Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 21:10:38 Player: Sloweel Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (213) 1065 Value Destroyed (7109) 7109 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (767) 767 TOTAL SCORE: 13521 Bonus ------- High Alert Combat Kills 767 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 150/150 System Corruption 61% Temperature Cool (55) Movement Core (500) Ox9 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Heavy Shock Bomb Launcher Thunder Hammer > --- INVENTORY (10) --- Light Angular Momentum Engine Compact Wheel Compact Wheel Improved Field Recycling Unit (0) Gauss Rifle KE Penetrator Shock Maul Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Makeshift Kinetic Plating Improved Focal Shield > --- WEAPON ----------- KE Penetrator KE Penetrator Shock Maul > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Medium Treads Armored Huge Wheel Improved Field Recycling Unit Tesla Rifle Gauss Rifle Gauss Rifle Heavy Shock Bomb Launcher [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Reflective Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 1 . 1 . . . . Utility 5 | . . 1 . 1 1 . . 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 292 | 8 20 41 62 21 26 18 1 93 2 Power 38 | 2 2 6 5 4 3 2 . 13 1 Engine 26 | 2 2 6 1 1 2 2 . 10 . Core 11 | . . . 4 3 1 . . 2 1 Reactor 1 | . . . . . . . . 1 . Propulsion 86 | 2 7 9 21 7 5 7 . 28 . Treads 8 | . . . . . . . . 8 . Leg 65 | 2 7 9 21 7 5 2 . 12 . Wheel 6 | . . . . . . . . 6 . Hover 7 | . . . . . . 5 . 2 . Flight . | . . . . . . . . . . Utility 63 | 2 4 10 9 6 8 4 . 20 . Device 25 | 2 1 3 5 2 . 2 . 10 . Storage 6 | . 2 1 . 1 . . . 2 . Processor 8 | . . 1 . 1 . 1 . 5 . Hackware 1 | . . . . . 1 . . . . Protection 23 | . 1 5 4 2 7 1 . 3 . Artifact . | . . . . . . . . . . Weapon 105 | 2 7 16 27 4 10 5 1 32 1 Energy Gun 39 | 1 . 5 20 3 1 2 1 6 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 39 | 1 5 9 3 1 4 2 . 14 . Ballistic Cannon . | . . . . . . . . . . Launcher 14 | . 2 2 4 . 2 1 . 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon 11 | . . . . . 3 . . 8 . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 2 4 1 2 . . 3 . Corrupted Parts 10 | . . . 5 . . . 1 4 . System Corruption 36 | . . . 11 . . . 1 24 . Parts Lost 72 | . 3 5 11 . . 7 . 38 8 Power 9 | . . 1 . . . 1 . 6 1 Propulsion 28 | . 1 2 4 . . 2 . 15 4 Utility 20 | . 1 2 3 . . 2 . 11 1 Weapon 15 | . 1 . 4 . . 2 . 6 2 Highest Loss Streak 11 | . 2 2 5 . . 7 . 11 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 99 92 95 98 100 79 67 Engine 8 | . 14 11 3 4 8 12 13 8 3 Core 2 | . . . 5 9 4 . . . 4 Leg 24 | . 27 33 35 30 33 19 . 3 13 Wheel 1 | . . . . . . . . 6 4 Hover 2 | . . . . . . 12 33 4 . Device 9 | . 8 5 10 5 6 11 13 15 4 Storage 7 | . 13 11 9 7 6 6 6 5 5 Processor 2 | . . 5 . 1 . 3 6 6 11 Protection 7 | . 5 10 6 7 15 8 6 3 . Energy Gun 10 | . 7 6 22 8 13 13 13 1 . Ballistic Gun 9 | . 19 14 4 13 5 6 6 9 . Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 10 21 28 36 56 68 58 52 61 39 Greatest Support 93 | 20 20 33 63 67 93 93 60 60 28 Greatest Overweight (x) 9 | . 1 1 1 . . 4 . 8 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 9 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 9 Average Carried 9 | 3 9 9 9 9 9 7 10 9 8 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 10 10 10 9 8 Class Distribution -------------------- 36% | Scavenger-Tank 18% | Tank 16% | Scavenger-Mutant 16% | Mutant 5% | Derelict-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Matter Collected 5234 | 286 299 617 878 386 453 394 . 1899 22 Remotely 395 | . . . . . . . . 395 . Salvage Created 9967 | 72 584 1148 2404 459 1317 489 . 3387 107 Parts 445 | 8 35 73 112 16 40 14 . 144 3 Haulers Intercepted 17 | . 2 4 3 2 2 . . 4 . Recyclers Shooed 10 | . . 1 2 1 1 . . 5 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 8 5 . 1 Prevented 4 | . . . . . . 3 . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 158 | 1 17 24 45 7 16 5 . 41 2 Melee 3 | . . . . . . . . 2 1 Guns 105 | 1 12 16 28 7 12 5 . 24 . AOE 34 | . 5 8 13 . 2 . . 5 1 Classes Destroyed 16 | 3 4 2 2 1 1 2 . 1 . Worker 14 | 1 . 3 3 . 2 . . 5 . Builder 9 | . . . 5 . 1 . . 3 . Tunneler 2 | 1 . . 1 . . . . . . Hauler 17 | . 2 4 3 2 2 . . 4 . Recycler 11 | . . 1 4 . 1 . . 5 . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 1 . 2 . . . . 2 . Swarmer 34 | . 6 8 10 . . . . 10 . Grunt 76 | 1 11 9 24 5 9 3 . 13 1 Brawler 1 | . . . . . . 1 . . . Duelist 3 | . . . . . . . . 3 . Sentry 21 | . . 7 9 . 2 1 . 2 . Specialist 2 | . . . 2 . . . . . . Hunter 8 | . . . . . 2 . . 6 . Programmer 13 | . . . . 2 3 . . 7 1 Samaritan 5 | . . . . . . 5 . . . Best Kill Streak 9 | 1 4 5 8 3 9 3 . 6 2 Combat Bots Only 6 | 1 4 4 6 3 6 3 . 5 2 Max Kills in Single Turn 4 | 1 2 4 3 1 3 1 . 3 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . 2 3 3 . 1 . . 3 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Hostile Shots Fired 1184 | 4 74 115 186 58 193 95 . 414 45 Missed 300 | 1 20 23 54 18 55 22 . 98 9 Damage Taken 14943 | 31 676 1256 2351 854 1619 1069 . 6268 819 Core 1747 | . 87 218 201 53 146 37 . 829 176 Absorbed by Shields 144 | . . . . . . . . 144 . Redirected to Shielding 35 | . . . . . . . . 35 . Ignored by Resistances 603 | . . . 80 . 98 82 . 343 . Regen/Repaired (Parts) 29 | . 29 . . . . . . . . Core Remaining (%) 73 | 100 65 45 63 92 . . 78 . . Volleys Fired 484 | 6 86 78 95 23 51 31 . 112 2 Largest 3 | 2 2 2 3 3 3 3 . 3 1 Hottest 175 | 70 70 112 175 138 138 163 . 153 46 Shots Fired 1196 | 12 168 151 265 68 146 81 . 304 1 Gun 1167 | 12 164 145 258 68 142 80 . 298 . Cannon . | . . . . . . . . . . Launcher 29 | . 4 6 7 . 4 1 . 6 1 Special . | . . . . . . . . . . Kinetic 658 | 6 124 116 54 41 47 30 . 240 . Thermal 387 | 6 40 29 101 27 95 50 . 39 . Explosive 17 | . 4 6 7 . . . . . . Electromagnetic 134 | . . . 103 . 4 1 . 25 1 Robot Hit Streak 25 | 2 11 15 25 13 12 9 . 11 1 Robot Miss Streak 5 | 2 5 3 4 2 2 2 . 5 . Penetration Max 1 | . . . 1 . 1 . . 1 . Secondary Targets 14 | . 1 1 4 . 2 2 . 4 . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 . Shots Hit Robots 863 | 6 106 115 183 48 105 62 . 235 3 Core Hits 396 | 5 47 57 97 16 49 34 . 87 4 Critical Kills 8 | . 2 . . . . . . 6 . Critical Parts Destroyed 22 | . . . . 2 . . . 19 1 Critical Strikes 61 | . 6 4 15 4 5 1 . 25 1 Burn 25 | . 4 3 10 2 5 1 . . . Destroy 14 | . 2 1 . 2 . . . 9 . Corrupt 5 | . . . 5 . . . . . . Smash 17 | . . . . . . . . 16 1 Melee Attacks 99 | . . . . . 2 . . 93 4 Impact 96 | . . . . . 2 . . 90 4 Slashing 3 | . . . . . . . . 3 . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 8 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . 15 1 Damage Inflicted 21176 | 68 1312 1695 5175 944 2745 1434 . 7639 164 Guns 14222 | 68 993 1312 3436 933 1981 1306 . 4193 . Cannons . | . . . . . . . . . . Explosions 3521 | . 312 376 1681 . 748 121 . 221 62 Melee 3285 | . . . . . . . . 3183 102 Ramming 148 | . 7 7 58 11 16 7 . 42 . Kinetic 7523 | 30 605 943 632 562 703 471 . 3577 . Thermal 5898 | 38 388 369 2012 371 1523 835 . 362 . Explosive 1619 | . 312 376 931 . . . . . . Electromagnetic 2703 | . . . 1542 . 503 121 . 475 62 Impact 3257 | . . . . . . . . 3155 102 Slashing 28 | . . . . . . . . 28 . Piercing . | . . . . . . . . . . Highest Corruption 60 | . . . 13 2 5 5 6 56 60 Average Corruption 9 | . . . 8 1 3 5 5 14 56 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 194 | . . . 37 6 20 33 2 92 4 Message Errors 38 | . . . 4 1 3 7 1 22 . Matter Fused 48 | . . . 11 1 7 10 1 17 1 Heat Flow Errors 18 | . . . 2 . 2 4 . 9 1 Energy Discharges 25 | . . . 5 1 2 5 . 12 . Parts Rejected 7 | . . . 3 . . . . 3 1 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 17 | . . . 7 . 2 1 . 7 . Data Loss (major) 8 | . . . 2 1 . 2 . 3 . Misfires 9 | . . . 1 1 1 3 . 3 . Alerts 7 | . . . . 1 3 . . 3 . Misdirections 4 | . . . . . . . . 4 . Weapon Failures 12 | . . . 1 . . 1 . 9 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1540 | . 13 . 149 . 3 2 . 1332 41 Projectiles 13 | . . . . . . . . 13 . Explosions 166 | . 13 . 149 . 3 . . . 1 Melee 1361 | . . . . . . 2 . 1319 40 Knockbacks 15 | . . . . 1 . . . 12 2 Impact 12 | . . . . 1 . . . 10 1 Kinetic . | . . . . . . . . . . Secondary 3 | . . . . . . . . 2 1 Self-Inflicted Damage 775 | . 58 81 447 . 4 21 . 138 26 Shots 20 | . 2 4 9 . 1 1 . 2 1 Rammed 5 | . . . . . . . . 5 . Targets Rammed 31 | . 3 2 15 2 1 2 . 6 . Kicked 26 | . 3 2 15 2 1 2 . 1 . Crushed . | . . . . . . . . . . Highest Temperature 389 | 68 84 85 320 269 180 389 . 353 206 Average Temperature 67 | 28 22 18 60 116 56 119 . 117 133 Received Heat Transfer 4087 | 18 318 510 999 234 357 531 . 967 153 Effects 6 | . . . . 6 . . . . . Interference 6 | . . . . 6 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . 3 . 2 . . . . Combat Hostiles 5 | . . . 3 . 2 . . . . Parts Fried 25 | . . . 13 . 4 . . 8 . Impact Corruptions 42 | . . . . . . 1 . 39 2 Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 35 | . 2 2 12 2 8 5 . 4 . Heat Transferred 13328 | 111 1443 1036 4228 851 3101 1879 . 679 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 4 . 2 . . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Peak Influence 1233 | 30 302 311 1233 681 239 . . 543 . Initial 560 | . 19 96 131 560 193 . . . . Average 278 | 9 176 149 550 528 93 . . 246 . Maximum Alert Level 4 | . 1 1 4 2 1 . . 2 . Low Security (%) 47 | 100 58 79 21 . 86 . . 30 . Level 1 30 | . 41 20 23 6 13 . . 58 . Level 2 16 | . . . 25 93 . . . 10 . Level 3 2 | . . . 13 . . . . . . Level 4 3 | . . . 16 . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 39 | . 6 3 11 2 7 . . 10 . Investigation 5 | . 1 1 3 . . . . . . Extermination 9 | . . . . 2 4 . . 3 . Reinforcement 20 | . 5 2 5 . 2 . . 6 . Assault . | . . . . . . . . . . Garrison 5 | . . . 3 . 1 . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 8 | . . 1 2 . 1 . . 4 . Haulers Reinforced 2 | . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Distress Signals 21 | . 3 8 6 . 1 . . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 225 | 1 36 37 58 7 19 7 . 55 5 Peak Tracking Total 6 | 1 4 5 5 5 6 4 . 5 5 Tactical Retreats 18 | . 3 2 5 . . . . 8 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Traps Triggered 8 | . . 1 4 . 2 . . 1 . Indirectly 2 | . . . . . 1 . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Machines Disabled 22 | . 1 1 11 . 1 . . 8 . Max in Single Turn 2 | . 1 1 2 . 1 . . 2 . Garrison Access 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Machines Accessed 33 | . 5 4 8 2 7 2 . 4 1 Terminals 17 | . 2 3 6 2 3 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . . . Recycling Units 5 | . 2 1 . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . 1 . 2 . . 2 . Total Hacks 73 | . 10 16 17 4 16 2 . 7 1 Successful 39 | . 8 13 5 2 7 2 . 1 1 Failed 34 | . 2 3 12 2 9 . . 6 . Catastrophic 16 | . 1 . 7 1 3 . . 4 . Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 1 5 1 . . . . . Terminals 47 | . 5 15 14 4 6 . . 3 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . 2 . 1 . 3 . . . . Recycling Units 7 | . 3 1 . . 2 . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 10 | . . . 2 . 5 . . 3 . Terminal Hacks 29 | . 4 12 5 2 3 2 . . 1 Record 17 | . 4 6 4 1 1 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 2 | . . . . . . 1 . . 1 Open DSF 2 | . . . . 1 1 . . . . Alert Level 4 | . . 3 . . 1 . . . . Unreport Threat 2 | . . 2 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . . . Scan Component 2 | . 1 . . . 1 . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 5 | . 2 1 . . 2 . . . . Report Inventory 3 | . 1 1 . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 4 3 8 1 5 . . 4 . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 43 | . 43 . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Turns Passed 10770 | 127 1346 1199 1924 852 1776 964 106 2393 83 Spaces Moved 6868 | 84 751 624 1054 566 1134 976 169 1453 57 Core 24 | 20 . . . . . . . 3 1 Treads 78 | . . . . . . . . 78 . Legs 4714 | 64 751 624 1054 566 1134 428 . 93 . Wheels 1073 | . . . . . . . . 1017 56 Hover 979 | . . . . . . 548 169 262 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 116 54 54 54 100 Average Speed 110 | 103 120 120 120 121 123 83 54 103 121 Slowest Speed 500 | 120 190 190 190 125 125 370 54 450 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 41 | 6 99 51 76 15 25 95 18 25 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . 3 . . . Spaces Dug 27 | . 8 4 . . 2 . . 13 . Terrain Destroyed 224 | . 20 24 100 1 6 . . 73 . Melee 15 | . . . . . 2 . . 13 . Projectile 9 | . . . . 1 . . . 8 . AOE 199 | . 20 24 99 . 4 . . 52 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Total 8952 | 114 1053 946 1501 690 1395 1063 182 1944 64 Wait 902 | . 166 157 209 46 151 13 13 147 . Move 6859 | 83 750 623 1053 565 1133 975 168 1452 57 Hop . | . . . . . . . . . . Pick Up 106 | 13 12 12 25 8 9 9 . 18 . Fast Attach 113 | 2 2 8 23 6 6 7 . 58 1 Attach 54 | 5 3 6 12 3 5 6 . 13 1 Detach 15 | . . . 1 2 2 4 . 6 . Swap 125 | 1 15 27 27 12 15 5 1 22 . Drop 186 | 4 16 33 41 23 20 11 . 38 . Fire 484 | 6 86 78 95 23 51 31 . 112 2 Melee 77 | . . . . . 2 . . 72 3 Ram 5 | . . . . . . . . 5 . Kick 26 | . 3 2 15 2 1 2 . 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 128 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 10) 622 | -10/Materials | Repaired Aluminum Leg 780 | -10/Materials | Discovered new exit (range 8) 828 | -10/Materials | Discovered new exit (range 11) 911 | -10/Materials | Discovered new exit (range 10) 1231 | -10/Materials | Discovered new exit (range 6) 1277 | -10/Materials | Discovered new exit (range 14) 1474 | -10/Materials | Entered another Materials area 1474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1762 | -9/Materials | Build established: Scavenger-Mutant 1966 | -9/Materials | Discovered new exit (range 16) 2431 | -9/Materials | Core integrity fell below 50% 2451 | -9/Materials | Discovered new exit (range 5) 2673 | -9/Materials | Entered another Materials area 2673 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2905 | -8/Materials | Discovered new exit (range 8) 2975 | -8/Materials | Build established: Scavenger-Tank 3592 | -8/Materials | Lost 5 parts (3n1u1w) 3822 | -8/Materials | Garrison activated, responded to threat 4534 | -8/Materials | Discovered new exit (range 16) 4593 | -8/Materials | System corruption reached 10% 4597 | -8/Materials | Entered Factory 4597 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4682 | -7/Factory | Identified exit to DSF 5408 | -7/Factory | Discovered new exit (range 9) 5449 | -7/Factory | Entered another Factory area 5449 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5528 | -6/Factory | Build established: Tank 5965 | -6/Factory | Discovered new exit (range 15) 7112 | -6/Factory | Discovered new exit (range 16) 7167 | -6/Factory | Garrison activated, responded to threat 7225 | -6/Factory | Discovered new exit (range 10) 7225 | -6/Factory | Entered Lower Caves 7294 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 7298 | -6/Lower Caves | Encountered a Warlord checkpoint 7455 | -6/Lower Caves | Build established: Scavenger-Tank 7581 | -6/Lower Caves | Discovered new exit (range 6) 7588 | -6/Lower Caves | Identified exit to Lower Caves 7972 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8007 | -6/Lower Caves | Learned Factory trap positions 8022 | -6/Lower Caves | Learned 4 Factory zone layouts 8189 | -6/Lower Caves | Entered another Lower Caves area 8217 | -6/Lower Caves | Discovered new exit (range 10) 8221 | -6/Lower Caves | Identified exit to Factory 8258 | -6/Lower Caves | Spotted B-75 Beast 8295 | -6/Lower Caves | Entered Factory 8295 | -5/Factory | Evolved 2 slots: Utility x2 8296 | -5/Factory | Identified exit to Upper Caves 8298 | -5/Factory | Loaded intel: 98 trap records 8473 | -5/Factory | Crushed by falling debris 8599 | -5/Factory | Lost 6 parts (1p3n1u1w) 8924 | -5/Factory | Garrison activated, responded to threat 9111 | -5/Factory | Spotted B-75 Beast 9523 | -5/Factory | System corruption reached 10% 9999 | -5/Factory | Lost 6 parts (1p3u2w) 10143 | -5/Factory | Lost 11 parts (1p5n3u2w) 10188 | -5/Factory | Core integrity fell below 50% 10491 | -5/Factory | System corruption reached 30% 10521 | -5/Factory | Build established: Mutant 10521 | -5/Factory | Discovered exit to Upper Caves (range 12) 10575 | -5/Factory | Core integrity fell below 20% 10667 | -5/Factory | Lost 3 parts (1p2n) 10688 | -5/Factory | Entered Upper Caves 10771 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10758_ Shock Maul destroyed. 10759_ Flexi-carbon Leg destroyed. 10761_ Imp. Heat Sink destroyed. 10761_ Penetrated by Slug. 10762_ G-50 Soldier destroyed. 10762_ Flexi-carbon Leg destroyed. 10762_ Destroyed Flexi-carbon Leg. 10764_ Acquired 22 matter. 10764_ Shock Maul destroyed. 10765_ System corrupted: Heat flow error (+238). 10766_ Corrupted Carbon-fiber Leg fries itself beyond repair. 10766_ Arm. Huge Wheel destroyed. 10769_ Corrupted Hvy. Laser self-destruct mechanism malfunctions. 10771_ System corrupted: Hvy. Shock Bomb Launcher failed to launch. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????###???????????????? | | ????####???????????????#### #???????????????? | | ??### ##?????????????## #???????????????? | | ?## ###??????????## #???????????????? | | ?# ###??####### #???????????????? | | ## #??# ## #???????????????? | | #??# #???????????????? | | ## #??# #???????????????? | | ### ### ##?# #???????????????? | | ??## ### ### #### #####??????????????? | | ???###### # #??????????????? | | ???????## ####### #??????????????? | | ????# ##?????### #??????????????? | | ????# ## #????????## #??????????????? | | ????# ###?## ##"????????## #??????????????? | | ????# ?????# #"" ??###??# #??????????????? | | ????# ??????# #" [#*#### #??????????????? | | ????#???????## #" Yg%%p@ #??????????????? | | ?????????????# #" ###### ;#?????????????? | | ????????????? #"" ???????# #??????????????? | | ????????????? ##"?????????# #??????????????? | | ?????????????# ??????????? #??????????????? | | ?????????????? ??????????? #??????????????? | | ?????????????? ??????????? #??????????????? | | ?????????????? ??????????? ##??????????????? | | ??????????????##??????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????#????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 750 Resistance: KI 25 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot Everything Is Under Control First Step to Greatness Hey, That's Mine! I Spy It's Just You Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Shopping List Storm Trooper System Compromised Tourist Troublemaker Uninvited Guest Unlikely Earthworm Use The Force Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BehemothEtherialSteel Manual? 0 Play Time 02:55:19 Cumulative 5.8 hours Start 2024.03.09 @ 17:05:07 End 2024.03.09 @ 21:10:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2120bfdd-11c6-4687-8aaa-a7cf33ca8c40