Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.23 @ 19:14:09 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2267) 2267 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 5872 Bonus ------- High Alert Combat Kills 105 Cogmind --------- Core Integrity 593/700 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Armored Huge Wheel Improved EM Pulse Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Autogun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Deuterium Engine Titanium Leg High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Propulsion Shielding Hardlight Generator Hacking Suite Hacking Suite High-powered Tractor Beam Autogun Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 69 | 7 7 4 26 19 2 2 2 Power 13 | 1 1 1 8 2 . . . Engine 13 | 1 1 1 8 2 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 1 1 5 6 1 1 . Treads 17 | 2 1 1 5 6 1 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 2 1 6 7 1 1 2 Device 9 | 2 . . 1 5 . . 1 Storage 1 | . 1 . . . . . . Processor 5 | . 1 . 1 1 . 1 1 Hackware 1 | . . . . 1 . . . Protection 6 | . . 1 4 . 1 . . Artifact . | . . . . . . . . Weapon 17 | 2 3 1 7 4 . . . Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | . 3 . 7 4 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 7 | . 1 3 1 . . 2 . Power 3 | . 1 1 1 . . . . Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . 1 . . . 1 . Weapon . | . . . . . . . . Highest Loss Streak 3 | . 1 3 1 . . 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 98 99 99 100 92 19 Engine 10 | . 14 14 10 9 7 6 . Treads 24 | . 27 27 22 27 30 27 . Device 8 | . 17 12 . 8 7 6 5 Storage 9 | . 8 14 11 9 7 6 . Processor 10 | . 2 . 8 17 15 14 13 Protection 4 | . . . 13 . 7 6 . Ballistic Gun 26 | . 24 28 32 26 23 21 . Naked Turns 4 | . . . . . . 4 . Heaviest Build 44 | 11 32 32 41 44 44 44 . Greatest Support 80 | 40 40 40 40 60 80 80 9 Greatest Overweight (x) 1 | . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 5 Average Capacity 13 | 5 10 15 15 15 15 13 5 Most Carried 15 | 2 14 14 15 15 13 13 5 Average Carried 12 | 1 8 13 14 14 12 12 4 Final Capacity 15 | 5 15 15 15 15 15 5 5 Final Carried 15 | 2 14 12 15 14 13 3 5 Class Distribution -------------------- 36% | Skirmisher 33% | Mutant 22% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Matter Collected 2736 | 270 365 30 1190 781 70 30 . Remotely 60 | . . . 60 . . . . Salvage Created 3277 | 142 357 29 1316 1433 . . . Parts 213 | 14 34 4 95 66 . . . Haulers Intercepted 8 | . 2 . 4 2 . . . Recyclers Shooed 3 | 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 60 | . 11 3 26 20 . . . Guns 60 | . 11 3 26 20 . . . Classes Destroyed 11 | 2 4 1 3 1 . . . Tunneler 5 | 5 . . . . . . . Hauler 8 | . 2 . 4 2 . . . Recycler 3 | 1 . . . 2 . . . Operator 4 | . . . 1 3 . . . Watcher 8 | . 2 . 5 1 . . . Swarmer 20 | . 9 2 9 . . . . Grunt 19 | . 2 . 6 11 . . . Brawler 2 | . . . 2 . . . . Sentry 15 | . . . 9 6 . . . Demolisher 1 | . . 1 . . . . . Hunter 3 | . . . . 3 . . . Best Kill Streak 6 | 4 4 2 6 6 . . . Combat Bots Only 6 | . 3 2 4 6 . . . Max Kills in Single Turn 2 | 1 1 1 2 2 . . . Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Damage Taken 2705 | . 392 524 743 836 . 87 123 Core 575 | . 108 67 171 122 . . 107 Absorbed by Shields 120 | . . . . 96 . . 24 Redirected to Shielding 58 | . . 50 8 . . . . Regen/Repaired (Parts) 262 | . 84 . 100 78 . . . Core Remaining (%) 66 | 100 . 30 57 77 . . . Volleys Fired 191 | 13 35 12 65 65 . 1 . Largest 3 | 2 2 2 3 3 . 3 . Hottest 100 | 100 100 46 69 71 . 69 . Shots Fired 512 | 26 70 24 194 195 . 3 . Gun 512 | 26 70 24 194 195 . 3 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 474 | . 58 24 194 195 . 3 . Thermal 38 | 26 12 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | 11 6 7 31 28 . 2 . Robot Miss Streak 4 | 1 3 4 2 3 . 2 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 . 4 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 365 | 19 37 14 140 153 . 2 . Core Hits 139 | 7 16 7 51 58 . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . . . . 4 . . . Critical Strikes 8 | 1 1 . 2 4 . . . Burn 2 | 1 1 . . . . . . Destroy 6 | . . . 2 4 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5578 | 236 568 212 2211 2310 . 36 5 Guns 5527 | 236 566 212 2177 2300 . 36 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 51 | . 2 . 34 10 . . 5 Kinetic 5229 | . 504 212 2177 2300 . 36 . Thermal 298 | 236 62 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 1 | . 1 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . 7 2 . . . . . Message Errors 1 | . 1 . . . . . . Matter Fused 3 | . 2 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 1 | . 1 . . . . . . Parts Rejected 1 | . 1 . . . . . . Data Loss (minor) 1 | . 1 . . . . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 Shots . | . . . . . . . . Rammed 9 | . 2 . 5 1 . . 1 Targets Rammed 9 | . 2 . 5 1 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 297 | 297 234 18 137 123 . . . Average Temperature 48 | 112 50 6 35 45 . . . Received Heat Transfer 719 | . 42 100 237 340 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 2 . . . . . . Heat Transferred 1036 | 777 259 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Peak Influence 566 | 30 145 111 566 564 25 23 23 Initial 238 | . 19 51 39 238 25 8 2 Average 187 | 15 76 79 221 302 25 12 11 Maximum Alert Level 2 | . . . 2 2 . . . Low Security (%) 59 | 100 100 100 60 15 100 100 100 Level 1 28 | . . . 19 66 . . . Level 2 11 | . . . 19 17 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 2 6 . . 1 Investigation 2 | . . . . 2 . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . 2 3 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Distress Signals 7 | . 1 . 2 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 16 12 41 28 . 5 2 Peak Tracking Total 13 | . 5 13 6 6 . 5 2 Tactical Retreats 4 | . . . 3 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Traps Triggered 9 | . 4 . 1 . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Machines Disabled 4 | . 1 . . 3 . . . Max in Single Turn 1 | . 1 . . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Machines Accessed 28 | . 7 . 11 8 . . 2 Terminals 22 | . 6 . 9 6 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . 1 . 1 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Total Hacks 96 | . 23 . 42 27 . . 4 Successful 55 | . 14 . 22 16 . . 3 Failed 40 | . 8 . 20 11 . . 1 Catastrophic 4 | . . . 3 1 . . . Database Lockouts 1 | . 1 . . . . . . Manual 47 | . 15 . 16 14 . . 2 Terminals 76 | . 20 . 36 17 . . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 8 | . 3 . 2 3 . . . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . 4 7 . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 8 . 13 6 . . . Robot Analysis 5 | . 1 . 4 . . . . Prototype ID Bank 3 | . 2 . 1 . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . Terminal Index 3 | . 1 . 1 1 . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 4 | . 2 . 2 . . . . Recall Investigation 1 | . . . 1 . . . . Registered Components 3 | . 1 . 1 1 . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 6 | . 2 . 2 2 . . . Scan Component 3 | . 1 . 1 1 . . . Repair 3 | . 1 . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . 4 6 . . . Insert Component 5 | . . . 2 3 . . . Analyze 5 | . . . 2 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 4 . 3 2 . . 2 Terminals 11 | . 4 . 3 2 . . 2 Botnet 10 | . 4 . 3 2 . . 1 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 5 . 10 6 . . 1 Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 2 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . Time 115 | . 32 . 32 51 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 2 3 . . . Part Schematics Acquired 5 | . . . 2 3 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Robot Analysis Total 5 | . 1 . 4 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Turns Passed 7167 | 195 1575 248 1949 2512 151 218 319 Spaces Moved 4047 | 93 863 131 974 1241 87 138 520 Core 543 | 4 . . . . . 19 520 Treads 3504 | 89 863 131 974 1241 87 119 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 170 50 50 Average Speed 147 | 155 160 160 160 165 170 153 50 Slowest Speed 240 | 160 240 160 240 170 170 170 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 95 41 86 76 3 77 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Total 4886 | 114 997 150 1241 1574 91 141 578 Wait 420 | . 69 2 133 202 1 . 13 Move 4041 | 92 862 130 973 1240 87 137 520 Hop . | . . . . . . . . Pick Up 57 | 2 15 1 15 20 1 . 3 Fast Attach 20 | 7 6 . 3 1 . 1 2 Attach 12 | . 1 2 3 3 2 1 . Detach 3 | . 2 . . 1 . . . Swap 37 | . . 2 20 15 . . . Drop 57 | . 5 1 24 24 . 1 2 Fire 191 | 13 35 12 65 65 . 1 . Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 8 | . 2 . 5 1 . . . Escape Stasis 37 | . . . . . . . 37 Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 196 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 420 | -10/Materials | Central database locked down 458 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Identified exit to Mines 604 | -10/Materials | Identified exit to Materials 851 | -10/Materials | Discovered exit to Mines (range 13) 1092 | -10/Materials | Repaired Autogun 1219 | -10/Materials | Discovered exit to Materials (range 15) 1570 | -10/Materials | Discovered exit to Materials (range 15) 1771 | -10/Materials | Entered Mines 1783 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1783 | -10/Mines | Discovered new exit (range 5) 1854 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1963 | -10/Mines | Discovered exit to Materials (range 11) 1987 | -10/Mines | Assembled infested the area 2005 | -10/Mines | Core integrity fell below 50% 2019 | -10/Mines | Entered Materials 2019 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2037 | -9/Materials | Lost 3 parts (1p1n1u) 2304 | -9/Materials | Build established: Tank 2333 | -9/Materials | Repaired Autogun 2725 | -9/Materials | Discovered new exit (range 8) 2900 | -9/Materials | Discovered new exit (range 16) 2983 | -9/Materials | Build established: Gunner 3783 | -9/Materials | Identified exit to Mines 3872 | -9/Materials | Discovered new exit (range 6) 3968 | -9/Materials | Entered another Materials area 3968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4492 | -8/Materials | Build established: Skirmisher 4888 | -8/Materials | Discovered new exit (range 3) 5198 | -8/Materials | Repaired Imp. Assault Rifle 5325 | -8/Materials | Discovered new exit (range 11) 5746 | -8/Materials | Garrison activated, responded to threat 6200 | -8/Materials | Identified exit to Factory 6480 | -8/Materials | Entered Factory 6480 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6626 | -7/Factory | Discovered new exit (range 7) 6631 | -7/Factory | Sucked down chute 6631 | -7/Factory | Entered Waste 6732 | -7/Waste | Spotted C-40 Crusher 6733 | -7/Waste | Spotted C-40 Crusher 6739 | -7/Waste | Spotted C-40 Crusher 6742 | -7/Waste | Spotted C-40 Crusher 6742 | -7/Waste | Spotted C-40 Crusher 6784 | -7/Waste | Spotted C-40 Crusher 6798 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6825 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6838 | -7/Waste | Released all parts (9) 6840 | -7/Waste | Discovered new exit (range 16) 6849 | -7/Waste | Entered Factory 7019 | -7/Factory | Discovered new exit (range 20) 7142 | -7/Factory | Build established: Mutant 7168 | -7/Factory | Self-destructed Last Messages --------------- 07141_ Triggered Stasis Trap. 07141_ A bubble of rippling energy engulfs the area. 07141_ Field strength at 94. 07141_ Field strength at 88. 07141_ Door malfunctions. 07142_ Field strength at 78. 07142_ U-05 Engineer lays Concrete. 07143_ Field strength at 72. 07144_ Field strength at 66. 07145_ Field strength at 52. 07146_ Field strength at 46. 07147_ Field strength at 40. 07147_ U-05 Engineer repairs door. 07148_ Field strength at 34. 07149_ Field strength at 20. 07150_ Field strength at 14. 07151_ Field strength at 8. 07152_ Field strength at 2. 07153_ Stasis field depleted. 07153_ U-05 Engineer lays Concrete. 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Sensor Array | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderFrostMicroactuators Manual? 0 Play Time 01:11:53 Cumulative 102.0 hours Start 2023.09.23 @ 17:41:06 End 2023.09.23 @ 19:14:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf063a0a-f216-4769-a633-1fdf9332e8c7