Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 20:44:52 Player: Beter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (2628) 2628 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 7084 Bonus ------- High Alert Combat Kills 51 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Treads Improved Treads Improved Treads Flexi-carbon Leg Wheel Power Amplifier Improved Heat Sink Arc Projector Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Target Analyzer Core Analyzer > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads Flexi-carbon Leg Wheel Improved Heat Sink Core Analyzer Light EM Pulse Cannon Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Improved Datajack [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Slots Evolved 8 | . . 2 2 . 2 . 2 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . 1 1 . . . . Weapon 2 | . . . . . 1 . 1 Parts Attached 92 | 8 8 26 13 22 1 9 5 Power 10 | 1 . 2 3 3 . 1 . Engine 4 | 1 . 2 1 . . . . Core 6 | . . . 2 3 . 1 . Reactor . | . . . . . . . . Propulsion 32 | 2 2 7 6 8 1 5 1 Treads 18 | 2 2 3 1 3 1 5 1 Leg 10 | . . 3 2 5 . . . Wheel 4 | . . 1 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 2 8 1 7 . 3 4 Device 8 | 1 . 2 1 2 . 1 1 Storage 7 | 1 1 3 . . . . 2 Processor 5 | . . 1 . 1 . 2 1 Hackware . | . . . . . . . . Protection 7 | . 1 2 . 4 . . . Artifact . | . . . . . . . . Weapon 23 | 3 4 9 3 4 . . . Energy Gun 2 | . 1 1 . . . . . Energy Cannon 6 | . . 3 2 1 . . . Ballistic Gun 7 | 3 . 2 . 2 . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . 2 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 49 | . . 6 13 9 . 9 12 Power 9 | . . 1 3 2 . 2 1 Propulsion 18 | . . 2 6 4 . 2 4 Utility 11 | . . 2 2 2 . 2 3 Weapon 11 | . . 1 2 1 . 3 4 Highest Loss Streak 12 | . . 3 6 4 . 8 12 To Critical Strikes . | . . . . . . . . Average Backups 11 | 5 9 15 14 7 14 17 9 Power . | . 1 1 1 . 1 1 . Propulsion 3 | 4 3 3 4 2 7 8 5 Utility 2 | . 1 4 1 . 1 2 2 Weapon 4 | . 3 5 5 3 4 4 1 Tool/Special . | . . . . . . . . Unused Backups 11 | . 3 1 1 . . 1 5 Power . | . . . . . . . . Propulsion 7 | . 3 . 1 . . 1 2 Utility 3 | . . 1 . . . . 2 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 100 93 81 88 97 94 73 Engine 5 | . 14 8 6 . . . . Core 4 | . . . 5 9 15 13 4 Treads 18 | . 28 23 5 9 30 29 22 Leg 7 | . . 6 10 15 . . . Wheel 1 | . . 2 5 . . . . Device 4 | . 2 4 4 7 7 6 4 Storage 10 | . 14 11 9 9 7 7 10 Processor 7 | . . 6 9 9 7 13 6 Protection 7 | . 11 7 7 9 7 . . Energy Gun 2 | . 6 4 . . . . . Energy Cannon 7 | . . 4 10 11 4 6 10 Ballistic Gun 3 | . 3 1 . 2 15 9 11 Launcher 4 | . 12 6 2 1 . 2 . Slashing Weapon 1 | . 5 3 . . . . . Peak Build Rating 43 | 9 14 17 23 28 32 43 38 Average Rating 17 | 7 12 14 17 19 31 37 33 On Entrance 16 | . 9 13 15 20 28 32 15 Naked Turns . | . . . . . . . . Heaviest Build 70 | 15 30 60 70 65 66 66 68 Greatest Support 89 | 40 46 66 66 66 89 89 80 Greatest Overweight (x) 19 | . . 4 19 5 . . 13 Average Overweight (x) . | . . . 1 2 . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 Average Capacity 17 | 7 9 18 20 20 20 20 20 Most Carried 20 | 7 10 20 20 17 15 20 16 Average Carried 11 | 6 9 15 14 7 14 17 8 Final Capacity 20 | 8 10 20 20 20 20 20 20 Final Carried 19 | 7 10 19 8 16 14 17 9 Class Distribution -------------------- 59% | Mutant 31% | Scavenger-Mutant 4% | Gunner 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Bomber | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Matter Collected 2286 | 364 90 819 266 534 . 146 67 Remotely . | . . . . . . . . Salvage Created 2860 | 124 75 898 595 776 . 270 122 Parts 177 | 6 8 66 35 46 . 10 6 Haulers Intercepted 5 | . . 3 1 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Combat Hostiles Destroyed 63 | . 3 21 15 16 . 6 2 Melee 3 | . . 3 . . . . . Guns 10 | . 1 8 . . . . 1 Cannons 27 | . . 1 7 15 . 3 1 AOE 19 | . 2 8 6 . . 3 . Classes Destroyed 14 | 3 3 5 1 . . 2 . Worker 11 | 2 3 5 . 1 . . . Builder 6 | . 1 2 3 . . . . Tunneler 1 | 1 . . . . . . . Hauler 5 | . . 3 1 1 . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . 1 . . . . . Watcher 5 | . 2 3 . . . . . Swarmer 15 | . 3 7 2 3 . . . Grunt 28 | . . 10 8 6 . 2 2 Brawler 1 | . . . 1 . . . . Duelist 3 | . . 1 1 1 . . . Sentry 12 | . . 3 3 6 . . . Specialist 3 | . . . . . . 3 . Hunter 1 | . . . . . . 1 . Best Kill Streak 8 | 2 5 8 7 4 . 3 1 Combat Bots Only 4 | . 3 4 4 4 . 3 1 Max Kills in Single Turn 5 | 1 2 5 4 1 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . 1 2 1 . . 1 . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Hostile Shots Fired 703 | . 9 137 138 127 . 129 163 Missed 189 | . 4 35 36 34 . 45 35 Hits 514 | . 5 102 102 93 . 84 128 Melee 11 | . . . 6 2 . 3 . Projectile 503 | . 5 102 96 91 . 81 128 Critical Strikes 14 | . . 1 5 3 . 3 2 Actively Blocked 1 | . . . 1 . . . . Part Disruptions 2 | . . 1 . . . . 1 Damage Taken 8244 | . 85 1306 1622 1375 . 1641 2215 Core 1767 | . 36 132 246 246 . 243 864 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . 30 20 . . . Core Remaining (%) 65 | 100 85 67 . 10 . 65 . Volleys Fired 177 | 14 8 37 46 51 . 14 7 Largest 4 | 2 2 2 2 2 . 3 4 Hottest 177 | 40 89 112 143 136 . 166 177 Shots Fired 316 | 28 14 59 77 81 . 32 25 Gun 96 | 28 5 33 . 9 . 8 13 Cannon 159 | . . 3 63 66 . 15 12 Launcher 61 | . 9 23 14 6 . 9 . Special . | . . . . . . . . Kinetic 106 | 28 . 19 19 19 . 8 13 Thermal 121 | . 5 14 25 56 . 15 6 Explosive 50 | . 9 14 12 6 . 9 . Electromagnetic 39 | . . 12 21 . . . 6 Robot Hit Streak 13 | 9 6 6 8 8 . 13 4 Robot Miss Streak 5 | 2 1 4 5 3 . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 194 | 17 6 46 44 42 . 24 15 Core Hits 143 | 5 11 40 37 25 . 16 9 Critical Kills 2 | . . 1 . 1 . . . Critical Parts Destroyed 4 | . . 4 . . . . . Critical Strikes 9 | . . 6 2 1 . . . Meltdown 1 | . . . . 1 . . . Blast 1 | . . . 1 . . . . Corrupt 1 | . . . 1 . . . . Smash 6 | . . 6 . . . . . Melee Attacks 40 | . 8 24 . 5 . 3 . Impact 16 | . . 16 . . . . . Slashing 16 | . 8 8 . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . 1 1 . 2 . 2 . Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7370 | 197 559 2554 1780 1039 . 909 332 Guns 736 | 196 33 319 . 13 . 62 113 Cannons 2366 | . . 23 965 917 . 244 217 Explosions 3449 | . 476 1485 815 70 . 603 . Melee 731 | . 47 684 . . . . . Ramming 88 | 1 3 43 . 39 . . 2 Kinetic 1041 | 196 . 202 329 139 . 62 113 Thermal 1887 | . 33 320 349 791 . 244 150 Explosive 2886 | . 476 1025 712 70 . 603 . Electromagnetic 737 | . . 280 390 . . . 67 Impact 566 | . . 566 . . . . . Slashing 165 | . 47 118 . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 . . . . 5 Average Corruption 1 | . . 1 . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . 23 . . . . . Message Errors 3 | . . 3 . . . . . Matter Fused 9 | . . 9 . . . . . Heat Flow Errors 3 | . . 3 . . . . . Energy Discharges 2 | . . 2 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 3 | . . 3 . . . . . Misfires 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 400 | . 49 285 40 1 . 25 . Projectiles 10 | . . . 3 1 . 6 . Explosions 213 | . 49 108 37 . . 19 . Melee 177 | . . 177 . . . . . Knockbacks 11 | . . 2 7 2 . . . Impact 2 | . . 2 . . . . . Kinetic 7 | . . . 5 2 . . . Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 312 | . 48 187 41 35 . . 1 Shots 10 | . 2 6 1 1 . . . Rammed 7 | 1 1 4 . . . . 1 Targets Rammed 17 | 1 1 5 . 9 . . 1 Kicked 9 | . . . . 9 . . . Crushed 1 | . . 1 . . . . . Highest Temperature 341 | . 108 180 321 216 . . 341 Average Temperature 81 | . 34 38 97 79 . . 130 Received Heat Transfer 2700 | . . 540 720 513 . 225 702 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . 2 2 . . . . Combat Hostiles 3 | . . 1 2 . . . . Parts Fried 7 | . . 3 4 . . . . Impact Corruptions 8 | . . 8 . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 3173 | . 74 459 568 1406 . 444 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 2 2 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Maximum Alert Level 2 | . . 2 . . . 1 . Low Security (%) 81 | 100 100 39 100 100 100 90 100 Level 1 7 | . . 24 . . . 9 . Level 2 10 | . . 35 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 452 | 10 155 452 168 143 46 228 93 Initial 154 | . . 3 154 67 46 32 93 Average 115 | . 42 253 120 51 46 89 31 Influence Increases 2419 | 20 213 926 438 531 . 236 55 Destroy 0b10 Robot/C 1260 | . 60 420 300 320 . 120 40 Destroy 0b10 Robot/NC 150 | 20 30 70 20 10 . . . Destroy Leader 310 | . 14 122 62 92 . 20 . Successful Hack 37 | . 9 15 . 13 . . . Disable Machine 255 | . 45 150 . 45 . . 15 Destroy Structure 332 | . 55 149 41 51 . 36 . Lose Combat Pursuer 75 | . . . 15 . . 60 . Influence Decreases 2419 | 20 203 569 645 588 57 104 233 Entered New Map 469 | . . 7 213 93 57 14 85 Time Decay 1545 | 20 203 502 302 420 . . 98 Lost Part 405 | . . 60 130 75 . 90 50 Squads Dispatched 19 | . 3 6 2 2 . 2 4 Investigation 6 | . 1 3 . 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 11 | . 2 3 1 1 . 2 2 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Distress Signals 6 | . 1 2 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 5 29 23 17 . 16 12 Peak Tracking Total 11 | . 3 6 6 4 . 8 11 Tactical Retreats 4 | . . . 1 . . 3 . Traps | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Traps Triggered 5 | . . 2 . 2 . . 1 Indirectly 1 | . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Machines Disabled 17 | . 3 10 . 3 . . 1 Max in Single Turn 3 | . 2 3 . 2 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Machines Accessed 15 | . 4 4 . 5 1 . 1 Terminals 11 | . 3 3 . 4 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 3 | . 1 . . 1 . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 14 15 . 13 1 . 1 Successful 21 | . 7 7 . 6 1 . . Failed 23 | . 7 8 . 7 . . 1 Catastrophic 4 | . 1 1 . 1 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 34 | . 12 12 . 9 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units 7 | . 2 . . 4 . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 6 6 . 5 1 . . Record 2 | . 1 1 . . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 3 | . . 1 . 2 . . . Fabricator Index 1 | . . . . 1 . . . Recycling Unit Index 1 | . . 1 . . . . . Alert Level 2 | . 1 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 4 | . 2 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 4 . 4 1 . . Full Trace Events 6 | . 1 4 . 1 . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 2 . 1 . Non-combat 1 | . . . . 1 . . . Combat 2 | . . . . 1 . 1 . Robot Hacks Applied 3 | . . . . 2 . 1 . parse_system 2 | . . . . 1 . 1 . find_recycling 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Active Infowar (turns) 3216 | 227 153 987 631 1218 . . . Terrain 380 | 227 153 . . . . . . T.N.C. 2836 | . . 987 631 1218 . . . ECM 335 | . . . 230 105 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Turns Passed 5379 | 338 783 1570 673 1328 19 354 314 Spaces Moved 2254 | 152 444 688 275 393 11 152 139 Core 8 | 4 . . 3 . . . 1 Treads 1585 | 148 444 572 69 51 11 152 138 Legs 548 | . . 116 90 342 . . . Wheels 113 | . . . 113 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 101 163 162 162 170 Average Speed 190 | 157 160 182 171 278 162 167 178 Slowest Speed 1000 | 160 160 400 1000 470 162 170 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 9 59 42 19 49 . 77 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 45 | . 4 41 . . . . . Terrain Destroyed 368 | . 63 171 44 48 . 42 . Melee 4 | . 4 . . . . . . Projectile 15 | . . . 11 4 . . . AOE 349 | . 59 171 33 44 . 42 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Total 2916 | 220 489 882 392 517 12 222 182 Wait 216 | 37 3 82 40 5 . 27 22 Move 2247 | 151 443 687 274 392 10 151 139 Hop . | . . . . . . . . Pick Up 50 | 9 9 8 1 15 . 6 2 Fast Attach 24 | 5 . 5 6 8 . . . Attach 36 | 2 . 4 9 9 2 1 9 Detach 4 | . . 1 . 3 . . . Swap 77 | 1 8 26 12 16 . 12 2 Drop 26 | . 9 3 4 3 . 7 . Fire 177 | 14 8 37 46 51 . 14 7 Melee 40 | . 8 24 . 5 . 3 . Ram 1 | . . . . . . . 1 Kick 9 | . . . . 9 . . . Crush 7 | 1 1 5 . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 1 . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 339 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 755 | -10/Materials | Discovered new exit (range 9) 929 | -10/Materials | Discovered new exit (range 10) 1122 | -10/Materials | Entered another Materials area 1122 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1641 | -9/Materials | Discovered new exit (range 5) 2055 | -9/Materials | Lost 3 parts (2n1u) 2629 | -9/Materials | Build established: Scavenger-Mutant 2692 | -9/Materials | Entered another Materials area 2692 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2799 | -8/Materials | Lost 3 parts (1n1u1w) 2999 | -8/Materials | Garrison activated, responded to threat 3048 | -8/Materials | Lost 6 parts (4n1u1w) 3054 | -8/Materials | Build established: Mutant 3085 | -8/Materials | Discovered new exit (range 15) 3365 | -8/Materials | Entered Storage 3582 | -8/Storage | Lost 4 parts (1p2n1u) 3638 | -8/Storage | Core integrity fell below 50% 3877 | -8/Storage | Core integrity fell below 20% 4044 | -8/Storage | Build established: Scavenger-Mutant 4562 | -8/Storage | Discovered new exit (range 16) 4693 | -8/Storage | Entered Factory 4693 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4712 | -7/Factory | Identified exit to DSF 4712 | -7/Factory | Entered DSF 4775 | -7/DSF | Additional patrols routed to DSF 5030 | -7/DSF | Discovered new exit (range 16) 5066 | -7/DSF | Entered Factory 5066 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5096 | -6/Factory | Lost 8 parts (2p2n2u2w) 5368 | -6/Factory | Core integrity fell below 50% 5375 | -6/Factory | Core integrity fell below 20% 5380 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05334_ G-50 Soldier IFF system glitched. 05334_ U-05 Engineer destroyed. 05340_ Kinecellerator destroyed. 05345_ Lgt. EM Pulse Cannon destroyed. 05352_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 05353_ Arm. Treads destroyed. 05356_ Hvy. Assault Rifle destroyed. 05357_ G-50 Soldier destroyed. 05358_ Arm. Treads destroyed. 05358_ Hvy. Assault Rifle destroyed. 05363_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 05366_ Arm. Treads destroyed. 05367_ Critical hit (Burn: +37). 05367_ Slammed into G-50 Soldier. 05372_ G-50 Soldier destroyed. 05374_ S-27 Virus destroyed. 05374_ Core Analyzer destroyed. 05374_ Acquired 67 matter. Map ----- +----------------------------------------------------+ | ?# "??????????????????????????????????????????? | | ?# "??????????????????????????????????????????? | | ?# ?????????????????????????????????????????? | | ?# ""?????????????????????????????????????????? | | ?+ "??????????????????????????????????????????? | | ?# "??????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ###+##+########??????????????????????????????????? | | # #??????????????????????????????????? | | ### # #??????????????????????????????????? | | # # """ #??????????????????????????????????? | | + + """ #??????????????????????????????????? | | ## # """ #??????????????????????????????????? | | #### # #??????????????????????????????????? | | ???# ########?????????????????????????? ???????? | | ???# #???????????????????????????????? ???????? | | ???# ################################ #??????? | | ???# k #??????? | | ???# #??????? | | ???# """ g [ / ?????? | | ???# "Y p *%= #??????? | | ???# """ %[= g = #??????? | | ???# =@! g #??????? | | ???# "" "" "" "" [*! g #??????? | | ???# "" "" "" "" ######## +??????? | | ???# """ """ """ """ #???????????? #??????? | | ???# """ """ """ """ #???????????????????????? | | ???# """ """ "" """| ########????????????????? | | ???# !%= # #????????????????? | | *= + " #????????????????? | | # T #????????????????? | | ########/####%= # " #????????????????? | | ######/#?????# +! + =#????????????????? | | ???? ???????# ###### #????????????????? | | ???"?????????#""" #????########????????????????? | | ??"??????????#""" #????????????????????????????? | | ?????????????#""" #????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 23 Energy Capacity 390 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Target Analysis 5 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed WeaponExoskeletonSword Manual? 0 Play Time 01:43:39 Cumulative 8.9 hours Start 2025.09.14 @ 22:34:56 End 2025.09.15 @ 20:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc66dceb-cc9d-484a-8d61-c65397923183