Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 18:43:51 Player: ThatBishHoly Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2793) 2793 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1561) 1561 TOTAL SCORE: 6859 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 563 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -49 Cogmind --------- Core Integrity 0/550 Matter 184/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Advanced Targeting Computer Relay Coupler [NC] (29) Relay Coupler [NC] (28) Relay Coupler [NC] (22) Relay Coupler [NC] (22) Relay Coupler [Swarmer] (42) Relay Coupler [Cutter] (23) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (17) Relay Coupler [Specialist] (18) Relay Coupler [Behemoth] (11) Ripper Gamma Bomb Trap Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Behemoth] Flak Cannon Ripper Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap [Rating: 28] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 62 | 6 7 13 13 16 7 Power 7 | 1 . 1 3 1 1 Engine 6 | 1 . 1 3 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 2 2 7 7 5 . Treads 5 | 2 . . . 3 . Leg 18 | . 2 7 7 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 1 . 2 1 Device . | . . . . . . Storage 4 | 1 2 . . 1 . Processor 3 | . 1 1 . 1 . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 2 2 4 3 8 5 Energy Gun 6 | 2 1 . 2 . 1 Energy Cannon 3 | . . 2 1 . . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon 8 | . . . . 5 3 Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 2 3 . 2 Parts Lost 13 | . 2 . 2 1 8 Power 2 | . . . 1 . 1 Propulsion 5 | . . . 1 1 3 Utility 2 | . . . . . 2 Weapon 4 | . 2 . . . 2 Highest Loss Streak 6 | . 2 . 1 1 6 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 88 | . 93 97 97 88 72 Engine 10 | . 14 11 9 11 5 Treads 21 | . 3 . . 28 23 Leg 12 | . 24 44 42 6 . Storage 9 | . 14 1 . 10 9 Processor 11 | . 8 20 22 10 8 Energy Gun 7 | . 25 4 9 5 . Ballistic Cannon 10 | . . . . 13 17 Slashing Weapon 2 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 102 | 14 50 50 16 102 102 Greatest Support 60 | 40 40 49 49 60 60 Greatest Overweight (x) 32 | . 2 1 . 2 32 Average Overweight (x) . | . 1 . . 1 1 Largest Inventory Capacity 25 | 8 20 20 5 25 25 Average Capacity 21 | 6 16 6 5 24 25 Most Carried 25 | 5 5 5 5 25 25 Average Carried 11 | . 3 2 3 13 24 Final Capacity 25 | 8 20 5 5 25 25 Final Carried 25 | . 3 4 4 25 21 Class Distribution -------------------- 62% | Scavenger-Mutant 32% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 1288 | 246 121 128 335 390 68 Remotely . | . . . . . . Salvage Created 1749 | . 409 340 287 601 112 Parts 108 | . 25 24 23 23 13 Haulers Intercepted 4 | . 1 2 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 48 | . 10 9 8 15 6 Guns 21 | . 1 5 5 10 . Cannons 14 | . . . 3 5 6 AOE 13 | . 9 4 . . . Classes Destroyed 8 | . 6 1 1 . . Worker 4 | . 2 2 . . . Hauler 4 | . 1 2 1 . . Operator 1 | . 1 . . . . Watcher 4 | . 2 1 . 1 . Swarmer 15 | . 3 3 4 2 3 Grunt 25 | . 7 5 2 10 1 Duelist 1 | . . 1 . . . Sentry 7 | . . . 2 3 2 Best Kill Streak 6 | . 3 6 6 3 5 Combat Bots Only 6 | . 3 5 6 3 5 Max Kills in Single Turn 3 | . 2 3 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 346 | . 40 57 59 90 100 Missed 91 | . 10 19 12 31 19 Damage Taken 3565 | . 471 440 568 749 1337 Core 889 | . 46 20 159 76 588 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 76 | . . . 76 . . Core Remaining (%) 72 | 100 81 . . 36 . Volleys Fired 147 | . 31 29 24 51 12 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 80 91 136 112 88 Shots Fired 271 | . 58 39 48 102 24 Gun 167 | . 52 28 25 62 . Cannon 89 | . . 2 23 40 24 Launcher 15 | . 6 9 . . . Special . | . . . . . . Kinetic 100 | . . 23 13 40 24 Thermal 99 | . . 2 35 62 . Explosive 15 | . 6 9 . . . Electromagnetic 57 | . 52 5 . . . Robot Hit Streak 12 | . 5 12 6 9 8 Robot Miss Streak 8 | . 6 3 2 7 8 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 151 | . 27 24 25 54 21 Core Hits 104 | . 22 21 10 25 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 4 . Burn 4 | . . . . 4 . Melee Attacks 5 | . . . . 5 . Impact . | . . . . . . Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3662 | . 925 873 500 948 416 Guns 1710 | . 403 330 248 729 . Cannons 899 | . . 20 244 219 416 Explosions 1041 | . 522 519 . . . Melee . | . . . . . . Ramming 12 | . . 4 8 . . Kinetic 1058 | . . 278 145 219 416 Thermal 1317 | . 190 51 347 729 . Explosive 820 | . 332 488 . . . Electromagnetic 455 | . 403 52 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 1 7 Average Corruption 1 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 6 1 Message Errors 4 | . . . . 4 . Heat Flow Errors 1 | . . . . 1 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 35 | . 35 . . . . Projectiles . | . . . . . . Explosions 35 | . 35 . . . . Melee . | . . . . . . Knockbacks 6 | . . . . 1 5 Impact . | . . . . . . Kinetic 6 | . . . . 1 5 Secondary . | . . . . . . Self-Inflicted Damage 247 | . 175 . . 72 . Shots 5 | . 4 . . 1 . Rammed . | . . . . . . Targets Rammed 2 | . . 1 1 . . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 439 | . 114 21 306 439 106 Average Temperature 88 | . 40 11 111 111 24 Received Heat Transfer 1188 | . 93 78 195 300 522 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 6 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 2682 | . 150 37 666 1829 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 4 1 . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Peak Influence 3029 | . 274 405 574 3029 1521 Initial 1476 | . . 115 170 289 1476 Average 1113 | . 85 252 368 1421 1391 Maximum Alert Level 5 | . 1 2 2 5 4 Low Security (%) 15 | 100 95 36 15 . . Level 1 9 | . 4 59 40 4 . Level 2 10 | . . 4 43 9 . Level 3 23 | . . . . 34 3 Level 4 16 | . . . . 13 96 Level 5 25 | . . . . 38 . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 3 . 3 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . . 1 Assault 2 | . . . . . 2 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 4 | . 1 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 12 12 12 28 20 Peak Tracking Total 12 | . 3 6 6 5 12 Tactical Retreats 4 | . 1 . . 2 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 4 | . . . . 4 4 Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 17 | . 5 . 4 8 . Max in Single Turn 2 | . 1 . 1 2 . Garrison Relay 5 | . . . . 5 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 14 | . 2 . 6 4 2 Terminals 11 | . 2 . 3 4 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 41 | . 7 . 17 7 10 Successful 19 | . 2 . 8 1 8 Failed 22 | . 5 . 9 6 2 Catastrophic 7 | . . . 3 3 1 Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 35 | . 7 . 11 7 10 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 14 | . 2 . 3 1 8 Robot Analysis 2 | . . . . . 2 Prototype ID Bank 2 | . 1 . . . 1 Branch Access Points 1 | . . . 1 . . Alert Level 2 | . . . . . 2 Unreport Threat 2 | . . . . . 2 Locate Traps 2 | . 1 . 1 . . Reprogram Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . . . 1 Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 3 | . . . 3 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 . 4 3 2 Full Trace Events 3 | . . . 2 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 19 | . . . . 19 . Machine Destruction 19 | . . . . 19 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 15 | . . . 10 5 . Largest Group 10 | . . . 10 5 . Highest-Rated Group 88 | . . . 88 45 . Highest-Rated Ally 25 | . . . 16 25 . Total Orders 5 | . . . 2 3 . STAY 1 | . . . . 1 . FOLLOW 2 | . . . 1 1 . GUARD 2 | . . . 1 1 . Ally Attacks 124 | . . . 52 72 . Total Damage 1681 | . . . 460 1221 . Kills 24 | . . . 9 15 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Robot Analysis Total 2 | . . . . . 2 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 6527 | 69 766 276 525 4364 527 Spaces Moved 2681 | 43 305 143 300 1715 175 Core 14 | 11 . . . . 3 Treads 1741 | 32 40 . . 1497 172 Legs 926 | . 265 143 300 218 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 240 Average Speed 217 | 131 215 127 120 238 278 Slowest Speed 1650 | 160 260 190 120 260 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 58 16 36 92 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 168 | . 51 45 . 72 . Melee . | . . . . . . Projectile . | . . . . . . AOE 168 | . 51 45 . 72 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 3117 | 56 356 200 418 1883 204 Wait 74 | . . . 53 21 . Move 2677 | 42 304 142 300 1714 175 Hop . | . . . . . . Pick Up 75 | 7 10 7 13 35 3 Fast Attach 1 | . . . . . 1 Attach 27 | 6 4 4 4 7 2 Detach . | . . . . . . Swap 34 | . 3 9 9 9 4 Drop 43 | 1 4 8 11 13 6 Fire 147 | . 31 29 24 51 12 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick 2 | . . 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 31 | . . . 3 28 . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 4) 820 | -10/Materials | Identified exit to Materials 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Propulsion x2 1086 | -9/Materials | Discovered new exit (range 6) 1108 | -9/Materials | Identified exit to Storage 1112 | -9/Materials | Entered Storage 1267 | -9/Storage | Identified exit to Recycling 1399 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1439 | -9/Storage | Garrison activated, responded to threat 1564 | -9/Storage | Repaired Imp. Aluminum Leg 1598 | -9/Storage | Lost 3 allies 1623 | -9/Storage | Identified exit to Garrison 1637 | -9/Storage | Entered Garrison 1637 | -9/Garrison | Accompanied by 5 allies 1667 | -9/Garrison | Triggered checkpoint 1700 | -9/Garrison | Garrison Relay disabled 1711 | -9/Garrison | Lost 3 allies 1830 | -9/Garrison | Rescued a captive Derelict 1832 | -9/Garrison | Rescued a captive Derelict 1987 | -9/Garrison | Triggered checkpoint 2029 | -9/Garrison | Core integrity fell below 50% 2097 | -9/Garrison | Triggered checkpoint 2171 | -9/Garrison | Triggered checkpoint 2552 | -9/Garrison | Build established: Scavenger-Mutant 2762 | -9/Garrison | Discovered new exit (range 11) 2762 | -9/Garrison | Discovered new exit (range 44) 2762 | -9/Garrison | Discovered new exit (range 66) 2789 | -9/Garrison | Triggered checkpoint 2902 | -9/Garrison | Installed Relay Interface Framework 3517 | -9/Garrison | Triggered checkpoint 3751 | -9/Garrison | Triggered checkpoint 3839 | -9/Garrison | Phase Generator disabled 4362 | -9/Garrison | Garrison Relay disabled 4723 | -9/Garrison | Triggered checkpoint 4790 | -9/Garrison | Garrison Relay disabled 5349 | -9/Garrison | Triggered checkpoint 5728 | -9/Garrison | Garrison Relay disabled 5777 | -9/Garrison | Garrison Relay disabled 6001 | -9/Garrison | Entered Materials 6001 | -8/Materials | Evolved 2 slots: Utility x2 6401 | -8/Materials | First assault squad dispatched 6519 | -8/Materials | Core integrity fell below 50% 6525 | -8/Materials | Core integrity fell below 20% 6528 | -8/Materials | Destroyed by Gamma Bomb Trap Last Messages --------------- 06494_ Knocked back. 06495_ Dropped Gamma Bomb Trap. 06496_ Installed Gamma Bomb Trap. 06500_ Flak Cannon destroyed. 06500_ System corrupted by crushing effect (+1). 06502_ System corrupted: Lgt. Nuclear Core rejected. 06505_ Adv. Targeting Computer destroyed. 06505_ System corrupted by crushing effect (+2). 06506_ M-28 Smith repairs G-50 Soldier. 06507_ Flak Cannon destroyed. 06511_ Knocked back. 06511_ Terminal disabled. 06512_ Critical hit (Burn: +37). 06518_ M-13 Machinist repairs I-25 Savior. 06527_ Dropped Gamma Bomb Trap. 06528_ G-47 Trooper triggered Gamma Bomb Trap. 06528_ A bubble of electromagnetic force engulfs the area. 06528_ G-47 Trooper destroyed. 06528_ M-13 Machinist destroyed. 06528_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | # ! # #??# #?????????????????????????? | | # """ # #??# #??##+#####???????????????? | | # """[ # #??# #?? ????????????????? | | # """ + #??# #?? %#?????????????????? | | # # ##+#### #?? #?????????????????? | | #[ !# # # #??=%% #?????????????????? | | # # # # ### *= ######????????????? | | # # # # [ ?????????? | | # ""T"" # #] # ?????????? | | # """"" # # # """ """ ?????????? | | # # # + """ """ ??????????? | | ######### # # """ """ ??????????? | | ????????# #= # %##????????????????? | | ????????# # # #?????????????????? | | ????????# # ! # """ """ [#?????????????????? | | ????????# # # """ %""" #?????????????????? | | ????????# # !# """ =""" #?????????????????? | | ????????# ####### !" #?????? #?????????? | | ????????# #?????# "%" #???? #?????????? | | ????????# ####### """ """" #??? ???????????? | | ????????# """ """ #? ?????????????? | | ?######## """ """ # +?????????? | | ?# # / """???????????? | | ?# """ # # """???????????? | | ?# """ + ###+### ##;=#+##?? ??????????????? | | ?# """ # #?? ??#######@%!*%#??????????????????? | | ?# # #???"???????#[%[[=#??????????????????? | | ?# # #???????????#g!*= #??????????????????? | | ######### #???????????#ig"" #??????????????????? | | # # #???????????# ! m #??????????????????? | | # # #???????????####+##??????????????????? | | # """ + #??????????????? ???????????????????? | | # """ # #??????????????? ??????????????????? | | # """ # #???????????????? ?????????????????? | | # # #???????????????? #????????????????? | | # #####???????????????? ] +????????????????? | | # " " #????????????????????? #????????????????? | | # "G" #????????????????????? #????????????????? | | # " #????????????????????????????????????????? | | # #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonScanFragment Manual? 0 Play Time 00:44:08 Cumulative 55.1 hours Start 2024.07.11 @ 18:01:37 End 2024.07.11 @ 18:43:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 70% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6df1c2fb-5de9-4ef8-89f0-f05f995a1b9b