Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 11:43:48 Player: f3-rnm Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (929) 4645 Value Destroyed (55652) 55652 Prototype IDs (393) 7860 Alien Tech Used (8) 1600 Bonus (76912) 76912 TOTAL SCORE: 157969 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 40303 Follower Combat Kills 3667 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -958 Cogmind --------- Core Integrity 1225/1600 Matter 67/300 Energy 2216/2240 System Corruption 0% +Membrane Temperature Cool (20) +ITN Movement Treading (163) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (7) --- Advanced Medium Treads Heavy Siege Treads Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (11) ----- Advanced Coolant Injector Huge Storage Unit Superbattery Experimental Targeting Computer Core Analyzer Advanced Weapon Cycler Heavy Regenerative Plating Graphene Brace Improved Focal Shield Advanced Force Field > --- WEAPON (4) ------- Multirail Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Reinforced Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Small Matter Pod (50) Small Matter Pod (50) Medium Matter Pod (100) Medium Matter Pod (100) High-capacity Matter Pod (200) Heavy Regenerative Plating Thermal Barrier Experimental EM Shield Long-range Tractor Beam Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Superbattery Quantum Capacitor Heavy Regenerative Plating Graphene Brace Experimental EM Shield Experimental Force Field > --- WEAPON ----------- Firepult Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Heavy Siege Treads Armored Heavy Treads Biometal Heavy Treads Advanced Coolant Injector Advanced Coolant Injector Core Analyzer Improved Weapon Shielding Improved Weapon Shielding Heavy Regenerative Plating Thermal Barrier Advanced Force Field Long-range Tractor Beam Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array [Rating: 235] Favorites ----------- Power Reinforced Quantum Reactor Engine Angular Momentum Engine Power Core Light Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Heavy Armored Exoskeleton Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Heavy Regenerative Plating Device Quantum Capacitor Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Heavy Regenerative Plating Weapon Firepult Energy Gun Beam Rifle Energy Cannon Firepult Ballistic Gun Advanced KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Propulsion 5 | . . . . . . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 9 | . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . 2 1 . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 316 | 6 1 9 5 18 1 6 20 2 . 2 1 1 2 2 4 2 . 1 23 . 6 9 10 1 4 12 2 3 20 10 19 14 27 73 Power 38 | 1 1 . 1 3 . . . . . . . . . . . . . . 1 . . 2 1 . 1 2 . . 3 2 3 5 7 5 Engine 6 | 1 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Core 5 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . 3 1 3 5 6 5 Propulsion 79 | 2 . 2 . 5 . 3 15 . . 1 . . 1 2 4 1 . . 8 . 1 1 4 . 2 1 1 . 3 1 2 3 9 7 Treads 19 | 2 . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 5 7 Leg 31 | . . . . 2 . 2 2 . . . . . . . 3 1 . . 1 . 1 1 1 . 2 1 1 . 3 1 2 3 4 . Wheel 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . 1 . 1 5 . . 1 . . 1 2 1 . . . 7 . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | 1 . 3 1 6 1 . 2 . . 1 1 1 1 . . 1 . . 11 . 2 2 2 1 1 4 . 3 7 6 10 3 7 45 Device 58 | . . . . 3 1 . 1 . . . . 1 1 . . 1 . . 3 . 1 . . 1 . 2 . 1 5 4 9 . 2 22 Storage 14 | 1 . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . 7 Processor 24 | . . 1 . 2 . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . 1 2 2 . . 1 11 Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Protection 25 | . . 1 . 1 . . 1 . . . 1 . . . . . . . 5 . . 2 1 . . 1 . . . . . 3 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 . 4 3 4 . 3 3 2 . . . . . . . . . 1 3 . 3 4 3 . . 5 1 . 7 1 4 3 4 16 Energy Gun 10 | 1 . 1 2 . . . . . . . . . . . . . . . 1 . . 1 1 . . 2 . . 1 . . . . . Energy Cannon 22 | . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . . 1 . . 4 1 2 3 . 6 Ballistic Gun 14 | 1 . 3 . 3 . . . . . . . . . . . . . . . . . 2 2 . . 2 . . . . . . . 1 Ballistic Cannon 13 | . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 2 6 Launcher 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . . . . 8 . 1 2 . . . . . . . 1 . . . 7 . 1 . 4 . 2 3 1 2 10 . 7 3 5 10 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . . . . . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 14 . . . . . . . . Parts Lost 56 | . 1 . 2 9 . . 2 . . 1 2 . 1 . . . . . 6 . . 4 1 . 1 2 . . . 1 5 8 5 5 Power 14 | . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 2 3 2 1 Propulsion 11 | . . . . 4 . . 1 . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . 1 2 . Utility 15 | . . . . 2 . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . 2 4 . 3 Weapon 16 | . . . 1 2 . . 1 . . . 1 . . . . . . . 3 . . 2 1 . . 1 . . . 1 1 . 1 1 Highest Loss Streak 8 | . 1 . 1 8 . . 2 . . 1 2 . 1 . . . . . 5 . . 2 1 . 1 1 . . . 1 2 2 4 3 To Critical Strikes 7 | . . . . 5 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Average Backups 18 | 2 4 9 19 14 13 12 12 12 12 12 11 12 12 12 12 12 13 13 10 15 17 22 20 20 19 21 22 22 21 19 19 16 20 20 Power 3 | . . . . 1 3 1 . 1 1 1 1 2 2 2 1 1 1 1 . 1 1 2 2 2 1 1 2 2 2 3 2 . 5 4 Propulsion 2 | 1 2 3 5 3 2 2 3 1 2 2 1 . . 1 2 3 5 5 1 5 5 7 2 3 2 1 . 1 1 1 . 1 3 2 Utility 8 | . . 1 4 3 4 5 5 6 6 6 6 7 6 6 5 4 4 4 5 8 7 9 10 9 10 13 16 16 13 11 10 10 9 8 Weapon 4 | . 1 4 8 6 3 3 2 3 3 3 2 3 3 3 3 3 3 3 1 1 2 2 5 5 5 5 3 3 3 3 2 2 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . . . . 13 . 1 4 . . . 2 . 2 1 3 1 . 1 2 . 3 5 9 1 . 3 . 2 8 1 2 . 9 11 Power 24 | . . . . 4 . 1 . . . . . . . 1 1 . . . . . . 1 4 . . . . 1 . 1 . . 5 5 Propulsion 18 | . . . . 1 . . 1 . . . 2 . . . . 1 . . . . 1 1 2 . . 1 . . 2 . . . 4 2 Utility 28 | . . . . 4 . . 1 . . . . . 1 . 2 . . . 2 . 1 1 2 . . 2 . 1 6 . 2 . . 3 Weapon 13 | . . . . 4 . . 2 . . . . . 1 . . . . 1 . . 1 1 1 1 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 93 99 82 66 54 82 86 92 91 91 80 89 88 75 77 80 77 64 66 80 80 82 81 82 83 82 84 79 80 76 69 64 69 Engine 1 | . 14 11 10 7 . 1 . . . . . . . . . . . . 5 6 5 1 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 9 10 10 9 10 12 12 11 11 Treads 10 | . 28 22 22 10 . . . . . . . . . . . . . . . . . . 11 17 14 . . . . . . . 12 15 Leg 6 | . . . . 4 . 4 7 . . . . . . . 9 23 26 26 13 20 21 22 12 5 7 20 20 21 18 17 17 15 3 . Hover 1 | . . . . . 11 10 15 30 30 29 30 30 30 35 12 . . . 10 . 2 . . . . . . . . . . . . . Device 13 | . . . . . 11 9 10 15 15 11 8 15 12 13 13 13 13 13 8 13 22 21 17 16 16 16 19 15 18 20 19 18 12 16 Storage 5 | . 14 11 11 10 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 5 Processor 4 | . . 9 11 6 11 9 7 7 7 10 12 7 7 6 6 6 6 6 1 . . . 1 5 5 9 10 10 9 8 11 4 4 2 Protection 5 | . . 6 11 10 . . 3 . . . . . . . . . . . 3 . . 1 5 5 5 3 . 5 4 3 . 4 8 6 Energy Gun 1 | . 14 11 18 . . . . . . . . 2 . . . . . . 1 . . 3 4 5 5 3 . . . . . . . . Energy Cannon 4 | . . . . . . . . . 5 . 1 2 7 6 6 6 6 5 3 6 8 10 . . . 1 6 5 8 7 6 5 4 4 Ballistic Gun 2 | . 14 22 13 3 . . 2 7 7 7 5 . . . . . . . . . . . 9 11 11 10 3 5 3 4 1 . . . Ballistic Cannon 2 | . . . . . . . . 6 9 12 15 3 15 13 13 13 13 11 1 . . . . . . . 3 5 . . . . . 2 Slashing Weapon 2 | . . . . 18 11 9 8 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 3 2 Peak Build Rating 235 | 6 6 12 19 56 51 53 75 77 77 77 76 69 69 78 94 100 100 100 105 103 117 119 140 140 147 155 153 151 173 187 208 209 231 235 Average Rating 166 | 4 5 10 15 24 49 44 64 75 77 76 72 59 65 75 83 98 100 97 89 103 108 112 131 139 140 146 147 150 168 182 190 199 223 222 On Entrance 98 | . 6 6 12 19 51 47 42 75 77 77 76 69 69 67 77 94 100 100 100 103 103 117 115 140 140 139 147 150 151 172 183 205 202 225 Avg Prop Armor Cover (%) 4 | . . . . . . 11 6 . . . . . . 3 . 6 6 6 2 4 6 2 10 1 1 . 3 . . . 10 . 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 265 | 11 11 34 99 98 32 35 44 53 53 53 60 54 58 58 58 58 54 54 66 59 119 128 129 127 127 147 150 150 161 189 173 214 234 265 Greatest Support 250 | 40 40 40 40 52 32 62 67 59 59 59 58 58 58 66 138 158 113 113 139 114 167 167 240 240 240 176 176 176 176 171 173 173 222 250 Greatest Overweight (x) 19 | . . . 2 4 1 1 2 . . 1 1 . 1 1 19 . . . 3 . . . 1 . . 1 1 . 1 2 2 1 3 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 13 24 18 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 5 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 4 9 21 16 15 14 14 15 15 15 14 14 14 14 14 14 15 15 12 15 18 23 23 24 24 23 23 24 24 24 24 23 23 23 Final Capacity 25 | 8 8 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 5 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 24 24 25 25 25 25 25 25 20 Class Distribution -------------------- 49% | Scavenger-Mutant 17% | Scavenger-Gunner 12% | Scavenger-Tank 8% | Mutant 6% | Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Derelict-Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Matter Collected 11768 | 162 72 375 355 630 11 149 374 40 . 351 268 . 136 245 101 34 112 82 524 20 160 201 219 70 260 422 340 385 745 95 526 641 520 3143 Remotely 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Salvage Created 69471 | . 137 495 430 390 51 165 497 . . 209 152 . 177 186 . 37 148 . 540 . 477 1517 . 134 210 901 1544 817 626 617 2416 6201 17762 32635 Parts 1482 | . 7 31 29 63 7 12 31 . . 6 9 . 4 10 . 1 8 . 21 . 24 53 . 9 6 34 9 26 26 33 152 129 281 461 Haulers Intercepted 10 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 6 . Recyclers Shooed 6 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . 13 21 . 14 . . . 13 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Combat Hostiles Destroyed 799 | . 5 8 10 6 . 6 11 . . 9 4 . 4 3 . 1 5 . 9 . 3 23 . . 3 15 6 8 12 7 28 69 176 368 Melee 16 | . . . . 1 . 2 10 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Guns 53 | . 5 8 10 5 . . 1 . . 3 . . . . . . . . . . . 4 . . 3 10 . 4 . . . . . . Cannons 106 | . . . . . . . . . . 1 4 . 4 3 . 1 5 . 2 . 2 6 . . . 3 . 4 6 3 21 17 3 21 AOE 101 | . . . . . . 4 . . . 5 . . . . . . . . 1 . . 8 . . . . . . 4 . 1 7 18 53 Classes Destroyed 35 | . 2 7 1 3 . 1 2 . . 1 1 . . . . . . . 2 . . 1 . . 1 . 1 . . . 2 5 3 2 Worker 55 | . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 1 . . 4 2 21 21 Builder 46 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 7 32 . Tunneler 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 10 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 6 . Recycler 22 | . . 1 1 . . . . . . . . . . . . . . . . . 2 2 . . . . . 1 . . . 1 5 9 Carrier 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 7 Mechanic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 9 Operator 11 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 1 . 2 Turret 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 3 9 2 Swarmer 87 | . 3 3 4 . . 4 6 . . 1 . . . . . . 3 . . . . 9 . . . 3 . . 7 . . 13 9 22 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 20 Grunt 250 | . 2 2 5 . . . 1 . . 7 3 . 4 2 . . 2 . . . . 6 . . . 2 . 4 . . 6 22 78 104 Brawler 40 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 7 27 Duelist 44 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 12 28 Protector 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 14 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 33 | . . 2 . . . 2 1 . . . . . . 1 . . . . . . 1 6 . . . 2 . 1 1 2 3 5 . 6 Demolisher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 6 Specialist 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 14 Hunter 72 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 2 2 . 10 21 34 Programmer 90 | . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . . 5 . 2 . 3 16 7 12 40 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Behemoth 13 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . 1 . . . 1 3 4 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Striker 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 16 Executioner 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 5 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 58 | . 3 6 3 5 2 4 5 . . 4 2 . 2 1 . 1 2 . 5 . 3 6 . 4 1 5 3 4 6 2 8 27 25 58 Combat Bots Only 58 | . 3 3 3 5 . 4 5 . . 4 2 . 2 1 . 1 2 . 5 . 2 5 . . 1 4 3 3 6 2 4 22 20 58 Max Kills in Single Turn 6 | . 1 2 2 1 1 4 1 . . 2 1 . 2 1 . 1 1 . 2 . 1 3 . 1 1 2 1 2 4 1 4 4 5 6 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . 2 . . . . . . . . 1 . . 3 . . . . . . 4 . 1 2 2 3 Melee 1 | . . . . 1 . 1 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Hostile Shots Fired 2470 | . 33 37 38 84 . 27 86 . . 23 8 . 14 4 . 2 18 . 74 . 37 108 5 3 18 144 . 61 31 38 236 355 285 701 Missed 715 | . 7 7 14 14 . 9 30 . . 5 3 . 3 1 . 1 13 . 25 . 11 34 1 1 5 45 . 28 16 11 70 106 82 173 Hits 1755 | . 26 30 24 70 . 18 56 . . 18 5 . 11 3 . 1 5 . 49 . 26 74 4 2 13 99 . 33 15 27 166 249 203 528 Melee 18 | . . 1 . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 6 1 1 Projectile 1737 | . 26 29 24 66 . 18 56 . . 18 2 . 11 3 . 1 5 . 49 . 26 74 4 2 13 99 . 33 15 27 164 243 202 527 AOE 16 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . 2 11 Critical Strikes 91 | . 1 1 . 23 . . 2 . . . . . 1 1 . . . . . . 2 7 2 . 4 4 . 1 1 . 10 10 4 17 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 1 6 Part Disruptions 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 5 Damage Taken 30752 | . 307 351 254 1134 . 234 725 . . 298 89 . 252 78 36 294 149 . 1561 79 506 1514 68 72 510 2372 27 774 506 408 2436 5030 3981 6707 Core 2811 | . 105 40 56 292 . 88 65 . . 8 1 . 19 19 12 84 37 . 62 16 92 127 . . 26 456 12 105 100 . 191 423 144 231 Absorbed by Shields 9791 | . . . . 58 . . . . . . . . . . . . . . . . . 157 37 . . . . . . 229 380 1495 1931 5504 Reduced by Siege Mode 499 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 499 Redirected to Shielding 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . 240 . 183 Ignored by Resistances 5980 | . . . . . . . . . . . . . . . . . . . . . 31 78 . 8 40 . . . . . 1824 782 167 3050 Regen/Repaired (Parts) 10151 | . . . . . . . . 24 . 57 85 33 151 18 86 94 75 . . . 1764 . . . . . 378 520 353 . 250 1141 2315 2807 Core Remaining (%) 66 | 100 58 . . . 3 84 . . . . . . 86 . . . . . . 72 . . . . 75 . . 50 92 . . 31 . 76 Volleys Fired 1676 | 1 22 34 21 54 . 1 12 . 5 19 14 . 10 12 2 5 11 4 22 1 27 69 4 11 12 48 11 26 60 45 176 178 236 523 Largest 4 | 2 2 3 3 3 . 1 1 . 1 3 3 . 3 3 3 3 3 1 3 1 2 3 3 3 3 3 3 3 1 1 1 2 1 4 Hottest 466 | 60 60 99 154 69 . 39 30 . 30 126 126 . 126 126 126 126 126 90 250 250 188 269 240 150 150 250 340 180 250 113 250 370 250 466 Shots Fired 2367 | 2 44 97 61 70 . 1 12 . 5 37 31 . 30 32 6 7 32 4 46 1 37 174 8 31 36 124 17 71 61 45 173 178 236 658 Gun 577 | 2 44 97 61 70 . . 11 . . 12 9 . . . . . . . . . . 45 6 31 36 106 1 23 1 . . . . 22 Cannon 1757 | . . . . . . . . . 5 18 20 . 30 32 6 7 32 4 46 1 37 126 2 . . 18 16 48 60 45 168 178 236 622 Launcher 32 | . . . . . . 1 . . . 7 2 . . . . . . . . . . 3 . . . . . . . . 5 . . 14 Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 689 | 1 22 67 26 70 . . 11 . . 30 29 . 20 20 4 2 22 . 27 . . 9 4 22 24 91 5 48 1 . . . . 134 Thermal 1582 | 1 22 30 35 . . . . . 5 . . . 10 12 2 5 10 4 19 1 36 160 4 9 12 33 12 23 60 23 158 154 236 506 Explosive 13 | . . . . . . 1 . . . 7 2 . . . . . . . . . . 3 . . . . . . . . . . . . Electromagnetic 82 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 22 15 24 . 18 Robot Hit Streak 68 | . 4 9 7 4 . 5 6 . . 4 2 . 4 4 . 2 4 . 7 . 3 29 4 4 6 16 5 7 6 5 17 13 14 68 Robot Miss Streak 10 | . 4 6 5 4 . . 3 . . 4 6 . 6 3 3 . 4 . 10 . 4 4 2 4 1 9 3 4 3 3 5 8 9 7 Penetration Max 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 1 . 1 . . . . . . Secondary Targets 12 | . 1 3 3 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Capacitor 1104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 45 168 169 236 428 Shots Hit Robots 1572 | . 24 55 39 64 2 8 35 . . 17 7 . 13 14 . 2 13 . 28 . 12 123 4 17 23 59 10 39 33 20 114 122 197 478 Core Hits 2166 | . 10 22 19 29 1 7 14 . . 14 10 . 6 5 . 1 6 . 25 . 7 47 1 10 7 37 9 23 18 10 77 185 539 1027 Critical Kills 32 | . . . . 3 . . 2 . . 2 3 . 3 1 . 1 3 . . . . 3 . 1 3 2 . 3 . . 1 1 . . Critical Parts Destroyed 37 | . 1 . . 4 . . . . . 5 2 . 4 5 1 . 3 . 2 . . . . 2 2 4 . 1 . . . . . 1 Critical Strikes 95 | . 1 . . 10 . 2 9 . . 7 5 . 7 6 2 1 6 . 9 . 1 6 . 3 5 6 . 5 . . 1 1 . 2 Burn 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 1 . . Destroy 69 | . 1 . . 7 . . 2 . . 7 5 . 7 6 2 1 6 . 6 . . . . 3 5 6 . 4 . . . . . 1 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Sever 12 | . . . . 3 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Melee Attacks 205 | . . . 1 37 2 22 53 . . . . . . . . . . . 23 2 13 . . . . . . . . . 1 5 8 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . 1 37 2 22 53 . . . . . . . . . . . . . . . . . . . . . . . 1 5 8 38 Piercing 38 | . . . . . . . . . . . . . . . . . . . 23 2 13 . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . 2 2 . . . . . . . . . . . . 5 . 3 . . . . . . . . . . . . 14 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 104544 | 12 295 717 640 1921 203 733 1566 . . 1158 445 . 428 431 101 56 345 . 1412 . 559 4584 116 493 572 2413 801 1526 1504 873 5863 8235 19362 47180 Guns 6940 | 12 295 717 640 565 . . 77 . . 131 35 . . . . . . . . . . 643 54 493 572 1621 . 535 . . . . . 550 Cannons 30908 | . . . . . . . . . . 196 228 . 428 431 101 56 345 . 505 . 326 3210 62 . . 459 395 991 1304 873 4962 3399 3174 9463 Explosions 59066 | . . . . . . 296 . . . 831 182 . . . . . . . 406 . . 731 . . . 333 406 . 200 . 901 4836 16188 33756 Melee 7574 | . . . . 1356 203 437 1489 . . . . . . . . . . . 501 . 233 . . . . . . . . . . . . 3355 Ramming 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Kinetic 8672 | 12 153 411 240 565 . . 77 . . 327 263 . 244 269 75 23 210 . 214 . . 98 82 366 355 1423 120 986 . . . . . 2159 Thermal 83987 | . 142 306 400 . . . . . . . . . 184 162 26 33 135 . 697 . 326 3699 34 127 217 990 681 540 1504 415 4990 7814 19362 41203 Explosive 2040 | . . . . . . 296 . . . 831 182 . . . . . . . . . . 731 . . . . . . . . . . . . Electromagnetic 2215 | . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . 458 873 421 . 407 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6840 | . . . . 1356 203 437 1489 . . . . . . . . . . . . . . . . . . . . . . . . . . 3355 Piercing 734 | . . . . . . . . . . . . . . . . . . . 501 . 233 . . . . . . . . . . . . . Highest Corruption 29 | . . 1 1 4 4 . . . . . . . . . . . . . . . 3 3 6 6 5 28 28 29 4 . 13 18 . . Average Corruption 7 | . . 1 1 1 4 . . . . . . . . . . . . . . . 2 3 5 5 2 21 28 28 4 . 6 15 . . Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 316 | . . 4 18 20 3 . . . . . . . . . . . . . . . 1 20 17 8 3 21 45 31 40 . 29 56 . . Message Errors 67 | . . 2 3 4 . . . . . . . . . . . . . . . . 1 5 4 . 1 2 9 8 7 . 9 12 . . Matter Fused 83 | . . . 6 3 3 . . . . . . . . . . . . . . . . 7 7 3 1 4 11 7 10 . 8 13 . . Heat Flow Errors 33 | . . . . 2 . . . . . . . . . . . . . . . . . 2 3 2 . 4 3 5 4 . 2 6 . . Energy Discharges 31 | . . . 3 3 . . . . . . . . . . . . . . . . . 2 3 1 . 3 6 2 1 . 2 5 . . Parts Rejected 7 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 3 . . Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 34 | . . 1 3 4 . . . . . . . . . . . . . . . . . . . 2 1 3 5 2 4 . . 9 . . Data Loss (major) 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 6 . 1 2 . . Misfires 11 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 4 1 2 . 1 1 . . Alerts 14 | . . . 2 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . 4 . 2 2 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Weapon Failures 15 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 2 1 . 4 2 . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 3 . . . . . Overflow Damage 2072 | . . . . . 55 70 94 . . . 4 . 19 19 . . 22 . 311 . 13 44 . . . 37 . 6 46 31 328 73 45 855 Projectiles 596 | . . . . . . . . . . . 4 . 19 19 . . 22 . . . 13 44 . . . . . 6 46 31 257 53 31 51 Explosions 234 | . . . . . . 6 . . . . . . . . . . . . 17 . . . . . . 37 . . . . 71 20 14 69 Melee 1242 | . . . . . 55 64 94 . . . . . . . . . . . 294 . . . . . . . . . . . . . . 735 Knockbacks 22 | . . . . . . . . . . 1 1 . 4 5 . . 5 . 2 . . . . . . . . 1 . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . 1 1 . 3 4 . . 5 . 2 . . . . . . . . 1 . . . . . 3 Secondary 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2674 | . . . . . . . . . . . . . . . . . . . . 79 . . . . . 78 27 . . . 101 495 950 944 Shots 273 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 5 . . . 14 54 90 103 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 424 | . 82 131 225 137 . . 424 . . 189 172 . 216 4 4 . . . 298 276 130 267 368 . . 49 . 21 245 329 200 276 183 273 Average Temperature 141 | . 38 47 86 57 . . 149 . . 57 69 . 109 3 4 . . . 112 152 51 95 192 . . 49 . 21 142 140 111 117 176 69 Received Heat Transfer 3373 | . 144 141 102 104 . 72 105 . . 84 27 . 117 27 . . 36 . 441 . 63 388 . 9 72 244 . 159 18 4 240 362 196 218 Thermoelectric Energy+ 434728 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3485 388761 42482 Effects 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Total Turns 2348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2348 Longest Duration 1903 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1903 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 2 . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 2 . . Parts Fried 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 2 2 . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 572 | . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . 2 6 . 2 . 3 54 184 312 Combat Hostiles 514 | . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . 2 6 . 2 . 3 43 155 294 Parts Melted 2189 | . 1 2 4 . . . . . . . . . . . . . . . 20 . . 17 . . . 7 19 . 4 1 11 225 661 1217 Heat Transferred 346441 | . 325 734 999 . . . . . . . . . 259 222 37 37 185 . 2831 . 361 5299 37 185 296 2032 3200 . 2447 333 6015 34791 96318 189498 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 5 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 . . . 1 . . . . . . 2 . 2 . . . . . 3 2 1 . 1 . 3 2 . 2 5 5 5 Low Security (%) 26 | 100 100 100 97 . 100 100 98 100 100 . . . . . 100 36 . . . . 100 82 . 42 100 79 100 26 45 100 61 . . . Level 1 5 | . . . 2 . . . 1 . . . . . . 80 . 55 . . . . . 1 . 57 . 20 . 2 46 . 16 4 . . Level 2 3 | . . . . . . . . . . . . . . 19 . 8 . . . . . 12 99 . . . . 26 7 . 22 32 . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 44 . . . 16 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 5 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 10 9 High Security 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 83 90 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 12189 | . 50 80 209 . 5 133 203 63 25 . . . . 478 132 410 . . . . 58 784 591 376 180 303 99 848 444 81 624 1969 5363 12189 Initial 3432 | . . . 15 . . . 41 63 . . . . . 251 132 . . . . . . 20 434 197 21 68 99 . 444 78 15 335 1180 3432 Average 4673 | . 17 35 67 . . 72 72 32 5 . . . . 315 58 226 . . . . 8 149 497 221 73 104 12 529 245 34 211 1053 4631 9019 Influence Increases 26551 | . 120 235 449 . 10 252 501 . 27 582 453 . 368 617 27 443 355 . . . 175 1266 367 265 426 636 6 1238 347 239 1110 2200 4767 9070 Destroy 0b10 Robot/C 17140 | . 100 160 340 . . 120 220 . . 280 200 . 160 240 . 140 200 . . . 60 580 160 80 160 340 . 480 240 140 560 1460 3460 7260 Destroy 0b10 Robot/NC 1125 | . . 30 10 . 10 10 10 . 5 . . . 10 5 . . . . . . 15 35 10 20 15 10 . 35 . 5 45 90 445 310 Destroy Leader 2388 | . 20 42 50 . . 30 62 . . 50 30 . 20 40 . 30 30 . . . 20 44 . . 32 90 . 124 40 40 82 288 590 634 Allied During Kill 2397 | . . . 48 . . . . . 5 252 223 . 178 97 . 170 110 . . . . 413 170 100 83 7 . 462 23 . . . 56 . Successful Hack 149 | . . . . . . . 57 . 8 . . . . 14 . 12 . . . . 9 . . . . 17 . . . . . 5 27 . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . Disable Machine 690 | . . . . . . . 15 . . . . . . 30 . 45 . . . . . 30 15 45 30 30 . 15 . 30 105 105 60 135 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1487 | . . 3 1 . . 32 17 . 9 . . . . 11 27 46 . . . . 56 134 12 20 56 112 6 122 44 24 123 207 84 341 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . 15 15 . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 765 | . . . . . . 45 105 . . . . . . . . . 15 . . . 15 30 . . . 30 . . . . 45 45 45 390 Influence Decreases 14313 | . 120 195 405 84 10 161 410 182 27 264 279 492 206 401 405 141 343 314 . . 133 532 650 696 348 491 291 390 1055 352 541 827 1373 2195 Entered New Map 5983 | . . . 25 84 . . 50 119 . . 61 492 . 61 246 . 113 314 . . . 22 342 296 41 72 186 . 404 62 12 261 789 1931 Time Decay 7112 | . 110 195 350 . 10 161 340 63 27 214 198 . 166 120 159 141 230 . . . 133 448 238 380 91 379 105 260 601 280 479 486 534 214 Lost Part 372 | . 10 . 10 . . . 20 . . 10 20 . . . . . . . . . . 22 10 . 10 20 . . . 10 50 80 50 50 Lost Ally 846 | . . . 20 . . . . . . 40 . . 40 220 . . . . . . . 40 60 20 206 20 . 130 50 . . . . . Squads Dispatched 149 | . . . . . . 2 3 . . . . . . 1 . 4 . . . . 3 3 . . 2 2 . 8 5 2 9 24 42 39 Investigation 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 2 2 . . . . . Extermination 21 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . 2 . 1 . 2 4 3 4 1 Reinforcement 39 | . . . . . . 2 1 . . . . . . 1 . . . . . . . 3 . . 1 . . 1 3 . . 10 15 2 Assault 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 5 19 36 Garrison 16 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 3 6 3 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 3 . Construction Impeded 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 7 . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 4 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Distress Signals 50 | . 1 2 . . . 2 1 . . . . . . 1 . . . . . . 1 3 2 . 2 . . . 6 . 2 4 2 21 Communications Jammed 167 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 8 . 92 7 6 4 48 . . Distress Signals 164 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 . 92 7 6 4 47 . . Times Spotted 1050 | . 7 11 17 29 . 17 22 . 1 14 10 . 8 8 2 6 10 . 12 . 8 37 10 10 8 22 6 23 19 8 54 96 190 385 Peak Tracking Total 64 | . 4 4 4 9 . 6 4 . 1 4 4 . 4 2 1 3 2 . 5 . 4 5 5 1 7 4 2 5 6 3 10 15 9 64 Tactical Retreats 49 | . . . . 12 . 3 5 . . . . . . . . . 1 . . . 1 1 . . . 2 . . . . 2 3 3 16 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Traps Triggered 47 | . . 1 . 1 . . 2 . . . . . . 1 . 2 . . . . . 1 . . . 3 . . 5 . 1 4 8 18 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Machines Disabled 68 | . . . . 12 . . 1 . . . . . . 2 . 3 . 3 2 . . 4 2 3 2 2 . 1 . 2 8 7 5 9 Max in Single Turn 2 | . . . . 1 . . 1 . . . . . . 1 . . . 1 1 . . 1 1 1 1 1 . 1 . 1 1 2 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Machines Accessed 47 | . 2 . . 1 . 2 5 . 1 . . 3 . 1 . 3 . . . . 5 1 . . 2 7 . 3 3 3 1 3 1 . Terminals 28 | . 2 . . . . 2 3 . 1 . . . . 1 . 1 . . . . 3 1 . . 2 4 . . 3 . 1 3 1 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Total Hacks 126 | . 4 . . 1 . 2 8 . 2 . . 26 . 3 . 6 . . . . 18 1 . . 5 20 . 8 5 4 2 8 3 . Successful 53 | . . . . 1 . 2 4 . 1 . . 26 . 1 . 2 . . . . 6 . . . 1 5 . 1 1 . . 1 1 . Failed 73 | . 4 . . . . . 4 . 1 . . . . 2 . 4 . . . . 12 1 . . 4 15 . 7 4 4 2 7 2 . Catastrophic 14 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 3 . 2 2 . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 2 . . 1 . . 2 . 2 . . . . 1 . 3 . . . . 4 1 1 . 3 1 . . 2 . 2 1 . . Terminals 66 | . 4 . . . . 2 4 . 2 . . . . 3 . 3 . . . . 11 1 . . 5 13 . . 5 . 2 8 3 . Fabricators 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 11 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . 5 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . 6 . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . . Terminal Hacks 40 | . . . . 1 . 2 1 . 1 . . 26 . 1 . . . . . . 3 . . . . 2 . . 1 . . 1 1 . Record 7 | . . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Alert Level 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . . . . 1 3 . . . . . . 1 . 3 . . . . 4 1 . . 2 5 . 3 2 2 1 3 1 . Full Trace Events 6 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . . 13 . . . . . 14 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 163 | . . . . . . . . . . . . . . . . . . . . . 95 . . . . 68 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 3 1 . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Total Allies 107 | . . . 4 . . . . 20 . . . . . . 20 . . 4 . . . 20 5 . . . 19 . . . . . 15 . Largest Group 20 | . . . 3 2 . . . 20 20 18 14 14 14 12 20 18 11 5 5 . . 16 18 17 15 1 19 17 3 . . . 12 . Highest-Rated Group 994 | . . . 61 30 . . . 571 571 509 419 419 419 361 802 744 450 143 143 . . 625 994 969 796 39 702 652 109 . . . 149 . Highest-Rated Ally 159 | . . . 31 16 . . . 35 35 35 35 35 35 31 50 50 50 44 44 . . 159 153 147 96 39 50 50 44 . . . 15 . Total Orders 5 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . STAY 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 788 | . . . 38 2 . . . . 8 54 46 . 30 120 25 36 36 . 33 . . 96 39 36 71 9 . 97 12 . . . . . Total Damage 19472 | . . . 431 14 . . . . 157 1312 1146 . 786 1878 1451 1581 1061 . 937 . . 2329 863 698 1120 158 . 3265 285 . . . . . Kills 119 | . . . 7 . . . . . 1 7 10 . 6 10 4 6 6 . 5 . . 8 10 5 10 2 . 22 . . . . . . Allies Corrupted 9 | . . . . . . . . . . . . . . . . 2 3 . . . . . . . 3 . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Active Infowar (turns) 12575 | . . . . . 29 405 834 142 138 249 . . 349 244 434 407 493 1089 233 388 107 115 . . 52 1116 758 593 1929 803 1031 631 . 6 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sensors 1433 | . . . . . . . 110 142 138 249 . . . . . . . . . . . . . . . . . . . 61 733 . . . IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Seismic 1158 | . . . . . 29 405 724 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jamming 10284 | . . . . . . . . . . . . . 349 244 434 407 493 1089 233 388 107 115 . . 52 1116 758 593 1929 803 542 631 . 1 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . . . . . . 1 . . 1 . . . 1 2 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Turns Passed 54907 | 84 285 520 2819 2119 85 463 955 142 138 446 411 108 426 244 434 407 493 1089 1799 388 739 1347 516 899 236 1116 828 593 1929 803 1361 1292 9048 20345 Spaces Moved 26496 | 44 136 246 885 1103 110 408 914 246 126 539 547 102 437 310 460 300 375 807 1327 305 463 720 240 124 117 759 530 413 1530 463 826 611 3313 6660 Core 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Treads 11329 | 43 136 246 885 331 . . . . . . . . . . . . . . . . . . 103 124 97 . . . . . . . 2704 6660 Legs 10533 | . . . . 180 . 27 208 . . . . . . . 153 300 375 807 1120 305 440 720 137 . 20 759 530 413 1530 463 826 611 609 . Wheels 477 | . . . . 442 . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4111 | . . . . 150 110 381 627 246 126 539 547 102 437 310 306 . . . 207 . 23 . . . . . . . . . . . . . Flight 44 | . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 160 160 60 60 56 28 48 48 48 48 48 48 44 44 111 122 122 54 125 88 115 123 160 120 120 120 116 108 108 108 112 172 163 Average Speed 167 | 157 160 160 308 164 71 84 68 48 48 50 48 48 80 61 73 118 122 122 117 125 114 122 174 160 153 122 120 119 115 158 127 158 244 237 Slowest Speed 1000 | 160 160 160 320 400 110 123 270 48 48 108 105 48 105 105 1000 122 122 122 300 125 125 123 240 160 160 185 203 120 191 235 249 204 410 254 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 2 . . 18 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Exploration Rate (%) 50 | 4 21 29 99 89 35 51 23 96 4 66 60 69 66 10 95 9 54 84 67 53 13 85 66 80 12 18 95 17 40 13 56 35 78 73 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . . . 1 1 1 . . . 1 1 1 1 . . 1 1 1 . . . 1 1 . . . . . Scrap Searched 18 | . . . 1 . . . . . . 5 4 . 3 . . . 2 2 . 1 . . . . . . . . . . . . . . Spaces Dug 153 | . . . 1 2 . 15 17 . 2 . . . 1 3 . 1 . . 1 2 16 2 . . 2 8 . 6 5 4 16 14 1 34 Terrain Destroyed 751 | . . . 1 7 . 34 17 . 2 96 19 . 12 9 2 4 8 . 12 2 33 64 1 4 10 59 3 28 23 13 50 77 26 135 Melee 60 | . . . 1 2 . 15 17 . . . . . . . . . . . 1 2 8 . . . . . . . . . . 4 1 9 Projectile 397 | . . . . 4 . . . . 2 17 9 . 12 9 2 4 8 . 11 . 25 27 1 4 10 52 3 28 22 13 37 23 1 73 AOE 293 | . . . . . . 19 . . . 79 10 . . . . . . . . . . 37 . . . 7 . . 1 . 13 50 24 53 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Com Total 35803 | 54 160 296 927 1310 114 506 1164 269 197 679 669 161 489 342 554 346 386 908 1495 307 613 1045 344 800 148 853 707 453 1698 537 1123 912 4246 10991 Wait 5762 | . . . . 27 . 41 90 19 66 116 84 49 33 8 66 29 . 88 9 . 57 133 47 661 . 5 146 . 2 . 36 12 547 3391 Move 26459 | 43 135 245 884 1102 109 407 914 245 125 538 546 101 436 310 459 299 374 806 1322 304 462 719 239 123 116 759 529 412 1529 462 824 610 3312 6659 Hop 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Pick Up 353 | 4 2 7 12 28 1 7 23 1 . . 14 . 3 4 2 6 . 1 30 . 21 10 16 1 7 9 4 3 17 6 16 19 32 47 Fast Attach 306 | 6 . 2 2 14 . 4 22 2 . 2 2 3 1 1 3 1 . 4 17 . 7 4 6 2 3 5 2 5 32 6 13 17 29 89 Attach 179 | . 1 2 1 7 . 6 9 . . . 1 1 1 3 . . . . 18 . 7 3 4 . 4 9 4 . 4 3 12 23 14 42 Detach 53 | . . . . 6 . 5 1 . . . . 1 . . . . . . 7 . 1 . . . . 3 1 . 2 . 3 5 3 15 Swap 128 | . . 5 3 7 1 2 2 . 1 3 3 1 1 . 2 1 . . 3 . 3 7 2 . . 4 4 1 5 4 16 18 9 20 Drop 537 | . . 1 3 27 1 11 39 2 . 1 5 5 4 4 10 5 . 5 42 . 15 11 26 2 6 11 6 6 47 11 25 25 50 131 Fire 1676 | 1 22 34 21 54 . 1 12 . 5 19 14 . 10 12 2 5 11 4 22 1 27 69 4 11 12 48 11 26 60 45 176 178 236 523 Melee 200 | . . . 1 33 2 22 52 . . . . . . . . . . . 23 2 13 . . . . . . . . . 1 5 8 38 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 42 | . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 6 30 Rewire 101 | . . . . . . . . . . . . . . . 10 . 1 . . . . 87 . . . . . . . . . . . 3 Trap 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 10) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 669 | -9/Materials | Build established: Gunner 756 | -9/Materials | Discovered new exit (range 4) 833 | -9/Materials | Discovered new exit (range 16) 890 | -9/Materials | Entered Mines 911 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1584 | -9/Mines | Found a hidden stash of uninstalled traps 2060 | -9/Mines | Build established: Scavenger-Gunner 2072 | -9/Mines | Learned Materials interactive machine intel 2542 | -9/Mines | Discovered new exit (range 7) 2543 | -9/Mines | Escorted by a lone wolf Derelict 2582 | -9/Mines | Discovered new exit (range 14) 3693 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3696 | -9/Mines | Discovered new exit (range 5) 3709 | -9/Mines | Entered Exiles 3709 | -9/Exiles | Accompanied by 2 allies 3794 | -9/Exiles | Met 8R-AWN 3848 | -9/Exiles | Met EX-HEX 3874 | -9/Exiles | Build established: Scavenger-Mutant 3950 | -9/Exiles | Met EX-BIN 4005 | -9/Exiles | Aligned with FarCom system 4008 | -9/Exiles | Given EX-Vault access code 4091 | -9/Exiles | Opened EX-Vault 4110 | -9/Exiles | Found Firepult 4118 | -9/Exiles | Found Superbattery 4122 | -9/Exiles | Found Longsword +1 4184 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4277 | -9/Exiles | Met EX-DEC 4456 | -9/Exiles | Discovered new exit (range 14) 4958 | -9/Exiles | Discovered new exit (range 14) 5076 | -9/Exiles | Warned about trapping Exiles lab 5083 | -9/Exiles | Attacked by the Exiles 5215 | -9/Exiles | Core integrity fell below 50% 5237 | -9/Exiles | Destroyed 8R-AWN 5249 | -9/Exiles | Lost 8 parts (1p4n1u2w) 5298 | -9/Exiles | Found Prototype Ballistic Gun 5298 | -9/Exiles | Identified 8R-AWN's Boregun 5302 | -9/Exiles | Found Prototype Device 5302 | -9/Exiles | Identified AS-neutralizer No. 17b 5446 | -9/Exiles | Build established: Mutant 5497 | -9/Exiles | Core integrity fell below 20% 5513 | -9/Exiles | Destroyed EX-DEC 5542 | -9/Exiles | Found Deploy-a-Sentry 5556 | -9/Exiles | Found Prototype Processor 5556 | -9/Exiles | Identified Exp. Core Analyzer 5571 | -9/Exiles | Destroyed EX-HEX 5591 | -9/Exiles | Destroyed EX-BIN 5828 | -9/Exiles | Stole four prototypes: Longsword +1, Superbattery, Firepult, Deploy-a-Sentry 5828 | -9/Exiles | Entered Mines 5845 | -8/Mines | Build established: Scavenger-Mutant 5907 | -8/Mines | Discovered new exit (range 7) 5913 | -8/Mines | Entered Materials 5913 | -8/Materials | Evolved 2 slots: Propulsion x2 5914 | -8/Materials | Loaded intel: 18 interactive machine locations 6330 | -8/Materials | Build established: Mutant 6372 | -8/Materials | Discovered new exit (range 5) 6376 | -8/Materials | Entered Factory 6376 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6719 | -7/Factory | Identified exit to Garrison 7044 | -7/Factory | Identified exit to Factory 7104 | -7/Factory | Build established: Scavenger-Mutant 7331 | -7/Factory | Sucked down chute 7331 | -7/Factory | Entered Waste 7332 | -7/Waste | Joined by Warlord forces that had cleared the area 7433 | -7/Waste | Discovered new exit (range 11) 7473 | -7/Waste | Entered Factory 7473 | -7/Factory | Accompanied by 20 allies 7485 | -7/Factory | Identified exit to Lower Caves 7611 | -7/Factory | Entered Lower Caves 7611 | -7/Lower Caves | Accompanied by 18 allies 7635 | -7/Lower Caves | Learned Factory stockpile data 7724 | -7/Lower Caves | Build established: Scavenger-Gunner 7774 | -7/Lower Caves | Encountered a Warlord checkpoint 7890 | -7/Lower Caves | Spotted B-75 Beast 7915 | -7/Lower Caves | Destroyed B-75 Beast 7957 | -7/Lower Caves | Discovered new exit (range 15) 8057 | -7/Lower Caves | Entered another Lower Caves area 8057 | -7/Lower Caves | Accompanied by 14 allies 8341 | -7/Lower Caves | Discovered new exit (range 15) 8344 | -7/Lower Caves | Encountered a Master Thief 8344 | -7/Lower Caves | Encountered a Master Thief 8344 | -7/Lower Caves | Encountered a Master Thief 8344 | -7/Lower Caves | Encountered a Master Thief 8349 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 8350 | -7/Lower Caves | Lrg. Storage Unit stolen by Master Thief 8468 | -7/Lower Caves | Entered Data Miner 8468 | -7/Data Miner | Accompanied by 14 allies 8470 | -7/Data Miner | Discovered new exit (range 6) 8480 | -7/Data Miner | Met Data Miner 8491 | -7/Data Miner | Learned location of Section 7 (-2) 8491 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8501 | -7/Data Miner | Received God Mode back door access code from Data Miner 8576 | -7/Data Miner | Entered Proximity Caves 8576 | -6/Proximity Caves | Accompanied by 14 allies 8626 | -6/Proximity Caves | Spotted B-75 Beast 8824 | -6/Proximity Caves | Spotter reported a threat 9002 | -6/Proximity Caves | Entered Factory 9002 | -6/Factory | Accompanied by 12 allies 9002 | -6/Factory | Evolved 2 slots: Propulsion x2 9127 | -6/Factory | Spotted B-75 Beast 9246 | -6/Factory | Sucked down chute 9246 | -6/Factory | Entered Waste 9247 | -6/Waste | Joined by Warlord forces that had cleared the area 9276 | -6/Waste | Lost 7 allies 9286 | -6/Waste | A Compactor rumbled back to life 9286 | -6/Waste | Spotted C-40 Crusher 9291 | -6/Waste | Allies destroyed C-40 Crusher 9313 | -6/Waste | Discovered new exit (range 12) 9326 | -6/Waste | A Compactor rumbled back to life 9326 | -6/Waste | Spotted C-40 Crusher 9328 | -6/Waste | Allies destroyed C-40 Crusher 9680 | -6/Waste | Entered Factory 9680 | -6/Factory | Accompanied by 18 allies 9692 | -6/Factory | Build established: Derelict-Gunner 9825 | -6/Factory | Garrison activated, responded to threat 9907 | -6/Factory | Lost 5 allies 9931 | -6/Factory | Discovered new exit (range 15) 10053 | -6/Factory | Build established: Gunner 10087 | -6/Factory | Entered Lower Caves 10087 | -6/Lower Caves | Accompanied by 11 allies 10089 | -6/Lower Caves | Encountered a Master Thief 10274 | -6/Lower Caves | Lost 9 allies 10551 | -6/Lower Caves | Learned 8 Factory zone layouts 10560 | -6/Lower Caves | Discovered new exit (range 7) 10570 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10580 | -6/Lower Caves | Entered Zion 10580 | -6/Zion | Accompanied by 1 ally 10802 | -6/Zion | Discovered new exit (range 15) 10862 | -6/Zion | Found CR-A16's Pointy Stick 11149 | -6/Zion | Learned Factory emergency access door positions 11188 | -6/Zion | Gained Derelict followers 11318 | -6/Zion | Learned Factory stockpile data 11432 | -6/Zion | Learned location of Armory (-3) 11576 | -6/Zion | Discovered new exit (range 5) 11578 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11669 | -6/Zion | Entered Deep Caves 11669 | -6/Deep Caves | Accompanied by 5 allies 11841 | -6/Deep Caves | Attacked by Z-Imprinter 11856 | -6/Deep Caves | DAS Turret deployed 11887 | -6/Deep Caves | Allies destroyed Z-Imprinter 11899 | -6/Deep Caves | Lost 3 allies 11908 | -6/Deep Caves | Lost 5 parts (1p1n3w) 12062 | -6/Deep Caves | Found Prototype Protection 12064 | -6/Deep Caves | Found Prototype Protection 12068 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 12162 | -6/Deep Caves | Build established: Mutant 12199 | -6/Deep Caves | Z-Facility disabled 12354 | -6/Deep Caves | Found Zio. Heavy Carapace 12368 | -6/Deep Caves | Found Prototype Protection 12368 | -6/Deep Caves | Identified Zio. Weapon Casing 12425 | -6/Deep Caves | Found Zio. Heavy Carapace 12427 | -6/Deep Caves | Found Zio. Weapon Casing 12510 | -6/Deep Caves | Found Zio. Weapon Casing 13104 | -6/Deep Caves | Found Surveybot 24 Chip 13250 | -6/Deep Caves | Found Zio. Weapon Casing 13458 | -6/Deep Caves | Discovered new exit (range 6) 13468 | -6/Deep Caves | Entered Proximity Caves 13469 | -5/Proximity Caves | Identified exit to Factory 13651 | -5/Proximity Caves | Learned 12 Factory zone layouts 13715 | -5/Proximity Caves | Learned 8 Factory zone layouts 13856 | -5/Proximity Caves | Entered Factory 13856 | -5/Factory | Evolved 2 slots: Utility x2 13857 | -5/Factory | Identified exit to Factory 13857 | -5/Factory | Identified exit to Extension 13857 | -5/Factory | Identified exit to Upper Caves 13996 | -5/Factory | Repaired Broken Hvy. Armored Exoskeleton 14595 | -5/Factory | Entered Extension 14784 | -5/Extension | Rescued a captive Derelict 15025 | -5/Extension | Rescued A7 15110 | -5/Extension | Rescued a captive Derelict 15111 | -5/Extension | Rescued a captive Derelict 15262 | -5/Extension | Build established: Scavenger-Tank 15495 | -5/Extension | Spotted B-75 Beast 15515 | -5/Extension | Spotted B-75 Beast 15520 | -5/Extension | Destroyed B-75 Beast 15539 | -5/Extension | Destroyed B-75 Beast 15560 | -5/Extension | Lost 3 allies 15562 | -5/Extension | Build established: Commander-Tank 15570 | -5/Extension | Disrupted transfer network 15685 | -5/Extension | Rescued a captive Derelict 15860 | -5/Extension | Rescued a captive Derelict 15884 | -5/Extension | Discovered exit to Factory (range 10) 15886 | -5/Extension | Discovered new exit (range 6) 15942 | -5/Extension | Entered Cetus 15942 | -5/Cetus | Accompanied by 16 allies (A7) 15947 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15958 | -5/Cetus | Spotted Cetus Guard 15958 | -5/Cetus | Spotted Cetus Guard 15972 | -5/Cetus | Allies destroyed Cetus Guard 15974 | -5/Cetus | Allies destroyed Cetus Guard 15975 | -5/Cetus | Spotted Cetus Guard 15975 | -5/Cetus | Spotted Cetus Guard 15980 | -5/Cetus | Allies destroyed Cetus Guard 15981 | -5/Cetus | Allies destroyed Cetus Guard 16003 | -5/Cetus | Lost 3 allies 16123 | -5/Cetus | Escorted A7 to Cetus Mainframe 16158 | -5/Cetus | Started Cetus Manufacturing Module 16181 | -5/Cetus | Discovered new exit (range 16) 16183 | -5/Cetus | Manufactured an Enhanced Grunt 16208 | -5/Cetus | Manufactured an Enhanced Grunt 16216 | -5/Cetus | Spotted Cetus Guard 16216 | -5/Cetus | Spotted Cetus Guard 16222 | -5/Cetus | Spotted Cetus Guard 16224 | -5/Cetus | Allies destroyed Cetus Guard 16233 | -5/Cetus | Manufactured an Enhanced Grunt 16243 | -5/Cetus | Discovered exit to Factory (range 15) 16256 | -5/Cetus | Met Revision 17 16258 | -5/Cetus | Manufactured an Enhanced Grunt 16283 | -5/Cetus | Manufactured an Enhanced Grunt 16458 | -5/Cetus | Entered Archives 16458 | -5/Archives | Accompanied by 18 allies (A7) 16463 | -5/Archives | Received a hacking code to weaken MAIN.C 16519 | -5/Archives | Discovered new exit (range 13) 16533 | -5/Archives | Discovered new exit (range 16) 17106 | -5/Archives | Discovered exit to Factory (range 15) 17357 | -5/Archives | Entered Hub_04(d) 17357 | -5/Hub_04(d) | Accompanied by 15 allies 17423 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 17442 | -5/Hub_04(d) | Network Hub disabled 17457 | -5/Hub_04(d) | Spotted Lightning 17458 | -5/Hub_04(d) | Spotted Lightning 17458 | -5/Hub_04(d) | Spotted Lightning 17474 | -5/Hub_04(d) | Allies destroyed Lightning 17501 | -5/Hub_04(d) | Destroyed Lightning 17508 | -5/Hub_04(d) | Found Prototype Processor 17508 | -5/Hub_04(d) | Identified Exp. Targeting Computer 17526 | -5/Hub_04(d) | Lost 13 allies 17530 | -5/Hub_04(d) | Destroyed Lightning 17542 | -5/Hub_04(d) | Found Prototype Device 17593 | -5/Hub_04(d) | Entered Factory 17593 | -4/Factory | Accompanied by 1 ally 17593 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17631 | -4/Factory | Found Quantum Capacitor 17852 | -4/Factory | Build established: Scavenger-Gunner 17912 | -4/Factory | Discovered new exit (range 16) 18308 | -4/Factory | Spotted B-86 Titan 18312 | -4/Factory | System corruption reached 10% 18338 | -4/Factory | Destroyed B-86 Titan 18709 | -4/Factory | Sucked down chute 18709 | -4/Factory | Entered Waste 18718 | -4/Waste | Spotted C-40 Crusher 18731 | -4/Waste | Destroyed C-40 Crusher 18745 | -4/Waste | Spotted C-40 Crusher 18749 | -4/Waste | Spotted C-40 Crusher 18755 | -4/Waste | Destroyed C-40 Crusher 18758 | -4/Waste | Spotted C-40 Crusher 18765 | -4/Waste | Destroyed C-40 Crusher 18770 | -4/Waste | Destroyed C-40 Crusher 18866 | -4/Waste | Spotted C-40 Crusher 18869 | -4/Waste | Destroyed C-40 Crusher 18873 | -4/Waste | Spotted C-40 Crusher 18878 | -4/Waste | Destroyed C-40 Crusher 18935 | -4/Waste | Discovered new exit (range 14) 19230 | -4/Waste | Warlord forces began an assault 19537 | -4/Waste | Entered Factory 19537 | -4/Factory | Accompanied by 17 allies 19601 | -4/Factory | Lost 4 allies 19693 | -4/Factory | Found Exp. Targeting Computer 19753 | -4/Factory | Spotted B-86 Titan 19768 | -4/Factory | Destroyed B-86 Titan 19794 | -4/Factory | Incoming assault squad redirected 19817 | -4/Factory | Lost 7 allies 20037 | -4/Factory | First assault squad dispatched 20056 | -4/Factory | Incoming assault squad redirected 20115 | -4/Factory | Discovered new exit (range 5) 20130 | -4/Factory | Entered Research 20130 | -3/Research | Accompanied by 3 allies 20130 | -3/Research | Evolved 2 slots: Utility x2 20156 | -3/Research | Found Prototype Processor 20156 | -3/Research | Identified Spectral Analyzer 20184 | -3/Research | Found Unknown Device 20184 | -3/Research | Identified Launcher Loader 20330 | -3/Research | Revision forces began assault on 0b10 20354 | -3/Research | Met up with Revision 17++ 20539 | -3/Research | Discovered new exit (range 12) 20830 | -3/Research | Research terminal network offline 21169 | -3/Research | Discovered new exit (range 9) 21352 | -3/Research | Spotted Striker 21389 | -3/Research | Lost 5 allies 21441 | -3/Research | Found Gamma Bomb Array 22059 | -3/Research | Entered another Research area 22059 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22339 | -2/Research | Discovered new exit (range 16) 22860 | -2/Research | Identified exit to Quarantine 22862 | -2/Research | Entered Quarantine 22946 | -2/Quarantine | Found Alien Artifact 23033 | -2/Quarantine | Found Prototype Device 23033 | -2/Quarantine | Identified Exp. Focal Shield 23114 | -2/Quarantine | Found Quantum Capacitor 23148 | -2/Quarantine | Identified Exp. EM Shield 23300 | -2/Quarantine | Found Alien Artifact 23300 | -2/Quarantine | Identified Core Reset Matrix 23300 | -2/Quarantine | Identified Subatomic Replicator 23300 | -2/Quarantine | Used Core Reset Matrix 23304 | -2/Quarantine | Detected hypermatrix surge 23304 | -2/Quarantine | Sensed 14 artifacts in vicinity 23480 | -2/Quarantine | Garrison activated, responded to threat 23487 | -2/Quarantine | Found Sigix Broadsword 23537 | -2/Quarantine | Found Transdimensional Reconstructor 23539 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 23551 | -2/Quarantine | Found Dimensional Node Initializer 23617 | -2/Quarantine | Warped through subspace 23617 | -2/Quarantine | Discovered new exit (range 3) 23635 | -2/Quarantine | Identified exit to Access 23695 | -2/Quarantine | Warped through subspace 23769 | -2/Quarantine | Crushed by falling debris 23770 | -2/Quarantine | System corruption reached 10% 23824 | -2/Quarantine | Found Transdimensional Reconstructor 23833 | -2/Quarantine | Found Transdimensional Reconstructor 23842 | -2/Quarantine | Build established: Mutant 23924 | -2/Quarantine | Incoming assault squad redirected 23939 | -2/Quarantine | Warped through subspace 23946 | -2/Quarantine | Incoming assault squad redirected 24085 | -2/Quarantine | Spotted Fortress 24098 | -2/Quarantine | Destroyed Fortress 24115 | -2/Quarantine | Found Prototype Device 24115 | -2/Quarantine | Identified Exp. Force Field 24123 | -2/Quarantine | Found Prototype Device 24123 | -2/Quarantine | Identified Thermal Barrier 24128 | -2/Quarantine | Found Prototype Protection 24215 | -2/Quarantine | Discovered new exit (range 6) 24215 | -2/Quarantine | Discovered new exit (range 6) 24220 | -2/Quarantine | Identified exit to Section 7 24223 | -2/Quarantine | Entered Section 7 24224 | -2/Section 7 | Detected hypermatrix surge 24224 | -2/Section 7 | Sensed 18 artifacts in vicinity 24240 | -2/Section 7 | Spotted S7 Guard 24261 | -2/Section 7 | Garrison activated, responded to threat 24266 | -2/Section 7 | Destroyed S7 Guard 24311 | -2/Section 7 | Found Integrated Thermoelectric Network 24311 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 24319 | -2/Section 7 | Found Corrupted Prototype Protection 24388 | -2/Section 7 | Build established: Scavenger-Mutant 24473 | -2/Section 7 | First assault squad dispatched 24564 | -2/Section 7 | Incoming assault squad redirected 24899 | -2/Section 7 | Identified Centrium Heavy Armor Plating 24960 | -2/Section 7 | Destroyed 22 combat bots 24969 | -2/Section 7 | Scanned by Researcher 24986 | -2/Section 7 | Initialized slip node 24989 | -2/Section 7 | Core integrity fell below 50% 24989 | -2/Section 7 | Warped through subspace 25027 | -2/Section 7 | Garrison activated, responded to threat 25041 | -2/Section 7 | Spotted S7 Guard 25049 | -2/Section 7 | Destroyed S7 Guard 25065 | -2/Section 7 | Found Prototype Protection 25099 | -2/Section 7 | Destroyed 9 combat bots 25104 | -2/Section 7 | Found Core Membrane 25104 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25137 | -2/Section 7 | Identified Hvy. Regenerative Plating (x2) 25205 | -2/Section 7 | Found Prototype Launcher 25207 | -2/Section 7 | Used Subatomic Replicator to replicate Firepult 25251 | -2/Section 7 | Incoming assault squad redirected 25295 | -2/Section 7 | Spotted B-90 Cyclops 25301 | -2/Section 7 | Destroyed B-90 Cyclops 25486 | -2/Section 7 | Discovered exit to Access (range 9) 25493 | -2/Section 7 | High security lockdown imminent 25515 | -2/Section 7 | Entered Access 25515 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25566 | -1/Access | Identified exit to Command 25765 | -1/Access | First assault squad dispatched 25911 | -1/Access | Energy Cycler disabled 25926 | -1/Access | Garrison activated, responded to threat 25989 | -1/Access | Destroyed 10 combat bots 26106 | -1/Access | Destroyed 8 combat bots 26171 | -1/Access | Intercept squad dispatched 26178 | -1/Access | Spotted Tracker 26179 | -1/Access | Spotted Tracker 26185 | -1/Access | Destroyed Tracker 26185 | -1/Access | Destroyed Tracker 26202 | -1/Access | Spotted Combat Programmer 26211 | -1/Access | Destroyed Combat Programmer 26230 | -1/Access | Spotted Combat Programmer 26232 | -1/Access | Destroyed 7 combat bots 26233 | -1/Access | Destroyed Combat Programmer 26283 | -1/Access | Destroyed 8 combat bots 26286 | -1/Access | Incoming assault squad redirected 26292 | -1/Access | Incoming assault squad redirected 26396 | -1/Access | Lost 4 parts (2p2n) 26411 | -1/Access | Destroyed 11 combat bots 26593 | -1/Access | Discovered new exit (range 5) 26783 | -1/Access | Incoming assault squad redirected 26819 | -1/Access | Identified Gui. Micro-nuke Launcher 26843 | -1/Access | Destroyed 9 combat bots 27016 | -1/Access | High security lockdown imminent 27064 | -1/Access | Destroyed 9 combat bots 27096 | -1/Access | High security lockdown engaged 27134 | -1/Access | Destroyed 7 combat bots 27194 | -1/Access | Destroyed 7 combat bots 27310 | -1/Access | Destroyed Striker 27333 | -1/Access | Sterilization system engaged 27346 | -1/Access | Spotted Executioner 27346 | -1/Access | Spotted Striker 27346 | -1/Access | Destroyed Striker 27346 | -1/Access | Destroyed Executioner 27367 | -1/Access | Destroyed 20 combat bots 27379 | -1/Access | Destroyed Investigator 27396 | -1/Access | Destroyed Striker 27396 | -1/Access | Spotted Striker 27398 | -1/Access | Destroyed Striker 27424 | -1/Access | Destroyed 10 combat bots 27529 | -1/Access | Spotted B-99 Colossus 27532 | -1/Access | Destroyed B-99 Colossus 27535 | -1/Access | Spotted B-99 Colossus 27539 | -1/Access | Destroyed B-99 Colossus 27555 | -1/Access | Found Unknown Protection 27557 | -1/Access | Identified Hvy. Insulated Plating 27608 | -1/Access | Spotted Executioner 27608 | -1/Access | Spotted Striker 27611 | -1/Access | Destroyed Executioner 27611 | -1/Access | Destroyed Striker 27633 | -1/Access | Ambient heat levels rising (+10) 27783 | -1/Access | Ambient heat levels rising (+10) 27817 | -1/Access | Destroyed 8 combat bots 27933 | -1/Access | Ambient heat levels rising (+10) 28083 | -1/Access | Ambient heat levels rising (+10) 28233 | -1/Access | Ambient heat levels rising (+10) 28257 | -1/Access | Spotted B-99 Colossus 28262 | -1/Access | Destroyed B-99 Colossus 28383 | -1/Access | Ambient heat levels rising (+10) 28533 | -1/Access | Ambient heat levels rising (+10) 28683 | -1/Access | Ambient heat levels rising (+10) 28833 | -1/Access | Ambient heat levels rising (+10) 28983 | -1/Access | Ambient heat levels rising (+10) 29133 | -1/Access | Ambient heat levels rising (+10) 29283 | -1/Access | Ambient heat levels rising (+10) 29433 | -1/Access | Ambient heat levels rising (+10) 29583 | -1/Access | Ambient heat levels rising (+10) 29733 | -1/Access | Ambient heat levels rising (+10) 29883 | -1/Access | Ambient heat levels rising (+10) 30033 | -1/Access | Ambient heat levels rising (+10) 30183 | -1/Access | Ambient heat levels rising (+10) 30333 | -1/Access | Ambient heat levels rising (+10) 30483 | -1/Access | Ambient heat levels rising (+10) 30633 | -1/Access | Ambient heat levels rising (+10) 30783 | -1/Access | Ambient heat levels rising (+10) 30933 | -1/Access | Ambient heat levels rising (+10) 31083 | -1/Access | Ambient heat levels rising (+10) 31233 | -1/Access | Ambient heat levels rising (+10) 31383 | -1/Access | Ambient heat levels rising (+10) 31533 | -1/Access | Ambient heat levels rising (+10) 31683 | -1/Access | Ambient heat levels rising (+10) 31833 | -1/Access | Ambient heat levels rising (+10) 31983 | -1/Access | Ambient heat levels rising (+10) 32133 | -1/Access | Ambient heat levels rising (+10) 32150 | -1/Access | Assembled infested ambush trap array 32261 | -1/Access | Lost 13 allies 32283 | -1/Access | Ambient heat levels rising (+10) 32433 | -1/Access | Ambient heat levels rising (+10) 32583 | -1/Access | Ambient heat levels rising (+10) 32733 | -1/Access | Ambient heat levels rising (+10) 32883 | -1/Access | Ambient heat levels rising (+10) 33033 | -1/Access | Ambient heat levels rising (+10) 33183 | -1/Access | Ambient heat levels rising (+10) 33333 | -1/Access | Ambient heat levels rising (+10) 33483 | -1/Access | Ambient heat levels rising (+10) 33633 | -1/Access | Ambient heat levels rising (+10) 33783 | -1/Access | Ambient heat levels rising (+10) 33933 | -1/Access | Ambient heat levels rising (+10) 34083 | -1/Access | Ambient heat levels rising (+10) 34233 | -1/Access | Ambient heat levels rising (+10) 34383 | -1/Access | Ambient heat levels rising (+10) 34533 | -1/Access | Ambient heat levels rising (+10) 34563 | -1/Access | Entered Command 34813 | -1/Command | First assault squad dispatched 34958 | -1/Command | Spotted B-99 Colossus 34972 | -1/Command | Destroyed B-99 Colossus 35007 | -1/Command | High security lockdown imminent 35075 | -1/Command | Destroyed 12 combat bots 35087 | -1/Command | High security lockdown engaged 35284 | -1/Command | Destroyed 22 combat bots 35337 | -1/Command | Spotted Executioner 35337 | -1/Command | Destroyed Executioner 35338 | -1/Command | Destroyed Executioner 35350 | -1/Command | Spotted Investigator 35352 | -1/Command | Destroyed Investigator 35387 | -1/Command | Destroyed 16 combat bots 35493 | -1/Command | Spotted Striker 35494 | -1/Command | Spotted Striker 35494 | -1/Command | Destroyed Striker 35496 | -1/Command | Spotted Striker 35496 | -1/Command | Destroyed Striker 35498 | -1/Command | Destroyed Striker 35509 | -1/Command | Destroyed Striker 35530 | -1/Command | Destroyed 23 combat bots 35689 | -1/Command | Spotted Striker 35689 | -1/Command | Spotted Striker 35689 | -1/Command | Spotted Executioner 35690 | -1/Command | Destroyed Striker 35691 | -1/Command | Destroyed Striker 35692 | -1/Command | Destroyed Executioner 35717 | -1/Command | Destroyed Striker 35728 | -1/Command | Spotted Executioner 35730 | -1/Command | Destroyed Executioner 35735 | -1/Command | Destroyed Executioner 35736 | -1/Command | Destroyed Striker 35737 | -1/Command | Destroyed Executioner 35765 | -1/Command | Destroyed 27 combat bots 35966 | -1/Command | Destroyed Executioner 35973 | -1/Command | Spotted Executioner 35973 | -1/Command | Spotted Executioner 35973 | -1/Command | Spotted Striker 35973 | -1/Command | Spotted Executioner 35975 | -1/Command | Destroyed Executioner 35975 | -1/Command | Destroyed Executioner 35976 | -1/Command | Destroyed Executioner 35976 | -1/Command | Destroyed Striker 35977 | -1/Command | Destroyed Striker 35977 | -1/Command | Destroyed Striker 35979 | -1/Command | Destroyed Striker 35979 | -1/Command | Spotted Executioner 35980 | -1/Command | Destroyed Striker 35981 | -1/Command | Destroyed Executioner 36000 | -1/Command | Destroyed Executioner 36000 | -1/Command | Spotted Executioner 36001 | -1/Command | Destroyed Executioner 36002 | -1/Command | Spotted Executioner 36002 | -1/Command | Spotted Striker 36004 | -1/Command | Destroyed Executioner 36004 | -1/Command | Destroyed Striker 36031 | -1/Command | Destroyed 37 combat bots 36348 | -1/Command | Spotted Investigator 36348 | -1/Command | Destroyed Investigator 39238 | -1/Command | Found Unknown Device 39238 | -1/Command | Identified Launcher Loader 39448 | -1/Command | Destroyed 9 combat bots 39452 | -1/Command | Spotted B-99 Colossus 39459 | -1/Command | Destroyed B-99 Colossus 39798 | -1/Command | Found Prototype Launcher 39798 | -1/Command | Identified Hellfire Missile Launcher 40189 | -1/Command | Spotted M Guard 40193 | -1/Command | Destroyed M Guard 40194 | -1/Command | Spotted Combat Programmer 40195 | -1/Command | Spotted Combat Programmer 40202 | -1/Command | Destroyed M Guard 40287 | -1/Command | Found Prototype Reactor 40287 | -1/Command | Identified Zero-point Reactor 40587 | -1/Command | Destroyed Combat Programmer 40688 | -1/Command | Destroyed Combat Programmer 40688 | -1/Command | All MAIN.C guards destroyed 44047 | -1/Command | Found Unknown Launcher 44047 | -1/Command | Identified Gamma Bomb Array 45160 | -1/Command | Spotted Alpha 7 45170 | -1/Command | Spotted Striker 45177 | -1/Command | Spotted Executioner 45179 | -1/Command | Destroyed Executioner 45180 | -1/Command | Destroyed Striker 45180 | -1/Command | Destroyed Alpha 7 45339 | -1/Command | Spotted Striker 45339 | -1/Command | Spotted Executioner 45340 | -1/Command | Spotted Alpha 7 45341 | -1/Command | Spotted Executioner 45344 | -1/Command | Destroyed Executioner 45344 | -1/Command | Destroyed Alpha 7 45345 | -1/Command | Destroyed Executioner 45350 | -1/Command | Spotted Executioner 45367 | -1/Command | Destroyed Striker 45367 | -1/Command | Spotted B-99 Colossus 45370 | -1/Command | Spotted B-99 Colossus 45370 | -1/Command | Destroyed Executioner 45370 | -1/Command | Destroyed B-99 Colossus 45409 | -1/Command | Destroyed B-99 Colossus 45455 | -1/Command | Found Prototype Ballistic Gun 45479 | -1/Command | Found Prototype Processor 46264 | -1/Command | Build established: Scavenger-Tank 46320 | -1/Command | Destroyed 58 combat bots 47211 | -1/Command | Destroyed 13 combat bots 47643 | -1/Command | Destroyed 43 combat bots 48111 | -1/Command | Destroyed 41 combat bots 48115 | -1/Command | Lost 3 parts (2u1w) 48613 | -1/Command | Identified Exp. Targeting Computer 48636 | -1/Command | Build established: Scavenger-Mutant 49415 | -1/Command | Identified Multirail 51699 | -1/Command | Build established: Scavenger-Tank 53371 | -1/Command | Met MAIN.C 53389 | -1/Command | Destroyed MAIN.C Shell 53392 | -1/Command | MAIN.C activated Command garrisons 53402 | -1/Command | 0b10 Conduit disabled 53432 | -1/Command | Destroyed MAIN.C 53462 | -1/Command | Discovered new exit (range 29) 53462 | -1/Command | Discovered new exit (range 85) 53462 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 54908 | *** | Heading to fleet! Last Messages --------------- 54703_ Wave Inhibitor disabled. 54703_ Imp. Focal Shield broken. 54703_ Destabilizing: Short circuit. 54703_ Destabilizing: System interference. 54703_ Core Analyzer temporarily disabled. 54843_ Attempting to rewire P-80 Master. 54843_ P-80 Master cannot be rewired. 54844_ Attempting to rewire P-80 Master. 54844_ P-80 Master cannot be rewired. 54845_ Attempting to rewire P-80 Master. 54845_ P-80 Master cannot be rewired. 54846_ Slammed into P-80 Master. 54848_ Crushed P-80 Master. 54848_ P-80 Master destroyed. 54849_ Acquired 41 matter. [Achievement: 75k Club] [Achievement: 100k Club] [Achievement: 150k Club] [Achievement: Victory By Combat] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | #?????????????? | | #?????????????? | | ############+######## #?????????????? | | #????????# #???# #?????????????? | | ########?# #???# #?????????????? | | #""""""#?#! #???###########+####????????????? | | + ""#?# #??????????# #????????????? | | + """#?# #??????????# #??########### | | + """#?# #??????????# #??#?????????? | | #""""""#?#####+##??????????# #??#?######### | | #########?????# #???????????# #??#?#""""""" | | #??????# #???######### #??#?#"" | | #??????# #???# + #??#?#""""" | | #??????# #???# ####### #??#?#"""""""" | | #??#####+##### #?????# #??#?#" " | | ###+####### + #?????# #??#?#"" """" | | # + ####?????# #??#?#"" """" | | #^^###### #????????#########??#?# " """" | | #^^#????#] "" #???????????????????#?# " | | # #????# """#???????????????????#?# " | | # #????# R"#???????????????????#?#"""""" | | + #????# """#???????????????????#?#"" | | # #????# #???????????????????#?# | | # #????# #???#####???????????#?# | | [# #????#####+####???# #?????????##### | | ### ######## ####### @ #?????????#%]= [ | | [% = =%! #??????####!===!! | | !*%=%! #??????#!*%=[[%[%![ | | #######[[*### ##+########??????#!!#####*%% | | "%=#?###### #????????????#=##?#?# | | # %#??????# #????????????#=#??#?# | | " ##"##### #????????????#=#??#?######### | | * # % + ############## #??#?????????? | | # "####### + *% #??########### | | # ##?????# #### ###########????????????? | | # #??????# #??# #??????????????????????? | | ##+##### #??????#####??# #??????????????????????? | | ?# #?### ###???????????# #??????????????????????? | | ##+### ############# ###########????????????? | | # "%" # #????????????? | | /+% " # #????????????? | | #= # #????????????? | | # # #????????????? | | # ###+###### # !!!#????????????? | | ##### ## ## # !!!#????????????? | | #???# ## ## # !! #????????????? | | #???# ## ## + #????????????? | | #???# ## ## ##+#########???????????? | | ####+#???# ## ## # #???????????? | | #?# #???# ## ## # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 200 Energy Generation 77 Energy Capacity 2350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 80 Targeting Accuracy 18 Target Analysis 8 Core Analysis 8 Recoil Reduction 7 Salvage Targeting 4 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armored Exoskeleton | 19% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Dimensional Node Initializer Core Membrane Subatomic Replicator Achievements -------------- 100k Club 150k Club 75k Club Anti-science Crusade Botjacking Coming In Hot Consequences Death Machine Like A Rock Out Of My Way Power Plant Pyromaniac Sixth Sense Victory By Combat Well-fed Force Field Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed HellfireMultinovaBlade Manual? 0 Play Time 05:29:15 Cumulative 404.3 hours Start 2025.11.06 @ 17:45:11 End 2025.11.08 @ 11:43:48 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 325 Adventurer 36 Explorer 0 Win Type 2 Total 16 Types 7/0/9/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea5ef73d-14f0-4260-a2ee-c39892d9f2de