1719 . . . 1529 823 Electromagnetic 1166 | . 132 . . . . . 411 426 . 197 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . 1 1 1 1 1 6 Average Corruption 2 | . 1 1 . . . . 1 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . 2 . . . . . 4 . 1 2 1 12 Message Errors 4 | . . . . . . . . . . 1 1 2 Matter Fused 4 | . . . . . . . 1 . 1 . . 2 Heat Flow Errors 1 | . 1 . . . . . . . . . . . Energy Discharges 3 | . . . . . . . 1 . . . . 2 Data Loss (minor) 5 | . 1 . . . . . . . . 1 . 3 Data Loss (major) 2 | . . . . . . . 2 . . . . . Misfires 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 140 | . . . . 10 . 6 10 . . . 46 68 Projectiles . | . . . . . . . . . . . . . Explosions 130 | . . . . 10 . 6 10 . . . 46 58 Melee 10 | . . . . . . . . . . . . 10 Knockbacks 7 | . . . . . . . . . . . 3 4 Impact 1 | . . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . . . 3 2 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 649 | . 36 8 . . . 197 123 33 . 39 54 159 Shots 17 | . 1 1 . . . 5 5 1 . 1 1 2 Rammed 18 | . 5 1 1 . 2 . 1 . . . . 8 Targets Rammed 19 | . 6 1 1 . 2 . 1 . . . . 8 Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 477 | . 426 216 477 72 81 219 236 53 . 49 20 349 Average Temperature 80 | . 132 90 162 30 30 65 56 19 . 23 8 112 Received Heat Transfer 2143 | . 201 . 159 . 135 279 495 . . . 145 729 Effects 9 | . 4 . 3 . . . . . . . . 2 Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . 1 Interference 4 | . 3 . . . . . . . . . . 1 Matter Decay 1 | . 1 . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 12 | . 1 . . . . . 3 3 . 2 . 3 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 3 | . 1 . 1 . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . . . Parts Melted 22 | . 3 . 5 . 3 . 9 . . . . 2 Heat Transferred 9060 | . 851 296 1998 296 1554 1201 1480 150 . 50 . 1184 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . 3 . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Maximum Alert Level 4 | . . . . . 1 4 4 3 1 . 2 2 Low Security (%) 38 | 100 100 100 100 100 82 3 . . . 100 10 . Level 1 10 | . . . . . 17 12 . . 100 . 29 26 Level 2 20 | . . . . . . 25 . 94 . . 59 72 Level 3 14 | . . . . . . 16 72 5 . . . . Level 4 15 | . . . . . . 42 27 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1569 | . 133 138 186 151 255 1569 1339 704 238 177 681 538 Initial 764 | . . 18 33 72 29 127 764 604 238 152 114 331 Average 518 | . 54 92 83 100 89 919 997 633 230 152 465 440 Influence Increases 5697 | . 238 140 280 114 513 1542 1084 197 . 91 597 901 Destroy 0b10 Robot/C 2960 | . 160 100 160 80 280 780 620 80 . 20 260 420 Destroy 0b10 Robot/NC 190 | . 5 . 5 5 15 . 55 45 . 15 . 45 Destroy Leader 514 | . 20 20 32 10 82 20 150 18 . 10 30 122 Allied During Kill 333 | . . . . . . 154 70 15 . . . 94 Successful Hack 99 | . . . 7 . 28 . 4 20 . 16 . 24 Select Force Hacks 60 | . . . 30 . 30 . . . . . . . Disable Machine 210 | . . 15 15 . 15 30 15 15 . 30 . 75 Anti-Garrison Action 550 | . . . . . . 450 . . . . 100 . Destroy Structure 466 | . 23 5 1 19 63 108 80 4 . . 117 46 Partial Spotted 75 | . . . . . . . 30 . . . . 45 Lose Combat Pursuer 240 | . 30 . 30 . . . 60 . . . 90 30 Influence Decreases 5185 | . 191 99 182 224 393 169 1323 846 463 146 79 1070 Entered New Map 2753 | . . 29 55 114 47 69 805 726 443 66 49 350 Time Decay 1542 | . 171 70 117 110 326 . 318 100 20 80 . 230 Lost Part 360 | . 20 . 10 . 20 20 120 . . . 30 140 Lost Ally 380 | . . . . . . 80 80 20 . . . 200 Purge Threat 150 | . . . . . . . . . . . . 150 Squads Dispatched 24 | . 1 . 2 . 3 . 7 3 . 2 . 6 Investigation 10 | . 1 . 2 . 2 . 2 1 . 1 . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 11 | . . . . . 1 . 4 2 . 1 . 3 Assault 2 | . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Distress Signals 14 | . 3 . 3 . . . 4 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 215 | . 15 6 15 6 16 37 48 11 6 6 17 32 Peak Tracking Total 8 | . 5 3 8 4 8 5 6 4 6 4 7 8 Tactical Retreats 10 | . 2 . 2 . . . 3 . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Traps Triggered 7 | . . . . . . 4 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Machines Disabled 20 | . . 1 1 . 1 7 1 1 . 2 1 5 Max in Single Turn 1 | . . 1 1 . 1 1 1 1 . 1 1 1 Garrison Relay 6 | . . . . . . 5 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Machines Accessed 31 | . 3 . 4 . 5 2 6 1 . 4 1 5 Terminals 19 | . 2 . 3 . 2 2 5 . . 1 1 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . 2 . 1 Recycling Units 3 | . 1 . . . 1 . . . . . . 1 Scanalyzers 3 | . . . 1 . 1 . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . Total Hacks 84 | . 8 . 13 . 17 5 14 3 . 10 2 12 Successful 34 | . 3 . 6 . 8 . 5 3 . 4 . 5 Failed 49 | . 5 . 6 . 9 5 9 . . 6 2 7 Catastrophic 13 | . 2 . . . . 1 5 . . 2 1 2 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 39 | . 5 . 9 . 11 . 8 . . . . 6 Terminals 52 | . 6 . 8 . 9 5 13 . . 2 2 7 Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 1 . . 5 . 3 Recycling Units 8 | . 2 . . . 4 . . . . . . 2 Scanalyzers 11 | . . . 5 . 3 . . 3 . . . . Garrison Access 4 | . . . . . 1 . . . . 3 . . Terminal Hacks 10 | . 1 . 1 . 2 . 4 . . . . 2 Prototype ID Bank 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Alert Level 5 | . 1 . . . 1 . 2 . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 3 . 1 Scan Component 3 | . . . . . . . . . . 2 . 1 Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 2 . . . 1 . . . . . . 2 Process 1 | . . . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 8 | . . . 3 . 2 . . 3 . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Retrieve Study 6 | . . . 1 . 2 . . 3 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . . 1 . . Unauthorized Hacks 5 | . . . 2 . 2 . 1 . . . . . Terminals 2 | . . . 1 . 1 . . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Patch 1 | . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 3 . 4 . 5 2 5 1 . 3 1 5 Full Trace Events 10 | . 1 . 1 . 1 2 1 1 . 1 1 1 Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . 2 . . 3 . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 80 | . . . . . . . . . . 80 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . . . . . . 1 Retrieved Matter 1 | . . . . . . . . . . . . 1 Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . 21 . . . . 5 . Machine Destruction 26 | . . . . . . 21 . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 9 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Total Allies 23 | . . . . . . 11 . 2 . . . 10 Largest Group 10 | . . . . . . 6 5 2 . . . 10 Highest-Rated Group 173 | . . . . . . 134 107 24 . . . 173 Highest-Rated Ally 31 | . . . . . . 31 31 12 . . . 29 Initial Warlord ECA Mod 11 | . . . . . . . 11 10 10 10 10 11 Total Orders . | . . . . . . . . . . . . . Ally Attacks 195 | . . . . . . 54 46 28 . . . 67 Total Damage 3068 | . . . . . . 1033 911 287 . . . 837 Kills 28 | . . . . . . 12 8 2 . . . 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Active Infowar (turns) 888 | . . . . . 319 . . 110 44 171 2 242 Optics 319 | . . . . . 319 . . . . . . . Sensors 242 | . . . . . . . . . . . . 242 Terrain 332 | . . . . . . . . 110 44 171 2 5 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Turns Passed 5155 | 5 433 151 259 226 814 1462 702 217 45 171 185 485 Spaces Moved 3887 | 5 212 80 109 112 453 772 522 479 136 301 337 369 Core . | . . . . . . . . . . . . . Treads 1982 | . 121 80 109 106 435 772 242 . . . . 117 Legs 122 | 5 91 . . . 18 . . . . . . 8 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1783 | . . . . 6 . . 280 479 136 301 337 244 Fastest Speed 26 | 120 120 160 160 160 120 145 29 26 26 26 26 26 Average Speed 94 | 120 142 160 160 166 154 145 84 26 26 26 26 73 Slowest Speed 272 | 120 160 160 160 272 225 145 172 26 26 26 98 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . 5 3 . 1 2 8 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 45 32 24 38 42 84 46 12 81 8 49 58 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 16 | . . 5 . . . . 11 . . . . . Terrain Destroyed 485 | . 24 5 . 21 70 82 89 4 . . 141 49 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . 8 AOE 477 | . 24 5 . 21 70 82 89 4 . . 141 41 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Sto Total 4784 | 4 282 89 146 145 516 991 659 538 144 379 400 491 Wait 163 | . 6 . 2 . . 42 10 1 1 60 3 38 Move 3840 | 4 211 79 108 111 453 769 511 473 135 299 333 354 Hop 17 | . . . . . . . 5 3 . 1 1 7 Pick Up 50 | . 9 . 3 6 6 . 11 7 2 1 . 5 Fast Attach 29 | . 2 . 2 . 3 . 10 3 . 1 . 8 Attach 34 | . 3 . 2 2 3 3 8 1 . 1 4 7 Detach 18 | . 2 . 1 . 2 1 4 . . 2 1 5 Swap 76 | . 7 2 3 9 14 9 16 3 4 . 2 7 Drop 61 | . 7 . 3 11 7 4 14 8 2 . . 5 Fire 340 | . 29 7 21 6 26 62 69 31 . 14 28 47 Melee . | . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . Crush 13 | . 6 1 1 . 2 . 1 . . . . 2 Escape Stasis 24 | . . . . . . . . . . . 24 . Rewire 113 | . . . . . . 101 . 8 . . 4 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Entered Mines 476 | -10/Mines | Met a Derelict bent on vengeance 483 | -10/Mines | Learned Materials terminal intel 551 | -10/Mines | Assembled infested the area 556 | -10/Mines | Assisted by a Guerilla fighting off Assembled 570 | -10/Mines | Discovered new exit (range 14) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 591 | -9/Materials | Loaded intel: 12 terminal locations 685 | -9/Materials | Identified exit to Mines 801 | -9/Materials | Central database locked down 849 | -9/Materials | Entered Mines 856 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 934 | -9/Mines | Found a hidden stash of uninstalled traps 1055 | -9/Mines | Discovered new exit (range 7) 1075 | -9/Mines | Entered Materials 1075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1634 | -8/Materials | Destroyed 7 combat bots 1734 | -8/Materials | Build established: Scavenger-Gunner 1889 | -8/Materials | Identified exit to Garrison 1889 | -8/Materials | Entered Garrison 1963 | -8/Garrison | Garrison Relay disabled 2041 | -8/Garrison | Triggered checkpoint 2165 | -8/Garrison | Discovered new exit (range 10) 2190 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2294 | -8/Garrison | Garrison Relay disabled 2413 | -8/Garrison | Triggered checkpoint 2479 | -8/Garrison | Rescued a captive Derelict 2489 | -8/Garrison | Rescued a captive Derelict 2585 | -8/Garrison | Triggered checkpoint 2651 | -8/Garrison | Discovered new exit (range 15) 2744 | -8/Garrison | Garrison Relay disabled 2877 | -8/Garrison | Triggered checkpoint 2979 | -8/Garrison | Discovered new exit (range 13) 3017 | -8/Garrison | Triggered checkpoint 3045 | -8/Garrison | Triggered checkpoint 3054 | -8/Garrison | Garrison Relay disabled 3179 | -8/Garrison | Build established: Gunner 3205 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3351 | -8/Garrison | Entered Materials 3351 | -8/Materials | Accompanied by 5 allies 3751 | -8/Materials | First assault squad dispatched 3801 | -8/Materials | Core integrity fell below 50% 3880 | -8/Materials | Core integrity fell below 20% 3905 | -8/Materials | Lost 10 parts (2p3n2u3w) 3906 | -8/Materials | Destroyed 11 combat bots 4049 | -8/Materials | Discovered new exit (range 10) 4053 | -8/Materials | Entered Factory 4053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4270 | -7/Factory | Manually triggered Chute Trap 4270 | -7/Factory | Sucked down chute 4270 | -7/Factory | Entered Waste 4273 | -7/Waste | Spotted C-40 Crusher 4273 | -7/Waste | Spotted C-40 Crusher 4274 | -7/Waste | Spotted C-40 Crusher 4277 | -7/Waste | Spotted C-40 Crusher 4309 | -7/Waste | Spotted C-40 Crusher 4311 | -7/Waste | Spotted C-40 Crusher 4311 | -7/Waste | Discovered new exit (range 13) 4315 | -7/Waste | Entered Factory 4410 | -7/Factory | Repaired Exp. Power Shielding 4440 | -7/Factory | Discovered new exit (range 16) 4447 | -7/Factory | Identified exit to Storage 4486 | -7/Factory | Identified exit to Garrison 4486 | -7/Factory | Entered Garrison 4521 | -7/Garrison | Triggered checkpoint 4529 | -7/Garrison | Build established: Sprinter 4530 | -7/Garrison | Garrison Relay disabled 4544 | -7/Garrison | Destroyed 8 combat bots 4562 | -7/Garrison | Discovered exit to Storage (range 12) 4574 | -7/Garrison | Triggered checkpoint 4576 | -7/Garrison | Discovered exit to Storage (range 5) 4661 | -7/Garrison | Discovered exit to Storage (range 13) 4671 | -7/Garrison | Entered Storage 4743 | -7/Storage | Discovered new exit (range 6) 4749 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4829 | -7/Storage | Core integrity fell below 50% 4839 | -7/Storage | Lost 8 allies 5071 | -7/Storage | First assault squad dispatched 5129 | -7/Storage | Core integrity fell below 20% 5156 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05123_ Imp. Grenade Launcher+ destroyed. 05123_ L-41 Fighter destroyed. 05125_ G-47 Trooper knocked back. [Achievement: Bumper Bots] 05128_ Hvy. Particle Gun destroyed. 05128_ G-47 Trooper destroyed. 05134_ Dropped Lgt. Angular Momentum Engine. 05137_ A-02 Transporter destroyed. 05137_ Aluminum Leg destroyed. 05143_ Cld. Ion Engine destroyed. 05144_ Lgt. Treads+ destroyed. 05144_ Imp. Medium Armor Plating destroyed. 05145_ Y-54 Guardian destroyed. 05146_ Lgt. Treads+ destroyed. 05148_ The unstable cave ceiling collapses. 05148_ Kinecellerator crushed. 05148_ Hvy. Particle Gun destroyed. 05152_ Imp. Light Armor Plating destroyed. 05154_ Y-54 Guardian destroyed. 05155_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????########### ?????????????? | | ????????????????# ?????????????? | | ????????????????+ ??????????????? | | ????????????????# ???????????????? | | ????????????????# ????????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ????####????????# #?????????????????? | | ????#T"#????????# #?????????????????? | | +#### "########## ###???????????????? | | % #???????????????? | | * %+ "?????????? | | !% #???????????????? | | ########################h#???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????#####Y########????????? | | ???????????????????# ; ##???????? | | ???????????????????# " ""#??????? | | ???????????######### ! %! 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Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Power Shielding | 18% | -7/Factory Studied --------- Beam Rifle | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lightning Gun | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Construction Begets Destruction Network Effect Resistances Are Futile Challenges ------------ None Game ------ Seed TransportDecoyMatrix Manual? 0 Play Time 00:43:17 Cumulative 1175.7 hours Start 2025.09.02 @ 10:12:33 End 2025.09.02 @ 10:54:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1444 Rogue 1160 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74080a3c-bd03-406f-8437-04f7e0a6448e